heinrich5991
fe3e05cee5
Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
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Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def
37e822ba0f
Version 10.0.2
2016-05-08 19:41:06 +02:00
def
f3a4069867
Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac)
2016-05-08 19:40:53 +02:00
def
9bd30ce447
Make high-dpi screen support optional
2016-05-07 17:47:05 +02:00
def
e0ee7a2bb9
Merge branch 'master' of github.com:ddnet/ddnet
2016-05-07 16:12:41 +02:00
def
bfcf0c4067
Fix auto reconnect abortion
2016-05-07 16:12:23 +02:00
def
25fda2751c
Fix "vanilla skins only" setting in menu
2016-05-07 15:59:58 +02:00
def
c325b08087
Add inp_mouseold for warped mouse input
2016-05-07 15:59:13 +02:00
Henningstone
6a10c96e02
Fix cursor behaviour when skipping backwards
2016-05-07 01:01:56 +02:00
Henningstone
cdc37493c2
Removed the check for uppercase letters
2016-05-06 19:48:36 +02:00
Henningstone
997713f9a1
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-06 17:16:31 +02:00
Tim Schumacher
d80d2de134
fix tab
2016-05-06 16:45:30 +02:00
def
41f34aa187
Add vanilla check for entities_clear
2016-05-05 20:21:34 +02:00
def
072eadbb99
Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee)
2016-05-05 20:17:13 +02:00
Dennis Felsing
bc907f319d
Merge pull request #467 from timakro/master
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rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Dennis Felsing
47455fa78b
Merge pull request #468 from timakro/pr_fix_editor_gametiles_automapper_overlap
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fix editor gametiles automapper overlap
2016-05-05 18:59:41 +02:00
Dennis Felsing
e7af8cfdd7
Merge pull request #466 from Ryozuki/pr_showpred
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Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def
513c742197
Fix cl_antiping_players to be off on solo (thanks HMH)
2016-05-05 18:57:35 +02:00
Tim Schumacher
78f8c9978d
fix editor gametiles automapper overlap
2016-05-05 18:40:38 +02:00
Tim Schumacher
afd0e5a3eb
rename some auto game tile placers
2016-05-05 18:23:04 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
H-M-H
4bf1a68292
do not write nullbytes to failed_sql.sql
2016-05-05 13:23:35 +02:00
Henningstone
77b584c12f
Forbid showing /top5 from rank 0 on
2016-05-05 01:33:28 +02:00
H-M-H
30ca8d8774
made writing to sql-failurefile threadsafe
2016-05-04 23:37:34 +02:00
gamertyp
b479dd412c
Removed a tab
2016-05-04 23:37:02 +02:00
gamertyp
e9378973de
Re-ordered the Gametiles-menu
2016-05-04 22:33:10 +02:00
gamertyp
7a3f96431a
Re-ordered the Gametiles-menu
2016-05-04 22:30:16 +02:00
def
2df9c79483
proper str_copy size ( fixes #461 )
2016-05-04 18:43:54 +02:00
def
1b668047c8
Clean up auto reconnect and make it independent of rendering
2016-05-04 18:23:00 +02:00
H-M-H
5dc47ede58
put sql_string_helpers into an own namespace
2016-05-04 16:51:18 +02:00
H-M-H
a7c0cd58ee
fixed birthdaycheck and the format of sql-inserts for the failure-file
2016-05-04 16:47:53 +02:00
def
45971ee8e9
no player antiping when appropriate tunings set
2016-05-04 16:01:58 +02:00
H-M-H
cd41220a44
wait for score-threads on shutdown
2016-05-04 15:32:24 +02:00
H-M-H
e351080dd3
removed double semicolons
2016-05-04 00:24:54 +02:00
H-M-H
a93e845e6d
checkbirthday now also sends a broadcast to the 'birthdaychild'
2016-05-03 23:50:42 +02:00
H-M-H
94f163f094
added CSqlPlayerData for simple tasks like getting best time
2016-05-03 23:24:44 +02:00
H-M-H
c9e65c7931
Merge branch 'master' into sqlmasters
