Thomas
|
361380d630
|
*some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
|
2010-05-30 12:01:11 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
feade98dae
|
fixed so server stops recording when changing map
|
2009-06-15 13:04:34 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Magnus Auvinen
|
30695c09a8
|
increased the number of snapshots the server will hold from 1 second to 3
|
2009-01-21 00:01:49 +00:00 |
|
Magnus Auvinen
|
c491d1c537
|
fixed perma banning and that input timing shouldn't be vital packets
|
2009-01-13 18:24:42 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
b42eb55794
|
finished the ban support
|
2009-01-10 10:27:25 +00:00 |
|
Magnus Auvinen
|
e27e2d8b2a
|
fixed server side demo recording and some possible crashes with incorrect demos
|
2008-11-16 13:58:27 +00:00 |
|
Alfred Eriksson
|
1d3971f217
|
forgot some code
|
2008-11-11 17:24:39 +00:00 |
|
Alfred Eriksson
|
66bd7b81d9
|
fixed server side demo recording filename
|
2008-11-11 17:22:22 +00:00 |
|
Jack Coulter
|
2d065c3fdf
|
Fixed mispelling in the error given when the server port isn't forwarded
|
2008-10-21 18:15:21 +00:00 |
|
Magnus Auvinen
|
9acb3e5e71
|
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
|
2008-10-21 18:05:06 +00:00 |
|
Magnus Auvinen
|
164d9c637d
|
improved network logging
|
2008-10-19 17:21:04 +00:00 |
|
Magnus Auvinen
|
a91fecae92
|
fixed fetching of server info and corrected some spelling errors
|
2008-10-17 21:16:23 +00:00 |
|
Dominik Geyer
|
70d7cb773c
|
added ip to (dis)connect debug messages
|
2008-10-17 14:27:23 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
b39e58ce26
|
fixed ticket #486: Rcon doesn't work after map change
|
2008-10-08 18:24:27 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Magnus Auvinen
|
cebda9790b
|
some cleanups. splitted e_network.c into several files. continued on the ban support
|
2008-10-02 12:29:19 +00:00 |
|
Dominik Geyer
|
397b9a764b
|
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
|
eb21e9d6bb
|
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
|
2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
b65a2c63aa
|
upped max clients to 16
|
2008-09-23 13:14:04 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Alfred Eriksson
|
b649ab6c16
|
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
|
2008-09-01 18:17:01 +00:00 |
|
Magnus Auvinen
|
62d9ff05d6
|
fixed connection less packets. they behave like the old version so version server and master servers still work
|
2008-08-31 19:29:09 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
68c52dd5ef
|
repaired the local console
|
2008-08-27 16:23:15 +00:00 |
|
Magnus Auvinen
|
16912026db
|
added cl_layershot. fixed some bugs in the network
|
2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
6ecc2efaec
|
more loads of changes for 0.5.0
|
2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
|
d15bef7ede
|
loads of changes here and there. added flushing of packets when connection is started
|
2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
|
34c3a1c142
|
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
|
2008-04-05 14:50:43 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
|
8ff7c94ac2
|
fixed some memory leaks
|
2008-03-24 15:33:12 +00:00 |
|
Magnus Auvinen
|
e20e488d3d
|
made so that servers rechecks masters after 60 minutes to even out the balance
|
2008-03-23 14:02:12 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Joel de Vahl
|
ddca01abb6
|
OSX fixes
|
2008-03-22 15:09:49 +00:00 |
|
Magnus Auvinen
|
e7403a6df9
|
fixed so that sv_bindaddr works like it should
|
2008-03-21 19:10:04 +00:00 |
|
Magnus Auvinen
|
9425cbef57
|
fixed auto rename if two players sets the same name
|
2008-03-18 20:31:13 +00:00 |
|
Magnus Auvinen
|
41b8f4f165
|
redone the console parsing to be more userfriendly
|
2008-03-14 23:39:52 +00:00 |
|
Magnus Auvinen
|
0883fc3dfd
|
cleaned up some console stuff
|
2008-03-11 08:48:48 +00:00 |
|
Magnus Auvinen
|
08c4c8e0b7
|
redone the input system so you can know do keybindings with say etc
|
2008-03-01 20:03:04 +00:00 |
|
Magnus Auvinen
|
0747c2dff9
|
fixed remote console. some gui tweaks aswell.
