oy
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672b70e9b9
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fixed some line endings
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2012-01-08 13:57:40 +01:00 |
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oy
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57a975f38e
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added a server command to lock teams. Closes #831
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2012-01-08 13:55:20 +01:00 |
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oy
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a9db705c14
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fixed that refocus is done when using Home-key in a editor edit box. Closes #821
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2012-01-08 13:36:47 +01:00 |
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oy
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f8b895181a
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show animation/grid/zoom level in the map editor. Closes #780
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2012-01-08 13:16:19 +01:00 |
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oy
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bafd22ebe7
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show path in the editor file dialog. Closes #786
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2012-01-08 13:14:02 +01:00 |
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oy
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be37147342
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fixed border rendering in the editor's image preview. Closes #908
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2012-01-08 01:47:53 +01:00 |
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oy
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58f5779508
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- disabled clipping lines in the tile picker
- fixed aspect ratio of the image in the tile picker
Closes #833
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2012-01-08 01:14:52 +01:00 |
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oy
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535324d6ed
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added an entry for the kill command to the controls menu. Closes #652
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2012-01-08 00:20:02 +01:00 |
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oy
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d7089ea76a
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fixed compiler warnings for gcc on windows
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2012-01-08 00:01:34 +01:00 |
|
oy
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45302957f1
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removed some unused zlib stuff. Closes #907
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2012-01-07 23:50:47 +01:00 |
|
oy
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6649d651a8
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switched client and highlight chat sound. Closes #630
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2012-01-06 20:06:13 +01:00 |
|
oy
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2785293469
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don't start playing the music again if we're quitting
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2012-01-06 20:03:57 +01:00 |
|
oy
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f3ebfae18e
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drop multiple chat sounds that are played within 300ms. Closes #440
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2012-01-06 19:47:49 +01:00 |
|
oy
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b592d7a591
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cleaned up playing of global sounds
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2012-01-06 19:38:40 +01:00 |
|
oy
|
6ad6d59b6f
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fixed memory corruption with snd_buffer_size config
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2012-01-06 19:27:18 +01:00 |
|
oy
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29738552a6
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made bindaddr config work for client and master too. Closes #909
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2012-01-06 19:17:14 +01:00 |
|
oy
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78bb0e3d8c
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fixed compiling for macosx
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2012-01-06 16:35:48 +01:00 |
|
oy
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71dd0c5aab
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made gfx_finish work again
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2012-01-06 14:12:49 +01:00 |
|
oy
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12f76e7f8d
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made the editor work again. Closes #914
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2012-01-06 12:55:19 +01:00 |
|
oy
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f91e2abc6b
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updated copyright to 2012 and fixed a typo in the license
|
2012-01-06 12:37:23 +01:00 |
|
oy
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f14c0e2359
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fixed linking for older gcc versions
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2012-01-04 01:19:54 +01:00 |
|
oy
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8e571a43ac
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Merge branch 'master' of github.com:oy/teeworlds
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2012-01-04 01:14:05 +01:00 |
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oy
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f4f425b230
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fixed compiling with gcc on windows
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2012-01-04 01:10:56 +01:00 |
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oy
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03a876df80
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Merge pull request #911 from Learath2/translatefix
Fixed errors i've seen in Turkish translation.
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2012-01-03 16:06:29 -08:00 |
|
oy
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cc94472f04
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fixed mac osx
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2012-01-04 00:52:24 +01:00 |
|
oy
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213b88835e
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fixed compiling on windows
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2012-01-04 00:48:04 +01:00 |
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oy
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7328098f8d
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Merge pull request #912 from matricks/threadedflip
Threadedflip
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2012-01-03 15:40:30 -08:00 |
|
Magnus Auvinen
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7393151b6d
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fixed the osx opengl make current thingie.. I think...
|
2012-01-03 22:53:24 +01:00 |
|
Magnus Auvinen
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666401e309
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added osx implementation. not tested, not even compiled once. hope it works
|
2012-01-03 22:49:31 +01:00 |
|
Magnus Auvinen
|
2991f4071e
|
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
|
2012-01-03 22:01:37 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|
Learath2
|
8e8ba26ac2
|
Fixed errors i've seen in Turkish translation.
|
2012-01-01 23:54:29 +02:00 |
|
Magnus Auvinen
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e59b24d8db
|
fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine
|
2012-01-01 15:56:28 +01:00 |
|
Magnus Auvinen
|
c31c82a584
|
added support for video modes
|
2012-01-01 14:30:45 +01:00 |
|
Magnus Auvinen
|
d7fe3ddaab
|
fixed shutdown and screenshot functionallity
|
2012-01-01 14:15:35 +01:00 |
|
Magnus Auvinen
|
c1942ca6cb
|
fixed the render frame time and cleaned up some more code
|
2012-01-01 13:38:46 +01:00 |
|
Magnus Auvinen
|
8b76105cfa
|
cleaned up some of the code
|
2011-12-31 14:00:49 +01:00 |
|
oy
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c975390195
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made vote ban check if the ip matches an authed player
|
2011-12-31 12:11:48 +01:00 |
|
Magnus Auvinen
|
6e57620c2c
|
added flags for mipmap generation on textures. fixes missing texts
|
2011-12-31 11:18:55 +01:00 |
|
Magnus Auvinen
|
b31abc4053
|
fixed so that you can select graphics backend via gfx_threaded
|
2011-12-31 10:29:25 +01:00 |
|
Magnus Auvinen
|
4e923442e4
|
fixed the broken damage indicators
|
2011-12-31 10:15:54 +01:00 |
|
Magnus Auvinen
|
7a36a103ae
|
fixed so that the rendering can be done async from the input, network and update
|
2011-12-31 10:04:46 +01:00 |
|
Magnus Auvinen
|
8a91bfa1dd
|
fixed texture upload support. removed raw gl calls from the text render
|
2011-12-31 09:40:11 +01:00 |
|
Magnus Auvinen
|
50e75da333
|
fixed so that the resolusion is set correctly on init
|
2011-12-31 01:23:04 +01:00 |
|
Magnus Auvinen
|
09b785a290
|
splitted out the graphics threaded into a separate header
|
2011-12-31 01:11:24 +01:00 |
|
Magnus Auvinen
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8e56885795
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initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
|
2011-12-31 01:06:04 +01:00 |
|
oy
|
ccaec79567
|
made it possible to automatically swap teams between rounds
|
2011-12-30 22:47:26 +01:00 |
|
oy
|
11cc0e78d7
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removed chat spam for the team commands
|
2011-12-30 22:30:28 +01:00 |
|
oy
|
ed4158e837
|
fixed last commit
|
2011-12-30 22:17:51 +01:00 |
|
BeaR
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afb1d5e201
|
Swap and Shuffle Teams
|
2011-12-30 21:52:01 +01:00 |
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