2016-05-03 23:07:24 +02:00
H-M-H
c9b64053d0
cleaned up structure of sql_score.cpp
2016-05-03 20:45:58 +02:00
H-M-H
d0cebb576d
sql-score can now handle mapchanges/reloads
2016-05-03 20:36:17 +02:00
Dennis Felsing
230784d234
Merge pull request #458 from Ryozuki/pr_showping
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Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki
5c7856ee59
Added cl_showping
2016-05-03 16:06:10 +02:00
def
bad26a3a8a
Pressing shift makes slider move slower ( fixes #455 )
2016-05-03 15:11:52 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
Tim Schumacher
50f9e37282
disable deepfly patch applied at wrong position
2016-05-02 16:25:34 +02:00
def
8af1e59fc6
Version 10.0.1
2016-05-01 23:11:11 +02:00
def
7e7bfcddd2
Fix console autocompletion ( fixes #451 )
2016-05-01 20:30:34 +02:00
def
2a92a171da
Merge branch 'master' of github.com:ddnet/ddnet
2016-05-01 19:34:40 +02:00
def
f6518e4d25
Remove unesed cl_version_server
2016-05-01 19:34:33 +02:00
Dennis Felsing
07aa6c6d9b
Merge pull request #449 from timakro/master
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added auto game tile placer for hookthrough & show button to mapper when placing unused tiles
2016-05-01 18:18:30 +02:00
Tim Schumacher
aeea3777a3
show button to mapper when placing unused tiles
2016-05-01 18:12:20 +02:00
Tim Schumacher
e61456f381
added auto game tile placer for hookthrough
2016-05-01 17:44:02 +02:00
def
b6733a1827
Update credits
2016-05-01 17:14:02 +02:00
def
88780b8fbc
Use new ddnet update server
2016-05-01 12:09:02 +02:00
def
29a26a6633
Version 10.0
2016-05-01 12:07:16 +02:00
def
a1151fd296
ban -> Timeout
2016-05-01 11:15:45 +02:00
def
13143eac23
Reconnect for timeout instead of bans, some simplification
2016-05-01 11:12:07 +02:00
Dennis Felsing
bd40eec54f
Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
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hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
Dennis Felsing
1ccbc7a69b
Merge pull request #447 from timakro/pr_dont_remove_unused_tiles
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dont remove unused tiles
2016-05-01 02:50:09 +02:00
Tim Schumacher
01024252b5
fix editor buttons for 5:4 resolutions
2016-05-01 02:34:06 +02:00
Tim Schumacher
04887e44f8
remove useless function
2016-05-01 01:54:37 +02:00
Tim Schumacher
70ffbbbbf9
hookthrough shortcut now works for game and front
2016-05-01 01:47:29 +02:00
def
915bce38fc
Toggling console with custom bind doesn't print that key on console ( fixes #443 )
2016-05-01 00:26:03 +02:00
def
a0a7d96ca0
Fix statboard bind
2016-04-30 23:39:42 +02:00
Tim Schumacher
f1b6848d85
dont remove unused tiles
2016-04-30 22:37:17 +02:00
Dennis Felsing
44d16d2374
Merge pull request #441 from timakro/master
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fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:29:27 +02:00
def
2cc236cb8c
Make spectator work again
2016-04-30 21:28:44 +02:00
Tim Schumacher
3378811ecf
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:13:54 +02:00
Dennis Felsing
f016a0eb1f
Merge pull request #436 from timakro/pr_other_gametype_entities_clear
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added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
1446adee2c
Window resizing only with X11 (not on Windows and Mac OS X)
2016-04-30 19:19:19 +02:00
def
0667864657
Fix double click in demos menu
2016-04-30 18:18:22 +02:00
def
df12171040
Merge branch 'master' of github.com:ddnet/ddnet
2016-04-30 18:00:08 +02:00
def
644fec7e55
Resize window without restarting client
