trml
ea9e444283
Use a single getter for tunings, add some missed cases, fix tuning update
2019-09-16 00:07:42 +02:00
bors[bot]
0c34b6eb55
Merge #1878 #1903
...
1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki
I think client should know about this, maybe we can do something with it in the future.
It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.
1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
bors[bot]
c146de63fa
Merge #1909
...
1909: Fix filescore path r=Learath2 a=ChillerDragon
The filescore system did not handle map paths well that were an actual path and not just the mapname.
```
# before fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:29:44][filescore]: opening 'records/DDNetPP-maps-BlmapChill_record.dtb' for reading failed
# after fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:31:05][filescore]: opening 'records/BlmapChill_record.dtb' for reading failed
```
I called ```Server()->``` in a thread so please review thread safety before merge.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:30:48 +00:00
ChillerDragon
b39de87b18
Fix filescore path
...
# before fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:29:44][filescore]: opening 'records/DDNetPP-maps-BlmapChill_record.dtb' for reading failed
# after fix
$ ./DDNet-Server 'sv_map "DDNetPP-maps/BlmapChill"'
[...]
[2019-09-15 13:31:05][filescore]: opening 'records/BlmapChill_record.dtb' for reading failed
2019-09-15 13:35:35 +02:00
trml
bb5eab0cc0
Add tunezone prediction
2019-09-09 00:53:07 +02:00
ChillerDragon
f5f07860c4
Consistent spacing for getters and setters
2019-09-08 19:22:12 +02:00
bors[bot]
38f91d3891
Merge #1902
...
1902: Remove useless votemute struct r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-07 20:21:43 +00:00
ChillerDragon
dbad486c67
Remove useless votemute struct
2019-09-04 21:21:40 +02:00
12pm
3b1dcc8793
Handle 0 star random map votes
2019-08-27 18:33:37 +02:00
Corantin H
043859b66d
Fix keeping tmp replay demo file on map change
2019-08-21 22:49:21 +02:00
Ryozuki
b58037f31e
fix the telegun save
2019-08-19 10:35:37 +02:00
bors[bot]
e2840b1a57
Merge #1881 #1895
...
1881: Replace browse_icons (by MiM) (fixes #1880 ) r=heinrich5991 a=def-
1895: Centered entities text r=heinrich5991 a=BannZay
Closes https://github.com/ddnet/ddnet/issues/1721
Before:
![not_centered_100](https://user-images.githubusercontent.com/17499770/63204728-89772580-c0a3-11e9-8ad9-060cd03d2f74.png )
Now:
![centered_100](https://user-images.githubusercontent.com/17499770/63204730-8da34300-c0a3-11e9-86e2-5f542e4789a1.png )
It is done for "buffered" mode. Therefore, it works for OpenGL 3.3 only.
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-08-17 15:32:29 +00:00
bors[bot]
75f25f348b
Merge #1875
...
1875: Fix show_ips to show regular formatting (fixes #1873 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-08-17 15:21:24 +00:00
Andrii Vynychenko
4ab2b2010a
Merge branch 'master' into centeredNumbers
2019-08-17 03:43:43 +03:00
Andrii Vynychenko
1671e6fbfc
numbers dynamically centered for OpenGL 3.3
2019-08-17 03:42:54 +03:00
bors[bot]
77e59e3c49
Merge #1894
...
1894: Fix max menu tabs (closed #1893 ) r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-08-16 09:06:44 +00:00
ChillerDragon
ff49500659
Fix max menu tabs ( closed #1893 )
2019-08-16 00:58:06 +02:00
Andrii Vynychenko
0fa23a2c47
Numbers centered for OpenGL 3.3
2019-08-15 23:57:23 +03:00
bors[bot]
35b29ae01d
Merge #1889
...
1889: Dont reset variables twice r=def- a=fokkonaut
These variables get reset in Reset() aswell, no need to do it here
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-08-12 06:36:25 +00:00
fokkonaut
3434fca91c
Dont reset variables twice
2019-08-12 05:28:42 +02:00
fokkonaut
fcc2e06352
Fix unmasked entities
2019-08-06 23:43:11 +02:00
bors[bot]
b0f1164485
Merge #1883
...
1883: Fix crashbug on set_team_ddr -1 r=Learath2 a=fokkonaut
Teams over 63 are also forbidden, so I check for that too.
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-08-05 16:37:32 +00:00
fokkonaut
265d3b8a62
Fix namings
2019-08-05 14:45:04 +02:00
fokkonaut
ac588f324c
Fix crashbug on set_team_ddr -1
2019-08-04 23:38:08 +02:00
Ryozuki
e112cf6791
add paused and spec to explayerflags
2019-08-02 18:16:58 +02:00
Dennis Felsing
968b5c1fed
Version 12.6.1
2019-08-02 07:33:15 +02:00
bors[bot]
cb19e147d0
Merge #1876
...
1876: Reset m_Afk r=heinrich5991 a=FallenKN
Guess this was forgotten
Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-08-01 23:10:57 +00:00
FallenKN
a03b4f0cee
Reset m_Afk
2019-08-01 23:07:40 +02:00
def
cb738ffed0
Fix show_ips to show regular formatting ( fixes #1873 )
2019-08-01 20:24:30 +02:00
def
99b814342c
Add a few contributors
2019-08-01 18:36:21 +02:00
bors[bot]
17fd8ae79a
Merge #1870
...
1870: Clarify what `ENTITIES_UNUSED` does by renaming it r=Learath2 a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-07-31 20:57:55 +00:00
bors[bot]
85a8587f67
Merge #1872
...
1872: Replace `str_comp_num` with `str_startswith` r=Learath2 a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-07-31 19:44:37 +00:00
heinrich5991
9627fd0841
Clarify what ENTITIES_UNUSED
does by renaming it
2019-07-31 21:22:11 +02:00
heinrich5991
1e2b8a4a3e
Replace str_comp_num
with str_startswith
2019-07-31 21:20:03 +02:00
def
0018ed27df
Don't attempt to move DLLs on Linux ( fixes #1867 )
2019-07-31 18:00:48 +02:00
Dennis Felsing
c8b3670bbc
Merge pull request #1866 from def-/pr-12.6
...
Version 12.6
2019-07-31 17:31:24 +02:00
Dennis Felsing
c8d12bd386
Merge pull request #1853 from 12pm/pr_unused_non_ddnet
...
Render all entities on non ddnet servers
2019-07-31 17:31:11 +02:00
Learath
6882db1da2
Introduce flag to render all entities
2019-07-31 15:20:17 +03:00
Dennis Felsing
e791927541
Version 12.6
2019-07-31 07:20:21 +02:00
bors[bot]
7b1d2d3f23
Merge #1862
...
1862: Add Sleepbubble to ClAfkMark r=def- a=FallenKN
With setting cl_afk_mark to 2 you will now get a sleepbubble on afk instead of the mark.
Which option should be default?
Also it displays chatbubble instead of sleepbubble when the playerflag is active. (I don't know which behavior is preferred)
Kept sleepy eyes on afk aswell.
![screenshot_2019-07-29_14-47-34](https://user-images.githubusercontent.com/13277346/62049848-624dd680-b210-11e9-82f7-2d20281eb899.png )
Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-30 19:15:58 +00:00
FallenKN
b2d3df8f75
Remove ClAfkMark option & rename it to ClAfkEmote
2019-07-30 20:19:46 +02:00
bors[bot]
1d9191edfe
Merge #1819
...
1819: Show mapname in scoreboard r=def- a=ChillerDragon
![screenshot_2019-07-11_16-03-47](https://user-images.githubusercontent.com/20344300/61057588-e53ff600-a3f5-11e9-8b20-3b082172bd63.png )
![screenshot_2019-07-11_15-46-04](https://user-images.githubusercontent.com/20344300/61057605-ecff9a80-a3f5-11e9-8f59-68811a1b123a.png )
Not sure if this feature should exclude non ddrace gametypes. Or exclude standard maps. Or if the truncation limit should increase with bigger scoreboards.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-30 17:17:32 +00:00
bors[bot]
fd502a8cce
Merge #1844
...
1844: Fix wrong flag color in scoreboard and spectator select menu (custom mods) r=Learath2 a=fokkonaut
Since in DDrace every player is in team red, in order to show them in one scoreboard, the flag will always be blue in scoreboard and the spectator select menu, here is a simple fix
I left kill messages out since they would need a fix which is a bit more complicated, and i didnt want to do too much just to support this. These two would make it already a lot better
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-07-30 10:36:14 +00:00
Learath
99c62fb931
Fix killmessages aswell
2019-07-29 17:36:44 +03:00
FallenKN
b804d3e1f2
Enhance ClAfkMark with another option
2019-07-29 14:46:21 +02:00
bors[bot]
8ab6e2c0a8
Merge #1848 #1860
...
1848: Fix deci seconds not updating in spectator/pause (fixes #1846 ) r=heinrich5991 a=fokkonaut
Before this was set in `RenderDDRaceEffects()`, but that function is only called if `m_pClient->m_Snap.m_pLocalCharacter` exists, which isn't the case in spectator/pause.
1860: Ignore some more common files r=heinrich5991 a=Ryozuki
compile_commands.json is used a lot for language servers
https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html
tags are generated from ctags
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
2019-07-29 12:15:16 +00:00
Learath
9061f03174
Move the afk flag up front
2019-07-29 14:46:29 +03:00
Learath
0bc3650356
Send DDNet capability flag
2019-07-29 14:18:40 +03:00
bors[bot]
dc41bb9649
Merge #1821
...
