Commit graph

3110 commits

Author SHA1 Message Date
Shereef Marzouk b000c9e4e1 Fixed team blocking by disconnect (Closes #206) 2013-02-01 13:08:23 +02:00
oy 6295b33965 set default value for asynchronous rendering to disabled for now. #1001 2013-02-01 11:38:09 +02:00
oy a7574f75d2 fixed last commit 2013-02-01 11:38:09 +02:00
BeaR c86ebb34df Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Learath2 6f98bcfee0 Update src/game/server/gamecontext.cpp 2013-01-27 23:31:50 +02:00
Learath2 c55cae6492 Reduced length of new year event to 2 days. 2012-12-23 19:53:57 +02:00
eeeee 1c8c20c93e added sv_events 2012-12-23 19:47:47 +02:00
eeeee ee2647de41 turns out that Drop was needed after all :S 2012-12-23 20:10:31 +03:00
Shereef Marzouk 38aa2cac78 Player name when requesting another player's. closes #197.
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk 7f7a46b497 Player name when requesting another player's
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2 3ececbd5f7 Fixes the last commit 2012-11-19 19:52:23 +02:00
Learath2 17140fc755 Added a config variable to control the map window.Closes #172 2012-11-14 20:34:23 +02:00
eeeee cae8c68d87 send ahead window for maps downloading. works with vanilla client. 2012-11-12 21:50:46 +02:00
BeaR 50b722b2b4 Closes #153.
Fix Input Handling
2012-11-12 20:39:36 +02:00
aelio_ru b68840b30b Fixes inactive dragger after map change or server start, Fixes #181. 2012-08-26 09:23:11 +02:00
Learath2 ec3c96abd6 Fixes records for maps in subfolder. Closes #46 2012-07-20 14:25:44 +02:00
oy 0d7c19889b fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-07-20 14:08:24 +02:00
oy c7f8697c51 fixed registering of ban commands. Closes #942 2012-07-20 14:08:18 +02:00
Ravomavain 52ba9eea04 remove other banmaster related code 2012-05-02 01:18:11 +02:00
Learath2 f98734e86e Made a log line more useful. 2012-05-01 21:58:40 +02:00
Ravomavain cd5046a1a9 Prevent laser draggers from dragging paused players. Fix XXLTomate#16
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain 4481eabcc5 remove banmaster from sources 2012-05-01 21:57:09 +02:00
eeeee 96c1bd513c made cl_showhud 0 hide records 2012-04-12 13:02:43 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d5dcfa3c4f Fixed obligatory Teams (sv_team 2). 2012-04-11 16:16:30 +02:00
Shereef Marzouk 53225b718d Version 1.13a 2012-04-11 15:44:18 +03:00
Learath2 44d34b0033 Fixed paused players getting afk kicks. 2012-04-11 14:41:02 +02:00
Learath2 f053fd64a0 Forgot a return at can't pause while spectator or dead 2012-04-11 14:40:04 +02:00
Sebastian Wick 57d90a16eb fixes srv crash if typing '/top5 -999999' 2012-03-23 22:32:20 +01:00
Learath2 5e6d5a28f0 Follow up fix for pause and spec cant spec or pause in spectators. 2012-03-08 18:24:23 +02:00
Learath2 e06fd51ec1 Fixed a bug i experienced in a up to date server 2012-03-07 19:51:30 +02:00
Shereef Marzouk 65bbd53009 removed useless ve line 2012-03-02 00:53:19 +02:00
Learath2 50b2d85abb Fixed according the comment of GreYFoX. 2012-02-14 22:38:06 +02:00
Learath2 d64e1796aa Simplifys the usage of timer commands. Fixes new year happy spawn. 2012-02-14 20:25:34 +02:00
Teetime ec8dd34a5a fix for saving bans in a file 2012-02-13 23:22:40 +01:00
oy c045071b40 always show default country flag on invalid country index 2012-02-05 15:53:22 +01:00
SushiTee 1e602bf31b fixed showing player spawn effect only to players who should see 2012-02-05 14:48:09 +01:00
oy 27daa26b99 fixed stuck mouse cursor when loosing fullscreen focus on windows 2012-02-05 13:28:35 +01:00
oy 0c05b3bfa1 fixed compiling with vs2008 (#932) 2012-02-05 13:22:39 +01:00
XXLTomate dce5e8434b This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog. 2012-02-03 00:16:22 +01:00
oy d17ee055a2 fixed an issue about resending player info 2012-01-29 12:44:33 +01:00
oy 841e0dcb32 Merge pull request #927 from fisted/fix_tellport
tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted 00f580cb91 tell what port might be in use, if we cannot bind 2012-01-28 23:54:04 +01:00
XXLTomate f9e4547b31 fixing the console (2) 2012-01-28 11:14:31 +01:00
SushiTee e359f82c69 init m_LockTeams with 0 to prevent locked teams on server start 2012-01-26 22:18:21 +01:00
SushiTee 4b2a34e1c5 force vote only if there is a vote 2012-01-26 22:17:26 +01:00
SushiTee f737910e0a fixed FillSelection so it actually fills the current selection 2012-01-12 22:03:55 +01:00
east 28410c00a7 Econ bufferoverflow fix 2012-01-12 19:59:27 +01:00
