scosu
|
2e3b6f5c7a
|
Some small fixes for changeset:1643 in no_sdl parts
|
2008-10-22 14:21:15 +00:00 |
|
Magnus Auvinen
|
58601cda36
|
fixed double clicking
|
2008-10-21 18:54:02 +00:00 |
|
Magnus Auvinen
|
66579c87a2
|
fixed gametype filtering
|
2008-10-21 18:50:23 +00:00 |
|
Magnus Auvinen
|
b49e4da20b
|
fixed editor saving, open and append. note that you can only save maps to your user directory
|
2008-10-21 18:40:46 +00:00 |
|
Magnus Auvinen
|
39210c2501
|
cleaned up ec_inp.c. fixed a couple of bugs with it
|
2008-10-21 18:35:50 +00:00 |
|
Magnus Auvinen
|
8d78151d0a
|
fixed sound loading to use engine_openfile
|
2008-10-21 18:16:56 +00:00 |
|
Jack Coulter
|
2d065c3fdf
|
Fixed mispelling in the error given when the server port isn't forwarded
|
2008-10-21 18:15:21 +00:00 |
|
Magnus Auvinen
|
9acb3e5e71
|
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
|
2008-10-21 18:05:06 +00:00 |
|
Magnus Auvinen
|
142b5ad514
|
fixed mouse button remapping and added mouse wheel stuff
|
2008-10-21 17:37:11 +00:00 |
|
Magnus Auvinen
|
b0836b7909
|
tried to improve mouse focusing
|
2008-10-21 16:50:10 +00:00 |
|
Johan Althoff
|
7a32d03b8a
|
fixed sdl for windows
|
2008-10-21 16:19:02 +00:00 |
|
Joel de Vahl
|
8edfa80028
|
Use SDL on OSX
|
2008-10-21 15:59:32 +00:00 |
|
Magnus Auvinen
|
39b0b6cbf8
|
steps towards making SDL compile a bit more platform independent
|
2008-10-21 15:34:42 +00:00 |
|
Magnus Auvinen
|
d08271f1dc
|
fixed quit panic button and editor access button
|
2008-10-21 13:48:49 +00:00 |
|
Magnus Auvinen
|
555ee67ed0
|
added alternative mouse input functions. enabled key repeat
|
2008-10-21 13:47:06 +00:00 |
|
Magnus Auvinen
|
8eee526360
|
removed snaploss counter
|
2008-10-20 22:36:10 +00:00 |
|
Magnus Auvinen
|
e4c0e6cb80
|
restored ec_inp.c again
|
2008-10-20 20:00:15 +00:00 |
|
Magnus Auvinen
|
9cbfe9c462
|
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
|
2008-10-20 19:59:33 +00:00 |
|
Magnus Auvinen
|
d9e34b6cfc
|
improved the snapshot handling to handle packet reorders and fixed a crash.
|
2008-10-20 19:59:03 +00:00 |
|
Magnus Auvinen
|
3c463bf05d
|
reverted false checkin
|
2008-10-20 19:46:39 +00:00 |
|
Magnus Auvinen
|
a457efcd54
|
removed q quit button
|
2008-10-20 19:45:07 +00:00 |
|
Magnus Auvinen
|
8404143afe
|
added SDL support
|
2008-10-20 17:47:42 +00:00 |
|
Magnus Auvinen
|
164d9c637d
|
improved network logging
|
2008-10-19 17:21:04 +00:00 |
|
Magnus Auvinen
|
119b5af3d3
|
fixed a lot of network troubles
|
2008-10-19 09:10:55 +00:00 |
|
Magnus Auvinen
|
1a28f88e72
|
fixed formatting for downloaded maps
|
2008-10-19 07:27:43 +00:00 |
|
Magnus Auvinen
|
305e7fbff7
|
reenabled the crc checking of maps on the client
|
2008-10-18 10:44:36 +00:00 |
|
Magnus Auvinen
|
a91fecae92
|
fixed fetching of server info and corrected some spelling errors
|
2008-10-17 21:16:23 +00:00 |
|
Dominik Geyer
|
70d7cb773c
|
added ip to (dis)connect debug messages
|
2008-10-17 14:27:23 +00:00 |
|
Magnus Auvinen
|
a6be56dbdc
|
fixed crash bug when connecting/disconnecting
|
2008-10-16 18:17:35 +00:00 |
|
Dominik Geyer
|
977785b154
|
updated to glfw-1.6 and merged previous modifications
|
2008-10-16 17:09:34 +00:00 |
|
Magnus Auvinen
|
07fc7ec8f8
|
reworked the ringbuffer. should work like it should now.