1821: Add afk marks r=def- a=ardadem
This is final state (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.
If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png )
Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda
fb2cb4db26
move afk state inside to player flags
2019-07-26 11:48:15 +03:00
Arda
1a7fc77931
better names
2019-07-26 10:18:50 +03:00
12pm
c57fcf3ee7
Persist playerflags when using timeout protection
2019-07-26 01:39:53 +02:00
12pm
a0e2abf4af
Render all entities on non ddnet servers
...
Fixes #1741
2019-07-24 21:33:43 +02:00
fokkonaut
5c280a3c9d
Fix blockZ and infectionZ
...
I talked to coffee (creator of both mods) and he said it is okay to use zoom on the mods, also: eye emotes work there so the eye wheel is also supported. I have updated both mods to ddnet master so they have all the new stuff
2019-07-24 06:52:32 +02:00
Learath
5ddc140494
Remove unused branch/flag
2019-07-22 18:20:19 +03:00
fokkonaut
1bfda0f635
Fix deci seconds not updating in spectator/pause ( fixes #1846 )
2019-07-22 10:41:19 +02:00
bors[bot]
658efe776b
Merge #1845
...
1845: Fix infectionZ gamemode seen as DDNet r=heinrich5991 a=fokkonaut
InfectionZ's gametype is somehow infection, instead of infectionZ
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-21 08:32:59 +00:00
fokkonaut
a8756f99e0
Fix infectionZ gamemode seen as DDNet
2019-07-21 10:03:27 +02:00
fokkonaut
e77bdb8114
Fix wrong flag color in spectator select menu (custom mods)
2019-07-21 09:02:38 +02:00
fokkonaut
a268b95ea3
Fix wrong flag color in scoreboard (custom mods)
2019-07-21 08:55:55 +02:00
bors[bot]
69ace3c1ec
Merge #1837
...
1837: Don't advertise the reserved slots. Fix #1808 r=heinrich5991 a=Learath2
I think this is also fine for vanilla, but I can't get the vanilla client to work on mac to test it.
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Emir Marincic <learath2@gmail.com>
2019-07-20 18:32:19 +00:00
Emir Marincic
57197d990c
Better represent the state of the server
...
Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
2019-07-20 21:25:15 +03:00
bors[bot]
cd8994147c
Merge #1842
...
1842: [WIP] Fix timer r=heinrich5991 a=Learath2
I'm really unsure about this one.
DEPENDS on #1839
Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 22:23:22 +00:00
bors[bot]
628f673014
Merge #1830
...
1830: fix-ClDyncamMinDistance camera spawn r=Learath2 a=FallenKN
I forgot about the dyncam option, #1636 .
Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-19 16:53:06 +00:00
bors[bot]
2f23b5c29a
Merge #1839
...
1839: Set m_Race. Fix #1806 r=heinrich5991 a=Learath2
@heinrich5991 apparently you forgot to set `CGameInfo::m_Race` 🙂
Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 09:31:04 +00:00
Learath
b1ed78d58d
Add new flag, Fix #1807
2019-07-19 12:28:08 +03:00
Learath
78ac5ce030
Send the flag from the server
2019-07-19 11:21:32 +03:00
bors[bot]
72dcf6fba6
Merge #1838
...
1838: Force spawn order of teams. Fix #1828 r=heinrich5991 a=Learath2
This has an unfortunate(?) consequence of causing tees that hit kill tiles and fall out of map respawn instantly. If this is undesirable the fix would be a little more complex, maybe implementing a delay to the spawn in `CPlayer` or reordering the entity list to force strong on the tee (by swapping with one of their teammates (this might have some undesirable effects aswell, not sure though)).
Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 00:40:10 +00:00
bors[bot]
ebeeace65e
Merge #1841
...
1841: Restart required message when changing Show console r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-19 00:16:01 +00:00
fokkonaut
3edaf4b8cd
Style fixes
2019-07-19 02:06:33 +02:00
fokkonaut
78f52629e4
fix build
2019-07-19 01:58:49 +02:00
fokkonaut
07089be2e0
Restart required message when changing Show console
2019-07-19 01:53:27 +02:00
Learath
25ec19b70b
Set m_Race. Fix #1806
2019-07-18 18:56:24 +03:00
Learath
02f5723321
Force spawn order of teams. Fix #1828
2019-07-18 18:35:51 +03:00
Learath
1769e5ae71
Don't advertise the reserved slots. Fix #1808
2019-07-18 18:20:55 +03:00
bors[bot]
71652e0113
Merge #1833
...
1833: Correctly embed replacing images r=def- a=12pm
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-07-17 05:42:22 +00:00
12pm
5f7a09dfe3
Correctly embed replacing images
2019-07-17 03:00:09 +02:00
trml
cd64204358
Use IsOtherTeam for nameplates too
2019-07-16 22:34:18 +02:00
trml
ddfcb62caa
Apply ShowOtherAlpha to projectiles
2019-07-16 22:06:57 +02:00
FallenKN
e80cb9e86a
fix-ClDyncamMinDistance camera spawn
2019-07-16 12:56:43 +02:00
bors[bot]
c2e318985c
Merge #1827
...
1827: Fix small issue r=def- a=Learath2
This fixed
`objc[52886]: Class SDLApplication is implemented in both /Users/learath2/Desktop/C/ddnet/ddnet-libs/sdl/mac/lib64/SDL2.framework/Versions/A/SDL2 (0x10c8ac680) and /Users/learath2/Desktop/C/ddnet/build/./DDNet (0x10c46c090). One of the two will be used. Which one is undefined.`
Not sure if this was an issue for anyone, but at least it doesn't break anything.
Co-authored-by: Learath <learath2@gmail.com>
2019-07-15 11:53:05 +00:00
Learath
019998b4f8
Fix small issue
2019-07-15 14:48:45 +03:00
bors[bot]
a2e40ca4b3
Merge #1803
...
1803: Fix double pause due to spec r=def- a=fokkonaut
If a player is in /spec (sv_pausable 1 required) and would then use /pause, the tee would respawn, but the player would still be in /pause instead of playing again.
With this, the player will resume completely
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-15 07:55:48 +00:00
bors[bot]
5a93ddefae
Merge #1817
...
1817: Cfg to keep hammer after hammerfly (closed #1816 ) r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-15 07:44:27 +00:00
heinrich5991
c8198cc853
Annotate str_timestamp_format
with format arguments
2019-07-14 15:42:16 +02:00
bors[bot]
d3c6f1b54f
Merge #1823
...
1823: Fix 'several players were found' on /rank r=heinrich5991 a=fokkonaut
If no player was found, it should say 'x is not ranked', instead it says 'Several players were found', that is because if the result is -1, it will say that. With the default result being -2, it can no longer say that, instead it will say that the player is not ranked.
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-14 11:23:55 +00:00
fokkonaut
fabdc73087
Fix 'several players were found' on /rank
2019-07-14 11:31:58 +02:00
Arda
43c94c3d30
Add afk marks
2019-07-13 13:25:54 +03:00
Arda
f1454dbb7a
Share afk state of players to client
2019-07-13 12:25:24 +03:00
ChillerDragon
4ad1cce93c
Show mapname in scoreboard ( closed #1818 )
2019-07-11 16:10:14 +02:00
bors[bot]
bbcf7a6905
Merge #1815
...
1815: Return error codes on server fail r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-11 09:25:59 +00:00
ChillerDragon
b9273a9ed2
Return error codes on server fail
2019-07-11 11:18:25 +02:00
ChillerDragon
1703e9d94c
Cfg to keep hammer after hammerfly ( closed #1816 )
2019-07-10 18:04:54 +02:00
bors[bot]
65f4a619e8
Merge #1810
...
1810: Use the float type explicitly r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-08 22:14:01 +00:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
ChillerDragon
573c46013d
Consitently mark floats as floats
2019-07-08 23:06:26 +02:00
bors[bot]
b50e7ee674
Merge #1802
...
1802: Prediction fixes r=def- a=trml
I believe this fixes #1671 (uninitialized variables).
Some other things: Use new ddnetchar fields in prediction, small fix for prediction of moving pickups, fix the freeze end tick in ddnetcharacter (will add it to the client later)
Also adds a setting for choosing between new/old antiping for grenade like suggested in #1683 (cl_antiping_gunfire 0 to disable).
Co-authored-by: trml <trml@users.noreply.github.com>
2019-07-04 12:59:52 +00:00
bors[bot]
ec5cfbad1e
Merge #1804
...
