Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
1ea859c431
|
security audit: fixed so the packer functions checks for errors
|
2008-02-11 22:25:10 +00:00 |
|
Magnus Auvinen
|
1fe3202f0b
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
|
Magnus Auvinen
|
99f0a47d6b
|
first round of code cleanup
|
2008-01-12 15:07:57 +00:00 |
|
Magnus Auvinen
|
f65e608dc9
|
fixed default.bam
|
2007-12-19 19:45:30 +00:00 |
|
Joel de Vahl
|
c93dbcaa53
|
Initial server launcher for osx.
|
2007-12-19 18:47:47 +00:00 |
|
Magnus Auvinen
|
b575882d7a
|
added g_game.cpp to network hash
|
2007-12-15 13:36:31 +00:00 |
|
Magnus Auvinen
|
a2566b3ebd
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
|
Johan Althoff
|
b44a3edfe9
|
fixed so it compiles under windows.
|
2007-11-18 22:06:41 +00:00 |
|
Magnus Auvinen
|
ff19d4e077
|
removed pedantic-errors on macosx
|
2007-10-07 20:27:28 +00:00 |
|
Magnus Auvinen
|
f9162202b0
|
fixed some C errors
|
2007-10-06 17:01:06 +00:00 |
|
Magnus Auvinen
|
0ee7affeb1
|
updated build script
|
2007-10-02 08:26:08 +00:00 |
|
Magnus Auvinen
|
ebbe51718e
|
loads of changes. better prediction. line drawing. some nice graphs :)
|
2007-09-23 18:27:04 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
0320d20a47
|
fixed network hash versioning
|
2007-08-22 21:13:33 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Jakob Fries
|
bf3efbc586
|
sounds are now WavPack instead of Wav
|
2007-08-09 14:55:11 +00:00 |
|
Johan Althoff
|
d13c8c728c
|
updated bam-file so it compiles the icon for windows aswell.
|
2007-08-07 17:46:04 +00:00 |
|
Magnus Auvinen
|
a3561ff195
|
fixed spawn issue
|
2007-08-02 20:17:18 +00:00 |
|
Magnus Auvinen
|
06373c1aa1
|
made several targets
|
2007-08-02 08:20:53 +00:00 |
|
Magnus Auvinen
|
52c987bfd7
|
fixed so that the .dat-files are compiled into the exes
|
2007-07-24 23:46:29 +00:00 |
|
Magnus Auvinen
|
1acc309c30
|
fixed data compiles issue
|
2007-07-24 23:28:22 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|
Magnus Auvinen
|
0e923eedaf
|
removed the usage of objs dir
|
2007-07-21 18:09:53 +00:00 |
|
Magnus Auvinen
|
9e4aea97bd
|
lots of cool new features :D new master server
|
2007-07-21 18:07:27 +00:00 |
|
Magnus Auvinen
|
f2611cad8b
|
fixed so that the editor works again
|
2007-07-15 13:25:10 +00:00 |
|
Johan Althoff
|
64d55a22ee
|
fixed compile stuff for windows
|
2007-07-13 21:20:57 +00:00 |
|
Magnus Auvinen
|
125d04e51f
|
large rewrite and code cleanup
|
2007-07-13 13:40:04 +00:00 |
|
Jakob Fries
|
4e5fa4db0b
|
|
2007-06-01 11:17:10 +00:00 |
|
Jakob Fries
|
821e6bbe53
|
gui things
|
2007-06-01 02:21:46 +00:00 |
|
Magnus Auvinen
|
bdcc0b09dd
|
major update. added png support. fixed abit with the network
|
2007-05-27 00:47:07 +00:00 |
|
Magnus Auvinen
|
82023866ab
|
large change. moved around all source. splitted server and client into separate files
|
2007-05-24 20:54:08 +00:00 |
|
Magnus Auvinen
|
15c95783fe
|
moved more stuff
|
2007-05-22 15:05:28 +00:00 |
|