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43 commits

Author SHA1 Message Date
heinrich5991 84478b03c2
Merge 4b2934eea0 into 8d431f8feb 2024-09-12 15:17:57 +02:00
Dennis Felsing 8d431f8feb
Merge pull request #8934 from sjrc6/pr_freeze_stars
Add client setting to restore old freeze stars
2024-09-12 12:31:54 +00:00
Tater 80e2de13da Add client side freeze stars 2024-09-12 04:48:46 -05:00
Dennis Felsing 66fb5d5d7f
Merge pull request #8933 from Robyt3/UI-EditText-Searchable
Extract `CUi::DoEditBox_Search` function for quick search
2024-09-11 21:55:25 +00:00
Robert Müller d3f0c2a156 Extract CUi::DoEditBox_Search function for quick search
Reduce duplicate and inconsistent code for rendering quick search for the demo browser, ingame vote list, player flag, skin, skin 0.7 and asset search.

The quick search and exclude in the server browser are not refactored, as they have additional labels and different alignment, which would make a general function complicated.
2024-09-11 21:33:08 +02:00
Jupeyy d5e81ca78d
Merge pull request #8932 from Robyt3/Client-Network-Before-Graphics
Initialize client networking before graphics
2024-09-11 18:07:20 +00:00
Robert Müller 128ffd2313 Initialize client networking before graphics
Avoid Vulkan crash if the backend is destroyed immediately after being created.

Slightly decreases time of initial black screen before loading menu is rendered.
2024-09-11 19:34:31 +02:00
Dennis Felsing af1b32d296
Merge pull request #8930 from timakro/pr-fix-econ-listening-publicly
Fixes a bug where econ was exposed publicly when ec_bindaddr was set to localhost
2024-09-11 16:50:42 +00:00
Tim Schumacher 0ad1c08c22 Fixes a bug where econ was exposed publicly when ec_bindaddr was set to localhost
Also implements the original intention of 85f5e9c that is to disable
econ if ec_binaddr is invalid.
2024-09-11 18:28:07 +02:00
Dennis Felsing 9f278979e5
Merge pull request #8926 from Robyt3/Editor-RGB-Mapres-Fix
Fix editor crash when saving maps with RGB mapres
2024-09-10 22:01:35 +00:00
Robert Müller 32e9240634 Fix editor crash when saving maps with RGB mapres
Convert mapres to RGBA immediately when loading them, so the image data is always in RGBA format internally, instead of only converting when the map is saved (which was erroneously removed in #8670).

This means the `cl_editor_dilate` setting will now also be applied to converted RGB images.
2024-09-10 21:22:56 +02:00
Dennis Felsing b5d662622c
Merge pull request #8918 from Robyt3/Cleanup-Color-mem_comp
Use operator `!=` instead of `mem_comp` for colors
2024-09-09 16:14:43 +00:00
Robert Müller 58ce5985d4 Use operator != instead of mem_comp for colors 2024-09-09 17:17:17 +02:00
Dennis Felsing 46acbdd6bf
Merge pull request #8916 from Robyt3/Android-API-Version-Building-Fix
Fix minimum Android API version and linking errors
2024-09-08 16:41:58 +00:00
Robert Müller d536bceed6 Fix minimum Android API version and linking errors
The minimum supported API version must be specified when building the native libraries, otherwise this may cause linking errors when launching the app.

The minimum API level is increased to 24 (Android 7.0, covering 97.2% of usages) because:

- Vulkan is only available from API 24+ on ARM64 and x64.
- curl only compiles with API 23+.
- The NDK version we use supports only API 21+.

Ensure that the C++/Linker flags are set when building Android libraries, which was causing errors due to `-fPIC` not being set for all libraries.
2024-09-08 17:59:41 +02:00
Dennis Felsing 337d5c7ab3
Merge pull request #8915 from Robyt3/Base-Detect-ARM-Redefinition-Fix
Fix redefinition of `CONF_ARCH_STRING` for ARM architectures
2024-09-07 21:03:40 +00:00
Robert Müller 8e45d0a71a Fix redefinition of CONF_ARCH_STRING for ARM architectures
The macro `__ARM_ARCH` is defined both for 32-bit and 64-bit ARM so it cannot be used to identify ARM64. Now `__ARM_ARCH_ISA_A64` is used instead, which should only be defined for ARM64. This caused a warning due to the macro `CONF_ARCH_STRING` being redefined when compiling for Android. Furthermore, support for detecting big-endian ARM64 with the `__ARM_BIG_ENDIAN` macro is added.

See https://developer.arm.com/documentation/dui0774/g/chr1383660321827
2024-09-07 21:16:09 +02:00
Robert Müller a865354320
Merge pull request #8914 from Jupeyy/pr_cpy_into_fake_buffer
Add another row to do the copying for presented images in when pitch is bigger than width
2024-09-07 18:56:16 +00:00
Jupeyy 3595b70170
Add another row to do the copying for presented images in when pitch is bigger than width 2024-09-07 18:31:06 +02:00
Jupeyy 11fd82077a
Merge pull request #8913 from Robyt3/Video-Stop-ASAN-Fix
Fix heap-use-after-free in `CVideo::Stop`
2024-09-07 16:17:29 +00:00
Dennis Felsing 3d30ce4bf2
Merge pull request #8817 from Robyt3/Client-Start-Menu-Console
Add icon button to open console in bottom right of start menu
2024-09-07 17:19:15 +02:00
Robert Müller 9e0ba8a91f Fix heap-use-after-free in CVideo::Stop
The `delete ms_pCurrentVideo` deletes the current video instance (`this`) so the subsequent write to `m_Stopped` was invalid.

Closes #8899.
2024-09-07 16:57:27 +02:00
Robert Müller c89509bc4b Add icon button to open console in bottom right of start menu
Add a button with the "terminal" icon in the bottom right of the start menu to open the local console to ensure that the local console is usable also when no physical keyboard (with F-keys) is available.
2024-09-07 13:12:30 +02:00
Dennis Felsing 306d3c7b58
Merge pull request #8910 from Robyt3/Android-Manifest-Flags-SDL
Adopt changes to `AndroidManifest.xml` from SDL sample project
2024-09-07 10:29:41 +00:00
Robert Müller 9832288983 Adopt changes to AndroidManifest.xml from SDL sample project
Specify `android:installLocation="auto"` so the app can be installed on and move to the external storage.

Specify optional features which the app may use (touchscreen, game controller, external mouse).

Specify `android:preferMinimalPostProcessing="true"` so lower latency HDMI mode is enabled when available. Specify `android:hardwareAccelerated="true"` for consistency (it is already the default setting).

Specify same `android:configChanges` and `android:alwaysRetainTaskState` values as SDL to avoid potential bugs due to inconsistency with what the `SDLActivity` expects.

See f5ed158d1f/android-project/app/src/main/AndroidManifest.xml
2024-09-07 12:09:41 +02:00
Dennis Felsing fc058fa432
Merge pull request #8906 from Robyt3/Client-Download-Gameserver-Fix
Fix map download fallback from game server
2024-09-06 22:11:02 +00:00
Dennis Felsing 3b22a3e02f
Merge pull request #8905 from furo321/hot-reload-super-crash
Fix crash with `hot_reload` while in `super`
2024-09-06 22:08:14 +00:00
Robert Müller ed1ef4e694 Fix map download fallback from game server
Do not reset the active map download's information before using the fallback map download.

Remove redundant calls of `ResetMapDownload` before disconnecting, as this already resets the map download.