1804: Fix toggle not working with colors r=def- a=Learath2
Reported by @12pm on discord
Co-authored-by: Learath2 <learath2@gmail.com>
2019-07-04 12:47:05 +00:00
Learath2
1a80176365
Fix nameplate outline alpha
2019-07-03 12:31:05 +02:00
Learath2
8469949257
Remove debug message
2019-07-02 14:56:02 +02:00
Learath2
1993989067
Fix toggle not working with colors
2019-07-02 14:54:06 +02:00
fokkonaut
0cb13ccec1
Fix double pause due to spec
2019-07-01 01:17:32 +02:00
trml
82a47210eb
Fix freeze end tick in ddnetchar
2019-07-01 00:50:50 +02:00
trml
b72a16ca36
Use new ddnetchar fields, cleanup, and fix prediction for already used jumps
2019-07-01 00:50:50 +02:00
trml
011d9aa26f
Add option to use new/old antiping for grenades (cl_antiping_gunfire)
2019-07-01 00:42:02 +02:00
Jupeyy
60604cabca
fix name/clan width when zooming out ( fixes #1752 )
2019-06-28 20:23:01 +02:00
heinrich5991
b90dd43118
Fix -Wdeprecated-copy from GCC9
2019-06-26 11:53:39 +02:00
def
6d19963933
Remove unused variables
2019-06-25 23:07:32 +02:00
def
f7e642bbbe
Fix race condition in /map (untested)
2019-06-25 21:03:20 +02:00
Dennis Felsing
6e24bf9ae2
Merge pull request #1790 from ChillerDragon/pr_ctrl_k_console
...
Add ctrl-k delete in client console
2019-06-19 12:12:19 +02:00
Dennis Felsing
d9286e8beb
Merge pull request #1786 from fokkonaut/master
...
Fix zoom if dummy is connected and only one is able to zoom
2019-06-18 20:38:24 +02:00
ChillerDragon
93dc33ee57
Add ctrl-k delete in client console
...
Extends shortcuts from:
ed8a0b5eee
e9f8bd42b7
2019-06-18 20:16:54 +02:00
trml
18fbb10451
Fix some unitialized variables in the prediction
2019-06-18 19:08:09 +02:00
trml
087a5cbf6e
Fix intratick for predicted pickup
2019-06-18 19:08:09 +02:00
trml
25e08f13e4
Small prediction fix for laser/shotgun
2019-06-16 16:35:16 +02:00
trml
8a18cabbb1
Small fix and cleanup of prediction of teams/solo
2019-06-16 16:34:57 +02:00
bors[bot]
9c9264db8b
Merge #1785
...
1785: Revert "Merge pull request #1736 from sirius1242/master" r=Learath2 a=def-
This reverts commit e8362f1727
, reversing
changes made to 0f99605ab1
.
Apparently people don't like "Digital Wellbeing"-like features @sirius1242
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-06-15 13:18:11 +00:00
fokkonaut
1664a6e10e
Fix zoom if dummy is connected and only one is able to zoom
2019-06-15 12:23:50 +02:00
Dennis Felsing
1e74502e66
Revert "Merge pull request #1736 from sirius1242/master"
...
This reverts commit e8362f1727
, reversing
changes made to 0f99605ab1
.
Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
heinrich5991
ca03ab6337
Address Learath2's comments
2019-06-14 00:28:59 +02:00
heinrich5991
62846821da
Revert "Implement ISDDNET. Deprecates #1320 "
...
This reverts commit 1929bc6739
.
2019-06-14 00:28:59 +02:00
heinrich5991
a7857d58c4
Remove now-useless function in CGameClient
...
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991
2b7f3587c4
Only accept DDRace record message on DDRace servers
2019-06-14 00:28:59 +02:00
heinrich5991
f31e081bd4
Remove all checking for the gametype in the game
...
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.
The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.
This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Learath
efbc05c9a8
No need for <algorithm>
2019-06-13 23:24:06 +02:00
Dennis Felsing
4f665a904b
Merge pull request #1782 from def-/pr-12.5
...
Version 12.5
2019-06-13 20:40:33 +02:00
trml
fbf5edfdcb
Set and send solo status on servers with sv_solo_server and sv_team 3
2019-06-13 17:23:23 +02:00
bors[bot]
f8ba394c5d
Merge #1781
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1781: sv_server_info_per_second, sv_van_conn_per_second: allow 0 to disable r=heinrich5991 a=def-
Clean up code a bit, also allow larger values
Co-authored-by: def <dennis@felsin9.de>
2019-06-12 20:23:27 +00:00
Dennis Felsing
6b793c21a4
Version 12.5
2019-06-12 15:42:44 +02:00
Dennis Felsing
0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
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Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
def
85bb376bdc
sv_server_info_per_second, sv_van_conn_per_second: allow 0 to disable
...
Clean up code a bit, also allow larger values
2019-06-11 18:12:43 +02:00
Dennis Felsing
bbe411901e
Merge pull request #1764 from ChillerDragon/pr_console_word_del
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Add console word deletion/navigation (#1032 )
2019-06-11 18:05:23 +02:00
Dennis Felsing
0992e3c7c4
Merge pull request #1777 from ChillerDragon/pr_demo_wrong_hash
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Prefer downloadedmaps over maps ( #1702 )
2019-06-11 18:05:12 +02:00
Dennis Felsing
617d123024
Merge pull request #1778 from d3fault/instant-respawn
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respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-11 18:04:52 +02:00
Dennis Felsing
bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
...
Store colors unsigned
2019-06-11 12:26:28 +02:00
Ryozuki
916eab68fe
revert back to yellow color
2019-06-09 19:31:05 +02:00
Ryozuki
c089cffdde
fix hook col and make it green on tees
2019-06-09 19:26:20 +02:00
d3fault
10e06f919e
respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
2019-06-07 02:44:19 -07:00
ChillerDragon
839009fc93
Prefer downloadedmaps over maps ( #1702 )
...
Fixes corrupted demos if there is a different version of the current map in the maps/ folder.
Thanks to @archimede67 for initial research.
2019-06-05 22:24:17 +02:00
archimede67
0e62b4b9b9
fix code style
2019-06-05 19:49:00 +02:00
archimede67
65353c2030
fix
2019-06-05 19:36:45 +02:00
archimede67
929bf57bf6
infinite length and a lot of changes including notifications are now chat messages
2019-06-05 19:17:55 +02:00
bors[bot]
0ad96f6901
Merge #1775
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1775: Fix prediction of non-grabbed hook r=def- a=trml
Fix #1766 .
Turns out the bug was not just in the rendering, but in the prediction itself (hooks were not predicted unless/until they grabbed on to something). I compared with an older client (and the old implementation) and this seems like it will restore the old behavior.
Co-authored-by: trml <trml@users.noreply.github.com>
2019-06-05 05:53:18 +00:00
trml
cf8c8534f1
Fix prediction of non-grabbed hook
2019-06-05 02:01:31 +02:00
bors[bot]
cffd9b0ba6
Merge #1774
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1774: Remove the unused Skinstealaction r=heinrich5991 a=fokkonaut
As far as I know it was never in use and the only punishment is to force pinky skin, which doesnt really seem useful. Skin stealing is a very harmless kind of 'bots', which doesnt need punishment imo
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-04 22:03:18 +00:00
fokkonaut
e471d4796e
Remove the unused Skinstealaction
2019-06-04 17:23:29 +02:00
heinrich5991
756aab339b
Remove item invalidation logging for unknown UUIDs
...
This caused lags due to too much output during gameplay, demo playback
and demo cutting.
Fixes #1643 .
2019-06-04 00:05:28 +02:00
bors[bot]
f3b1135770
Merge #1769
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1769: Update view immediately when pasting in search in browser r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-06-03 16:34:26 +00:00
bors[bot]
21772bdc2f
Merge #1771
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1771: Cleanup CPlayer Snap r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-03 10:05:29 +00:00
fokkonaut
75e13550c2
Convert to int
2019-06-03 11:57:46 +02:00
fokkonaut
078e88bc8f
Cleanup CPlayer Snap
2019-06-03 11:35:18 +02:00
Dennis Felsing
e8362f1727
Merge pull request #1736 from sirius1242/master
...
Recorded the time of the player's game after the client was opened and show it on the top.
2019-06-03 11:02:28 +02:00
fokkonaut
af7fd12341
Remove m_Weapon parameter from CProjectile
2019-06-02 22:04:11 +02:00
def
7e063109c6
Update view immediately when pasting in search in browser
2019-06-02 21:55:38 +02:00
bors[bot]
055b1fea79
Merge #1767
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1767: Add missing letter to explanations r=def- a=fokkonaut
https://github.com/ddnet/ddnet/blob/master/src/game/editor/explanations.cpp#L36
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-02 18:42:57 +00:00
fokkonaut
18e704017c
Add missing letter to explanations
2019-06-02 18:01:28 +02:00
Corantin H
2e27a22927
typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values
2019-06-02 15:34:01 +02:00
bors[bot]
b113b70ec6
Merge #1765
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1765: Add ctrl-u delete in client console r=heinrich5991 a=ChillerDragon
Extends shortcuts from:
e9f8bd42b7
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 15:58:11 +00:00
ChillerDragon
9c68765dae
Don't set Handled on ctrl-u
2019-06-01 17:51:22 +02:00
ChillerDragon
b98b71df88
Rename 'DeleteFromCursor' -> 'DeleteUntilCursor'
2019-06-01 17:41:40 +02:00
ChillerDragon
ed8a0b5eee
Add ctrl-u delete in client console
...
Extends shortcuts from:
e9f8bd42b7
2019-06-01 17:11:35 +02:00
ChillerDragon
1af09a840c
Add console word deletion/navigation ( #1032 )
2019-06-01 16:24:22 +02:00
bors[bot]
c44cd2897c
Merge #1763
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1763: Fix typo 'helter' -> 'helper' r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 14:01:51 +00:00
ChillerDragon
9925f89077
Fix typo 'helter' -> 'helper'
2019-06-01 15:58:13 +02:00
Corantin H
761e73a131
should be thread safe now + moved demoedit to a new file
2019-05-31 20:42:28 +02:00
bors[bot]
1578a33628
Merge #1760
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1760: Fix freeze projectiles only hit one tee (Fixes #1759 ) r=def- a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-05-31 11:59:15 +00:00
bors[bot]
647bbcc259
Merge #1732
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1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2
This is an attempt at implementing the two things in a cleaner way.
Deprecated #1320
Willfix #1622 soon(tm)
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
fokkonaut
85cbe99422
Fix wrong character team check
2019-05-30 14:14:47 +02:00
fokkonaut
61a6518f0d
remove spaces
2019-05-29 16:30:44 +02:00
fokkonaut
bbbdd89e64
Fix freeze projectiles only hit one tee ( Fixes #1759 )
2019-05-29 16:28:38 +02:00
Corantin H
04464a325e
fix
2019-05-28 15:39:11 +02:00
Corantin H
709a6c2924
Moved notification outside of the demoedit job, so now we keep track of all the editjbos and show the notification when they are done in the client loop
2019-05-28 13:24:55 +02:00
fokkonaut
14c7bf550a
fixed typo
2019-05-26 22:47:02 +02:00
Corantin H
7c79b48da5
The demoeditors are now initialised in the constructor of the job
2019-05-26 21:06:43 +02:00
Corantin H
cbcb8d4830
The slicing is now done with a new demoeditor each time we save a replay
2019-05-25 15:16:03 +02:00
Corantin H
e35951dedc
demo slicing is now done in a separate task to prevent ingame freeze
2019-05-25 00:24:13 +02:00
Corantin H
bf435e8b72
coding style + added cl_notification_time
2019-05-23 23:17:12 +02:00
bors[bot]
dc4111da12
Merge #1746
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1746: Fix zoom reset r=def- a=archimede67
Fix zoom reset when connecting dummy.
This should fix #1731
Co-authored-by: Corantin H <archi0670@gmail.com>
Co-authored-by: archimede67 <archi0670@gmail.com>
2019-05-23 11:30:23 +00:00
Dennis Felsing
05ae7c4b68
Version 12.4.3
2019-05-22 08:13:05 +02:00
Corantin H
858a85e7b5
fixed some typo errors, fixed code style and added a slider setting to set the replay length
2019-05-21 23:59:57 +02:00
Dennis Felsing
0eded7e406
Merge pull request #1744 from heinrich5991/pr_ddnet_quotefixquote_randommap
...
Hack around the race condition in random maps selection
2019-05-21 22:51:51 +02:00
Corantin H
e6ce2c0c46
Renamed class CNotification to CHudNotification
2019-05-21 18:50:41 +02:00
Corantin H
b6b8f7e536
Somehow build failed because of that
2019-05-21 18:04:37 +02:00
Corantin H
857656e8db
Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays".
2019-05-21 17:21:53 +02:00
Corantin H
ac4d7085c5
Switched to a proper new recorder instead of using the auto one
2019-05-21 12:49:19 +02:00
Learath2
c98978c9d6
Implement timescore using a netobj
2019-05-21 10:26:33 +02:00
Learath
0d25bb86c4
Style
2019-05-21 10:25:15 +02:00
Learath
c2a774275f
Move AuthInfo into DDNetPlayer
2019-05-21 10:25:15 +02:00
Learath
1929bc6739
Implement ISDDNET. Deprecates #1320
2019-05-21 10:25:15 +02:00
Learath
23255a04b3
Remove time-score
2019-05-21 10:24:07 +02:00
Learath2
c7d8ca129a
Rerevert #1187
2019-05-21 10:51:43 +02:00
Corantin H
817bdaf9cd
initial work on a replay system
2019-05-20 23:55:40 +02:00
archimede67
ba86bf7ff9
Update src/game/client/components/camera.cpp
...
Better formatting
Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
2019-05-20 20:39:02 +02:00
Corantin H
280f67af5f
Fixed zoom reset when dummy connects
2019-05-20 12:07:07 +02:00
bors[bot]
131a0e370d
Merge #1742
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1742: fix particles, emote wheel, zoom and score for blockworlds r=Learath2 a=kpro998
fixes a few things that got broken for players using ddnet client in blockworlds
Co-authored-by: Kpro998 <kpro998@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-05-19 22:51:06 +00:00
Learath
66b1b44e07
Style
2019-05-20 00:18:19 +02:00
heinrich5991
096c87bd1d
Hack around the race condition in random maps selection
...
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Kpro998
f3ff81e5ab
fix IsBlockInfectionZ duplication
2019-05-19 22:35:56 +01:00
Kpro998
0856fec38e
fix particles, emote wheel, zoom and score for blockworlds
2019-05-19 22:11:16 +01:00
12pm
28f26a09cc
Ignore binds in slice save menu
...
Should fix a bug reported in #1702
2019-05-19 13:33:30 +02:00
sirius
f62f6d2207
show play time move to a new function
2019-05-17 21:57:00 +08:00
sirius
8819f21d3a
played time can show now
2019-05-17 21:47:12 +08:00
Learath
db5c17ce71
Avoid implementation-defined behaviour
2019-05-15 18:11:22 +02:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Learath
551397117b
Last return isn't necessary
2019-05-14 14:20:36 +02:00
Learath
546016092d
Consistently determine OtherTeam
2019-05-14 00:00:28 +02:00
def
4e7598c22e
Version 12.4.2
2019-05-13 11:33:53 +02:00
Dennis Felsing
a562b573fd
Merge pull request #1717 from Learath2/dd_pr_bindstuck
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Fix sticky binds
2019-05-13 11:29:35 +02:00
Dennis Felsing
0f65d02d1d
Merge pull request #1727 from trml/pr_pred_fixes_2
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A few more prediction fixes
2019-05-13 07:29:04 +02:00
trml
a885c64f4f
Fix ninjajetpack prediction
2019-05-13 01:46:50 +02:00
trml
672b4aef02
Fix ninja animation with antiping off
2019-05-13 01:46:50 +02:00
trml
53fe0a56f8
Fix predicted weapon animation
2019-05-13 01:46:50 +02:00
trml
bde2de2267
Improve weapon prediction on fastcap and vanilla
2019-05-13 01:46:35 +02:00
bors[bot]
3f41eab6b3
Merge #1724
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1724: fix crash on fontsize equal zero r=def- a=BannZay
#1718 fix
Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-05-11 16:36:51 +00:00
12pm
a6a33bfaa5
Restore old team colors
2019-05-11 18:04:32 +02:00
Andrii Vynychenko
0353eb94ef
fix zero fonsize
2019-05-11 18:59:47 +03:00
12pm
219d6dcd92
Explicitly filter finished maps
...
Otherwise this filters all maps in all other tabs
2019-05-11 13:45:41 +02:00
trml
d9ade50e0a
Disable grenade prediction with cl_predict 0
2019-05-11 13:25:08 +02:00
bors[bot]
b03dad7626
Merge #1714 #1719
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1714: Make the color output more sane r=def- a=Learath2
1719: Show the correct button when paused r=def- a=Learath2
Fix one bug from #1702
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-11 08:13:24 +00:00
Learath2
b2f92b09eb
Show the correct button when paused
2019-05-11 03:02:00 +02:00
Learath2
15879c16f9
Fix sticky binds
2019-05-11 02:46:22 +02:00
Learath2
e608e2f34f
Add Hex display
2019-05-11 02:32:37 +02:00
Learath2
0dd67c92f1
Abbreviate alpha
2019-05-11 02:16:48 +02:00
Learath2
82e6d180e4
Use % and °
2019-05-11 02:12:37 +02:00
Learath2
b059ac256e
Show Alpha only if it's relevant
2019-05-11 02:12:36 +02:00
Learath2
39303e3430
Blood color is a light color
2019-05-11 01:02:46 +02:00
12pm
51ba68eaa6
Don't show id for echo messages
2019-05-11 00:26:15 +02:00
def
c935b41026
Version 12.4.1
2019-05-10 23:47:41 +02:00
Dennis Felsing
2396096e3b
Merge branch 'master' into pr-rename-col
2019-05-10 23:46:38 +02:00
Dennis Felsing
9dd6cc9168
Merge pull request #1708 from 12pm/pr-restore-echo-col
...
Restore old echo default color
2019-05-10 23:45:03 +02:00
Learath2
b41529fefd
Try to be more accomodating of old players
2019-05-11 01:38:15 +02:00
12pm
ea324592c6
Change col to color in variable names
2019-05-10 23:34:21 +02:00
12pm
eda002993e
Restore old echo default color
2019-05-10 23:07:32 +02:00
Learath2
08e19e60f4
UI ID's need to be unique
2019-05-10 23:15:14 +02:00
Dennis Felsing
acd0cafaa0
Merge pull request #1704 from def-/pr-12.4
...
Version 12.4
2019-05-10 19:59:23 +02:00
Dennis Felsing
5e356b5327
Merge pull request #1692 from def-/pr-news
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Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2
86fd363822
Keep the old default
2019-05-10 01:22:22 +02:00
Learath2
def36acce1
Apply alpha properly, fix refactoring fails
2019-05-10 01:00:24 +02:00
Learath2
06fc970ea1
Render the correct skin in the selector
2019-05-10 01:00:24 +02:00
def
7211d16ddb
Version 12.4
2019-05-09 22:00:21 +02:00
def
51385100cd
Make Color.HRHConv test runtime more reasonable
...