SushiTee 65f4416164 added map info 2012-01-10 23:14:24 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy e8f9145a0d deactivate player ignore setting if show just friends chat is active and player isn't a friend 2012-01-10 23:03:23 +01:00
oy 4efd65359e show notification when game is paused 2012-01-10 22:40:48 +01:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 9251796c3a fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player 2012-01-09 23:43:53 +01:00
oy 3e918075df added an option to show only chat messages from friends 2012-01-09 23:29:15 +01:00
oy e97cfaecad buffered chat input. Closes #916 2012-01-09 23:13:51 +01:00
oy 590dbac239 put the game version constants all together in one file. Closes #870 2012-01-09 02:02:02 +01:00
oy 4073520214 cleaned up content folder creation. Closes #845 2012-01-09 01:38:45 +01:00
oy de8c9b23eb added command to toggle config values. Closes #888 2012-01-09 01:25:18 +01:00
oy 4fde2cf7f2 add tuning to demo. Closes #899 2012-01-09 00:49:20 +01:00
oy 7d2df3a386 added some vector operators 2012-01-09 00:38:20 +01:00
oy 7c300ccc7b added player names to dm score hud and repositioned the player name in team games. Closes #871 2012-01-09 00:28:42 +01:00
oy 526262ea55 increased the size of emoticons in the selector. Closes #625 2012-01-09 00:23:58 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy 3811476c6e removed multiple updating of the renderinfo for ninjas. Closes #855 2012-01-08 15:44:49 +01:00
oy 3626286d0d skip inactive kick for debug dummies to avoid console spam 2012-01-08 15:26:37 +01:00
oy 672b70e9b9 fixed some line endings 2012-01-08 13:57:40 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
oy a9db705c14 fixed that refocus is done when using Home-key in a editor edit box. Closes #821 2012-01-08 13:36:47 +01:00
oy f8b895181a show animation/grid/zoom level in the map editor. Closes #780 2012-01-08 13:16:19 +01:00
oy bafd22ebe7 show path in the editor file dialog. Closes #786 2012-01-08 13:14:02 +01:00
oy be37147342 fixed border rendering in the editor's image preview. Closes #908 2012-01-08 01:47:53 +01:00
oy 58f5779508 - disabled clipping lines in the tile picker
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy 535324d6ed added an entry for the kill command to the controls menu. Closes #652 2012-01-08 00:20:02 +01:00
oy 45302957f1 removed some unused zlib stuff. Closes #907 2012-01-07 23:50:47 +01:00
GreYFoX 420447dc51 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	readme.txt
2012-01-07 19:16:20 +02:00
oy 6649d651a8 switched client and highlight chat sound. Closes #630 2012-01-06 20:06:13 +01:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy f3ebfae18e drop multiple chat sounds that are played within 300ms. Closes #440 2012-01-06 19:47:49 +01:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
oy 6ad6d59b6f fixed memory corruption with snd_buffer_size config 2012-01-06 19:27:18 +01:00
oy 29738552a6 made bindaddr config work for client and master too. Closes #909 2012-01-06 19:17:14 +01:00
oy 78bb0e3d8c fixed compiling for macosx 2012-01-06 16:35:48 +01:00
oy 71dd0c5aab made gfx_finish work again 2012-01-06 14:12:49 +01:00
oy 12f76e7f8d made the editor work again. Closes #914 2012-01-06 12:55:19 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00
oy f14c0e2359 fixed linking for older gcc versions 2012-01-04 01:19:54 +01:00
oy f4f425b230 fixed compiling with gcc on windows 2012-01-04 01:10:56 +01:00
oy cc94472f04 fixed mac osx 2012-01-04 00:52:24 +01:00
oy 213b88835e fixed compiling on windows 2012-01-04 00:48:04 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen 7393151b6d fixed the osx opengl make current thingie.. I think... 2012-01-03 22:53:24 +01:00
Magnus Auvinen 666401e309 added osx implementation. not tested, not even compiled once. hope it works 2012-01-03 22:49:31 +01:00
Magnus Auvinen 2991f4071e fixed kicking of command buffer if it's full when rendering. fixed compile error on windows 2012-01-03 22:01:37 +01:00
Magnus Auvinen 50d872531a cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread 2012-01-03 21:39:10 +01:00
Magnus Auvinen e59b24d8db fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine 2012-01-01 15:56:28 +01:00
Magnus Auvinen c31c82a584 added support for video modes 2012-01-01 14:30:45 +01:00
Magnus Auvinen d7fe3ddaab fixed shutdown and screenshot functionallity 2012-01-01 14:15:35 +01:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Ravomavain 1392c35bb4 Fix banmaster 2012-01-01 04:55:33 +02:00