2016-04-30 17:59:58 +02:00
Tim Schumacher
0a972185dc
prevent placing unused entity tiles in game layer
2016-04-30 11:02:00 +02:00
def
74f4ad77d6
fixed utf8 text input from tw master
2016-04-30 04:02:32 +02:00
def
7a5b79e48a
More SDL2 graphics goodness, partially from TW master
2016-04-30 00:43:11 +02:00
def
11e3fd55db
seperated ingame input handling from rendering (from TW master)
2016-04-29 23:05:20 +02:00
Dennis Felsing
09284c3ba9
Merge pull request #434 from timakro/pr_prevent_unused_tiles
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Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def
2e0ca0f4b4
Fix SDL2 compilation
2016-04-29 21:58:24 +02:00
def
e8965bee68
Some keyboard input changes from teeworlds master
2016-04-29 21:56:38 +02:00
def
354696afb7
switch between fullscreen and windowed mode without restarting the client (by oy)
2016-04-29 21:56:38 +02:00
def
a1403ef457
Make sure GetClipboardText's null returns are handled properly
2016-04-29 21:56:38 +02:00
def
632db36fe4
Add clipboard copy&paste support (by swick)
2016-04-29 21:56:38 +02:00
def
db8a126315
Merge swick's SDL2 branch
2016-04-29 21:55:48 +02:00
def
97743b8e70
Also ctrl-r to refresh and in demo browser as well
2016-04-29 20:39:25 +02:00
Tim Schumacher
4a22e762ff
added entities clear for other gametypes
2016-04-29 19:29:19 +02:00
Tim Schumacher
d69133c877
prevent placing unused tiles in the editor
2016-04-29 19:23:34 +02:00
def
e0e7f20196
added sv_deepfly (default 1) to disable deepfly (by timakro)
2016-04-29 18:08:53 +02:00
Henningstone
8279855bb0
Show ingame Ghost tab only on race servers
2016-04-28 22:40:46 +02:00
def
7dd593a35e
A bit nicer ingame browser menu corners
2016-04-27 23:54:26 +02:00
def
d3a411afa6
Key up/down only change selected server, not friend list
2016-04-27 20:26:33 +02:00
def
dc162d02fc
F5 to refresh server browser
2016-04-27 20:17:10 +02:00
def
ec7d28ed86
Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab
2016-04-27 20:14:03 +02:00
def
b495b1681c
Double click works on votes (and vote window disappears after server setting vote)
2016-04-27 20:04:31 +02:00
def
740868c938
Add cl_show_local_time_always ( fixes #319 )
2016-04-27 19:22:55 +02:00
def
67bff95a72
Merge remote-tracking branch 'timakro/new_hookthrough'
2016-04-27 18:59:51 +02:00
def
d019eb87c6
Use default page when ingame browser uses invalid page ( fixes #345 )
2016-04-27 17:59:12 +02:00
def
618dc9a6b0
Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404 )
2016-04-27 17:49:14 +02:00
def
0f5611c2f0
Add function to filter chat out of demo when slicing ( fixes #382 )
2016-04-27 17:05:30 +02:00
def
11a07f2c69
Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master
2016-04-27 16:11:14 +02:00
def
3aeb1ae23c
Version 9.3.1
2016-04-27 01:29:20 +02:00
def
ecd7b48339
Version 9.3
2016-04-26 23:07:15 +02:00
def
378a713b1d
No antiping in demo player
2016-04-24 01:57:01 +02:00
def
750f30b6b9
Don't use hardcoded table name
2016-04-23 16:42:54 +02:00
def
93ce3c84c3
Add fake tuning for hammer hit
2016-04-20 11:59:14 +02:00
def
8fdeb9df58
Don't use antiping when spectating
2016-04-17 18:36:33 +02:00
def
f524c71c38
Fix a few default binds
2016-03-26 01:09:34 +01:00
def
2f170c4d1c
Actually call new birthday function
2016-03-26 00:36:54 +01:00
def
fc2bf86174
Birthday check when player joins
2016-03-26 00:20:18 +01:00
def
52fcc6e550
Fix sv_hide_score
2016-03-26 00:19:44 +01:00
def
b2105ef3ec
Revert "Nicer formatting for SQL stats"
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This reverts commit c36b7efe1d
.