Previous execution time: 650 ms / 661 ms total (98%)
Now: 3 ms / 15 ms total (20%)
2019-05-09 21:55:34 +02:00
def
e1c9033300
Render news without STL functions ( fixes #1693 )
2019-05-09 21:54:56 +02:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
...
* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Dennis Felsing
76f2a5965f
Merge pull request #1701 from trml/pr_pred_fixes
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Some prediction fixes (fix #1680 )
2019-05-05 20:11:18 +02:00
Dennis Felsing
7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
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Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml
339d9b05f8
Also reset hook on prediction reset
2019-05-05 14:28:39 +02:00
trml
6848274b43
Fix pickup prediction on vanilla
2019-05-05 12:33:26 +02:00
trml
00ab99aa2e
Add prediction for weapon switches and gunfire animation
2019-05-05 12:33:26 +02:00
trml
b61aae5ab4
Reset predicted character on kill
2019-05-05 12:33:26 +02:00
trml
df84e86ed0
Workaround for super prediction on non-64-player gametypes
2019-05-05 12:33:26 +02:00
trml
20c06dfcdf
Make speedup and stopper prediction on all gametypes again
2019-05-05 12:33:13 +02:00
trml
8eb4b7fd71
Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen
2019-05-05 12:32:06 +02:00
trml
b27a124e17
Enable freeze prediction with antiping off, and enable superjump prediciton on non-ddrace servers
2019-05-04 22:20:47 +02:00
Learath
13807edc6a
Don't apply colorscale to alpha
2019-05-03 20:37:32 +02:00
bors[bot]
0b7ca35414
Merge #1697
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1697: Don't check dnsbl when alone r=def- a=Learath2
Should help relieve some of the issues reported on discord.
Co-authored-by: Learath <learath2@gmail.com>
2019-05-02 05:29:06 +00:00
trml
09401a83ec
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
trml
ae57b7f205
Add more fields to ddnetcharacter
2019-05-02 00:34:03 +02:00
Learath
b86c457c91
Remember whether a color is lit or not
2019-05-01 23:35:29 +03:00
Learath
57f58cc9c7
Refactoring mishap
2019-05-01 22:57:14 +03:00
Learath
ca888c56a2
Lighten when rendering the teeselector aswell
2019-05-01 22:49:52 +03:00
Learath
5d0a1c8d0a
Unlighten colors when sending to server
2019-05-01 22:49:52 +03:00
bors[bot]
9bca330a73
Merge #1691
...
1691: Persist show_ips setting on map changes r=Learath2 a=def-
@12pm
Co-authored-by: def <dennis@felsin9.de>
2019-05-01 12:08:13 +00:00
Learath
689c7b29be
Don't check dnsbl when alone
2019-05-01 14:54:51 +03:00
Learath
a451bb15c5
Dummy colors are also colors
2019-05-01 14:19:38 +03:00
Learath
b16c0b8aaf
Lighten the default authed color
2019-05-01 14:15:00 +03:00
Learath
bfeef8f9ad
Use the color macro
2019-05-01 14:05:39 +03:00
Learath
f479f69735
Add a flag for colors with alpha
2019-05-01 13:58:51 +03:00
Learath
324c389e87
Accept negatives aswell, don't clamp
2019-05-01 13:41:58 +03:00
Learath
3cfbd8376f
Forgot default color for ui
2019-05-01 10:27:04 +03:00
bors[bot]
a2f44299e0
Merge #1678
...
1678: Handle colors in console r=def- a=Learath2
DEPENDS: #1654
A better way to fix #1581 possibly deprecates #1597
Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath
f9ab06476d
Lighten tee colors of others
2019-04-30 19:49:53 +03:00
12pm
3f76e17830
Fix FillSelection with no selected brush
...
As reported by BannZay on Discord
2019-04-30 14:24:13 +02:00
bors[bot]
9699d4ef06
Merge #1694
...
1694: Fix inconsistant uppercase server in logs r=def- a=ChillerDragon
```
$ grep -nr 'IConsole::OUTPUT_LEVEL_STANDARD, "server"' src/ | wc -l
31
$ grep -nr 'IConsole::OUTPUT_LEVEL_STANDARD, "Server"' src/ | wc -l
1
```
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-30 07:35:26 +00:00
ChillerDragon
7a7caabbec
Fix inconsistant uppercase server in logs
2019-04-30 09:03:06 +02:00
def
a910d9eff7
Persist show_ips setting on map changes
2019-04-29 21:39:17 +02:00
bors[bot]
d8964ceedb
Merge #1654 #1685
...
1654: Try working on colors a bit r=def- a=Learath2
There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.
1685: Work on compound binds r=def- a=Learath2
Closes #1417
Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
bors[bot]
70b3f1db21
Merge #1675
...
1675: Remove unused vanilla code (closed #1658 ) r=def- a=ChillerDragon
Removed vanilla code from gamecontext and gamecontroller. I didn't search for the code all over the place I just remember seing it there a lot. Also removed some empty lines. Wanted to do this for a long time :)
thought there is an reason it is there. But we have git and the vanilla repo so I don't see any point keeping it there.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-29 07:24:01 +00:00
12pm
8fa6dada95
Highlight same clan as dummy too
...
Fixes #1686
2019-04-29 00:48:40 +02:00
Learath
6a1ef1af62
Can't access a siblings protected members?
2019-04-28 20:34:34 +03:00
Learath
2975d6998d
Block ctrl+shift+ binds. Fixes #1490
2019-04-28 20:30:17 +03:00
Learath
66c89eafb2
Allow binding with modifiers in settings
2019-04-28 20:22:19 +03:00
Learath
1da935f4c1
Fix stuck input
2019-04-28 16:52:10 +03:00
Learath
c0c79c69c3
Fix output
2019-04-28 16:37:20 +03:00
Learath
6b815b2375
Work on compound binds
2019-04-28 16:32:49 +03:00
bors[bot]
a5096c4de0
Merge #1663
...
1663: Use freeze end tick instead of a flag. Fix #1659 r=def- a=Learath2
I used -1 for deep frozen, and 0 for not frozen. Not really sure if this is the best way.
Co-authored-by: Learath <learath2@gmail.com>
2019-04-27 08:53:38 +00:00
Learath
05b3df0afa
Add the default constructors
2019-04-27 02:07:11 +03:00
Learath
588acdda0d
Consolidate color configs, extend debugging
2019-04-27 02:02:31 +03:00
Learath
979d58f830
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
Learath
6c371a9a57
Even more refactoring
2019-04-27 01:11:15 +03:00
Learath
15058330fa
Don't inherit from vector, more cleanup
2019-04-27 00:47:34 +03:00
Learath
be26789872
Remove unused function
2019-04-26 22:57:40 +03:00
Learath
929d772071
Collateral
2019-04-26 22:38:18 +03:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
1b668916f2
Fix the test, fix small bug
2019-04-26 21:01:41 +03:00
Learath
ffa07d88cb
Please -WError
2019-04-26 19:11:34 +03:00
Learath
69d78c21b4
Lighten tee colors
2019-04-26 16:38:16 +03:00
Learath
54afd2c5af
No iostream
2019-04-26 15:09:12 +03:00
Learath
65a17599e1
Add ColorHSVA, phase out more vec3's
2019-04-26 15:06:32 +03:00
Learath
987b9f69de
Only lighten if too dark
2019-04-25 23:29:31 +03:00
Learath
93265dbb9c
Please MSVC
2019-04-25 21:09:32 +03:00
Learath
f53f09339a
Default constructor
2019-04-25 19:59:04 +03:00
Learath
e637064a68
Don't store HSL separately
2019-04-25 19:49:27 +03:00
Learath
95a3a69e08
Start phasing out vectors for colors
2019-04-25 18:21:35 +03:00
Learath
cc319e0152
Fix warnings and style
2019-04-25 15:04:36 +03:00
Learath
0f781df1dd
Try handling colors in console
2019-04-25 14:48:53 +03:00
Dennis Felsing
aa5458b81d
Version 12.3.1
2019-04-25 08:20:01 +02:00
Dennis Felsing
ab8b807c5d
Shorten strings correctly ( fixes #1652 )
...
Using a string to format itself is undefined behaviour.
2019-04-25 08:19:31 +02:00
Learath
5e5def314f
Add tests
2019-04-24 23:53:38 +03:00
Learath
cc36af73be
Cleanup colors
2019-04-24 23:53:26 +03:00
ChillerDragon
ad7a2cdef2
Remove unused vanilla code ( closed #1658 )
2019-04-24 22:36:47 +02:00
def
4f99623b5e
Version 12.3
2019-04-24 19:49:00 +02:00
Dennis Felsing
a1a581ecc2
Merge pull request #1653 from Ryozuki/pr_use_ddnetnetchar
...