Closes #8885. Regression from #8848.
2024-09-06 20:55:02 +02:00
furo 9103332e36 Fix crash with hot_reload while in super 2024-09-06 20:12:07 +02:00
Dennis Felsing 0948a53648
Merge pull request #8904 from furo321/fix-force-yes
Fix `random_unfinished_map` not working with `vote yes`
2024-09-06 17:34:21 +00:00
furo bbd34c9452 Fix random_unfinished_map not working with vote yes 2024-09-06 18:56:58 +02:00
Dennis Felsing e4282f100a
Merge pull request #8902 from KebsCS/pr-hotreload-lasttp
Add /lasttp to hot reload
2024-09-06 16:24:48 +00:00
KebsCS eb9e73f68b
Add /lasttp to hot reload 2024-09-06 16:31:46 +02:00
Dennis Felsing e0a95d14a6
Merge pull request #8898 from KebsCS/pr-country-filters
Change country and types filter behavior
2024-09-05 13:16:21 +00:00
KebsCS fa28ed77a6
Change country and types filter behavior 2024-09-05 14:24:11 +02:00
Dennis Felsing 5335813629
Merge pull request #8897 from KebsCS/pr-command-argument-validation
Fix /tpxy arg validation
2024-09-05 09:26:15 +00:00
KebsCS 796fa4275f
Fix tpxy arg validation 2024-09-05 11:04:03 +02:00
Dennis Felsing 5b0163d069
Merge pull request #8896 from dobrykafe/pr-auto-map-reload-setting
Add `ed_auto_map_reload` setting
2024-09-05 07:33:35 +00:00
dobrykafe c9e7e0f01b add ed_auto_map_reload setting 2024-09-05 00:23:03 +02:00
Dennis Felsing cf107a81a1
Merge pull request #8892 from ChillerDragon/pr_scoreboard_pause_game
Do not force scoreboard open when the game is paused
2024-09-04 07:15:29 +00:00
Robert Müller 4e2d7e2104
Merge pull request #8890 from dobrykafe/pr-player-name-07
Use player name function instead of config
2024-09-04 05:57:31 +00:00
ChillerDragon 74bb327799 Do not force scoreboard open when the game is paused
If the game is paused and a player joins a server (sv_tournament_mode 0)
The scoreboard will be forced open. Unless the client configured cl_scoreboard_on_death 0.

This can be quite annoying. Especially in the brand new 0.7 feature
where users can pause the game. Oy realized that this is a problem 12
year ago:

aec468a3c4 (diff-e0ff7a1d6079610adb64fc89fbfff23a381ed92f268d8fe188731a9e0c323b0aR389-R390)

For ddnet servers this would mostly affect tournaments where paused games are
used to give everyone enough time to download the map.

A open scoreboard also blocks broadcasts. So new users might miss the
admin announcements explaining why the game is paused.
2024-09-04 10:21:16 +08:00
dobrykafe 22d699fbc0 use player name function instead of config 2024-09-04 02:37:16 +02:00
37 changed files with 343 additions and 227 deletions

View file

@ -10,7 +10,8 @@ ANDROID_NDK_VERSION="${ANDROID_NDK_VERSION:2}"
# ANDROID_NDK_HOME must be exported for cargo-ndk
export ANDROID_NDK_HOME="$ANDROID_HOME/ndk/$ANDROID_NDK_VERSION"
ANDROID_API_LEVEL=34
# ANDROID_API_LEVEL must specify the _minimum_ supported SDK version, otherwise this will cause linking errors at launch
ANDROID_API_LEVEL=24
ANDROID_SUB_BUILD_DIR=build_arch
COLOR_RED="\e[1;31m"

View file

@ -1,15 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:installLocation="auto">
<!-- Vulkan 1.1.0 is used if supported -->
<uses-feature
android:name="android.hardware.vulkan.version"
android:required="false"
android:version="0x00401000" />
<!-- android:glEsVersion is not specified as OpenGL ES 1.0 is supported as fallback -->
<!-- Only playable in landscape mode -->
<uses-feature
android:name="android.hardware.screen.landscape"
android:required="true" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Teeworlds does broadcasts over local networks -->
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE"/>
@ -25,17 +50,24 @@
android:isGame="true"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true">
<activity
android:name="org.ddnet.client.NativeMain"
android:alwaysRetainTaskState="true"
android:exported="true"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden"
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:preferMinimalPostProcessing="true"
android:screenOrientation="landscape"
android:launchMode="singleInstance">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<!-- Let Android know that we can handle some USB devices and should receive this event -->
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
<meta-data
android:name="android.app.lib_name"
android:value="DDNet" />

View file

@ -21,7 +21,7 @@ android {
defaultConfig {
applicationId "org.ddnet.client"
namespace("org.ddnet.client")
minSdkVersion 19
minSdkVersion 24
targetSdkVersion 34
versionCode TW_VERSION_CODE
versionName "TW_VERSION_NAME"

View file

@ -29,6 +29,8 @@ function compile_source_android() {
-DCMAKE_SYSTEM_NAME=Android \
-DCMAKE_SYSTEM_VERSION="$1" \
-DCMAKE_ANDROID_ARCH_ABI="${3}" \
-DCMAKE_C_FLAGS="$COMPILEFLAGS" -DCMAKE_CXX_FLAGS="$COMPILEFLAGS" -DCMAKE_CXX_FLAGS_RELEASE="$COMPILEFLAGS" -DCMAKE_C_FLAGS_RELEASE="$COMPILEFLAGS" \
-DCMAKE_SHARED_LINKER_FLAGS="$LINKFLAGS" -DCMAKE_SHARED_LINKER_FLAGS_RELEASE="$LINKFLAGS" \
-B"$2" \
-DBUILD_SHARED_LIBS=OFF \
-DHIDAPI_SKIP_LIBUSB=TRUE \

View file

@ -46,7 +46,8 @@ fi
mkdir -p "$1"
cd "$1" || exit 1
_ANDROID_ABI_LEVEL=34
# ANDROID_API_LEVEL must specify the _minimum_ supported SDK version, otherwise this will cause linking errors at launch
ANDROID_API_LEVEL=24
function build_cmake_lib() {
if [ ! -d "${1}" ]; then
@ -59,7 +60,7 @@ function build_cmake_lib() {
(
cd "${1}" || exit 1
cp "${CURDIR}"/scripts/compile_libs/cmake_lib_compile.sh cmake_lib_compile.sh
./cmake_lib_compile.sh "$_ANDROID_ABI_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
./cmake_lib_compile.sh "$ANDROID_API_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
)
}
@ -74,7 +75,7 @@ cd compile_libs || exit 1
(
cd openssl || exit 1
cp "${CURDIR}"/scripts/compile_libs/make_lib_openssl.sh make_lib_openssl.sh
./make_lib_openssl.sh "$_ANDROID_ABI_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
./make_lib_openssl.sh "$ANDROID_API_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
)
)
@ -97,7 +98,7 @@ build_cmake_lib opus https://github.com/xiph/opus
./autogen.sh
fi
cp "${CURDIR}"/scripts/compile_libs/make_lib_opusfile.sh make_lib_opusfile.sh
./make_lib_opusfile.sh "$_ANDROID_ABI_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
./make_lib_opusfile.sh "$ANDROID_API_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
)
# SQLite, just download and built by hand
@ -109,7 +110,7 @@ fi
(
cd sqlite3 || exit 1
cp "${CURDIR}"/scripts/compile_libs/make_lib_sqlite3.sh make_lib_sqlite3.sh
./make_lib_sqlite3.sh "$_ANDROID_ABI_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
./make_lib_sqlite3.sh "$ANDROID_API_LEVEL" "$OS_NAME" "$COMPILEFLAGS" "$LINKFLAGS"
)
cd ..

View file

@ -163,19 +163,19 @@
#define CONF_ARCH_ARM 1
#define CONF_ARCH_STRING "arm"
#define CONF_ARCH_ENDIAN_BIG 1
#endif
#if defined(__ARMEL__)
#elif defined(__ARMEL__)
#define CONF_ARCH_ARM 1
#define CONF_ARCH_STRING "arm"
#define CONF_ARCH_ENDIAN_LITTLE 1
#endif
#if defined(__aarch64__) || defined(__arm64__) || defined(__ARM_ARCH)
#elif defined(__aarch64__) || defined(__arm64__) || defined(__ARM_ARCH_ISA_A64)
#define CONF_ARCH_ARM64 1
#define CONF_ARCH_STRING "arm64"
#if defined(__ARM_BIG_ENDIAN)
#define CONF_ARCH_ENDIAN_BIG 1
#else
#define CONF_ARCH_ENDIAN_LITTLE 1
#endif
#endif
#ifndef CONF_FAMILY_STRING
#define CONF_FAMILY_STRING "unknown"