|
2008-03-01 14:36:36 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
1ea859c431
|
security audit: fixed so the packer functions checks for errors
|
2008-02-11 22:25:10 +00:00 |
|
Magnus Auvinen
|
79dfdb3cd7
|
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
|
2008-02-11 21:49:26 +00:00 |
|
Magnus Auvinen
|
2185df9254
|
shadow on the console. respect sv_sendheartbeats
|
2008-02-11 08:24:59 +00:00 |
|
Magnus Auvinen
|
548a919ea3
|
merged 0.3.4 changes to trunk
|
2008-02-10 21:54:52 +00:00 |
|
Magnus Auvinen
|
fb336cddbb
|
added simple map downloading \o/
|
2008-02-10 16:50:59 +00:00 |
|
Magnus Auvinen
|
294cbe18c1
|
done some more latency work. added the extra message for projectiles to reduce latency
|
2008-02-10 15:32:30 +00:00 |
|
Magnus Auvinen
|
1fe3202f0b
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
|
Magnus Auvinen
|
438dfeb0ca
|
fixed bug when switching fast from internet and lan tabs
|
2008-01-20 15:19:33 +00:00 |
|
Magnus Auvinen
|
dd21ae1bc7
|
large commit. documented a bit. editor updates. general cleanup of everything
|
2008-01-19 10:57:25 +00:00 |
|
Magnus Auvinen
|
1c1677f023
|
merged 0.3.3 changes over to trunk
|
2008-01-12 12:08:26 +00:00 |
|
Magnus Auvinen
|
34698e13e9
|
added version to server browser. fixed so that you can join a server even if you have
|
2007-12-19 19:56:38 +00:00 |
|
Magnus Auvinen
|
8254bf2336
|
fixed sv_status command
|
2007-12-18 23:37:22 +00:00 |
|
Magnus Auvinen
|
ffa923bbeb
|
fixed various small bugs. fixed fair spawning system
|
2007-12-18 23:21:57 +00:00 |
|
Magnus Auvinen
|
3c0615b835
|
added tournament mode
|
2007-12-18 22:07:57 +00:00 |
|
Magnus Auvinen
|
c2b650a217
|
cleaned up abit. halfed the default snapping rate. fixed different snapping rates, init, full and recover to help the bandwidth.
|
2007-12-17 22:14:00 +00:00 |
|
Magnus Auvinen
|
a6aec9e0cd
|
added the ability to kick players
|
2007-12-17 00:27:41 +00:00 |
|
Magnus Auvinen
|
b03d26b886
|
fixed so that the score is reported correctly
|
2007-12-16 20:16:27 +00:00 |
|
Magnus Auvinen
|
1ce97bddc5
|
removed the snapshot writing
|
2007-12-16 19:12:54 +00:00 |
|
Magnus Auvinen
|
a04f53b7d5
|
added even more debugging info
|
2007-12-16 16:15:29 +00:00 |
|
Magnus Auvinen
|
ca3ce81daf
|
added even more debugging info
|
2007-12-16 16:14:05 +00:00 |
|
Magnus Auvinen
|
66ef2cd08f
|
added performance timers
|
2007-12-16 15:33:44 +00:00 |
|
Magnus Auvinen
|
7b6ed7861a
|
fixed some debug messages
|
2007-12-16 14:50:09 +00:00 |
|
Magnus Auvinen
|
24a4b50616
|
added more checks
|
2007-12-16 14:00:22 +00:00 |
|
Magnus Auvinen
|
a2566b3ebd
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
|
Magnus Auvinen
|
8f39b81ab0
|
fixed the server to report the alternative port correctly
|
2007-12-13 20:09:07 +00:00 |
|
Magnus Auvinen
|
f7ea0b2ba8
|
loads of minor stuff
|
2007-12-12 19:52:57 +00:00 |
|
Magnus Auvinen
|
dfdb614ef5
|
fixed game timer issue
|
2007-12-10 21:05:57 +00:00 |
|
Magnus Auvinen
|
fbfd169581
|
crash fix that occurs when compressed snapshot spans several packets. crash fix caused but ids running out when chaning maps often
|
2007-12-10 18:21:22 +00:00 |
|
Magnus Auvinen
|
fd1435a10d
|
fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
|
2007-12-09 15:46:44 +00:00 |
|
Joel de Vahl
|
d029e67223
|
Doubleclick to join server. Correct name on disconnect.
