oy
fa8959311e
skip multiple skins during loading and prevent saving skin as special one
2015-03-22 13:15:18 +01:00
oy
d0a028ae7e
fixed saving skin with a name that already exists. Closes #1330
2015-03-22 12:54:08 +01:00
oy
939be9c949
cleaned up camera positions for the background map a bit
2015-03-10 19:37:21 +01:00
BeaR
2aab20bb80
Fix camera movement in the menu
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* Wrap menupage updates
* Remove magic value
2015-03-10 19:24:43 +01:00
oy
c727995ffa
open quit popup when pressing escape in the main menu
2015-03-04 12:24:48 +01:00
oy
6a1a0d800f
fixed last commit
2015-03-04 11:15:54 +01:00
Henningstone
7e180dfdb9
Make seekbar toggable/hide automatically
2015-03-04 10:54:56 +01:00
BeaR
3add923231
Add editor to adjust z-index of quads
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* Keybinds home/end/pageup/pagedown to move the selected quad to front/back/up/down
2015-02-26 19:53:06 +01:00
oy
99f26dc020
fixed some problems with the pma interpolation. #1317
2015-02-26 19:31:31 +01:00
oy
b64c8dff25
fixed problems with the dilate fix. Closes #1317
2015-02-24 12:32:24 +01:00
oy
6506cf4ddf
fixed last commit, generalized config saving and path check
2015-02-18 14:04:26 +01:00
oy
77daedc814
fixed last commit and removed some outdated stuff
2015-01-24 18:40:49 +01:00
BeaR
a2cb7d339a
Mark some return values as const
2015-01-24 18:19:38 +01:00
BeaR
a929a99fd9
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
2015-01-24 18:19:24 +01:00
BeaR
718510e0b1
Removed unused directory
2015-01-24 17:44:59 +01:00
oy
fb85b582bf
load background map in the menu regarding current day or night time
2015-01-18 19:28:39 +01:00
oy
98b6510b9c
fixed loading of the background map
2015-01-18 19:07:28 +01:00
oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
952cbd9d3b
removed dead code. Closes #1284
2015-01-18 16:10:25 +01:00
oy
5c83148fc6
added +/- for speed-up/slow-down in the demo player. Closes #1268
2015-01-18 15:57:26 +01:00
Henningstone
d4f749c88e
Add Spacebar for toggling Play/Pause
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Closes #1268 ; Added spacebar for swiching between
play/pause in demoplayer
2015-01-18 15:28:53 +01:00
oy
6821703f95
fixed wrapping
2015-01-12 05:58:04 +01:00
BeaR
d4a752e446
Fix texture wrapping mode for menuimages
2015-01-12 05:55:07 +01:00
BeaR
d1ee52c372
Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
2014-12-21 18:48:44 +01:00
oy
dcd5ef27c0
Fixed overlapping exit message. Closes #1288
2014-12-21 13:46:57 +01:00
BeaR
3c4bf03783
Editor: Scale indicator for selected quads with zoomlevel
2014-12-21 13:35:03 +01:00
BeaR
551b21162f
Fix variable name formatting
2014-12-21 13:21:55 +01:00
BeaR
a5debee342
Move color conversion functions to seperate header and add variables to customize editor colors
2014-12-21 13:21:50 +01:00
BeaR
fee5f5ec9f
Fix menumap animations
2014-12-21 13:09:43 +01:00
BeaR
656b1e9071
Fix loading of menuimages and fix foreground mapanimations
2014-12-21 13:09:32 +01:00
BeaR
5ba116ad13
Remove code duplication (by heinrich5991)
2014-12-21 12:56:03 +01:00
BeaR
a030d7c494
Correctly retrieve the mouse position and adjust worldoffset
2014-12-21 12:55:55 +01:00
BeaR
90617421eb
Editor: Add feature to zoom to the current mouse position
2014-12-21 12:55:47 +01:00
BeaR
b34e455e4c
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
2014-12-21 12:52:28 +01:00
BeaR
de82ad7a26
Editor: Add texture coordinates to quad properties and fix wrong fxp conversion
2014-12-21 12:42:26 +01:00
BeaR
5f99e6841f
Fix image button darkening
2014-12-21 12:33:56 +01:00
BeaR
792900fb3d
Editor: Show if images are used by layers (originally by deen)
2014-12-21 12:33:48 +01:00
BeaR
26c3f11813
Editor: Hide screen sizes if tilepicker is active
2014-07-29 13:26:35 +02:00
oy
03c171d2e4
Merge pull request #1243 from cinaera/pr_fixes
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Cleanup: Fix code format, remove hardcoded value and add some documentat...
2014-07-12 13:20:46 +02:00
oy
7b9c75eda1
fixed an issue with the ammo regeneration. thx Ich
2014-07-12 13:15:14 +02:00
Sebastian Wick
dcd4f9ae7a
moving to sdl2, mouse input lags; do not use!
2014-06-29 21:02:09 +02:00
Sebastian Wick
8e8b1516e2
moving to sdl2, input is broken, build is broken; do not use
2014-06-29 19:07:46 +02:00
BeaR
b99e4304ed
Cleanup: Fix code format, remove hardcoded value and add some documentation
2014-06-24 13:19:52 +02:00
oy
e7f1a8ab79
fixed faulty includes
2014-06-22 13:55:17 +02:00
oy
3dffd6bc9c
fixed last commit
2014-06-22 13:36:58 +02:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
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weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
456a1963be
removed some unused code
2014-06-22 12:29:53 +02:00
oy
2448ed14f0
fixed maximum chat message length on client-side. #1151
2014-06-22 12:28:31 +02:00
oy
27da041e00
Merge pull request #1072 from minus7/new-bam-file
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rewrote bam.lua to be cleaner
2014-06-21 19:59:28 +02:00
BeaR
2c4775cf5a
Prevent texture bleeding on quad rendering
2014-06-21 18:10:35 +02:00
oy
ffd9c7b0b3
Merge pull request #1231 from cinaera/demoplayer
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Improve the sensitivity of the demoplayer timeline and visually better m...
