Learath2
a87edad978
Move to a cpp file
2017-03-06 14:04:09 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
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This reverts commit 187560c8c0
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2017-02-28 10:08:14 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
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This reverts commit 8375f4888e
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2017-02-28 08:15:35 +01:00
Dennis Felsing
eb36f421c5
Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
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Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Redix
abcb074dcc
Fixed statboard
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- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
d3fault
d6b732113e
dummy copyMoves/hammer disabling when dummy connecting
2016-10-26 15:00:02 -07:00
heinrich5991
f49d60945d
Don't show player HUD during /pause
2016-09-20 16:34:49 +02:00
BannZay
d78c565f8a
dCopyMoves disabling when Dummy disconnecting
2016-08-21 16:22:46 +03:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
11e3fd55db
seperated ingame input handling from rendering (from TW master)
2016-04-29 23:05:20 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
8fdeb9df58
Don't use antiping when spectating
2016-04-17 18:36:33 +02:00
Tom
ff1c6705d6
fix compile warning
2016-03-03 23:40:19 +08:00
Tom
26a1a9f331
replace strstr to str_find
2016-02-13 18:51:21 +08:00
Tom
96510284e3
Add font support for chinese, japanese, korean.
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Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
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the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
Nikita Zyuzin
e63e9eed54
Replace diff > 2 with != in RoundStartTick comparison
2015-11-13 14:40:02 +04:00
Nikita Zyuzin
d7f2fc95e7
Reset statboard after a game restart
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Fixes #335
2015-11-12 13:06:05 +04:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
timgame
dc89301292
clean up intersect line code
2015-11-08 10:20:44 +01:00
heinrich5991
ba4eab1f1c
Don't reset antiping subconfiguration on startup
2015-09-10 12:09:38 +01:00
Chairn
70a2cfa4ea
Added custom background in entities.
2015-08-27 00:52:31 +02:00
Nikita Zyuzin
0b9e2f144c
Add prefix Cl to dummy and player variables
2015-08-07 00:16:33 +04:00
def
791e260e65
Fix spectating in demo viewer and add a button to choose to follow a player
2015-07-26 18:21:51 +02:00
def
e97c8ac08f
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
def
1af5507b95
Allow spectating other players and freeview in demo player (especially fun with /showall and /showothers on)
2015-07-22 21:32:02 +02:00
east
458e83e794
Further revert of auto demo recorder (fixes continuous recording on TILE_BEGIN)
2015-06-17 12:54:41 +02:00
east
45748f35e3
Revert: Changes on auto demo recorder
2015-06-16 22:35:21 +02:00
def
8f4e8a871d
Make autorecorder work with race again
2015-06-16 22:00:42 +02:00
Nikita Zyuzin
897af546cb
Fix bug with constant demo autorecording. Fixes #213
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It's relevant for states in which new RoundStartTick is sent each second tick
2015-06-14 14:39:42 +04:00
Nikita Zyuzin
7bb0c1cfbf
Fix bug with continuous demo recording restart in TILE_BEGIN
2015-06-12 15:15:23 +04:00
Nikita Zyuzin
d40d7f8d03
Remove unused stats
2015-05-21 16:22:42 +04:00
Nikita Zyuzin
82fdf7a5de
Fix tabulation
2015-05-21 16:17:10 +04:00
Nikita Zyuzin
e3413e59cc
Fix bug with OnStartGame not called after game is over
2015-05-21 16:09:23 +04:00
Nikita Zyuzin
ab2f87ace4
Don't call OnStartGame after pause
2015-05-21 15:11:53 +04:00
Nikita Zyuzin
3e3daf46bd
Don't reset stats when player goes spectator
2015-05-21 14:32:17 +04:00
Nikita Zyuzin
d8d20b0c1a
Rename detailed_stats to statboard
2015-05-21 13:41:59 +04:00
Nikita Zyuzin
42759e8909
Fix restart on new round and grabs count
2015-05-21 00:23:58 +04:00
Nikita Zyuzin
245ebccd7b
Add initial detailed stats board code
2015-05-20 02:51:02 +04:00
def
9dc63ed429
Clean up a bit
2015-05-04 17:53:07 +02:00
nuborn
0a07787f37
improve prediction of collision between players
2015-05-03 16:15:45 +02:00
def
9c1e65a1f5
Clean up a bit and hopefully fix player move on dummy connect
2015-04-19 14:06:31 +02:00
timgame
c4f011dd9d
resend player/dummy info that filtered the server
2015-04-19 13:17:51 +02:00
def
a77cd039a6
Get rid of all Clang warnings
2015-04-18 22:29:28 +02:00
def
710a786f88
Rename AutoUpdater to Updater because you have to press a button now
2015-04-18 21:17:27 +02:00
def
8cbd41abfe
Revert "Reduce client load by only searching for new skin when it changed"
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This reverts commit 7c503c3197
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2015-03-14 12:30:17 +01:00
def
7c503c3197
Reduce client load by only searching for new skin when it changed
2015-03-13 15:42:09 +01:00
def
f893ed6ec4
Fix and clean up autoupdater
2015-03-13 15:14:00 +01:00
Learath Lea
233ce262ac
Add Autoupdate.
