mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-18 05:58:19 +00:00
Fix editor crash when saving maps with RGB mapres
Convert mapres to RGBA immediately when loading them, so the image data is always in RGBA format internally, instead of only converting when the map is saved (which was erroneously removed in #8670). This means the `cl_editor_dilate` setting will now also be applied to converted RGB images.
This commit is contained in:
parent
b5d662622c
commit
32e9240634
|
@ -300,7 +300,7 @@ void CGraphics_Threaded::UnloadTexture(CTextureHandle *pIndex)
|
|||
FreeTextureIndex(pIndex);
|
||||
}
|
||||
|
||||
static bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage)
|
||||
bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage)
|
||||
{
|
||||
if(SrcImage.m_Format == CImageInfo::FORMAT_RGBA)
|
||||
{
|
||||
|
|
|
@ -124,6 +124,8 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
bool ConvertToRGBA(uint8_t *pDest, const CImageInfo &SrcImage);
|
||||
|
||||
/*
|
||||
Structure: CVideoMode
|
||||
*/
|
||||
|
|
|
@ -4384,7 +4384,7 @@ bool CEditor::ReplaceImage(const char *pFileName, int StorageType, bool CheckDup
|
|||
}
|
||||
}
|
||||
|
||||
CEditorImage ImgInfo(this);
|
||||
CImageInfo ImgInfo;
|
||||
if(!Graphics()->LoadPng(ImgInfo, pFileName, StorageType))
|
||||
{
|
||||
ShowFileDialogError("Failed to load image from file '%s'.", pFileName);
|
||||
|
@ -4394,21 +4394,33 @@ bool CEditor::ReplaceImage(const char *pFileName, int StorageType, bool CheckDup
|
|||
std::shared_ptr<CEditorImage> pImg = m_Map.m_vpImages[m_SelectedImage];
|
||||
Graphics()->UnloadTexture(&(pImg->m_Texture));
|
||||
pImg->Free();
|
||||
*pImg = ImgInfo;
|
||||
pImg->m_Width = ImgInfo.m_Width;
|
||||
pImg->m_Height = ImgInfo.m_Height;
|
||||
pImg->m_Format = ImgInfo.m_Format;
|
||||
pImg->m_pData = ImgInfo.m_pData;
|
||||
str_copy(pImg->m_aName, aBuf);
|
||||
pImg->m_External = IsVanillaImage(pImg->m_aName);
|
||||
|
||||
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
|
||||
if(!pImg->m_External && pImg->m_Format != CImageInfo::FORMAT_RGBA)
|
||||
{
|
||||
DilateImage(ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height);
|
||||
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
|
||||
ConvertToRGBA(pRgbaData, *pImg);
|
||||
free(pImg->m_pData);
|
||||
pImg->m_pData = pRgbaData;
|
||||
pImg->m_Format = CImageInfo::FORMAT_RGBA;
|
||||
}
|
||||
|
||||
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1)
|
||||
{
|
||||
DilateImage(pImg->m_pData, pImg->m_Width, pImg->m_Height);
|
||||
}
|
||||
|
||||
pImg->m_AutoMapper.Load(pImg->m_aName);
|
||||
int TextureLoadFlag = Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
|
||||
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
|
||||
if(pImg->m_Width % 16 != 0 || pImg->m_Height % 16 != 0)
|
||||
TextureLoadFlag = 0;
|
||||
pImg->m_Texture = Graphics()->LoadTextureRaw(ImgInfo, TextureLoadFlag, pFileName);
|
||||
ImgInfo.m_pData = nullptr;
|
||||
pImg->m_Texture = Graphics()->LoadTextureRaw(*pImg, TextureLoadFlag, pFileName);
|
||||
|
||||
SortImages();
|
||||
for(size_t i = 0; i < m_Map.m_vpImages.size(); ++i)
|
||||
{
|
||||
|
@ -4447,7 +4459,7 @@ bool CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
|
|||
return false;
|
||||
}
|
||||
|
||||
CEditorImage ImgInfo(pEditor);
|
||||
CImageInfo ImgInfo;
|
||||
if(!pEditor->Graphics()->LoadPng(ImgInfo, pFileName, StorageType))
|
||||
{
|
||||
pEditor->ShowFileDialogError("Failed to load image from file '%s'.", pFileName);
|
||||
|
@ -4455,19 +4467,30 @@ bool CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
|
|||
}
|
||||
|
||||
std::shared_ptr<CEditorImage> pImg = std::make_shared<CEditorImage>(pEditor);
|
||||
*pImg = ImgInfo;
|
||||
pImg->m_Width = ImgInfo.m_Width;
|
||||
pImg->m_Height = ImgInfo.m_Height;
|
||||
pImg->m_Format = ImgInfo.m_Format;
|
||||
pImg->m_pData = ImgInfo.m_pData;
|
||||
pImg->m_External = IsVanillaImage(aBuf);
|
||||
|
||||
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1 && pImg->m_Format == CImageInfo::FORMAT_RGBA)
|
||||
if(pImg->m_Format != CImageInfo::FORMAT_RGBA)
|
||||
{
|
||||
DilateImage(ImgInfo.m_pData, ImgInfo.m_Width, ImgInfo.m_Height);
|
||||
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
|
||||
ConvertToRGBA(pRgbaData, *pImg);
|
||||
free(pImg->m_pData);
|
||||
pImg->m_pData = pRgbaData;
|
||||
pImg->m_Format = CImageInfo::FORMAT_RGBA;
|
||||
}
|
||||
|
||||
if(!pImg->m_External && g_Config.m_ClEditorDilate == 1)
|
||||
{
|
||||
DilateImage(pImg->m_pData, pImg->m_Width, pImg->m_Height);
|
||||
}
|
||||
|
||||
int TextureLoadFlag = pEditor->Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
|
||||
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
|
||||
if(pImg->m_Width % 16 != 0 || pImg->m_Height % 16 != 0)
|
||||
TextureLoadFlag = 0;
|
||||
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(ImgInfo, TextureLoadFlag, pFileName);
|
||||
ImgInfo.m_pData = nullptr;
|
||||
pImg->m_Texture = pEditor->Graphics()->LoadTextureRaw(*pImg, TextureLoadFlag, pFileName);
|
||||
str_copy(pImg->m_aName, aBuf);
|
||||
pImg->m_AutoMapper.Load(pImg->m_aName);
|
||||
pEditor->m_Map.m_vpImages.push_back(pImg);
|
||||
|
|
|
@ -509,6 +509,15 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
|
|||
pImg->m_Height = ImgInfo.m_Height;
|
||||
pImg->m_Format = ImgInfo.m_Format;
|
||||
pImg->m_pData = ImgInfo.m_pData;
|
||||
if(pImg->m_Format != CImageInfo::FORMAT_RGBA)
|
||||
{
|
||||
uint8_t *pRgbaData = static_cast<uint8_t *>(malloc((size_t)pImg->m_Width * pImg->m_Height * CImageInfo::PixelSize(CImageInfo::FORMAT_RGBA)));
|
||||
ConvertToRGBA(pRgbaData, *pImg);
|
||||
free(pImg->m_pData);
|
||||
pImg->m_pData = pRgbaData;
|
||||
pImg->m_Format = CImageInfo::FORMAT_RGBA;
|
||||
}
|
||||
|
||||
int TextureLoadFlag = m_pEditor->Graphics()->Uses2DTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE;
|
||||
if(ImgInfo.m_Width % 16 != 0 || ImgInfo.m_Height % 16 != 0)
|
||||
TextureLoadFlag = 0;
|
||||
|
|
Loading…
Reference in a new issue