|
2008-10-16 17:08:58 +00:00 |
|
Dominik Geyer
|
cae288fa72
|
debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging
|
2008-10-15 13:10:41 +00:00 |
|
Magnus Auvinen
|
051ed0c892
|
fixed the map downloader so it uses vital packets
|
2008-10-14 14:05:03 +00:00 |
|
Magnus Auvinen
|
93aeae97c4
|
fixed compile error
|
2008-10-14 12:12:27 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Magnus Auvinen
|
b39e58ce26
|
fixed ticket #486: Rcon doesn't work after map change
|
2008-10-08 18:24:27 +00:00 |
|
Magnus Auvinen
|
646635ec84
|
some pixel testing code (inactive)
|
2008-10-08 18:19:27 +00:00 |
|
Joel de Vahl
|
b74c2b7931
|
Initial launcher (again)
|
2008-10-08 16:33:08 +00:00 |
|
Joel de Vahl
|
c0fa3003d7
|
fixed background on ppc
|
2008-10-07 16:06:51 +00:00 |
|
Magnus Auvinen
|
3159f795c1
|
fixed even more jerkiness in the demo playback
|
2008-10-06 21:17:46 +00:00 |
|
Magnus Auvinen
|
316e6605be
|
fixed demo playback jerkiness
|
2008-10-06 21:13:36 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Joel de Vahl
|
d1b55351cc
|
Big endian fix.
|
2008-10-06 16:44:34 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Magnus Auvinen
|
cebda9790b
|
some cleanups. splitted e_network.c into several files. continued on the ban support
|
2008-10-02 12:29:19 +00:00 |
|
Dominik Geyer
|
eb983a6446
|
use same detection flow of data-dir on all platforms
|
2008-10-01 18:23:49 +00:00 |
|
Dominik Geyer
|
965f5d590d
|
made datadir-override var static
|
2008-10-01 17:27:53 +00:00 |
|
Dominik Geyer
|
397b9a764b
|
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Alfred Eriksson
|
b48608dc2a
|
#473 maps are filtered by quicksearch
|
2008-09-29 14:11:40 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
6d44adb711
|
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
|
2008-09-25 14:04:02 +00:00 |
|
Magnus Auvinen
|
eb21e9d6bb
|
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
|
2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
b65a2c63aa
|
upped max clients to 16
|
2008-09-23 13:14:04 +00:00 |
|
Magnus Auvinen
|
0e0972c538
|
fixed deterministic sort in the huffman tree generation
|
2008-09-23 10:20:07 +00:00 |
|
Magnus Auvinen
|
f7be203d39
|
fixed so client_prevtick returns correct tick
|
2008-09-23 08:42:04 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
46b440d1f3
|
removed some comments
|
2008-09-21 19:06:44 +00:00 |
|
Magnus Auvinen
|
3b086d616a
|
fixed threaded jobs
|
2008-09-07 21:13:24 +00:00 |
|
Alfred Eriksson
|
4c2632b7b6
|
merge from 0.4.3: version-notification on client
|
2008-09-04 18:45:41 +00:00 |
|
Magnus Auvinen
|
8d99a3d3c9
|
fixed so old request methods work aswell
|
2008-09-04 17:25:55 +00:00 |
|
Magnus Auvinen
|
171ca682d3
|
added saving of favorites
|
2008-09-03 21:02:30 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Alfred Eriksson
|
b649ab6c16
|
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
|
2008-09-01 18:17:01 +00:00 |
|
Magnus Auvinen
|
04eddacd65
|
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
|
2008-08-31 21:50:14 +00:00 |
|
Magnus Auvinen
|
62d9ff05d6
|
fixed connection less packets. they behave like the old version so version server and master servers still work
|
2008-08-31 19:29:09 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
cd7a3519a7
|
added the loading screen again
|
2008-08-30 22:38:56 +00:00 |
|
Magnus Auvinen
|
374714f641
|
clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp
|
2008-08-30 21:16:58 +00:00 |
|
Magnus Auvinen
|
ae364d4d29
|
scoreboard fixed
|
2008-08-27 19:50:33 +00:00 |
|
Magnus Auvinen
|
68c52dd5ef
|
repaired the local console
|
2008-08-27 16:23:15 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
16912026db
|
added cl_layershot. fixed some bugs in the network
|
2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
0fceb1cf1a
|
added documentation
|
2008-08-05 21:37:33 +00:00 |
|
Magnus Auvinen
|
a13b94f9e0
|
minor update
|
2008-07-08 09:07:21 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
0d3b988c1a
|
major changes to the build script, requires new bam
|
2008-05-10 17:18:56 +00:00 |
|
Magnus Auvinen
|
6ecc2efaec
|
more loads of changes for 0.5.0
|
2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
|
d15bef7ede
|
loads of changes here and there. added flushing of packets when connection is started
|
2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
|
34c3a1c142
|
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
|
2008-04-05 14:50:43 +00:00 |
|
Magnus Auvinen
|
f713ad2028
|
added optional finish call
|
2008-04-05 13:04:43 +00:00 |
|
Magnus Auvinen
|
1de453aa2a
|
removed some debug messages in the network
|
2008-04-05 11:48:43 +00:00 |
|
Magnus Auvinen
|
20280336dd
|
moved setting of the window title
|
2008-04-05 11:22:21 +00:00 |
|
Magnus Auvinen
|
c0f2ef7f91
|
fixed ping times in lan browser
|
2008-04-05 08:26:20 +00:00 |
|
Magnus Auvinen
|
605e7074ba
|
added # comments to the console
|
2008-04-05 07:38:48 +00:00 |
|
Magnus Auvinen
|
75273485c4
|
fixed closing of map download when disconnecting
|
2008-03-30 19:38:08 +00:00 |
|
Magnus Auvinen
|
a35f7cd4b4
|
fixed optional " in the console
|
2008-03-30 12:46:58 +00:00 |
|
Magnus Auvinen
|
a16c624930
|
fixed realigning of text when chaning row
|
2008-03-30 10:27:17 +00:00 |
|
Magnus Auvinen
|
e822830056
|
fixed some weapon switching issues
|
2008-03-29 18:40:18 +00:00 |
|
Magnus Auvinen
|
370cbbe79f
|
server browser improvements. much improved quick search. sorted the player list.
|
2008-03-29 17:20:21 +00:00 |
|
Magnus Auvinen
|
ae71bff086
|
some clean up and increased the size of a strings in the console
|
2008-03-29 14:34:40 +00:00 |
|
Magnus Auvinen
|
1f246d9dcb
|
fixed protection so that the fonts doesn't get resampled
|
2008-03-29 11:55:42 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
|
8ff7c94ac2
|
fixed some memory leaks
|
2008-03-24 15:33:12 +00:00 |
|
Magnus Auvinen
|
e20e488d3d
|
made so that servers rechecks masters after 60 minutes to even out the balance
|
2008-03-23 14:02:12 +00:00 |
|