View file

@ -1508,8 +1508,9 @@ protected:
vkInvalidateMappedMemoryRanges(m_VKDevice, 1, &MemRange);
size_t RealFullImageSize = maximum(ImageTotalSize, (size_t)(Height * m_GetPresentedImgDataHelperMappedLayoutPitch));
if(vDstData.size() < RealFullImageSize)
vDstData.resize(RealFullImageSize);
size_t ExtraRowSize = Width * 4;
if(vDstData.size() < RealFullImageSize + ExtraRowSize)
vDstData.resize(RealFullImageSize + ExtraRowSize);
mem_copy(vDstData.data(), pResImageData, RealFullImageSize);
@ -1520,7 +1521,8 @@ protected:
{
size_t OffsetImagePacked = (Y * Width * 4);
size_t OffsetImageUnpacked = (Y * m_GetPresentedImgDataHelperMappedLayoutPitch);
mem_copy(vDstData.data() + OffsetImagePacked, vDstData.data() + OffsetImageUnpacked, Width * 4);
mem_copy(vDstData.data() + RealFullImageSize, vDstData.data() + OffsetImageUnpacked, Width * 4);
mem_copy(vDstData.data() + OffsetImagePacked, vDstData.data() + RealFullImageSize, Width * 4);
}
}

View file

@ -668,10 +668,7 @@ void CClient::DisconnectWithReason(const char *pReason)
m_CurrentServerCurrentPingTime = -1;
m_CurrentServerNextPingTime = -1;
ResetMapDownload();
m_aMapdownloadFilename[0] = '\0';
m_aMapdownloadFilenameTemp[0] = '\0';
m_aMapdownloadName[0] = '\0';
ResetMapDownload(true);
// clear the current server info
mem_zero(&m_CurrentServerInfo, sizeof(m_CurrentServerInfo));
@ -1528,7 +1525,7 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
DummyDisconnect(0);
}
ResetMapDownload();
ResetMapDownload(true);
SHA256_DIGEST *pMapSha256 = nullptr;
const char *pMapUrl = nullptr;
@ -2196,7 +2193,7 @@ int CClient::UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo)
return Builder.Finish(pTo);
}
void CClient::ResetMapDownload()
void CClient::ResetMapDownload(bool ResetActive)
{
if(m_pMapdownloadTask)
{
@ -2215,19 +2212,24 @@ void CClient::ResetMapDownload()
Storage()->RemoveFile(m_aMapdownloadFilenameTemp, IStorage::TYPE_SAVE);
}
m_MapdownloadChunk = 0;
m_MapdownloadSha256Present = false;
m_MapdownloadSha256 = SHA256_ZEROED;
m_MapdownloadCrc = 0;
m_MapdownloadTotalsize = -1;
m_MapdownloadAmount = 0;
if(ResetActive)
{
m_MapdownloadChunk = 0;
m_MapdownloadSha256Present = false;
m_MapdownloadSha256 = SHA256_ZEROED;
m_MapdownloadCrc = 0;
m_MapdownloadTotalsize = -1;
m_MapdownloadAmount = 0;
m_aMapdownloadFilename[0] = '\0';
m_aMapdownloadFilenameTemp[0] = '\0';
m_aMapdownloadName[0] = '\0';
}
}
void CClient::FinishMapDownload()
{
m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "download complete, loading map");
const int PrevMapdownloadTotalsize = m_MapdownloadTotalsize;
SHA256_DIGEST *pSha256 = m_MapdownloadSha256Present ? &m_MapdownloadSha256 : nullptr;
bool FileSuccess = true;
@ -2236,7 +2238,6 @@ void CClient::FinishMapDownload()
FileSuccess &= Storage()->RenameFile(m_aMapdownloadFilenameTemp, m_aMapdownloadFilename, IStorage::TYPE_SAVE);
if(!FileSuccess)
{
ResetMapDownload();
char aError[128 + IO_MAX_PATH_LENGTH];
str_format(aError, sizeof(aError), Localize("Could not save downloaded map. Try manually deleting this file: %s"), m_aMapdownloadFilename);
DisconnectWithReason(aError);
@ -2246,19 +2247,17 @@ void CClient::FinishMapDownload()
const char *pError = LoadMap(m_aMapdownloadName, m_aMapdownloadFilename, pSha256, m_MapdownloadCrc);
if(!pError)
{
ResetMapDownload();
ResetMapDownload(true);
m_pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "client/network", "loading done");
SendReady(CONN_MAIN);
}
else if(m_pMapdownloadTask) // fallback
{
ResetMapDownload();
m_MapdownloadTotalsize = PrevMapdownloadTotalsize;
ResetMapDownload(false);
SendMapRequest();
}
else
{
ResetMapDownload();
DisconnectWithReason(pError);
}
}
@ -2784,7 +2783,7 @@ void CClient::Update()
else if(m_pMapdownloadTask->State() == EHttpState::ERROR || m_pMapdownloadTask->State() == EHttpState::ABORTED)
{
dbg_msg("webdl", "http failed, falling back to gameserver");
ResetMapDownload();
ResetMapDownload(false);
SendMapRequest();
}
}
@ -2930,6 +2929,24 @@ void CClient::Run()
g_UuidManager.DebugDump();
}
#ifndef CONF_WEBASM
char aNetworkError[256];
if(!InitNetworkClient(aNetworkError, sizeof(aNetworkError)))
{
log_error("client", "%s", aNetworkError);
ShowMessageBox("Network Error", aNetworkError);
return;
}
#endif
if(!m_Http.Init(std::chrono::seconds{1}))
{
const char *pErrorMessage = "Failed to initialize the HTTP client.";
log_error("client", "%s", pErrorMessage);
ShowMessageBox("HTTP Error", pErrorMessage);
return;
}
// init graphics
m_pGraphics = CreateEngineGraphicsThreaded();
Kernel()->RegisterInterface(m_pGraphics); // IEngineGraphics
@ -2953,24 +2970,6 @@ void CClient::Run()
CVideo::Init();
#endif
#ifndef CONF_WEBASM
char aNetworkError[256];
if(!InitNetworkClient(aNetworkError, sizeof(aNetworkError)))
{
log_error("client", "%s", aNetworkError);
ShowMessageBox("Network Error", aNetworkError);
return;
}
#endif
if(!m_Http.Init(std::chrono::seconds{1}))
{
const char *pErrorMessage = "Failed to initialize the HTTP client.";
log_error("client", "%s", pErrorMessage);
ShowMessageBox("HTTP Error", pErrorMessage);
return;
}
// init text render
m_pTextRender = Kernel()->RequestInterface<IEngineTextRender>();
m_pTextRender->Init();

View file

@ -360,7 +360,7 @@ public:
int UnpackAndValidateSnapshot(CSnapshot *pFrom, CSnapshot *pTo);
void ResetMapDownload();
void ResetMapDownload(bool ResetActive);
void FinishMapDownload();
void RequestDDNetInfo() override;

View file

@ -300,7 +300,7 @@ void CGraphics_Threaded::UnloadTexture(CTextureHandle *pIndex)
FreeTextureIndex(pIndex);
}
static bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage)
bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage)
{
if(SrcImage.m_Format == CImageInfo::FORMAT_RGBA)
{

View file

@ -27,9 +27,6 @@
#include <engine/http.h>
#include <engine/storage.h>
static constexpr const char *COMMUNITY_COUNTRY_NONE = "none";
static constexpr const char *COMMUNITY_TYPE_NONE = "None";
class CSortWrap
{
typedef bool (CServerBrowser::*SortFunc)(int, int) const;

View file

@ -283,6 +283,7 @@ void CVideo::Pause(bool Pause)
void CVideo::Stop()
{
dbg_assert(!m_Stopped, "Already stopped");
m_Stopped = true;
m_pGraphics->WaitForIdle();
@ -341,8 +342,6 @@ void CVideo::Stop()
pSound->PauseAudioDevice();
delete ms_pCurrentVideo;
pSound->UnpauseAudioDevice();
m_Stopped = true;
}
void CVideo::NextVideoFrameThread()

View file

@ -124,6 +124,8 @@ public:
}
};
bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage);
/*
Structure: CVideoMode
*/

View file

@ -309,6 +309,9 @@ public:
static constexpr const char *COMMUNITY_DDNET = "ddnet";
static constexpr const char *COMMUNITY_NONE = "none";
static constexpr const char *COMMUNITY_COUNTRY_NONE = "none";
static constexpr const char *COMMUNITY_TYPE_NONE = "None";
/**
* Special community value for country/type filters that
* affect all communities.

View file

@ -73,6 +73,7 @@ MACRO_CONFIG_INT(ClShowfps, cl_showfps, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE,
MACRO_CONFIG_INT(ClShowpred, cl_showpred, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show ingame prediction time in milliseconds")
MACRO_CONFIG_INT(ClEyeWheel, cl_eye_wheel, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show eye wheel along together with emotes")
MACRO_CONFIG_INT(ClEyeDuration, cl_eye_duration, 999999, 1, 999999, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How long the eyes emotes last")
MACRO_CONFIG_INT(ClFreezeStars, cl_freeze_stars, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show old star particles for frozen tees")
MACRO_CONFIG_INT(ClAirjumpindicator, cl_airjumpindicator, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show the air jump indicator")
MACRO_CONFIG_INT(ClThreadsoundloading, cl_threadsoundloading, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Load sound files threaded")
@ -105,6 +106,7 @@ MACRO_CONFIG_INT(EdZoomTarget, ed_zoom_target, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG
MACRO_CONFIG_INT(EdShowkeys, ed_showkeys, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show pressed keys")
MACRO_CONFIG_INT(EdAlignQuads, ed_align_quads, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Enable/disable quad alignment. When enabled, red lines appear to show how quad/points are aligned and snapped to other quads/points when moving them")
MACRO_CONFIG_INT(EdShowQuadsRect, ed_show_quads_rect, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show the bounds of the selected quad. In case of multiple quads, it shows the bounds of the englobing rect. Can be helpful when aligning a group of quads")
MACRO_CONFIG_INT(EdAutoMapReload, ed_auto_map_reload, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Run 'hot_reload' on the local server while rcon authed on map save")
MACRO_CONFIG_INT(ClShowWelcome, cl_show_welcome, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show welcome message indicating the first launch of the client")
MACRO_CONFIG_INT(ClMotdTime, cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT | CFGFLAG_SAVE, "How long to show the server message of the day")

View file

@ -136,7 +136,7 @@ int CConsole::ParseStart(CResult *pResult, const char *pString, int Length)
return 0;
}
int CConsole::ParseArgs(CResult *pResult, const char *pFormat, FCommandCallback pfnCallback)
int CConsole::ParseArgs(CResult *pResult, const char *pFormat, bool IsColor)
{
char Command = *pFormat;
char *pStr;
@ -235,7 +235,7 @@ int CConsole::ParseArgs(CResult *pResult, const char *pFormat, FCommandCallback
if(Command == 'i')
{
// don't validate colors here
if(pfnCallback != &SColorConfigVariable::CommandCallback)
if(!IsColor)
{
int Value;
if(!str_toint(pResult->GetString(pResult->NumArguments() - 1), &Value) ||
@ -341,7 +341,7 @@ void CConsole::Print(int Level, const char *pFrom, const char *pStr, ColorRGBA P
{
LEVEL LogLevel = IConsole::ToLogLevel(Level);
// if console colors are not enabled or if the color is pure white, use default terminal color
if(g_Config.m_ConsoleEnableColors && mem_comp(&PrintColor, &gs_ConsoleDefaultColor, sizeof(ColorRGBA)) != 0)
if(g_Config.m_ConsoleEnableColors && PrintColor != gs_ConsoleDefaultColor)
{
log_log_color(LogLevel, ColorToLogColor(PrintColor), pFrom, "%s", pStr);
}
@ -514,7 +514,7 @@ void CConsole::ExecuteLineStroked(int Stroke, const char *pStr, int ClientId, bo
if(Stroke || IsStrokeCommand)
{
if(int Error = ParseArgs(&Result, pCommand->m_pParams, pCommand->m_pfnCallback))
if(int Error = ParseArgs(&Result, pCommand->m_pParams, pCommand->m_pfnCallback == &SColorConfigVariable::CommandCallback))
{
char aBuf[CMDLINE_LENGTH + 64];
if(Error == PARSEARGS_INVALID_INTEGER)

View file

@ -153,7 +153,7 @@ class CConsole : public IConsole
PARSEARGS_INVALID_FLOAT,
};
int ParseArgs(CResult *pResult, const char *pFormat, FCommandCallback pfnCallback = 0);
int ParseArgs(CResult *pResult, const char *pFormat, bool IsColor = false);
/*
this function will set pFormat to the next parameter (i,s,r,v,?) it contains and

View file

@ -70,18 +70,18 @@ void CEcon::Init(CConfig *pConfig, IConsole *pConsole, CNetBan *pNetBan)
}
NETADDR BindAddr;
if(g_Config.m_EcBindaddr[0] == '\0')
if(g_Config.m_EcBindaddr[0] && net_host_lookup(g_Config.m_EcBindaddr, &BindAddr, NETTYPE_ALL) == 0)
{
mem_zero(&BindAddr, sizeof(BindAddr));
// got bindaddr
BindAddr.port = g_Config.m_EcPort;
}
else if(net_host_lookup(g_Config.m_EcBindaddr, &BindAddr, NETTYPE_ALL) != 0)
else
{
char aBuf[256];
str_format(aBuf, sizeof(aBuf), "The configured bindaddr '%s' cannot be resolved.", g_Config.m_Bindaddr);
str_format(aBuf, sizeof(aBuf), "The configured bindaddr '%s' cannot be resolved.", g_Config.m_EcBindaddr);
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "econ", aBuf);
return;
}
BindAddr.type = NETTYPE_ALL;
BindAddr.port = g_Config.m_EcPort;
if(m_NetConsole.Open(BindAddr, pNetBan))
{

View file

@ -93,6 +93,7 @@ MAYBE_UNUSED static const char *FONT_ICON_EARTH_AMERICAS = "\xEF\x95\xBD";
MAYBE_UNUSED static const char *FONT_ICON_NETWORK_WIRED = "\xEF\x9B\xBF";
MAYBE_UNUSED static const char *FONT_ICON_LIST_UL = "\xEF\x83\x8A";
MAYBE_UNUSED static const char *FONT_ICON_INFO = "\xEF\x84\xA9";
MAYBE_UNUSED static const char *FONT_ICON_TERMINAL = "\xEF\x84\xA0";
MAYBE_UNUSED static const char *FONT_ICON_SLASH = "\xEF\x9C\x95";
MAYBE_UNUSED static const char *FONT_ICON_PLAY = "\xEF\x81\x8B";

View file

@ -160,8 +160,6 @@ class CGameConsole : public CComponent
static const ColorRGBA ms_SearchHighlightColor;
static const ColorRGBA ms_SearchSelectedColor;
void Toggle(int Type);
static void PossibleCommandsRenderCallback(int Index, const char *pStr, void *pUser);
static void ConToggleLocalConsole(IConsole::IResult *pResult, void *pUserData);
static void ConToggleRemoteConsole(IConsole::IResult *pResult, void *pUserData);
@ -196,6 +194,7 @@ public:
virtual bool OnInput(const IInput::CEvent &Event) override;
void Prompt(char (&aPrompt)[32]);
void Toggle(int Type);
bool IsClosed() { return m_ConsoleState == CONSOLE_CLOSED; }
};
#endif

View file

@ -869,11 +869,14 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
{
if(Click == 1)
{
// Left click: when all are active, only activate one
// Left click: when all are active, only activate one and none
for(int j = 0; j < MaxItems; ++j)
{
if(j != ItemIndex)
Filter.Add(GetItemName(j));
if(const char *pItemName = GetItemName(j);
j != ItemIndex &&
!((&Filter == &ServerBrowser()->CountriesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_COUNTRY_NONE) == 0) ||
(&Filter == &ServerBrowser()->TypesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_TYPE_NONE) == 0)))
Filter.Add(pItemName);
}
}
else if(Click == 2)
@ -890,7 +893,10 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
bool AllFilteredExceptUs = true;
for(int j = 0; j < MaxItems; ++j)
{
if(j != ItemIndex && !Filter.Filtered(GetItemName(j)))
if(const char *pItemName = GetItemName(j);
j != ItemIndex && !Filter.Filtered(pItemName) &&
!((&Filter == &ServerBrowser()->CountriesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_COUNTRY_NONE) == 0) ||
(&Filter == &ServerBrowser()->TypesFilter() && str_comp(pItemName, IServerBrowser::COMMUNITY_TYPE_NONE) == 0)))
{
AllFilteredExceptUs = false;
break;
@ -898,7 +904,7 @@ void CMenus::RenderServerbrowserDDNetFilter(CUIRect View,
}
// When last one is removed, re-enable all currently selectable items.
// Don't use Clear, to avoid enabling also currently unselectable items.
if(AllFilteredExceptUs)
if(AllFilteredExceptUs && Active)
{
for(int j = 0; j < MaxItems; ++j)
{