Use the DDNet Network Character
2019-04-24 19:47:12 +02:00
def
b6d2ed268a
another one
2019-04-24 18:33:31 +02:00
Learath
24408e6f3c
Oops
2019-04-24 19:12:46 +03:00
def
6cf8999a2f
Restore old FindEntities behaviour, make it usable to count entities
2019-04-24 18:01:30 +02:00
trml
0b5f387779
Remove unneded check
2019-04-24 17:04:51 +02:00
trml
1db0d2ff40
Don't use freeze and deepfreeze flags for prediction yet
2019-04-24 15:56:56 +02:00
trml
2f35c64e6e
Initialize array and fix warning
2019-04-24 15:56:07 +02:00
Ryozuki
502ebc5628
fix all conflicts
2019-04-23 20:45:54 +02:00
Ryozuki
42a5d7a9c1
fix conflicts
2019-04-23 20:42:07 +02:00
Dennis Felsing
dc1e638fb9
Merge pull request #1664 from Learath2/dd_pr_solofix
...
Fix solo bug
2019-04-23 20:03:58 +02:00
Dennis Felsing
3f99dfdbcd
Merge pull request #1666 from Ryozuki/pr_fix_solo_spec
...
fix ghosts in spec
2019-04-23 20:03:01 +02:00
Ryozuki
87c797e84d
fix ghosts in spec
2019-04-23 19:22:58 +02:00
bors[bot]
526af034dd
Merge #1620
...
1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml
This is a reworked attempt at a rewrite of the prediction code (#464 ), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.
There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)
Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00
Learath
5d4461981a
Fix solo bug
2019-04-23 19:46:51 +03:00
Learath
67668d7fb2
Use freeze end tick instead of a flag. Fix #1659
2019-04-23 18:57:26 +03:00
bors[bot]
34542e64b5
Merge #1655
...
1655: Add delete projectiles on death settings r=def- a=12pm
Need this for a map fix and doesn't hurt to have for grenades too I guess. Defaults are still the same
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-23 14:43:23 +00:00
12pm
808bb1303a
Disable demo shortcuts in console
...
As reported here: https://forum.ddnet.tw/viewtopic.php?f=3&p=67807#p67807
2019-04-23 14:52:32 +02:00
trml
681f30950c
Remove the dummy prediction
2019-04-23 02:01:17 +02:00
trml
3d8bd174e7
Add extended data to CCharacter and improve prediction of super/solo/endless/superjump
2019-04-22 00:38:24 +02:00
12pm
a83e3e0d9a
Add delete projectiles on death settings
2019-04-21 20:17:41 +02:00
Ryozuki
d6cc94f839
fix hook col a bit
2019-04-21 19:35:07 +02:00
trml
78c8f42784
Put public members in a single block
2019-04-21 16:12:21 +02:00
trml
e88459acec
Make more variables private
2019-04-21 16:12:21 +02:00
trml
c5c837e0e3
Revert dummy input fix (which wasn't a sufficient fix)
2019-04-21 16:12:21 +02:00
trml
92ef0b0707
Collapse if statements
2019-04-21 16:12:21 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
Ryozuki
7d4fdb3322
update the core server-side
2019-04-21 15:16:28 +02:00
Ryozuki
6bfdad9771
fix super and solo
2019-04-21 14:57:45 +02:00
Ryozuki
eecdfd2af8
fix hook and colision on super
2019-04-21 10:45:11 +02:00
def
fc68f3add1
Version 12.2
2019-04-20 12:40:55 +02:00
Ryozuki
eaef31d4a0
fix wording and add/fix no col and no hook
2019-04-19 11:59:09 +02:00
Ryozuki
0f3411f8fa
fix wording
2019-04-19 11:46:54 +02:00
Ryozuki
f37f8a8268
add all character flags to ddnetnetwork character
2019-04-19 11:17:28 +02:00
bors[bot]
bbf485a9ac
Merge #1628
...
1628: Make client know about other solo players, fixes #258 r=heinrich5991 a=Ryozuki
When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed.
It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are.
It uses the protocol extension thingy.
fixes #258
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: Learath <learath2@gmail.com>
2019-04-18 23:03:52 +00:00
bors[bot]
f15dd6303e
Merge #1648
...
1648: Fix mute typo r=def- a=12pm
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-18 20:00:53 +00:00
12pm
997e01bf31
Fix mute typo
2019-04-18 20:54:22 +02:00
Dennis Felsing
04ac4932c6
Merge pull request #1645 from def-/pr-str_copy_num
...
str_num_copy -> str_truncate, as in Vanilla 0.7
2019-04-18 10:25:25 +02:00
Dennis Felsing
00c87c121a
str_num_copy -> str_truncate, as in Vanilla 0.7
2019-04-18 10:25:01 +02:00
Learath
d6bfef2cc0
Use a NetObj instead of a system message
2019-04-17 23:47:32 +02:00
12pm
7901cc26ad
More reasonable layer size limits
2019-04-17 21:48:23 +02:00
12pm
50236ca45c
Add editor copy & paste
2019-04-17 21:47:52 +02:00
Dennis Felsing
6e74d9d728
remove debugging
2019-04-17 14:12:35 +02:00
Dennis Felsing
b425495f45
Fix draggers
2019-04-17 12:58:53 +02:00
def
9f3df78cae
Fix typo
2019-04-16 20:37:12 +02:00
Learath
843dc29a88
Names can include quotes :/
2019-04-16 02:39:22 +02:00
Learath
dd62629ee9
Clean statboard chat parsing a bit
2019-04-16 01:47:12 +02:00
bors[bot]
de5970579b
Merge #1642
...
1642: Add some demo player shortcuts r=def- a=12pm
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-15 19:22:10 +00:00
12pm
6e880644af
Add some demo player shortcuts
2019-04-15 21:08:12 +02:00
bors[bot]
091e41206c
Merge #1635
...
1635: Editor save menu improvements r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-15 18:40:34 +00:00
def
9dddb290dd
File score: Implement negative top5 ( fixes #1631 )
2019-04-15 18:55:33 +02:00
Dennis Felsing
aad18ebb86
Merge pull request #1624 from ChillerDragon/pr_refactor_mute
...
Refactor mute and vote mute code
2019-04-13 17:52:55 +02:00
FallenKN
c69c4727ef
removed unnecessary brackets
2019-04-13 15:22:31 +02:00
FallenKN
83b385f8a5
Fix #1636
2019-04-13 14:33:25 +02:00
def
f1cf222e95
Editor: Don't enter directory name in filename in save menu
2019-04-13 13:21:05 +02:00
def
598c8cf1c6
Editor: Left align "New folder" button in save menu
2019-04-13 13:21:00 +02:00
def
87f588d8a3
Editor: Don't jump to first entry in file list when editing
...
Fixes saving a new map when a subdirectory already exists
2019-04-13 13:20:56 +02:00
ChillerDragon
deaab4bb4b
Add functions instead of goto
2019-04-12 19:50:02 +02:00
Ryozuki
fb84bd1f0b
fix prediction when antiping is on
2019-04-12 17:08:06 +02:00
Ryozuki
c686ceea53
Merge branch 'master' into pr_fix_solo
2019-04-12 16:34:43 +02:00
Ryozuki
3556830b9a
fix solo prediction
2019-04-12 16:29:13 +02:00
Ryozuki
7e43120b6e
make the client aware of other players solo status
2019-04-12 16:16:21 +02:00
bors[bot]
826a7781ae
Merge #1621
...
1621: Actually enable -Wuseless-cast r=heinrich5991 a=def-
It's not supported in C and we only checked using a C compiler.
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-12 00:08:19 +00:00
12pm
a1dd2e45a5
Fix non destructive drawing with hookthrough shortcut
...
Fixes #1623
2019-04-11 21:43:22 +02:00
ChillerDragon
a6d00973e1
Refactor mute and vote mute code
2019-04-11 20:10:04 +02:00
Dennis Felsing
cde07b420b
Implement changes suggested by -Wuseless-cast
...
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot]
cde3781184
Merge #1616
...
1616: Minor CFileScore improvements r=heinrich5991 a=def-
It's written using STL strings and files intead of using system. Didn't change any of that because of the risk of breaking something unintentionally.
Co-authored-by: def <dennis@felsin9.de>
2019-04-11 09:41:01 +00:00
def
0a286b1d94
File score: report file opening errors
2019-04-11 08:15:14 +02:00
bors[bot]
279eeed9fc
Merge #1614
...
1614: Remove unmaintained Android code (fixes #1575 ) r=heinrich5991 a=def-
Thoughts?
Co-authored-by: def <dennis@felsin9.de>
2019-04-11 00:02:17 +00:00
bors[bot]
92a0dc8366
Merge #1618
...
1618: Implement color_to_rgb r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-10 23:38:29 +00:00
bors[bot]
933f938b48
Merge #1619
...
1619: Rcon console fixes r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-10 23:27:13 +00:00
def
b91530eedc
Console: Can't deallocate temp entries, so don't even try
2019-04-10 23:32:45 +02:00
def
ab9912c9c1
Rcon console: Don't show duplicates
...
when connecting to next server after old server shutdown
2019-04-10 23:31:06 +02:00
def
2eab795c9e
Implement color_to_rgb
2019-04-10 22:45:30 +02:00
fokkonaut
15658b3b10
removed brackets
2019-04-10 22:13:10 +02:00
def
279d6e60ca
No duplicate () on rank
2019-04-10 22:05:44 +02:00
fokkonaut
b92607eb7d
fix no score when joining when using file based score
2019-04-10 21:40:31 +02:00
def
94f3d97ddf
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00
def
11127f9344
Release fixes
2019-04-10 17:57:56 +02:00
Dennis Felsing
93b88647eb
Merge pull request #1612 from def-/pr-12.1
...