|
2007-12-09 15:43:18 +00:00 |
|
Magnus Auvinen
|
f2d0fb0fb3
|
minor updates, added sv_map_reload variable
|
2007-12-09 13:16:18 +00:00 |
|
Magnus Auvinen
|
00f5817db0
|
fixed map crc checking
|
2007-12-03 18:47:29 +00:00 |
|
Magnus Auvinen
|
59f0a07555
|
fixed so that the server reports gametype, progression and password protection correctly
|
2007-11-27 19:51:48 +00:00 |
|
Magnus Auvinen
|
73789b0b0a
|
fixed so that the server reports player names correctly
|
2007-11-26 19:25:55 +00:00 |
|
Magnus Auvinen
|
a0e5181e42
|
added license info
|
2007-11-25 19:42:40 +00:00 |
|
Magnus Auvinen
|
f46efb288f
|
more fixes to the server reporting
|
2007-11-08 19:59:19 +00:00 |
|
Magnus Auvinen
|
6475366e59
|
fixed lan browser. fixed major bug in the caused the server not to report correctly
|
2007-11-08 19:54:18 +00:00 |
|
Magnus Auvinen
|
711aa0db76
|
update, gui stuff, some engine stuff
|
2007-11-08 09:11:32 +00:00 |
|
Magnus Auvinen
|
daf89a01ff
|
added skins, tweaked prediction like hell
|
2007-11-04 00:19:41 +00:00 |
|
Magnus Auvinen
|
5f8c4522fd
|
fixed errors in input and prediction handling
|
2007-10-28 16:48:52 +00:00 |
|
Magnus Auvinen
|
a3ce2eb90c
|
major update. splitted the player information into two diffrent network items
|
2007-10-28 11:30:25 +00:00 |
|
Magnus Auvinen
|
982db98fae
|
added sniperscope.. press F to test
|
2007-10-07 15:32:54 +00:00 |
|
Magnus Auvinen
|
ee105f1cfd
|
added password protected servers
|
2007-10-06 17:19:43 +00:00 |
|
Magnus Auvinen
|
f9162202b0
|
fixed some C errors
|
2007-10-06 17:01:06 +00:00 |
|
Magnus Auvinen
|
a67738e980
|
general fixes. fixed scoreboard
|
2007-10-03 21:32:02 +00:00 |
|
Magnus Auvinen
|
fa05b5e2de
|
begun the work for the new server browse backend
|
2007-09-27 23:55:59 +00:00 |
|
Magnus Auvinen
|
06c341be51
|
dynamic map change
|
2007-09-23 22:54:31 +00:00 |
|
Magnus Auvinen
|
e55ba53ba7
|
fixed remote console
|
2007-09-23 21:00:57 +00:00 |
|
Magnus Auvinen
|
ebbe51718e
|
loads of changes. better prediction. line drawing. some nice graphs :)
|
2007-09-23 18:27:04 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
89ccbd4f7b
|
compressed map support. begun to fix things for ctf
|
2007-08-25 08:48:24 +00:00 |
|
Magnus Auvinen
|
ab37902543
|
added snapshot crc handling
|
2007-08-22 21:21:20 +00:00 |
|
Magnus Auvinen
|
0320d20a47
|
fixed network hash versioning
|
2007-08-22 21:13:33 +00:00 |
|
Magnus Auvinen
|
01fa2a14a2
|
minor bug fixes
|
2007-08-22 18:40:31 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Magnus Auvinen
|
2cde04ddce
|
merged over all stuff from 0.2 to trunk
|
2007-08-14 18:37:16 +00:00 |
|
Jakob Fries
|
e4829981b1
|
|
2007-08-05 15:56:32 +00:00 |
|
Jakob Fries
|
6ec3e70bab
|
config is now stored in ~/teewars on macs
|
2007-08-05 15:23:23 +00:00 |
|
Magnus Auvinen
|
640b2bd953
|
made so that you can bind the server to a specific address
|
2007-08-05 14:19:13 +00:00 |
|
Magnus Auvinen
|
4e9bc6ecfc
|
fixed error message on server when trying to start without a proper map
|
2007-08-05 11:25:29 +00:00 |
|
Magnus Auvinen
|
1eadf9942a
|
fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
|
2007-08-04 18:23:26 +00:00 |
|
Magnus Auvinen
|
3014707fe5
|
fixed problem with server and client getting out of sync
|
2007-07-30 22:57:35 +00:00 |
|
Magnus Auvinen
|
f826bc6cac
|
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
|
2007-07-30 19:46:31 +00:00 |
|
Magnus Auvinen
|
8233a44b60
|
an update :D
|
2007-07-29 22:09:15 +00:00 |
|
Magnus Auvinen
|
c043fbe7e7
|
fixed server config variables. fixed better naming of maps
|
2007-07-26 20:07:45 +00:00 |
|
Magnus Auvinen
|
ddfcd38ef4
|
fixed so the server reports number of players correctly
|
2007-07-26 19:26:36 +00:00 |
|
Magnus Auvinen
|
1aecc644de
|
fixed errors in the network code
|
2007-07-25 07:24:57 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|
Magnus Auvinen
|
40eaf9431b
|
fixed some serverbrosers related stuff
|
2007-07-23 21:21:30 +00:00 |
|
Jakob Fries
|
100ade6463
|
firewall message fixed
|
2007-07-23 13:17:26 +00:00 |
|
Magnus Auvinen
|
4a2f1d3beb
|
small updates
|
2007-07-22 12:27:49 +00:00 |
|
Olle Rosenquist
|
26dd1c20ce
|
Updated stuff
|
2007-07-22 11:53:15 +00:00 |
|
Magnus Auvinen
|
3b1871499c
|
laggometer, smaller gfx fixes
|
2007-07-22 09:15:34 +00:00 |
|
Magnus Auvinen
|
9ef96af054
|
fixed alot of masterserver fixes
|
2007-07-21 21:28:56 +00:00 |
|
Magnus Auvinen
|
0c786f6002
|
fixed nasty error in the network
|
2007-07-21 19:02:47 +00:00 |
|
Magnus Auvinen
|
9e4aea97bd
|
lots of cool new features :D new master server
|
2007-07-21 18:07:27 +00:00 |
|
Magnus Auvinen
|
568b9f1f4a
|
added chat, better damage indicators
|
2007-07-14 13:09:42 +00:00 |
|
Magnus Auvinen
|
125d04e51f
|
large rewrite and code cleanup
|
2007-07-13 13:40:04 +00:00 |
|
Tomas Landin
|
3088c7d418
|
Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise)
|
2007-05-27 18:31:20 +00:00 |
|
Magnus Auvinen
|
bdcc0b09dd
|
major update. added png support. fixed abit with the network
|
2007-05-27 00:47:07 +00:00 |
|
Magnus Auvinen
|
82023866ab
|
large change. moved around all source. splitted server and client into separate files
|
2007-05-24 20:54:08 +00:00 |
|