Alfred Eriksson
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96f604f9d1
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increased voting time to 25 secs #637
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2009-01-17 16:52:57 +00:00 |
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Alfred Eriksson
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6c98a36f0f
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fixed round count bug #630
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2009-01-17 16:18:47 +00:00 |
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Alfred Eriksson
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fa02f461c7
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fixed round count bug
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2009-01-13 17:58:16 +00:00 |
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Magnus Auvinen
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70dea7e398
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fixed bug that crashes the server if settings tunings in the server config
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2009-01-12 21:44:13 +00:00 |
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Magnus Auvinen
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123c5b5b99
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introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
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2009-01-12 21:41:16 +00:00 |
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Alfred Eriksson
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efd0dbab25
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added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
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2009-01-12 19:35:38 +00:00 |
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Magnus Auvinen
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46125d5ed7
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fixed so predicted sounds and air jump effect works with demo playback
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2009-01-11 15:51:43 +00:00 |
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Magnus Auvinen
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6b886e8ed6
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fixed so that the tuning is resetting itself if running a pure server
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2009-01-11 15:16:34 +00:00 |
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Magnus Auvinen
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e673e607dc
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fixed so that emoticon 0 works
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2009-01-11 14:32:23 +00:00 |
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Magnus Auvinen
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96e65f599a
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fixed so that some vote error messages isn't broadcasted to everyone
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2009-01-11 14:28:35 +00:00 |
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Magnus Auvinen
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172463b2bb
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fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
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2009-01-11 14:16:49 +00:00 |
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Magnus Auvinen
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c2c90982fd
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increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
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2009-01-11 13:54:42 +00:00 |
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Magnus Auvinen
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7c0413ebac
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added some modding comments
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2009-01-11 13:23:40 +00:00 |
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Magnus Auvinen
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18758943d6
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added the mod game mode switch
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2009-01-11 13:20:18 +00:00 |
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Magnus Auvinen
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2aafe11723
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tweaked the gameplay a bit
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2009-01-11 11:54:41 +00:00 |
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Alfred Eriksson
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39a12060d6
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removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
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2009-01-11 10:40:14 +00:00 |
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Magnus Auvinen
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371e862316
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fixed so the laser bounces correctly at low angles
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2009-01-11 10:26:17 +00:00 |
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Alfred Eriksson
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9a65b577ad
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added mod gamemode
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2009-01-11 09:29:15 +00:00 |
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Magnus Auvinen
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619c309779
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removed spamming I wanna spawn message
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2008-12-19 08:28:16 +00:00 |
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Magnus Auvinen
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55254d0657
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fixed crashbug caused by players disconnecting while still having bullets in the air
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2008-12-19 08:26:58 +00:00 |
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Alfred Eriksson
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4714e3806e
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removed pause command to fix #573
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2008-12-08 16:50:17 +00:00 |
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Alfred Eriksson
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3dca571a23
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fixed spectator bug
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2008-11-21 14:18:55 +00:00 |
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Alfred Eriksson
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1891f6ee76
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don't allow team changes, emoticons or kill command when game is paused
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2008-11-17 16:53:25 +00:00 |
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Magnus Auvinen
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b6f6f47997
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fixed issues when pausing the game and added pause and unpause console commands
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2008-11-16 15:10:57 +00:00 |
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Alfred Eriksson
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d640ede2a6
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fixed the kill command spawn delay
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2008-11-16 15:02:17 +00:00 |
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Alfred Eriksson
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cd8c23ef1b
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fixed respawn times
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2008-11-16 14:28:44 +00:00 |
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scosu
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e3c4c01837
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New debug message when starting round with gametype and teamplay information
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2008-11-15 13:23:22 +00:00 |
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scosu
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579065bb22
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Chat message for capture timing. ticket #278
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2008-11-08 15:17:59 +00:00 |
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Magnus Auvinen
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388a04d957
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better voting support
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2008-11-08 12:50:46 +00:00 |
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scosu
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cd1c92c41b
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a nicer solution for changeset:1669
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2008-11-08 09:02:35 +00:00 |
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Dominik Geyer
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1adbddccca
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do not take/reset the flag if character is dead or spectator; ticket #556
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2008-11-04 16:35:48 +00:00 |
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Dominik Geyer
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0259e5c3e5
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fixed null-pointer server-crash
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2008-11-04 13:19:05 +00:00 |
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Dominik Geyer
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d37c54a995
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tdm: fix team-scoring on teammate-kill; ticket #557
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2008-11-04 11:55:26 +00:00 |
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scosu
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e1807ea08a
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fix for ticket #549 by using col_intersect_line
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2008-11-04 07:20:24 +00:00 |
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Alfred Eriksson
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a15c6946cd
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now server sends the player spawn events
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2008-11-01 19:41:22 +00:00 |
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Dominik Geyer
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eee784f155
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check nickname for invalid chars; ticket #547
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2008-11-01 15:09:40 +00:00 |
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scosu
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8c0dd7f431
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a fix for the physical size of tees in changeset:1659
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2008-11-01 09:32:17 +00:00 |
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scosu
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36f4b66569
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Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
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2008-10-26 08:37:05 +00:00 |
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Magnus Auvinen
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5d48c8a0a5
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improved the network clipping a bit
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2008-10-25 11:32:29 +00:00 |
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Magnus Auvinen
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d3e9ca1655
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reset score on reset
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2008-10-25 08:36:55 +00:00 |
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scosu
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6d86d949fd
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Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
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2008-10-22 14:31:46 +00:00 |
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scosu
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37abbcbd28
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If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
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2008-10-21 17:26:32 +00:00 |
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Magnus Auvinen
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f038d6395d
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enabled so it sends tuning over to the client
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2008-10-21 00:36:07 +00:00 |
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Magnus Auvinen
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15217d8458
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fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
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2008-10-20 23:20:28 +00:00 |
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Magnus Auvinen
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ac1aeab149
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fixed incorrect handling of projectiel and laser owner
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2008-10-20 23:00:46 +00:00 |
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Magnus Auvinen
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a8fb732b0e
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fixed reset for characters
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2008-10-20 22:43:14 +00:00 |
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Magnus Auvinen
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06d48cd3da
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improved some the dummies a bit
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2008-10-20 19:58:11 +00:00 |
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Dominik Geyer
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0b4c01ff0a
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fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
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2008-10-19 18:38:23 +00:00 |
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Dominik Geyer
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d951d368a6
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added some comments on team-balancing
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2008-10-19 16:51:16 +00:00 |
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Dominik Geyer
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caa24dfb0f
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new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
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2008-10-19 16:14:12 +00:00 |
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