2014-06-21 13:37:44 +02:00
oy
de663a71f1
Merge pull request #1229 from cinaera/mapitem
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Remove outdated code and add some version enums for safety
2014-06-21 13:23:31 +02:00
oy
c92d430f4a
Merge pull request #1225 from cinaera/envelope_legacy
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Fix envelopes rendering (incorrect loading)
2014-06-21 13:10:00 +02:00
BeaR
aab36332d9
Improve the sensitivity of the demoplayer timeline and visually better match the seekbar slider with the actual position
2014-06-13 13:50:43 +02:00
BeaR
f3ca2403fd
Fix code formating
2014-06-11 16:37:38 +02:00
BeaR
04ee8b20a1
UI: Add alignment enums
2014-06-11 07:26:18 +02:00
BeaR
bbed4d73d3
Removed outdated maploading code
2014-06-10 10:34:33 +02:00
BeaR
6d75bcc89a
Add version enums to some mapitems for safety
2014-06-10 10:31:10 +02:00
BeaR
a56a14af72
Only load envelope points once at mapload
2014-06-04 17:51:03 +02:00
BeaR
65be3d8766
Fix envelopes rendering (incorrect loading of legacy ones)
2014-06-04 17:50:57 +02:00
BeaR
52faacc45e
Fix building (missing header)
2014-05-30 13:52:20 +02:00
BeaR
e8b6ce4288
Fix header inclusion
2014-05-26 12:02:54 +02:00
BeaR
2b36ae2baa
Correctly name functions, remove old code and fix bezier solver
2014-05-25 10:41:24 +02:00
BeaR
f3ca79315e
Remove unnecessary debug variable
2014-05-24 17:19:27 +02:00
BeaR
d5a7590e7c
Clamp bezier tangents and re-fix envelope preview
2014-05-24 17:12:39 +02:00
BeaR
09c2e8475f
Fix envelope editor scaling
2014-05-24 15:10:48 +02:00
BeaR
fe74ff4c0c
Fix some numerical issues at bezier envelopes
2014-05-24 12:34:15 +02:00
BeaR
3c99ba5228
Correctly preview the envelope curves
2014-05-23 15:48:37 +02:00
BeaR
a39a03e318
Fix envelope preview commit
2014-05-23 12:59:00 +02:00
BeaR
f209aea10e
Add cubic bezier-FCurves support for envelopes
2014-05-23 11:12:43 +02:00
BeaR
9e5daa446b
Add enum for envelope preview modes
2014-05-23 11:12:15 +02:00
oy
bb8a180358
Merge pull request #1204 from cinaera/clean_rendertools
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Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy
68c58d1aae
Merge pull request #1148 from ghost91-/menumusic
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snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
ghost91-
242ac2233a
snd_enable_musicnow controlls menu music.
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don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus
92fbebf40a
generated files are now in build/ as well
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also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991
c927b73a4c
Fix walking animation
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Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR
2fcb898f5f
Remove redundant MapScreenToGroup() and declarate it in RenderTools
2014-03-11 10:24:37 +01:00
oy
32ba5bb5a5
added some missing localizations. Closes #1105
2014-02-27 22:17:13 +01:00
oy
c1778a5452
fixed problem with ninja movement while the powerup ends. #1152
2014-02-27 21:44:00 +01:00
oy
d9a18f112d
Merge pull request #1137 from KillaBilla/warmuphide
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Minimize warmup message
2014-02-27 18:42:59 +01:00
oy
d6adb1efa7
Merge pull request #1139 from KillaBilla/settingsflashfix
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Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy
3f958c3345
changed feet size. Closes #1181
2014-02-24 22:55:28 +01:00
oy
12ac0f3789
fixed a localization problem. Closes #1186
2014-02-24 22:50:33 +01:00
oy
6b69f94dc8
some type cleanup within vector functions
2014-02-22 19:38:18 +01:00
BeaR
7735557aa5
Add angle<->direction conversion functions to vector math (Cleanup)
2014-02-22 19:14:57 +01:00
oy
b668f7faab
some cleanup
2014-02-18 18:02:42 +01:00
oy
c66f646ae6
fixed using an image in quad and tile layer
2014-02-16 22:09:59 +01:00
oy
24397335be
fixed possible client crash on too many map images
2014-02-10 19:36:49 +01:00
oy
8d57c7ab55
fixed 3dtextures in menu maps
2014-02-10 19:27:36 +01:00
Magnus Auvinen
85f216d968
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
2014-02-10 18:53:47 +01:00
BeaR
2bfb848414
Cleanup quad creation: add i2fx to reduce confusion
2014-02-10 10:46:45 +01:00
oy
19912be97a
Merge pull request #1170 from SushiTee/vs12_fix
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fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
BeaR
868e212871
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-07 20:16:11 +01:00
SushiTee
13a128ef8c
fixed compiling using visual studio 2013 by renaming the round function
2013-12-09 14:00:24 +01:00
oy
22fe75245c
Merge pull request #1111 from heinrich5991/pullreq_1111
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Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr
bdd0663db0
Localize the flag capture's message
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This string is presented to the user without translation, but would be nice if it could.
Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy
c9eb180a2e
Merge pull request #1104 from TsFreddie/patch-1
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Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
Speedy Consoles
0e14f32cd9
improved variable usage in CPickup::Tick()
2013-09-15 01:25:05 +02:00