ddnet/src/game/client/components
2021-08-14 03:48:49 +05:00
..
background.cpp Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
background.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
binds.cpp Fix composed binds. Close #3771 2021-04-17 17:37:39 +02:00
binds.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
broadcast.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Allow zooming to levels. Close #3923 2021-07-10 15:53:23 +02:00
camera.h Allow zooming to levels. Close #3923 2021-07-10 15:53:23 +02:00
chat.cpp Merge master into pr_use_cpp 2021-07-04 16:09:20 +02:00
chat.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
console.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
console.h More colors from chat in console 2021-03-08 01:20:28 +01:00
controls.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
controls.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
countryflags.cpp Remove cl_load_country_flags 2021-06-08 01:06:07 +02:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp Add angle<->direction conversion functions to vector math (Cleanup) 2021-01-16 03:20:57 +03:00
damageind.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
debughud.cpp Don't crash with debug mode in demo 2020-11-12 22:56:50 +01:00
debughud.h hint for disabling debug mode 2020-11-03 15:06:31 +08:00
effects.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Add angle<->direction conversion functions to vector math (Cleanup) 2021-01-16 03:20:57 +03:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Add skin metrics 2020-11-08 10:28:47 +01:00
ghost.h Enable clang-tidy performance-* checks 2020-11-05 11:34:20 +01:00
hud.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp Only predict pickup if affected by movers 2021-05-27 15:45:41 +08:00
items.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
killmessages.cpp Center more tees 2021-04-09 20:11:53 +02:00
killmessages.h Recreate kill messages if required 2020-12-13 01:08:34 +01:00
mapimages.cpp Add F-DDrace entities 2020-12-22 12:23:21 +01:00
mapimages.h Add F-DDrace entities 2020-12-22 12:23:21 +01:00
maplayers.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
maplayers.h Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.h Run clang-format 2020-09-26 21:50:15 +02:00
menu_background.cpp Add New Year season theme by mind and use for 2 days 2020-12-28 17:45:04 +01:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Merge master into pr_use_cpp 2021-07-04 16:09:20 +02:00
menus.h Merge master into pr_use_cpp 2021-07-04 16:09:20 +02:00
menus_browser.cpp Merge master into pr_use_cpp 2021-07-04 16:09:20 +02:00
menus_demo.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
menus_ingame.cpp Compare lower case strings respecting utf8 (fixes #3937) 2021-06-28 22:51:14 +02:00
menus_settings.cpp Another MacOS -> macOS in translations 2021-07-08 09:08:08 +02:00
menus_settings_assets.cpp Compare lower case strings respecting utf8 (fixes #3937) 2021-06-28 22:51:14 +02:00
menus_start.cpp Support localizing discord link 2021-03-05 17:29:18 +01:00
motd.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
motd.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
nameplates.cpp add strong/weak icon 2021-08-14 03:48:49 +05:00
nameplates.h Run clang-format 2020-09-26 21:50:15 +02:00
particles.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
particles.h Only render visible particles 2020-12-23 14:55:49 +01:00
players.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
players.h Run clang-format 2020-09-26 21:50:15 +02:00
race_demo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
scoreboard.h Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219) 2020-11-05 12:15:27 +01:00
skins.cpp Add a new failure log level to the HTTP module 2021-06-15 00:12:06 +02:00
skins.h Add a new failure log level to the HTTP module 2021-06-15 00:12:06 +02:00
sounds.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
sounds.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
spectator.cpp Center tees in more places 2021-03-12 21:23:29 +01:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Make statboard work with up to 32 players 2021-02-26 12:46:32 +01:00
statboard.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
voting.cpp Play highlight sound on vote too when authed 2020-12-18 18:38:12 +01:00
voting.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00