ddnet/src/game/client/components
2021-08-03 14:29:52 +02:00
..
background.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
background.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
binds.cpp Fix composed binds. Close #3771 2021-04-17 17:37:39 +02:00
binds.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
broadcast.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
camera.h Allow zooming to levels. Close #3923 2021-07-10 15:53:23 +02:00
chat.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
chat.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
console.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
console.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
controls.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
controls.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
countryflags.cpp Remove cl_load_country_flags 2021-06-08 01:06:07 +02:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
damageind.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
debughud.cpp Don't crash with debug mode in demo 2020-11-12 22:56:50 +01:00
debughud.h hint for disabling debug mode 2020-11-03 15:06:31 +08:00
effects.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
ghost.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
hud.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
items.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
killmessages.cpp Center more tees 2021-04-09 20:11:53 +02:00
killmessages.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
mapimages.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
mapimages.h Add F-DDrace entities 2020-12-22 12:23:21 +01:00
maplayers.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
maplayers.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
mapsounds.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
mapsounds.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
menu_background.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Merge #3970 2021-07-26 06:51:15 +00:00
menus.h Merge #3952 2021-07-25 09:49:08 +00:00
menus_browser.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
menus_demo.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
menus_ingame.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
menus_settings.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
menus_settings_assets.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
menus_start.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
motd.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
motd.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
nameplates.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
nameplates.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
particles.cpp math: Rename frandom() to random_float() to match with random_int() 2021-08-03 14:29:52 +02:00
particles.h Only render visible particles 2020-12-23 14:55:49 +01:00
players.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
players.h Make components member of CGameClient 2021-07-12 12:07:31 +02:00
race_demo.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
scoreboard.h Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219) 2020-11-05 12:15:27 +01:00
skins.cpp Make components member of CGameClient 2021-07-12 12:07:31 +02:00
skins.h Add a new failure log level to the HTTP module 2021-06-15 00:12:06 +02:00
sounds.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
sounds.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
spectator.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
statboard.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
voting.cpp Remove components pointers 2021-07-12 12:14:02 +02:00
voting.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00