View file

@ -1397,22 +1397,10 @@ void CMenus::RenderDemoBrowserButtons(CUIRect ButtonsView, bool WasListboxItemAc
// quick search
{
SetIconMode(true);
CUIRect DemoSearch, SearchIcon;
CUIRect DemoSearch;
ButtonBarTop.VSplitLeft(ButtonBarBottom.h * 21.0f, &DemoSearch, &ButtonBarTop);
ButtonBarTop.VSplitLeft(ButtonBarTop.h / 2.0f, nullptr, &ButtonBarTop);
DemoSearch.VSplitLeft(TextRender()->TextWidth(14.0f, FONT_ICON_MAGNIFYING_GLASS), &SearchIcon, &DemoSearch);
DemoSearch.VSplitLeft(5.0f, nullptr, &DemoSearch);
Ui()->DoLabel(&SearchIcon, FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
SetIconMode(false);
m_DemoSearchInput.SetEmptyText(Localize("Search"));
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
Ui()->SetActiveItem(&m_DemoSearchInput);
m_DemoSearchInput.SelectAll();
}
if(Ui()->DoClearableEditBox(&m_DemoSearchInput, &DemoSearch, 12.0f))
if(Ui()->DoEditBox_Search(&m_DemoSearchInput, &DemoSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed()))
{
RefreshFilteredDemos();
DemolistOnUpdate(false);

View file

@ -683,26 +683,15 @@ void CMenus::RenderServerControl(CUIRect MainView)
// render quick search
CUIRect QuickSearch;
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(5.0f, nullptr, &Bottom);
Bottom.VSplitLeft(250.0f, &QuickSearch, &Bottom);
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Ui()->DoLabel(&QuickSearch, FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
float SearchWidth = TextRender()->TextWidth(14.0f, FONT_ICON_MAGNIFYING_GLASS, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
QuickSearch.VSplitLeft(SearchWidth, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
if(m_ControlPageOpening || (Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed()))
if(m_ControlPageOpening)
{
Ui()->SetActiveItem(&m_FilterInput);
m_ControlPageOpening = false;
Ui()->SetActiveItem(&m_FilterInput);
m_FilterInput.SelectAll();
}
m_FilterInput.SetEmptyText(Localize("Search"));
Ui()->DoClearableEditBox(&m_FilterInput, &QuickSearch, 14.0f);
Ui()->DoEditBox_Search(&m_FilterInput, &QuickSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed());
// call vote
Bottom.VSplitRight(10.0f, &Bottom, 0);

View file

@ -257,7 +257,7 @@ void CMenus::SetNeedSendInfo()
void CMenus::RenderSettingsPlayer(CUIRect MainView)
{
CUIRect TabBar, PlayerTab, DummyTab, ChangeInfo, QuickSearch, QuickSearchClearButton;
CUIRect TabBar, PlayerTab, DummyTab, ChangeInfo, QuickSearch;
MainView.HSplitTop(20.0f, &TabBar, &MainView);
TabBar.VSplitMid(&TabBar, &ChangeInfo, 20.f);
TabBar.VSplitMid(&PlayerTab, &DummyTab);
@ -340,7 +340,10 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView)
}
MainView.HSplitTop(10.0f, nullptr, &MainView);
MainView.HSplitBottom(25.0f, &MainView, &QuickSearch);
MainView.HSplitBottom(20.0f, &MainView, &QuickSearch);
MainView.HSplitBottom(5.0f, &MainView, nullptr);
QuickSearch.VSplitLeft(220.0f, &QuickSearch, nullptr);
int OldSelected = -1;
static CListBox s_ListBox;
s_ListBox.DoStart(48.0f, vpFilteredFlags.size(), 10, 3, OldSelected, &MainView);
@ -378,30 +381,7 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView)
SetNeedSendInfo();
}
// render quick search
QuickSearch.VSplitLeft(240.0f, &QuickSearch, nullptr);
QuickSearch.HSplitTop(5.0f, nullptr, &QuickSearch);
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Ui()->DoLabel(&QuickSearch, FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
float SearchWidth = TextRender()->TextWidth(14.0f, FONT_ICON_MAGNIFYING_GLASS, -1, -1.0f);
QuickSearch.VSplitLeft(SearchWidth - 1.5f, nullptr, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, nullptr, &QuickSearch);
QuickSearch.VSplitLeft(QuickSearch.w - 10.0f, &QuickSearch, &QuickSearchClearButton);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
Ui()->SetActiveItem(&s_FlagFilterInput);
s_FlagFilterInput.SelectAll();
}
s_FlagFilterInput.SetEmptyText(Localize("Search"));
Ui()->DoClearableEditBox(&s_FlagFilterInput, &QuickSearch, 14.0f);
Ui()->DoEditBox_Search(&s_FlagFilterInput, &QuickSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed());
}
struct CUISkin
@ -770,8 +750,8 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
CUIRect QuickSearch, DatabaseButton, DirectoryButton, RefreshButton;
MainView.HSplitBottom(20.0f, &MainView, &QuickSearch);
MainView.HSplitBottom(5.0f, &MainView, nullptr);
QuickSearch.VSplitLeft(240.0f, &QuickSearch, &DatabaseButton);
QuickSearch.VSplitRight(10.0f, &QuickSearch, nullptr);
QuickSearch.VSplitLeft(220.0f, &QuickSearch, &DatabaseButton);
DatabaseButton.VSplitLeft(10.0f, nullptr, &DatabaseButton);
DatabaseButton.VSplitLeft(150.0f, &DatabaseButton, &DirectoryButton);
DirectoryButton.VSplitRight(175.0f, nullptr, &DirectoryButton);
DirectoryButton.VSplitRight(25.0f, &DirectoryButton, &RefreshButton);
@ -904,24 +884,10 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
SetNeedSendInfo();
}
// Quick search
static CLineInput s_SkinFilterInput(g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString));
if(Ui()->DoEditBox_Search(&s_SkinFilterInput, &QuickSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed()))
{
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Ui()->DoLabel(&QuickSearch, FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
float SearchWidth = TextRender()->TextWidth(14.0f, FONT_ICON_MAGNIFYING_GLASS, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
QuickSearch.VSplitLeft(SearchWidth + 5.0f, nullptr, &QuickSearch);
static CLineInput s_SkinFilterInput(g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString));
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
Ui()->SetActiveItem(&s_SkinFilterInput);
s_SkinFilterInput.SelectAll();
}
s_SkinFilterInput.SetEmptyText(Localize("Search"));
if(Ui()->DoClearableEditBox(&s_SkinFilterInput, &QuickSearch, 14.0f))
m_SkinListNeedsUpdate = true;
m_SkinListNeedsUpdate = true;
}
static CButtonContainer s_SkinDatabaseButton;

View file

@ -282,24 +282,10 @@ void CMenus::RenderSettingsTee7(CUIRect MainView)
}
}
// Quick search
static CLineInput s_SkinFilterInput(g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString));
if(Ui()->DoEditBox_Search(&s_SkinFilterInput, &QuickSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed()))
{
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Ui()->DoLabel(&QuickSearch, FontIcons::FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
float SearchWidth = TextRender()->TextWidth(14.0f, FontIcons::FONT_ICON_MAGNIFYING_GLASS, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
QuickSearch.VSplitLeft(SearchWidth + 5.0f, nullptr, &QuickSearch);
static CLineInput s_SkinFilterInput(g_Config.m_ClSkinFilterString, sizeof(g_Config.m_ClSkinFilterString));
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
Ui()->SetActiveItem(&s_SkinFilterInput);
s_SkinFilterInput.SelectAll();
}
s_SkinFilterInput.SetEmptyText(Localize("Search"));
if(Ui()->DoClearableEditBox(&s_SkinFilterInput, &QuickSearch, 14.0f))
m_SkinListNeedsUpdate = true;
m_SkinListNeedsUpdate = true;
}
static CButtonContainer s_DirectoryButton;

