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client
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setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
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2008-08-31 21:50:14 +00:00 |
docs
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added documentation
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2008-08-05 21:37:33 +00:00 |
external
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
server
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fixed connection less packets. they behave like the old version so version server and master servers still work
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2008-08-31 19:29:09 +00:00 |
e_client_interface.h
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clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp
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2008-08-30 21:16:58 +00:00 |
e_common_interface.h
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
e_compression.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_compression.h
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
e_config.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_config.h
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some clean up and increased the size of a strings in the console
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2008-03-29 14:34:40 +00:00 |
e_config_variables.h
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setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
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2008-08-31 21:50:14 +00:00 |
e_console.c
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repaired the local console
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2008-08-27 16:23:15 +00:00 |
e_console.h
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repaired the local console
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2008-08-27 16:23:15 +00:00 |
e_datafile.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_datafile.h
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merged editor over to trunk
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2008-01-12 12:27:55 +00:00 |
e_engine.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_engine.h
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
e_huffman.c
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
e_huffman.h
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
e_if_client.h
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
e_if_gfx.h
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
e_if_inp.h
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fixed the chatting
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2008-03-16 22:48:02 +00:00 |
e_if_modc.h
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fixed remote console. some gui tweaks aswell.
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2008-03-01 14:36:36 +00:00 |
e_if_mods.h
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done some more latency work. added the extra message for projectiles to reduce latency
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2008-02-10 15:32:30 +00:00 |
e_if_msg.h
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security audit: fixed so the packer functions checks for errors
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2008-02-11 22:25:10 +00:00 |
e_if_other.h
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_if_server.h
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removed the GAMETYPE_ enum
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2008-08-31 14:37:35 +00:00 |
e_if_snd.h
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large commit. documented a bit. editor updates. general cleanup of everything
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2008-01-19 10:57:25 +00:00 |
e_keynames.c
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
e_keys.h
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
e_linereader.c
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merged 0.3.4 changes to trunk
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2008-02-10 21:54:52 +00:00 |
e_linereader.h
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_map.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_memheap.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_memheap.h
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fixed small errors in memheap
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2008-01-20 09:53:15 +00:00 |
e_msg.c
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security audit: fixed so the packer functions checks for errors
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2008-02-11 22:25:10 +00:00 |
e_network.c
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fixed connection less packets. they behave like the old version so version server and master servers still work
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2008-08-31 19:29:09 +00:00 |
e_network.h
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fixed connection less packets. they behave like the old version so version server and master servers still work
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2008-08-31 19:29:09 +00:00 |
e_packer.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_packer.h
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
e_protocol.h
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_ringbuffer.c
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
e_ringbuffer.h
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scoreboard fixed
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2008-08-27 19:50:33 +00:00 |
e_server_interface.h
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cleaned up the console code. added the ability to tune the game in runtime.
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2008-02-02 12:38:36 +00:00 |
e_snapshot.c
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
e_snapshot.h
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |