necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
laxa
c9244d6386
Better and cleaner fix thanks to @heinrich5991
2015-12-09 21:33:06 +01:00
laxa
c177a90f35
Fix some VS2015 compiler warnings
2015-12-05 16:52:12 +01:00
def
19a8ec914c
Oops, add SPEC_FREEVIEW to datasrc
2015-07-26 19:21:53 +02:00
BeaR
09f8630b68
Add editor icon for audio source
2014-10-21 12:07:09 +02:00
def
3ea1bab617
Fix: Allow any tick ( fixes #35 )
2014-09-12 12:13:46 +02:00
def
3439fefbd3
Fix clamping in network objects to prevent many crashes
2014-09-11 20:08:06 +02:00
east
65b2426349
CDemoEditor: added new buttons to demo player
2014-08-13 16:35:15 +02:00
def
378d613de9
Add tee directions
2014-04-26 21:00:14 +02:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
f0d79b8388
Trying to get better team support
2014-01-22 00:08:30 +01:00
def
c60c3e14e9
Allow spaces at start of chat messages
2014-01-08 18:21:07 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
74c09a19f9
Fix netmessage order
2014-01-02 00:34:05 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
9028d77471
Add +showhookcoll from H-Client
2013-08-24 01:50:35 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
BeaR
d266229e73
Fixing network compatibility issue for older ddrace clients..
2013-02-15 12:34:02 +01:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
...
sending packet on setting change
2013-02-03 20:23:44 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
oy
0b0f8e2f1c
moved the player gun a bit down so it matches the projectile animation. Closes #854
2012-01-09 22:55:08 +01:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
63e059b8ff
Emoticons Enum has emoticons names instead of numbers
2011-04-13 20:31:16 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
05889f3e3e
fixed problem with the hammer hit particle
2011-04-09 00:02:08 +02:00
oy
9643fc36ae
added new hammer hit effect by SushiTee and Crises
2011-04-08 19:11:41 +02:00
oy
e63683e649
added new friends/mute icons and buttons by Crises
2011-04-08 18:45:57 +02:00
oy
b985fdc20a
added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579
2011-04-06 20:18:31 +02:00
oy
867f944459
added graphic buttons for remove/add friend and chat ignore/notice
2011-03-28 21:10:37 +02:00
oy
5b328e5484
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
2011-03-26 22:06:29 +01:00
oy
359b806e95
added remove_vote command. Closes #47
2011-03-25 11:49:35 +01:00
oy
a4580d451f
added reasons to vote in general and show reason in vote hud. Closes #219
2011-03-25 10:26:59 +01:00
oy
8ad3def65e
added aliases for votes. Closes #144
2011-03-25 09:49:21 +01:00
oy
18e5412358
added sound for highlighted chat message. Closes #508
2011-03-20 15:58:59 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
1f10c1e8bf
fixed problem with ctf if there're no flags
2011-03-10 10:14:41 +01:00
oy
ee2f625754
added extended spectator mode. Closes #28
2011-03-10 10:08:14 +01:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
4bede550be
only update the ping if the scoreboard is active. Closes #27
2011-03-01 18:31:20 +01:00
oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
GreYFoXGTi
3da1860654
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
oy
9c6843946c
added Python 2.5 - Python 3.2 support by Sworddragon
2011-01-29 18:55:21 +01:00
oy
3c1eee2a12
reverted Python 3 support fixes to keep compatibility with 2.5
2011-01-20 01:28:17 +01:00
oy
232aafa891
added Python 3 support fixes by Sworddragon
2011-01-17 15:48:57 +01:00
GreYFoXGTi
6889adc0bb
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
.gitignore
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy
e71263d686
fixed last commit
2011-01-06 12:41:24 +01:00
Sworddragon
4ff61fcdaa
Made compiling process Python 3 compatible
2011-01-06 12:27:50 +01:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy
d94355729d
added icons in the demo browser and the editor's file dialog. Closes #209
2010-11-17 19:46:50 +01:00
btd
62ef58329d
Return DDRace stuff. No need in mistic compatibility
2010-10-31 23:50:40 +03:00
GreYFoXGTi
85df8a047d
Fixed btd's last commit and ensured RaceClient Support(tested)
2010-10-30 21:44:46 +02:00
GreYFoXGTi
8d88f5d541
Partially Revert "Refactoring" to keep DDRace compatible with SushiTee's Stuff
...