View file

@ -352,7 +352,7 @@ int InitSearchList(std::vector<const TName *> &vpSearchList, std::vector<TName>
void CMenus::RenderSettingsCustom(CUIRect MainView)
{
CUIRect TabBar, CustomList, QuickSearch, QuickSearchClearButton, DirectoryButton, ReloadButton;
CUIRect TabBar, CustomList, QuickSearch, DirectoryButton, ReloadButton;
MainView.HSplitTop(20.0f, &TabBar, &MainView);
const float TabWidth = TabBar.w / NUMBER_OF_ASSETS_TABS;
@ -599,29 +599,13 @@ void CMenus::RenderSettingsCustom(CUIRect MainView)
}
}
// render quick search
// Quick search
MainView.HSplitBottom(ms_ButtonHeight, &MainView, &QuickSearch);
QuickSearch.VSplitLeft(220.0f, &QuickSearch, &DirectoryButton);
QuickSearch.HSplitTop(5.0f, nullptr, &QuickSearch);
if(Ui()->DoEditBox_Search(&s_aFilterInputs[s_CurCustomTab], &QuickSearch, 14.0f, !Ui()->IsPopupOpen() && m_pClient->m_GameConsole.IsClosed()))
{
MainView.HSplitBottom(ms_ButtonHeight, &MainView, &QuickSearch);
QuickSearch.VSplitLeft(240.0f, &QuickSearch, &DirectoryButton);
QuickSearch.HSplitTop(5.0f, 0, &QuickSearch);
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
Ui()->DoLabel(&QuickSearch, FONT_ICON_MAGNIFYING_GLASS, 14.0f, TEXTALIGN_ML);
float SearchWidth = TextRender()->TextWidth(14.0f, FONT_ICON_MAGNIFYING_GLASS, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
QuickSearch.VSplitLeft(SearchWidth, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
QuickSearch.VSplitLeft(QuickSearch.w - 10.0f, &QuickSearch, &QuickSearchClearButton);
if(Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed())
{
Ui()->SetActiveItem(&s_aFilterInputs[s_CurCustomTab]);
s_aFilterInputs[s_CurCustomTab].SelectAll();
}
s_aFilterInputs[s_CurCustomTab].SetEmptyText(Localize("Search"));
if(Ui()->DoClearableEditBox(&s_aFilterInputs[s_CurCustomTab], &QuickSearch, 14.0f))
gs_aInitCustomList[s_CurCustomTab] = true;
gs_aInitCustomList[s_CurCustomTab] = true;
}
DirectoryButton.HSplitTop(5.0f, 0, &DirectoryButton);

View file

@ -17,6 +17,8 @@
#include "menus.h"
using namespace FontIcons;
void CMenus::RenderStartMenu(CUIRect MainView)
{
GameClient()->m_MenuBackground.ChangePosition(CMenuBackground::POS_START);
@ -186,13 +188,27 @@ void CMenus::RenderStartMenu(CUIRect MainView)
}
// render version
CUIRect VersionUpdate, CurVersion;
MainView.HSplitBottom(20.0f, nullptr, &VersionUpdate);
VersionUpdate.VSplitRight(50.0f, &CurVersion, nullptr);
VersionUpdate.VMargin(VMargin, &VersionUpdate);
CUIRect CurVersion, ConsoleButton;
MainView.HSplitBottom(45.0f, nullptr, &CurVersion);
CurVersion.VSplitRight(40.0f, &CurVersion, nullptr);
CurVersion.HSplitTop(20.0f, &ConsoleButton, &CurVersion);
CurVersion.HSplitTop(5.0f, nullptr, &CurVersion);
ConsoleButton.VSplitRight(40.0f, nullptr, &ConsoleButton);
Ui()->DoLabel(&CurVersion, GAME_RELEASE_VERSION, 14.0f, TEXTALIGN_MR);
static CButtonContainer s_ConsoleButton;
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
if(DoButton_Menu(&s_ConsoleButton, FONT_ICON_TERMINAL, 0, &ConsoleButton, nullptr, IGraphics::CORNER_ALL, 5.0f, 0.0f, ColorRGBA(0.0f, 0.0f, 0.0f, 0.1f)))
{
GameClient()->m_GameConsole.Toggle(CGameConsole::CONSOLETYPE_LOCAL);
}
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
CUIRect VersionUpdate;
MainView.HSplitBottom(20.0f, nullptr, &VersionUpdate);
VersionUpdate.VMargin(VMargin, &VersionUpdate);
#if defined(CONF_AUTOUPDATE)
CUIRect UpdateButton;
VersionUpdate.VSplitRight(100.0f, &VersionUpdate, &UpdateButton);

View file

@ -797,15 +797,16 @@ bool CScoreboard::Active() const
if(m_Active)
return true;
const CNetObj_GameInfo *pGameInfoObj = GameClient()->m_Snap.m_pGameInfoObj;
if(GameClient()->m_Snap.m_pLocalInfo && !GameClient()->m_Snap.m_SpecInfo.m_Active)
{
// we are not a spectator, check if we are dead
if(!GameClient()->m_Snap.m_pLocalCharacter && g_Config.m_ClScoreboardOnDeath)
// we are not a spectator, check if we are dead and the game isn't paused
if(!GameClient()->m_Snap.m_pLocalCharacter && g_Config.m_ClScoreboardOnDeath &&
!(pGameInfoObj && pGameInfoObj->m_GameStateFlags & GAMESTATEFLAG_PAUSED))
return true;
}
// if the game is over
const CNetObj_GameInfo *pGameInfoObj = GameClient()->m_Snap.m_pGameInfoObj;
if(pGameInfoObj && pGameInfoObj->m_GameStateFlags & GAMESTATEFLAG_GAMEOVER)
return true;

View file

@ -2071,6 +2071,32 @@ void CGameClient::OnNewSnapshot()
m_Effects.AirJump(Pos, Alpha);
}
if(g_Config.m_ClFreezeStars && !m_SuppressEvents)
{
for(auto &Character : m_Snap.m_aCharacters)
{
if(Character.m_Active && Character.m_HasExtendedData && Character.m_PrevExtendedData)
{
int FreezeTimeNow = Character.m_ExtendedData.m_FreezeEnd - Client()->GameTick(g_Config.m_ClDummy);
int FreezeTimePrev = Character.m_PrevExtendedData->m_FreezeEnd - Client()->PrevGameTick(g_Config.m_ClDummy);
vec2 Pos = vec2(Character.m_Cur.m_X, Character.m_Cur.m_Y);
int StarsNow = (FreezeTimeNow + 1) / Client()->GameTickSpeed();
int StarsPrev = (FreezeTimePrev + 1) / Client()->GameTickSpeed();
if(StarsNow < StarsPrev || (StarsPrev == 0 && StarsNow > 0))
{
int Amount = StarsNow + 1;
float Mid = 3 * pi / 2;
float Min = Mid - pi / 3;
float Max = Mid + pi / 3;
for(int j = 0; j < Amount; j++)
{
float Angle = mix(Min, Max, (j + 1) / (float)(Amount + 2));
m_Effects.DamageIndicator(Pos, direction(Angle));
}
}
}
}
}
if(m_Snap.m_LocalClientId != m_PrevLocalId)
m_PredictedDummyId = m_PrevLocalId;
m_PrevLocalId = m_Snap.m_LocalClientId;
@ -2500,7 +2526,7 @@ void CGameClient::SendSwitchTeam(int Team)
void CGameClient::SendStartInfo7(bool Dummy) const
{
protocol7::CNetMsg_Cl_StartInfo Msg;
Msg.m_pName = Dummy ? Client()->DummyName() : Config()->m_PlayerName;
Msg.m_pName = Dummy ? Client()->DummyName() : Client()->PlayerName();
Msg.m_pClan = Dummy ? Config()->m_ClDummyClan : Config()->m_PlayerClan;
Msg.m_Country = Dummy ? Config()->m_ClDummyCountry : Config()->m_PlayerCountry;
for(int p = 0; p < protocol7::NUM_SKINPARTS; p++)

