ddnet/src/game
2014-07-12 13:15:14 +02:00
..
client changed tattoos to markings. Closes #1131 2014-06-22 12:53:22 +02:00
editor Merge pull request #1072 from minus7/new-bam-file 2014-06-21 19:59:28 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server fixed an issue with the ammo regeneration. thx Ich 2014-07-12 13:15:14 +02:00
collision.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
collision.h fixed compiling using visual studio 2013 by renaming the round function 2013-12-09 14:00:24 +01:00
gamecore.cpp fixed compiling using visual studio 2013 by renaming the round function 2013-12-09 14:00:24 +01:00
gamecore.h generated files are now in build/ as well 2014-03-23 11:50:57 +01:00
layers.cpp changed way of loading the menu map (not save yet) 2012-07-15 18:35:47 +02:00
layers.h Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead 2014-02-10 18:53:47 +01:00
mapitems.h Add version enums to some mapitems for safety 2014-06-10 10:31:10 +02:00
tuning.h cleaned up weapon value locations 2013-09-14 21:33:52 +02:00
variables.h changed tattoos to markings. Closes #1131 2014-06-22 12:53:22 +02:00
version.h generated files are now in build/ as well 2014-03-23 11:50:57 +01:00
voting.h cleaned up Sv_VoteOptionListAdd message 2012-08-19 10:40:30 +02:00