2016-03-09 23:45:48 +01:00
def
64e4f99102
Revert "Further improvement on ranks formatting"
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This reverts commit fad318e86f
.
2016-03-09 23:45:43 +01:00
def
fb03247580
muteid and muteip are in seconds, not minutes
2016-03-09 01:48:17 +01:00
def
fad318e86f
Further improvement on ranks formatting
2016-03-08 17:53:49 +01:00
def
c36b7efe1d
Nicer formatting for SQL stats
2016-03-08 17:36:14 +01:00
def
ce7eb0aac1
Add UNLOCK_TEAM tile (someone draw a tile please)
2016-03-07 18:04:59 +01:00
H-M-H
e39829ef7c
killer of locked team will get strong hook on respawn
2016-03-04 22:55:12 +01:00
heinrich5991
e8be975f5b
Merge pull request #417 from awaysoft/add_simplified_chinese_support
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Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom
ff1c6705d6
fix compile warning
2016-03-03 23:40:19 +08:00
def
f1ff7e80ea
Version 9.2
2016-03-02 22:47:50 +01:00
def
e577c8e9ae
Fix web links
2016-02-23 01:05:37 +01:00
H-M-H
53a004fa74
reset preferred sql-server to the first specified
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on map load
2016-02-20 15:33:35 +01:00
H-M-H
2bd6d0c381
do not always try to connect to unreachable sqlservers
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but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H
783c2161f1
sql_score init is threaded now
2016-02-20 15:33:35 +01:00
H-M-H
8dacd88755
more generic format of saved sql-inserts
2016-02-20 15:33:35 +01:00
H-M-H
88ed7391da
handle exceptions from sql properly
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- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H
1314085928
restructured sqlconnection
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reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H
2d41ce3527
try next sqlmaster also if the current write fails
2016-02-20 15:33:35 +01:00
H-M-H
c4ab59e4c3
fixed use of locks for threading:
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each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H
15f2e07c48
moved sqlserver stuff into CServer-class
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as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H
6ba10d2719
mastersqlservers are working now
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TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H
5e4456584f
started with sqlmasters
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+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H
9ed66f7adc
Cleanup of Sqlconnection
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-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher
6e7dbec76e
made fading border in menu more customizeable
2016-02-16 17:04:46 +01:00
Tim Schumacher
e183a17117
removed other gametypes files and gametype setting
2016-02-16 14:29:11 +01:00
Tim Schumacher
9e6e062793
added cl_skin_filter_string for skin quick search
2016-02-14 19:51:49 +01:00
Tom
26a1a9f331
replace strstr to str_find
2016-02-13 18:51:21 +08:00
Tim Schumacher
94f3da4a47
removed localize for search symbol
2016-02-12 21:31:58 +01:00
Tim Schumacher
438720959b
added quick search for skin selection
2016-02-12 18:52:10 +01:00
Tim Schumacher
7276aeb15b
move kill messages down when fps is shown
2016-02-12 15:53:57 +01:00
Tim Schumacher
ef94797c02
forbid placing hookthrough shortcut in front layer
2016-02-09 17:02:14 +01:00
Tom
7f95961078
fix a compile problem in linux
2016-02-06 00:38:19 +08:00
Tom
96510284e3
Add font support for chinese, japanese, korean.
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Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H
42a68636b5
tweaked respawndelay a bit
2016-02-02 21:14:46 +01:00
H-M-H
cb1c63c652
Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
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Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def
aded433400
Fix client version number (a bit too late, oops)
2016-01-27 02:18:10 +01:00
Dennis Felsing
269bd3df4b
Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
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Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def
0a49428e21
Veto considers time on server not in current race
2016-01-27 02:14:46 +01:00
heinrich5991
a1923b154b
Only ignore messages on invalid UTF-8, don't kick players
2016-01-27 01:48:19 +01:00
heinrich5991
d4eefefa26
Kick people using overlong UTF-8 sequences
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This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00