2015-02-23 20:23:56 +02:00
Learath
09ce649238
First get rid of the old autoupdate
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Conflicts:
src/engine/client/client.cpp
src/engine/client/client.h
Conflicts:
src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
def
7f54f8e10e
Kill for both with cl_dummy_copy_moves
2015-02-18 14:23:25 +01:00
nuborn
92c9646060
detect and predict weak/strong hook
2015-01-19 22:14:50 +01:00
def
ce13aa6809
Fix: Not jetpack prediction on DDNet incompatible servers
2015-01-19 22:14:48 +01:00
def
79aeb5ea38
Add hook duration tune
2014-12-27 12:05:02 +01:00
def
8b108a2311
Clean up gametype determination
2014-12-10 03:39:15 +01:00
def
eb12370db0
Rename cl_antiping to cl_antiping_players and add cl_antiping metasetting
2014-12-08 13:49:39 +01:00
nuborn
bb9c699f35
use consistent values for prediction
2014-12-01 18:34:16 +01:00
nuborn
03bc769c09
prediction of hammer (hits) and grenade (explosions)
2014-12-01 01:31:58 +01:00
def
627d6386ee
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
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This reverts commit 8f7e24b4db
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2014-11-02 10:59:22 +01:00
def
d3797289c1
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
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This reverts commit 56036dcd7b
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2014-11-02 10:58:21 +01:00
def
997e1edc0d
Revert "also predict explosions from crazy shotgun"
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This reverts commit 1d21a552e8
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2014-11-02 10:58:15 +01:00
nuborn
1d21a552e8
also predict explosions from crazy shotgun
2014-10-28 21:30:51 +01:00
nuborn
56036dcd7b
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
2014-10-28 21:13:55 +01:00
nuborn
8f7e24b4db
Revert "Revert "Add antiping for weapons (by nuborn)""
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This reverts commit 755e9f4d1c
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2014-10-28 15:50:28 +01:00
def
755e9f4d1c
Revert "Add antiping for weapons (by nuborn)"
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This reverts commit 48e66a2ab3
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Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
2014-10-27 20:03:22 +01:00
def
35f8b7a6dd
Add option for disabling gun sounds
2014-10-26 01:00:30 +02:00
def
8d230306d8
Fix sound enabling and disabling ( fixes #82 )
2014-10-25 02:52:08 +02:00
def
1523954333
check that index in within array bounds + only predict grenade projectiles (by nuborn)
2014-10-25 01:08:14 +02:00
def
4403a2df62
Minor cleanup
2014-10-23 17:40:10 +02:00
def
033ca57331
Oops
2014-10-23 17:39:29 +02:00
def
48e66a2ab3
Add antiping for weapons (by nuborn)
2014-10-23 17:31:29 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00
def
1144ba77c6
Split up demo recording into 3 separate recorders
2014-10-16 17:42:13 +02:00
def
c54cf2e7ba
Cleanup
2014-09-26 02:41:25 +02:00
def
89b92b4d6b
Cleanup
2014-09-23 09:52:18 +02:00
def
4133e642f8
Remove Damage Indications when entering game ( fixes #29 )
2014-09-03 14:17:44 +02:00
def
0916d8aba5
Fix timeout code stuff
2014-08-17 19:19:40 +02:00
def
c97a412913
Timeout code for dummy, timeout code working on solo servers
2014-08-17 19:10:08 +02:00
def
c493ef4408
imports
2014-08-13 13:00:18 +02:00
def
83cb1cdaea
Initialize random number earlier
2014-08-13 12:58:53 +02:00
def
8640f422d7
Missing include
2014-08-10 13:00:45 +02:00
def
f42b9d6904
Fix timeout code on Windows
2014-08-10 12:54:01 +02:00
def
ee6fcdf876
Automatic timeout protect message in client
2014-08-09 19:17:21 +02:00
def
85b7475ae4
remove debug output
2014-08-09 18:13:21 +02:00
def
4af575654b
Kind of working
2014-08-09 14:50:51 +02:00
def
5b72add865
Case sensitive player sort
2014-07-27 11:41:31 +02:00
def
bbe597ef04
Add cl_dummy_resetonswitch
2014-07-08 01:41:45 +02:00
def
11b439ba51
Fix 64 player on other servers
2014-06-22 15:30:15 +02:00
def
f2d6ceaf66
Add an exception for DDWar server, where we don't want to see all players
2014-06-17 11:34:07 +02:00
def
7875c2ec36
Android support (by Pelya)
2014-06-16 13:29:18 +02:00
def
af12bd92ec
Bring back old cl_showothers
2014-05-25 00:59:52 +02:00
def
6bcdb4fdb8
Some more dummy stuff, might fix sound
2014-05-23 23:59:26 +02:00
def
b2f5a1b96e
Fix showothers
2014-05-18 01:35:15 +02:00
def
e85d594f81
Other teams alpha settable
2014-05-17 23:00:52 +02:00
def
73103df309
Make autoupdater only run when ddnet servers can be reached
2014-05-17 15:42:32 +02:00
def
42811dc896
Autoupdater asks for permission to update + Autoupdater fixes
2014-05-17 14:28:50 +02:00
def
9ae6ce7097
Fix: You still receive whispers and team messages for dummy
2014-05-07 03:34:21 +02:00