This partially reverts commit 505a5b4172
.
2010-10-30 20:17:59 +02:00
GreYFoXGTi
505a5b4172
Refactoring
2010-10-29 23:29:07 +02:00
btd
a62decbc91
Show others for ddrace clients.
...
Need to fix entities now.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
btd
61092f7baa
Begin show_others
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-23 23:26:10 +04:00
GreYFoXGTi
c24964ebcd
Added tele, speedup, front and switch layer to the client
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:36:08 +02:00
GreYFoXGTi
896634a061
Total Cleanup
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
btd
da36e27b57
Every time i forgot this
2010-09-12 00:57:30 +04:00
GreYFoXGTi
616498e7b1
Merge branch 'master' of http://github.com/oy/teeworlds into master
...
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
Fujnky
4123f28bba
Improved demo player another bit.
...
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
...
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
GreYFoXGTi
f6f7699ef1
btd Fixed compiling
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
Fujnky
4d8c4ffadb
Improved the replay control buttons in the demo player a lot.
...
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
oy
822b002344
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
2010-06-23 20:09:15 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
97eb28afae
reduced item respawn delay from 20 to 15 seconds again
2009-01-24 10:40:11 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
b70eb4263f
fixed unpure sprite
2009-01-11 13:42:01 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
5e3f740220
improved the error reporting of the network unpacker
2008-12-19 11:25:14 +00:00
Alfred Eriksson
8dd58e48c3
fixed ninja effect
2008-11-16 11:13:21 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
Alfred Eriksson
1e961fdece
fixed pickup sounds
2008-10-21 17:14:18 +00:00
Magnus Auvinen
f4d60ffff8
some small python changes
2008-10-19 16:50:57 +00:00
Magnus Auvinen
c995aff8e3
fixed input state mask, missed one bit that could make the server hang itself
2008-10-18 20:50:42 +00:00
Magnus Auvinen
9d1c56e2fd
adjusted the sv_killmsg to account for death tiles
2008-10-18 18:02:51 +00:00
Magnus Auvinen
35bcd41aa2
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
2008-10-17 11:23:21 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
aaaba4f403
continued on the voting
2008-09-25 12:23:44 +00:00
Magnus Auvinen
917ebc17c6
begun the work on voting
2008-09-24 14:47:03 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
afeb3adc5d
small foot animation fix
2008-09-21 19:00:40 +00:00
Alfred Eriksson
6a4e17ea85
added round number to the scoreboard
2008-09-07 15:07:08 +00:00
Magnus Auvinen
4fb71c1bca
fixed order of pickup ids
2008-09-04 21:54:21 +00:00
Magnus Auvinen
53da3f0d40
added favorites. no saving of them yet however
2008-09-03 20:03:01 +00:00
Magnus Auvinen
67aa042dcb
compile fixes for windows
2008-09-01 17:30:20 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
b322643f17
missed some files
2008-08-27 15:51:09 +00:00
Magnus Auvinen
16912026db
added cl_layershot. fixed some bugs in the network
2008-08-17 07:05:16 +00:00
Magnus Auvinen
a13b94f9e0
minor update
2008-07-08 09:07:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
ac18c6a3bd
more stuff :)
2008-04-27 05:59:38 +00:00
Magnus Auvinen
bc108df382
renamed everything. added the new license
2008-03-22 18:40:27 +00:00
Magnus Auvinen
ffa7735e0d
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
2008-03-22 14:26:17 +00:00
Magnus Auvinen
ef1b57a655
added new rifle gfx
2008-03-21 19:54:52 +00:00
Magnus Auvinen
48d4aa0e89
added the rifle to the maps and removed it from the starting inventory
2008-03-21 19:05:35 +00:00
Magnus Auvinen
5afd6b21b5
fixed ninja spawn time
2008-03-17 01:46:37 +00:00
Magnus Auvinen
ad19e0702e
tweaked the rifle and added rifle sounds
2008-03-17 01:03:14 +00:00
Magnus Auvinen
4a3c2e2c8c
loads of fixes, skidding, velocity ramping and other stuff
2008-03-16 22:32:17 +00:00
Magnus Auvinen
e7241d743c
fixed the ninja rendering
2008-03-10 19:36:05 +00:00
Magnus Auvinen
4739966e14
larger restructure to improve security
2008-02-24 16:03:58 +00:00
Magnus Auvinen
acffe66ebe
flashified the console
2008-02-10 01:48:39 +00:00
Magnus Auvinen
da2d792186
renamed laser to rifle.
2008-02-04 07:59:25 +00:00
Magnus Auvinen
5f32f5b36f
added laser weapon
2008-02-02 18:05:16 +00:00
Magnus Auvinen
7bc733dc10
large update. cleaned up some code. added new effects for almost everything
2008-01-29 21:39:41 +00:00
Magnus Auvinen
84be08f29c
fixed error in teewars.ds
2008-01-19 16:47:09 +00:00
Magnus Auvinen
bf2ddd701a
some missed files
2008-01-19 16:44:11 +00:00
Magnus Auvinen
906ece7894
continued the cleanup
2008-01-12 17:09:00 +00:00
Joel de Vahl
4fd640c705
new experimental weapon
2007-12-27 17:46:32 +00:00
Magnus Auvinen
85d58973e8
changed the balance of the shotgun a bit.. firedelay 400->500, more spread, slower speed and even speed on the pellets
2007-12-16 22:46:23 +00:00
Magnus Auvinen
87cf8cc5ac
added new ctf sounds
2007-12-15 15:35:50 +00:00
Magnus Auvinen
c4915c5bd9
added airjump sound. added the option to choose sound device
2007-12-15 14:30:22 +00:00
Magnus Auvinen
1ba4e8d4ef
some renames and sniper stuff
2007-12-15 12:04:48 +00:00
Joel de Vahl
349fcdb7f8
Initial code for winter background
2007-12-09 18:19:42 +00:00
Magnus Auvinen
6336124097
generall update with alot off small stuff
2007-12-09 13:36:54 +00:00
Magnus Auvinen
8fa8485a3a
fixed CTF sounds. fixed close teewars bug
2007-11-27 19:32:35 +00:00
Magnus Auvinen
dda8f6b33e
fixed skin selector and some other mindor stuff
2007-11-18 12:03:59 +00:00
Magnus Auvinen
7efefe2716
many smaller changes. changed how projectiles are handled. fixed joining bug
2007-11-11 21:02:36 +00:00
Magnus Auvinen
adb9240bc3
removed some old images
2007-11-08 20:07:24 +00:00
Magnus Auvinen
711aa0db76
update, gui stuff, some engine stuff
2007-11-08 09:11:32 +00:00
Magnus Auvinen
daf89a01ff
added skins, tweaked prediction like hell
2007-11-04 00:19:41 +00:00
Olle Rosenquist
eba83b7e19
Sniper
2007-10-14 13:54:02 +00:00
Magnus Auvinen
b73dcec397
added mousewheel support. added next/prev weapon support
2007-10-04 22:37:35 +00:00
Magnus Auvinen
a67738e980
general fixes. fixed scoreboard
2007-10-03 21:32:02 +00:00
Magnus Auvinen
c919da6640
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
2007-08-30 07:15:26 +00:00
Magnus Auvinen
0e7054a24a
made a switch for gametype
2007-08-25 08:54:14 +00:00
Magnus Auvinen
0320d20a47
fixed network hash versioning
2007-08-22 21:13:33 +00:00
Jakob Fries
3a8af93e33
emoticons version 1
2007-08-14 22:48:49 +00:00
Magnus Auvinen
2cde04ddce
merged over all stuff from 0.2 to trunk
2007-08-14 18:37:16 +00:00
Joel de Vahl
3856db4b8b
Merged in lost hand changeset.
2007-08-14 15:03:59 +00:00