View file

@ -57,7 +57,7 @@ void CUIElement::SUIElementRect::Reset()
void CUIElement::SUIElementRect::Draw(const CUIRect *pRect, ColorRGBA Color, int Corners, float Rounding)
{
bool NeedsRecreate = false;
if(m_UIRectQuadContainer == -1 || m_Width != pRect->w || m_Height != pRect->h || mem_comp(&m_QuadColor, &Color, sizeof(Color)) != 0)
if(m_UIRectQuadContainer == -1 || m_Width != pRect->w || m_Height != pRect->h || m_QuadColor != Color)
{
m_pParent->Ui()->Graphics()->DeleteQuadContainer(m_UIRectQuadContainer);
NeedsRecreate = true;
@ -1004,6 +1004,25 @@ bool CUi::DoClearableEditBox(CLineInput *pLineInput, const CUIRect *pRect, float
return ReturnValue;
}
bool CUi::DoEditBox_Search(CLineInput *pLineInput, const CUIRect *pRect, float FontSize, bool HotkeyEnabled)
{
CUIRect QuickSearch = *pRect;
TextRender()->SetFontPreset(EFontPreset::ICON_FONT);
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
DoLabel(&QuickSearch, FONT_ICON_MAGNIFYING_GLASS, FontSize, TEXTALIGN_ML);
const float SearchWidth = TextRender()->TextWidth(FontSize, FONT_ICON_MAGNIFYING_GLASS);
TextRender()->SetRenderFlags(0);
TextRender()->SetFontPreset(EFontPreset::DEFAULT_FONT);
QuickSearch.VSplitLeft(SearchWidth + 5.0f, nullptr, &QuickSearch);
if(HotkeyEnabled && Input()->ModifierIsPressed() && Input()->KeyPress(KEY_F))
{
SetActiveItem(pLineInput);
pLineInput->SelectAll();
}
pLineInput->SetEmptyText(Localize("Search"));
return DoClearableEditBox(pLineInput, &QuickSearch, FontSize);
}
int CUi::DoButton_Menu(CUIElement &UIElement, const CButtonContainer *pId, const std::function<const char *()> &GetTextLambda, const CUIRect *pRect, const SMenuButtonProperties &Props)
{
CUIRect Text = *pRect, DropDownIcon;

View file

@ -603,6 +603,24 @@ public:
*/
bool DoClearableEditBox(CLineInput *pLineInput, const CUIRect *pRect, float FontSize, int Corners = IGraphics::CORNER_ALL, const std::vector<STextColorSplit> &vColorSplits = {});
/**
* Creates an input field with a search icon and a clear [x] button attached to it.
* The input will have default text "Search" and the hotkey Ctrl+F can be used to activate the input.
*
* @see DoEditBox
*
* @param pLineInput This pointer will be stored and written to on next user input.
* So you can not pass in a pointer that goes out of scope such as a local variable.
* Pass in either a member variable of the current class or a static variable.
* For example ```static CLineInputBuffered<IO_MAX_PATH_LENGTH> s_MyInput;```
* @param pRect the UI rect it will attach to
* @param FontSize Size of the font (`10.0f`, `12.0f` and `14.0f` are commonly used here)
* @param HotkeyEnabled Whether the hotkey to enable this editbox is currently enabled.
*
* @return true if the value of the input field changed since the last call.
*/
bool DoEditBox_Search(CLineInput *pLineInput, const CUIRect *pRect, float FontSize, bool HotkeyEnabled);
int DoButton_Menu(CUIElement &UIElement, const CButtonContainer *pId, const std::function<const char *()> &GetTextLambda, const CUIRect *pRect, const SMenuButtonProperties &Props = {});
// only used for popup menus
int DoButton_PopupMenu(CButtonContainer *pButtonContainer, const char *pText, const CUIRect *pRect, float Size, int Align, float Padding = 0.0f, bool TransparentInactive = false, bool Enabled = true);

View file

@ -4384,7 +4384,7 @@ bool CEditor::ReplaceImage(const char *pFileName, int StorageType, bool CheckDup
}
}
CEditorImage ImgInfo(this);
CImageInfo ImgInfo;
if(!Graphics()->LoadPng(ImgInfo, pFileName, StorageType))
{
ShowFileDialogError("Failed to load image from file '%s'.", pFileName);
@ -4394,21 +4394,33 @@ bool CEditor::ReplaceImage(const char *pFileName, int StorageType, bool CheckDup
std::shared_ptr<CEditorImage> pImg = m_Map.m_vpImages[m_SelectedImage];
Graphics()->UnloadTexture(&(pImg->m_Texture));
pImg->Free();
*pImg = ImgInfo;
pImg->m_Width = ImgInfo.m_Width;
pImg->m_Height = ImgInfo.m_Height;
pImg->m_Format = ImgInfo.m_Format;
pImg->m_pData = ImgInfo.m_pData;
str_copy(pImg->m_aName, aBuf);
pImg->m_External = IsVanillaImage(pImg->m_aName);
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
if(!pImg->m_External && pImg->m_Format != CImageInfo::FORMAT_RGBA)
{
DilateImage(ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height);
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
ConvertToRGBA(pRgbaData, *pImg);
free(pImg->m_pData);
pImg->m_pData = pRgbaData;
pImg->m_Format = CImageInfo::FORMAT_RGBA;
}
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1)
{
DilateImage(pImg->m_pData, pImg->m_Width, pImg->m_Height);
}
pImg->m_AutoMapper.Load(pImg->m_aName);
int TextureLoadFlag = Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
if(pImg->m_Width % 16 != 0 || pImg->m_Height % 16 != 0)
TextureLoadFlag = 0;
pImg->m_Texture = Graphics()->LoadTextureRaw(ImgInfo, TextureLoadFlag, pFileName);
ImgInfo.m_pData = nullptr;
pImg->m_Texture = Graphics()->LoadTextureRaw(*pImg, TextureLoadFlag, pFileName);
SortImages();
for(size_t i = 0; i < m_Map.m_vpImages.size(); ++i)
{
@ -4447,7 +4459,7 @@ bool CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
return false;
}
CEditorImage ImgInfo(pEditor);
CImageInfo ImgInfo;
if(!pEditor->Graphics()->LoadPng(ImgInfo, pFileName, StorageType))
{
pEditor->ShowFileDialogError("Failed to load image from file '%s'.", pFileName);
@ -4455,19 +4467,30 @@ bool CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
}
std::shared_ptr<CEditorImage> pImg = std::make_shared<CEditorImage>(pEditor);
*pImg = ImgInfo;
pImg->m_Width = ImgInfo.m_Width;
pImg->m_Height = ImgInfo.m_Height;
pImg->m_Format = ImgInfo.m_Format;
pImg->m_pData = ImgInfo.m_pData;
pImg->m_External = IsVanillaImage(aBuf);
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
if(pImg->m_Format != CImageInfo::FORMAT_RGBA)
{
DilateImage(ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height);
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
ConvertToRGBA(pRgbaData, *pImg);
free(pImg->m_pData);
pImg->m_pData = pRgbaData;
pImg->m_Format = CImageInfo::FORMAT_RGBA;
}
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1)
{
DilateImage(pImg->m_pData, pImg->m_Width, pImg->m_Height);
}
int TextureLoadFlag = pEditor->Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
if(pImg->m_Width % 16 != 0 || pImg->m_Height % 16 != 0)
TextureLoadFlag = 0;
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo, TextureLoadFlag, pFileName);
ImgInfo.m_pData = nullptr;
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(*pImg, TextureLoadFlag, pFileName);
str_copy(pImg->m_aName, aBuf);
pImg->m_AutoMapper.Load(pImg->m_aName);
pEditor->m_Map.m_vpImages.push_back(pImg);
@ -7691,7 +7714,7 @@ void CEditor::RenderMenubar(CUIRect MenuBar)
if(DoButton_Ex(&s_SettingsButton, "Settings", 0, &SettingsButton, 0, nullptr, IGraphics::CORNER_T, EditorFontSizes::MENU, TEXTALIGN_ML))
{
static SPopupMenuId s_PopupMenuEntitiesId;
Ui()->DoPopupMenu(&s_PopupMenuEntitiesId, SettingsButton.x, SettingsButton.y + SettingsButton.h - 1.0f, 200.0f, 92.0f, this, PopupMenuSettings, PopupProperties);
Ui()->DoPopupMenu(&s_PopupMenuEntitiesId, SettingsButton.x, SettingsButton.y + SettingsButton.h - 1.0f, 200.0f, 106.0f, this, PopupMenuSettings, PopupProperties);
}
CUIRect ChangedIndicator, Info, Help, Close;
@ -8592,7 +8615,7 @@ void CEditor::HandleWriterFinishJobs()
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "editor/save", aBuf);
// send rcon.. if we can
if(Client()->RconAuthed())
if(Client()->RconAuthed() && g_Config.m_EdAutoMapReload)
{
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);

