GreYFoX
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f2e34075b8
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Fixed the /cmd crash Fixes #76
deleted the chat console on destruction
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2011-08-31 02:39:08 +02:00 |
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eeeee
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cfde5a20ec
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allow usage of eyeemotes in freeze
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2011-08-31 02:36:47 +02:00 |
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GreYFoX
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03bd3823ec
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Fixed SQL Compilation
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2011-08-27 23:32:40 +02:00 |
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GreYFoX
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4ca0681689
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Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
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2011-08-27 17:11:39 +02:00 |
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eeeee
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2d4c965c7e
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prevent excess draggers snapping to save loads of traffic
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2011-08-27 14:09:06 +02:00 |
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eeeee
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9f8ba5cf45
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it was possible to avoid being kicked by afk stuff by opening chat
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2011-08-27 14:09:06 +02:00 |
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GreYFoX
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9fe96f6b04
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Test Commands check and feedback on command not executed
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2011-08-26 23:24:46 +02:00 |
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GreYFoX
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94c0088c1b
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Set the AccessLevel at login
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2011-08-26 20:23:47 +02:00 |
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GreYFoX
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b75a26eed9
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Fixed the console
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2011-08-26 20:03:30 +02:00 |
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Ravomavain
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e8229f537f
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Fix loading of old maps
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2011-08-26 16:34:25 +02:00 |
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Ravomavain
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15d0a40825
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Add user level access and use this level for /cmds if player is not authed.
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2011-08-26 16:28:14 +02:00 |
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Ravomavain
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5912395554
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Clarify this if statement.
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2011-08-26 16:28:14 +02:00 |
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GreYFoX
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5b27758650
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Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
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2011-08-13 02:11:06 +02:00 |
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GreYFoX
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35d16bd58c
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Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
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2011-08-13 02:01:40 +02:00 |
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oy
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709c05bb37
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improved description for restart command. Closes #796
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2011-08-05 19:52:32 +02:00 |
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Shereef Marzouk
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8877cf2293
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Refactored some pointers
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2011-08-02 12:35:14 +02:00 |
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Johannes Loher
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e2664c1b00
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Added server sided automatic demo recording
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2011-07-30 18:23:59 +02:00 |
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oy
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7db6d1e056
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fixed problem with player collision. Closes #722
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2011-07-30 18:08:24 +02:00 |
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GreYFoX
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74462d4611
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enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
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2011-07-25 22:16:20 +02:00 |
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GreYFoX
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831aea796e
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Saving hitting status on pause
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2011-07-25 21:15:51 +02:00 |
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Choupom
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b7aa8af7aa
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thats why magic values sux
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2011-07-23 18:42:51 +02:00 |
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GreYFoX
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344944c9d4
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--b * 2
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2011-07-22 16:23:03 +02:00 |
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GreYFoX
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d965eb7453
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utter noobness
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2011-07-22 16:15:39 +02:00 |
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GreYFoX
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cdbbf9e74b
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Removed a useless line
ps. commiting from the car while driving via iPhone xD
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2011-07-22 16:02:56 +02:00 |
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GreYFoX
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dd015c33c0
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Fixing the sound for the laser when a player DCs after shooting it
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2011-07-22 15:03:15 +02:00 |
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GreYFoX
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8f927a6033
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Fixed a crash
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2011-07-22 14:52:28 +02:00 |
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GreYFoX
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2964919bf2
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Some logic fixes
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2011-07-22 14:29:27 +02:00 |
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GreYFoX
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b0420e66ee
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used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
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2011-07-22 00:01:12 +02:00 |
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GreYFoX
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3d07ffdbdd
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Added the Missing Single Tee No Hitting Logic
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2011-07-21 03:13:59 +02:00 |
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GreYFoX
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959b11b13d
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Admin protection closes #59
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2011-07-20 03:18:03 +02:00 |
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GreYFoX
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1dfd2882d2
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Added Hit as a tile
Entities are in the previous commit
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2011-07-19 23:33:12 +02:00 |
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oy
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571dff6216
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made rcon auto completion serverside. Closes #97
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2011-07-14 22:07:21 +02:00 |
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Romain Labolle
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a6dc6f34b6
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Display a message when an admin forces a vote. Closes #759
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2011-07-11 11:28:04 +02:00 |
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oy
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ab1f7d6f95
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clamped information flow when moving as spectator in free-view. Closes #551
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2011-07-05 22:58:54 +02:00 |
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oy
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b153003b0b
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fixed dm wincheck
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2011-07-04 18:30:24 +02:00 |
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oy
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08b6ffd52c
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fixed possible server stressing
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2011-06-27 17:20:46 +02:00 |
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Johannes Loher
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f80c46e24d
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fixed so you can use whatever time you want on set_team and so that it uses minutes
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2011-06-27 17:07:51 +02:00 |
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Johannes Loher
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14f98a9ded
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Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640.
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2011-06-27 17:07:23 +02:00 |
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nsinreal
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66a8000620
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Fixed ninja: always set last active weapon after ninja's end
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2011-06-27 16:28:49 +02:00 |
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oy
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c10c7d9ac3
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improved sudden death in ctf. Closes #617
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2011-06-19 17:32:00 +02:00 |
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oy
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957b81af07
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made it possible to restrict player information in spectator mode
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2011-06-19 11:28:39 +02:00 |
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oy
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4dc79a9ec1
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fixed spawn bug. Closes #634
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2011-06-15 01:03:14 +02:00 |
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Choupom
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c1ebda73e3
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fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
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2011-06-11 18:34:05 +02:00 |
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Choupom
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558b110504
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fixed #633 Correct sound effects in following spectactor mode
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2011-06-11 18:33:30 +02:00 |
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oy
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348806d993
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abort "move to spectator"-vote when the player disconnects
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2011-06-09 22:31:55 +02:00 |
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oy
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2cc10fd6f0
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fixed that the player keeps action when activating chat. Closes #719
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2011-06-09 22:30:03 +02:00 |
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GreYFoX
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9c4b1c9892
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fixed a crash, closes #56
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2011-06-07 17:21:47 +02:00 |
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GreYFoX
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457fee998d
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Refactored a variable
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2011-06-07 17:05:19 +02:00 |
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GreYFoX
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e6189d05c4
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On name change relaod scores, fixes %55
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2011-06-07 17:05:07 +02:00 |
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Romain Labolle
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3f2dc36151
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Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
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2011-06-07 16:49:36 +02:00 |
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