.. |
components
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add 1 second delay to tooltips
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2022-04-07 09:43:49 +02:00 |
prediction
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Added external linkage instead of static const
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2022-04-03 01:12:27 +02:00 |
animstate.cpp
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Fix clang-analyzer-core.UndefinedBinaryOperatorResult
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2020-10-14 15:45:47 +02:00 |
animstate.h
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Remove unnecessary trailing semicolons after method declarations
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2022-03-08 20:01:26 +01:00 |
component.cpp
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Make components member of CGameClient
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2021-07-12 12:07:31 +02:00 |
component.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
gameclient.cpp
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Keep DDNet window responsive for loading tasks
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2022-04-02 17:03:23 +02:00 |
gameclient.h
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Remove unnecessary trailing semicolons after method declarations
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2022-03-08 20:01:26 +01:00 |
lineinput.cpp
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Fix IME issue (fixes #4888)
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2022-03-31 12:52:24 +02:00 |
lineinput.h
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m_DisplayStr -> m_aDisplayStr
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2022-03-31 12:52:24 +02:00 |
projectile_data.cpp
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Sanitize owner data in client (fixes #4388)
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2021-11-24 15:41:27 +01:00 |
projectile_data.h
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force tunezone
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2021-04-23 11:01:38 +08:00 |
race.cpp
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Add modernize-deprecated-headers
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2022-02-15 00:22:52 +01:00 |
race.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
render.cpp
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Enable -Wshadow=local
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2022-03-20 13:24:34 +01:00 |
render.h
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Enable readability-inconsistent-declaration-parameter-name
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2022-01-22 14:12:59 +01:00 |
render_map.cpp
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Fix clang-format
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2022-02-15 00:32:04 +01:00 |
skin.h
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Different comparators for skins in UI (no case) and regular skins (with case)
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2021-03-23 13:39:54 +01:00 |
ui.cpp
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Renamed all shadowing/shadowed variables
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2022-03-24 17:59:49 +01:00 |
ui.h
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Renamed all shadowing/shadowed variables
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2022-03-24 17:59:49 +01:00 |
ui_ex.cpp
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Auto select search string on hot key
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2022-03-13 19:12:06 +01:00 |
ui_ex.h
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Auto select search string on hot key
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2022-03-13 19:12:06 +01:00 |