ddnet/src/game/client
bors[bot] 6cce22d056
Merge #4813 #4905
4813: Don't allow infinite shotgun bounce (fixes #4809) r=heinrich5991 a=def-

I hope this kind of physic isn't used anywhere, I couldn't trigger it without being stuck in wall.

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


4905: Fix move_sqlite (fixes #4902) r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2022-04-28 12:11:05 +00:00
..
components remove unnecessary loop over the possible modifier combinations 2022-04-28 08:45:25 +02:00
prediction Merge #4813 #4905 2022-04-28 12:11:05 +00:00
animstate.cpp Fix clang-analyzer-core.UndefinedBinaryOperatorResult 2020-10-14 15:45:47 +02:00
animstate.h Remove unnecessary trailing semicolons after method declarations 2022-03-08 20:01:26 +01:00
component.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
component.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
gameclient.cpp fix dummy hammer interval, this became incorrect after a few days 2022-04-25 14:10:32 +02:00
gameclient.h fix dummy hammer interval, this became incorrect after a few days 2022-04-25 14:10:32 +02:00
lineinput.cpp Fix IME issue (fixes #4888) 2022-03-31 12:52:24 +02:00
lineinput.h m_DisplayStr -> m_aDisplayStr 2022-03-31 12:52:24 +02:00
projectile_data.cpp Sanitize owner data in client (fixes #4388) 2021-11-24 15:41:27 +01:00
projectile_data.h force tunezone 2021-04-23 11:01:38 +08:00
race.cpp Add modernize-deprecated-headers 2022-02-15 00:22:52 +01:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Enable -Wshadow=local 2022-03-20 13:24:34 +01:00
render.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
render_map.cpp Fix clang-format 2022-02-15 00:32:04 +01:00
skin.h Different comparators for skins in UI (no case) and regular skins (with case) 2021-03-23 13:39:54 +01:00
ui.cpp fix conflict 2022-04-07 09:46:02 +02:00
ui.h fix conflict 2022-04-07 09:46:02 +02:00
ui_ex.cpp Unselect text after ctrl-u 2022-04-18 00:22:11 +02:00
ui_ex.h Auto select search string on hot key 2022-03-13 19:12:06 +01:00