View file

@ -509,6 +509,15 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
pImg->m_Height = ImgInfo.m_Height;
pImg->m_Format = ImgInfo.m_Format;
pImg->m_pData = ImgInfo.m_pData;
if(pImg->m_Format != CImageInfo::FORMAT_RGBA)
{
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
ConvertToRGBA(pRgbaData, *pImg);
free(pImg->m_pData);
pImg->m_pData = pRgbaData;
pImg->m_Format = CImageInfo::FORMAT_RGBA;
}
int TextureLoadFlag = m_pEditor->Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
TextureLoadFlag = 0;

View file

@ -371,6 +371,30 @@ CUi::EPopupMenuFunctionResult CEditor::PopupMenuSettings(void *pContext, CUIRect
}
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
{
Slot.VMargin(5.0f, &Slot);
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect No, Yes;
Selector.VSplitMid(&No, &Yes);
pEditor->Ui()->DoLabel(&Label, "Auto map reload", 10.0f, TEXTALIGN_ML);
static int s_ButtonNo = 0;
static int s_ButtonYes = 0;
if(pEditor->DoButton_Ex(&s_ButtonNo, "No", !g_Config.m_EdAutoMapReload, &No, 0, "Do not run 'hot_reload' on the local server while rcon authed on map save", IGraphics::CORNER_L))
{
g_Config.m_EdAutoMapReload = false;
}
if(pEditor->DoButton_Ex(&s_ButtonYes, "Yes", g_Config.m_EdAutoMapReload, &Yes, 0, "Run 'hot_reload' on the local server while rcon authed on map save", IGraphics::CORNER_R))
{
g_Config.m_EdAutoMapReload = true;
}
}
return CUi::POPUP_KEEP_OPEN;
}

View file

@ -123,6 +123,13 @@ bool CCharacter::Spawn(CPlayer *pPlayer, vec2 Pos)
delete GameServer()->m_apSavedTees[m_pPlayer->GetCid()];
GameServer()->m_apSavedTees[m_pPlayer->GetCid()] = nullptr;
}
if(GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()])
{
m_pPlayer->m_LastTeleTee = *GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()];
delete GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()];
GameServer()->m_apSavedTeleTees[m_pPlayer->GetCid()] = nullptr;
}
}
return true;

View file

@ -108,6 +108,9 @@ void CGameContext::Construct(int Resetting)
for(auto &pSavedTee : m_apSavedTees)
pSavedTee = nullptr;
for(auto &pSavedTeleTee : m_apSavedTeleTees)
pSavedTeleTee = nullptr;
for(auto &pSavedTeam : m_apSavedTeams)
pSavedTeam = nullptr;
@ -131,6 +134,9 @@ void CGameContext::Destruct(int Resetting)
for(auto &pSavedTee : m_apSavedTees)
delete pSavedTee;
for(auto &pSavedTeleTee : m_apSavedTeleTees)
delete pSavedTeleTee;
for(auto &pSavedTeam : m_apSavedTeams)
delete pSavedTeam;
@ -773,7 +779,6 @@ void CGameContext::StartVote(const char *pDesc, const char *pCommand, const char
{
// reset votes
m_VoteEnforce = VOTE_ENFORCE_UNKNOWN;
m_VoteEnforcer = -1;
for(auto &pPlayer : m_apPlayers)
{
if(pPlayer)
@ -1204,7 +1209,7 @@ void CGameContext::OnTick()
}
else if(m_VoteEnforce == VOTE_ENFORCE_YES_ADMIN)
{
Console()->ExecuteLine(m_aVoteCommand, m_VoteEnforcer);
Console()->ExecuteLine(m_aVoteCommand, m_VoteCreator);
SendChat(-1, TEAM_ALL, "Vote passed enforced by authorized player", -1, FLAG_SIX);
EndVote();
}
@ -1712,6 +1717,9 @@ void CGameContext::OnClientDrop(int ClientId, const char *pReason)
delete m_apSavedTees[ClientId];
m_apSavedTees[ClientId] = nullptr;
delete m_apSavedTeleTees[ClientId];
m_apSavedTeleTees[ClientId] = nullptr;
m_aTeamMapping[ClientId] = -1;
m_VoteUpdate = true;
@ -3208,12 +3216,19 @@ void CGameContext::ConHotReload(IConsole::IResult *pResult, void *pUserData)
if(!pSelf->GetPlayerChar(i))
continue;
CCharacter *pChar = pSelf->GetPlayerChar(i);
// Save the tee individually
pSelf->m_apSavedTees[i] = new CSaveTee();
pSelf->m_apSavedTees[i]->Save(pSelf->GetPlayerChar(i), false);
pSelf->m_apSavedTees[i]->Save(pChar, false);
if(pSelf->m_apPlayers[i])
pSelf->m_apSavedTeleTees[i] = new CSaveTee(pSelf->m_apPlayers[i]->m_LastTeleTee);
// Save the team state
pSelf->m_aTeamMapping[i] = pSelf->GetDDRaceTeam(i);
if(pSelf->m_aTeamMapping[i] == TEAM_SUPER)
pSelf->m_aTeamMapping[i] = pChar->m_TeamBeforeSuper;
if(pSelf->m_apSavedTeams[pSelf->m_aTeamMapping[i]])
continue;
@ -3778,7 +3793,7 @@ void CGameContext::RegisterChatCommands()
Console()->Register("rescuemode", "?r['auto'|'manual']", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConRescueMode, this, "Sets one of the two rescue modes (auto or manual). Prints current mode if no arguments provided");
Console()->Register("tp", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("teleport", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleTo, this, "Depending on the number of supplied arguments, teleport yourself to; (0.) where you are spectating or aiming; (1.) the specified player name");
Console()->Register("tpxy", "f[x] f[y]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleXY, this, "Teleport yourself to the specified coordinates. A tilde (~) can be used to denote your current position, e.g. '/tpxy ~1 ~' to teleport one tile to the right");
Console()->Register("tpxy", "s[x] s[y]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleXY, this, "Teleport yourself to the specified coordinates. A tilde (~) can be used to denote your current position, e.g. '/tpxy ~1 ~' to teleport one tile to the right");
Console()->Register("lasttp", "", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConLastTele, this, "Teleport yourself to the last location you teleported to");
Console()->Register("tc", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");
Console()->Register("telecursor", "?r[player name]", CFGFLAG_CHAT | CFGFLAG_SERVER | CMDFLAG_PRACTICE, ConTeleCursor, this, "Teleport yourself to player or to where you are spectating/or looking if no player name is given");
@ -4820,7 +4835,6 @@ void CGameContext::ForceVote(int EnforcerId, bool Success)
return;
m_VoteEnforce = Success ? CGameContext::VOTE_ENFORCE_YES_ADMIN : CGameContext::VOTE_ENFORCE_NO_ADMIN;
m_VoteEnforcer = EnforcerId;
char aBuf[256];
const char *pOption = Success ? "yes" : "no";

View file

@ -183,6 +183,7 @@ public:
bool m_aPlayerHasInput[MAX_CLIENTS];
CSaveTeam *m_apSavedTeams[MAX_CLIENTS];
CSaveTee *m_apSavedTees[MAX_CLIENTS];
CSaveTee *m_apSavedTeleTees[MAX_CLIENTS];
int m_aTeamMapping[MAX_CLIENTS];
// returns last input if available otherwise nulled PlayerInput object
@ -575,7 +576,6 @@ public:
VOTE_TYPE_SPECTATE,
};
int m_VoteVictim;
int m_VoteEnforcer;
inline bool IsOptionVote() const { return m_VoteType == VOTE_TYPE_OPTION; }
inline bool IsKickVote() const { return m_VoteType == VOTE_TYPE_KICK; }