Version 12.1
2019-04-10 17:38:37 +02:00
Dennis Felsing
ed34dcfec5
Merge pull request #1602 from def-/pr-explain-tiles
...
Explain game tiles and entities in editor (fixes #1600 )
2019-04-10 17:38:22 +02:00
Dennis Felsing
5d79c41010
Merge pull request #1603 from def-/pr-demo-open
...
Enable dragging demo file into client to play it directly
2019-04-10 17:38:00 +02:00
Dennis Felsing
2d69935a6b
Add explanations for TILE_THROUGH_CUT/ALL/DIR
2019-04-10 15:48:23 +02:00
bors[bot]
f0cce17bfc
Merge #1597
...
1597: Console command "color_from_rgb" (fixes #1581 ) r=heinrich5991 a=def-
Converts RGB colors to TW's HSL format
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-10 12:21:19 +00:00
Dennis Felsing
fc5810fa56
Version 12.1
2019-04-10 14:17:06 +02:00
Dennis Felsing
7c0f4c9856
Address reviewer comments
2019-04-10 09:00:06 +02:00
Dennis Felsing
bd4e3716a1
color -> color_from_rgb
2019-04-10 08:58:08 +02:00
bors[bot]
b05b268a6a
Merge #1598 #1601 #1605 #1606 #1607 #1609
...
1598: Fix home/end keys in console r=heinrich5991 a=def-
1601: 2 more tries to force DB to respond in UTF8 (fixes #1599 ) r=heinrich5991 a=def-
1605: Fix memory leak in draggers r=heinrich5991 a=def-
1606: Always initialize m_InfosLoaded r=heinrich5991 a=def-
otherwise it's uninitialized and then read, found by valgrind --tool=memcheck
1607: Enable a few more GCC warnings r=heinrich5991 a=def-
1609: Fix C90 compatibility on Windows r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-09 22:09:18 +00:00
def
fe432b8ae4
Enable a few more GCC warnings
2019-04-09 22:05:21 +02:00
def
0e7a514c7b
Fix C90 compatibility on Windows
2019-04-09 21:58:04 +02:00
Dennis Felsing
bdb579330d
Improve game tile explanations a bit
...
As suggested by Bojidar and jao
2019-04-09 14:23:40 +02:00
bors[bot]
d4d6ab681d
Merge #1593
...
1593: Add emacs style ctrl-a ctrl-e navigation r=def- a=ChillerDragon
Im sure im not the only one who keeps pressing ctrl-a and ctrl-e in the teewoods console and nothing happens .-.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-09 10:54:04 +00:00
ChillerDragon
0b18d6eb44
Remove if nesting for compose keys in console
2019-04-09 12:11:29 +02:00
def
05fe69751d
Add jao's explanations for telegun
2019-04-08 22:36:47 +02:00
def
c3e36ee483
Always initialize m_InfosLoaded
2019-04-08 22:13:47 +02:00
def
708019c675
Grammar fix: Catched -> Caught
2019-04-08 21:54:33 +02:00
def
173b43d487
Fix memory leak in draggers
2019-04-08 21:54:12 +02:00
12pm
7b95d38bf3
Fix crash when draggers don't have a number
2019-04-08 21:47:22 +02:00
def
cca80da554
Enable dragging demo file into client to play it directly
2019-04-08 21:43:59 +02:00
def
eda16acbca
Explain game tiles and entities in editor ( fixes #1600 )
...
- Explanations by Lady Saavik taken from https://ddnet.tw/explain/
- CCW/CW were mixed up in enum names, fixed
- Make sure that the texts fits, otherwise reduce font size
- Still need explanations for Portal tiles
2019-04-08 19:39:56 +02:00
def
ea093f6d39
2 more tries to force DB to respond in UTF8 ( fixes #1599 )
2019-04-08 16:55:53 +02:00
def
527859e70c
Fix home/end keys in console
2019-04-07 23:28:30 +02:00
def
01ffde25f3
Console command "colors" ( fixes #1581 )
...
Converts RGB colors to TW's HSL format
2019-04-07 22:54:29 +02:00
Ryozuki
be708d0498
a mess
2019-04-07 21:18:43 +02:00
bors[bot]
a4e2130342
Merge #1571
...
1571: show_ips r=heinrich5991 a=def-
The problem is that the same console output is sent to all right now,
not sure how to change that cleanly
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 19:01:21 +00:00
bors[bot]
52c00dcc02
Merge #1573
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1573: Handle FS failures while updating (fixes #1560 ) r=heinrich5991 a=def-
Not sure if I caught all locations
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 18:50:08 +00:00
Ryozuki
0138dd32e3
apply alpha to solo players
2019-04-07 19:42:26 +02:00
Ryozuki
813c24bf29
add m_IsSolo and fix hook col
2019-04-07 18:58:49 +02:00
ChillerDragon
e9f8bd42b7
Add emacs style ctrl-a ctrl-e navigation
2019-04-07 15:59:15 +02:00
bors[bot]
4931d00201
Merge #1589
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1589: Remove some code duplication in CSaveTee::LoadString r=def- a=def-
by using a switch-case with fallthroughs, seems like the perfect use case.
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 12:01:59 +00:00
Jordy Ruiz
1e0cc51ba1
Add bound check in datafile.cpp anywhere m_ppDataPtrs is accessed as an array. Should fix #2073
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(cherry picked from commit e086f4b35b
)
2019-04-07 13:10:07 +02:00
bors[bot]
5d9d0d7d35
Merge #1587
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1587: Small fixxings r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
def
e27679ebcc
Remove some code duplication in CSaveTee::LoadString
...
by using a switch-case with fallthroughs
2019-04-06 20:28:47 +02:00
Dennis Felsing
edbd899471
Merge pull request #1588 from Ryozuki/pr_save_telegun
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Save telegun on /save
2019-04-06 20:24:37 +02:00
def
e539bbacb1
Handle FS failures while updating ( fixes #1560 )
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Not sure if I caught all locations
2019-04-06 19:24:40 +02:00
def
25c54ef4db
Implement show_ips to protect accidental leaking of IPs
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Marks all sensitive data with <{ }> and then filters that out when
show_ips is not set.
2019-04-06 19:22:02 +02:00
Ryozuki
52b58c3d5b
final fix
2019-04-06 18:38:25 +02:00
Ryozuki
69fd7f1767
fix and add gameuuid
2019-04-06 18:37:25 +02:00
Ryozuki
fb398ebcbf
better this way
2019-04-06 18:19:56 +02:00
Ryozuki
beeda4d7bb
fix warnings
2019-04-06 18:18:46 +02:00
Ryozuki
b92b2f1878
save telegun on /save
2019-04-06 18:13:11 +02:00
bors[bot]
b25c5275d5
Merge #1585
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1585: Use OpenSSL md5 if it is available r=def- a=heinrich5991
Fixes #1582 .
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2019-04-06 15:43:24 +00:00
ChillerDragon
905204781b
Cleanup if nesting
2019-04-06 17:22:15 +02:00
ChillerDragon
ce5a7ea626
Remove one of two graphic includes
2019-04-06 17:07:17 +02:00
ChillerDragon
abba71e6d6
Fix tw code style
2019-04-06 17:06:12 +02:00
bors[bot]
ea82402e7e
Merge #1574
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1574: Updater localization and update language files r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:53:46 +00:00
bors[bot]
2f4dd5ae2c
Merge #1572
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1572: cl_mouse_min_distance as requested by Makoyuri r=heinrich5991 a=def-
also cl_dyncam_min_distance
Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:17:25 +00:00
def
9df30dc235
Localize mentions
2019-04-06 15:18:40 +02:00
def
330a99686d
Add localization for updating output
2019-04-06 15:18:35 +02:00
12pm
98bfeb3e72
Notify about chat mentions in editor
2019-04-06 11:32:50 +02:00
heinrich5991
e3657ab2d5
Use SHA256 instead of MD5 in some places
...
This only works in places where the actual choice of hashing function
doesn't matter.
2019-04-06 02:56:29 +02:00
heinrich5991
e44b1ca986
Use OpenSSL md5 if it is available
...
Fixes #1582 .
2019-04-06 02:56:29 +02:00
Ryozuki
f0a4da58cb
Merge branch 'master' into add_clan_color
2019-04-05 16:46:14 +02:00
Ryozuki
4e3b2191a2
fix wrong variable
2019-04-05 13:47:38 +02:00
Ryozuki
06e8a07b99
fix phrasing
2019-04-05 13:36:18 +02:00
Ryozuki
735aab9609
fix braces
2019-04-05 13:25:17 +02:00
Ryozuki
bb3cde4369
add color to ping in scoreboard
2019-04-05 13:12:08 +02:00
Ryozuki
ef6d4b5de6
add clan color to people with same clan as you
2019-04-05 12:41:01 +02:00
def
e31561eb47
cl_mouse_min_distance as requested by Makoyuri
...
also cl_dyncam_min_distance
2019-04-04 20:19:37 +02:00
Dennis Felsing
a7dabe3475
Merge pull request #1570 from 12pm/playerflags
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Add playerflags, dnsbl, and ips for non-admins in status
2019-04-04 18:55:40 +02:00
Dennis Felsing
fc76c2219f
Merge pull request #1566 from def-/pr-demo-speed
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Demo speed improvements
2019-04-03 19:02:42 +02:00
Dennis Felsing
1fd130cf15
Merge pull request #1564 from def-/pr-dummy-fixes
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Some more dummy fixes (might fix #1415 )
2019-04-03 19:02:28 +02:00
Dennis Felsing
b468552c43
Merge pull request #1563 from def-/pr-gun-sound
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Enable gun sound by default
2019-04-03 19:02:14 +02:00
12pm
a7ef921e3f
Add playerflags, dnsbl, and ips for non-admins in status
2019-04-03 15:07:05 +02:00
bors[bot]
d72929d33b
Merge #1567
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1567: Make world offset calculation more accurate r=def- a=12pm
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-03 06:08:15 +00:00
12pm
4efc0e3b82
Make world offset calculation more accurate
...
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
2019-04-03 01:05:38 +02:00
def
9daa3beacd
Broadcast: Fix display time during demo replay
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Only show for the same amount of ticks as originally, not number of
seconds, otherwise at high demo speeds you will see the broadcast for a
much longer game play time than originally.
2019-04-02 23:28:13 +02:00
def
e25d43aaf6
Extend GUI options for available demo speeds up to 64
2019-04-02 23:20:44 +02:00
def
989726db00
Allow demo speeds up to 256
2019-04-02 23:16:01 +02:00
12pm
ff48221797
Validate game layer hookthrough shortcut
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Fixes #1556
2019-04-02 22:55:12 +02:00
def
ad70456687
Some more dummy fixes (might fix #1415 )
2019-04-02 22:02:55 +02:00
def
392fe03844
Enable gun sound by default
2019-04-02 21:52:02 +02:00
def
ef0e685496
Make timestamp consistent in scores
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The motivation is to have the exact same timestamp for every member
finishing in a team and the team rank as well. This makes the database
more consistent and tooling easier.
2019-04-02 20:18:40 +02:00
yangfl
ee104428bb
Fix negative numbers in char
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On some architectures char can be unsigned, which makes g++
very unhappy.
error: narrowing conversion of '-128' from 'int' to 'char' inside { }
2019-04-02 23:19:20 +08:00
def
ea6c69c273
Version 12.0.1
2019-03-30 17:01:00 +01:00
Dennis Felsing
0b76009644
Merge pull request #1553 from def-/pr-official-tab
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No checkmark in DDNet/KoG tab (as suggested by Alexander)
2019-03-30 17:00:12 +01:00
Dennis Felsing
20f5d20692
Merge pull request #1552 from def-/pr-fix-confirm-time
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Fix cl_confirm_disconnect/quit_time (fixes #1550 )
2019-03-30 17:00:02 +01:00
Dennis Felsing
7f28f882c2
Merge pull request #1551 from def-/pr-sql-command-completion
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Command completion for /times, /points and /top5points
2019-03-30 16:59:50 +01:00
def
c0d3f5fa57
Actually disconnect dummy after confirmation ( fixes #1555 )
2019-03-30 16:59:25 +01:00
def
3248d94ace
No checkmark in DDNet/KoG tab (as suggested by Alexander)
2019-03-29 23:08:11 +01:00
Dennis Felsing
0b578c4330
Fix cl_confirm_disconnect/quit_time ( fixes #1550 )
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-1 now works as described
Split into two settings
2019-03-29 14:56:02 +01:00
Dennis Felsing
2dd78b6568
Command completion for /times, /points and /top5points
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Still not implemented for file based servers of course
2019-03-29 14:39:48 +01:00
bors[bot]
5c919b6aab
Merge #1549
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1549: Allow editing texture UV offsets in Quad properties r=def- a=bojidar-bg
Partial manual cherrypick of de82ad7a26
.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2019-03-29 13:11:18 +00:00
Bojidar Marinov
6ca6fce0b2
Allow editing texture UV offsets in Quad properties.
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Manual cherrypick of de82ad7a26
, original code by @cinaera
2019-03-29 13:38:21 +02:00
def
4645b69401
Version 12.0
2019-03-28 23:39:30 +01:00
Dennis Felsing
d12ad9d05f
Merge pull request #1548 from def-/pr-vote-mute
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Remove vote mute after it expired (fixes #1544 )
2019-03-28 23:38:45 +01:00
Dennis Felsing
4ed50440a8
Merge pull request #1547 from def-/pr-kill-harder
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After a char was killed stop processing further tiles
2019-03-28 23:38:39 +01:00
Dennis Felsing
5124372e9d
Merge pull request #1546 from def-/pr-glyph-missing
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Fix text render when a glyph is missing (fixes #1543 )
2019-03-28 23:38:31 +01:00
Dennis Felsing
138a9c6ff7
Merge pull request #1545 from def-/pr-load-font
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Move out common font loading into method
2019-03-28 23:38:24 +01:00
Dennis Felsing
95cc357dd6
Merge pull request #1540 from def-/pr-disconnect-time
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Add cl_confirm_disconnect_quit_time (fixes #1530 )
2019-03-28 23:38:16 +01:00
Dennis Felsing
72200a4e09
Merge pull request #1539 from def-/pr-esc-popup
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Escape during popup: Only make popup disappear
2019-03-28 23:38:00 +01:00
Dennis Felsing
11fee99b9c
Merge pull request #1538 from def-/pr-kog-tab
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Add KoG tab in server browser
2019-03-28 23:37:50 +01:00
def
09412f43f7
Remove vote mute after it expired ( fixes #1544 )
2019-03-28 23:35:51 +01:00
def
c489fb61be
After a char was killed stop processing further tiles
2019-03-28 23:29:34 +01:00
def
4171db48a9
Fix text render when a glyph is missing ( fixes #1543 )
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Instead show □ (white square, 0x25a1) as replacement character
The old behaviour was to continue when a glyph was missing, not load
the glyph and then instead fill the bitmap with random garbage that was
still in the buffer. Introduced by https://github.com/ddnet/ddnet/pull/1081
2019-03-28 22:46:08 +01:00
def
9e25f4c113
Move out common font loading into method
2019-03-28 21:51:42 +01:00
12pm
427171bb17
Merge "Add Quad/Sound" + shortcut to add them at mouse position, add quads true to size
2019-03-28 13:41:07 +01:00
12pm
0abbba4c5d
Add non-destructive brush drawing
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New brush draw mode that doesn't override existing tiles. Empty brush still acts as an eraser. Button and ctrl+d shortcut to toggle it.
2019-03-26 19:19:25 +01:00
def
e6f327ef06
Move ingame browser tabs all the way left
2019-03-26 17:38:46 +01:00
def
8908102536
Add cl_confirm_disconnect_quit_time ( fixes #1530 )
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Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.
Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.
Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def
d31e9833f9
Escape during popup: Only make popup disappear
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Not the menu. Otherwise when opening the menu again the popup will
reappear for one frame before disappearing.
2019-03-25 20:01:10 +01:00
def
bf576723a3
Add KoG tab in server browser
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- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533 , also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
def
ea6b741eb8
thread_sleep: ignore signal interruption
2019-03-24 23:14:37 +01:00
bors[bot]
958778b441
Merge #1531
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1531: Don't rotate static game tiles and fix switch rotation r=def- a=12pm
Should be handy for mapping.
Can be disabled by activating unused tiles (don't think it's worth a separate toggle and if you want to do it, you're doing something unusal)
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-24 19:43:27 +00:00
12pm
4ca69a39de
Default layer names to the selected image/sound
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And don't paste default names into the edit field
2019-03-24 03:22:29 +01:00
12pm
dff702bd2c
Don't rotate static game tiles and fix switch rotation
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Should be handy for mapping.
Can be disabled by activating unused tiles (don't think it's worth a separate toggle and if you want to do it, you're doing something unusal)
2019-03-23 01:11:32 +01:00
Dennis Felsing
05f927b8ca
Merge pull request #1507 from ddnet/chat-command-autocomplete
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Autocomplete chat commands (fixes #1504 )
2019-03-21 19:12:52 +01:00
bors[bot]
4c7b6f949e
Merge #1528
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1528: str_format: always return length of written string r=heinrich5991 a=def-
As deducted from https://github.com/ddnet/ddnet/pull/1527
Co-authored-by: def <dennis@felsin9.de>
2019-03-21 13:09:57 +00:00
def
d9804f5142
str_format: always return length of written string
...
Quoting the man page of vsnprintf:
RETURN VALUE
Upon successful return, these functions return the number of characters printed
(excluding the null byte used to end output to strings).
The functions snprintf() and vsnprintf() do not write more than size bytes (including
the terminating null byte ('\0')). If the output was truncated due to this limit,
then the return value is the number of characters (excluding the terminating null
byte) which would have been written to the final string if enough space had been
available. Thus, a return value of size or more means that the output was truncated.
(See also below under NOTES.)
If an output error is encountered, a negative value is returned.
[...]
The glibc implementation of the functions snprintf() and vsnprintf() conforms to the
C99 standard, that is, behaves as described above, since glibc version 2.1. Until
glibc 2.0.6, they would return -1 when the output was truncated.
2019-03-21 13:39:25 +01:00
bors[bot]
0072c9843c
Merge #1527
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1527: Leave space for \0 byte (fixes #1526 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-03-21 12:12:45 +00:00