oy
5c83148fc6
added +/- for speed-up/slow-down in the demo player. Closes #1268
2015-01-18 15:57:26 +01:00
Henningstone
d4f749c88e
Add Spacebar for toggling Play/Pause
...
Closes #1268 ; Added spacebar for swiching between
play/pause in demoplayer
2015-01-18 15:28:53 +01:00
oy
6821703f95
fixed wrapping
2015-01-12 05:58:04 +01:00
BeaR
d4a752e446
Fix texture wrapping mode for menuimages
2015-01-12 05:55:07 +01:00
BeaR
d1ee52c372
Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
2014-12-21 18:48:44 +01:00
oy
dcd5ef27c0
Fixed overlapping exit message. Closes #1288
2014-12-21 13:46:57 +01:00
BeaR
3c4bf03783
Editor: Scale indicator for selected quads with zoomlevel
2014-12-21 13:35:03 +01:00
BeaR
551b21162f
Fix variable name formatting
2014-12-21 13:21:55 +01:00
BeaR
a5debee342
Move color conversion functions to seperate header and add variables to customize editor colors
2014-12-21 13:21:50 +01:00
BeaR
fee5f5ec9f
Fix menumap animations
2014-12-21 13:09:43 +01:00
BeaR
656b1e9071
Fix loading of menuimages and fix foreground mapanimations
2014-12-21 13:09:32 +01:00
BeaR
5ba116ad13
Remove code duplication (by heinrich5991)
2014-12-21 12:56:03 +01:00
BeaR
a030d7c494
Correctly retrieve the mouse position and adjust worldoffset
2014-12-21 12:55:55 +01:00
BeaR
90617421eb
Editor: Add feature to zoom to the current mouse position
2014-12-21 12:55:47 +01:00
BeaR
b34e455e4c
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
2014-12-21 12:52:28 +01:00
BeaR
de82ad7a26
Editor: Add texture coordinates to quad properties and fix wrong fxp conversion
2014-12-21 12:42:26 +01:00
BeaR
5f99e6841f
Fix image button darkening
2014-12-21 12:33:56 +01:00
BeaR
792900fb3d
Editor: Show if images are used by layers (originally by deen)
2014-12-21 12:33:48 +01:00
BeaR
26c3f11813
Editor: Hide screen sizes if tilepicker is active
2014-07-29 13:26:35 +02:00
oy
03c171d2e4
Merge pull request #1243 from cinaera/pr_fixes
...
Cleanup: Fix code format, remove hardcoded value and add some documentat...
2014-07-12 13:20:46 +02:00
oy
7b9c75eda1
fixed an issue with the ammo regeneration. thx Ich
2014-07-12 13:15:14 +02:00
Sebastian Wick
dcd4f9ae7a
moving to sdl2, mouse input lags; do not use!
2014-06-29 21:02:09 +02:00
Sebastian Wick
8e8b1516e2
moving to sdl2, input is broken, build is broken; do not use
2014-06-29 19:07:46 +02:00
BeaR
b99e4304ed
Cleanup: Fix code format, remove hardcoded value and add some documentation
2014-06-24 13:19:52 +02:00
oy
e7f1a8ab79
fixed faulty includes
2014-06-22 13:55:17 +02:00
oy
3dffd6bc9c
fixed last commit
2014-06-22 13:36:58 +02:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
...
weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
456a1963be
removed some unused code
2014-06-22 12:29:53 +02:00
oy
2448ed14f0
fixed maximum chat message length on client-side. #1151
2014-06-22 12:28:31 +02:00
oy
27da041e00
Merge pull request #1072 from minus7/new-bam-file
...
rewrote bam.lua to be cleaner
2014-06-21 19:59:28 +02:00
BeaR
2c4775cf5a
Prevent texture bleeding on quad rendering
2014-06-21 18:10:35 +02:00
oy
ffd9c7b0b3
Merge pull request #1231 from cinaera/demoplayer
...
Improve the sensitivity of the demoplayer timeline and visually better m...
2014-06-21 13:37:44 +02:00
oy
de663a71f1
Merge pull request #1229 from cinaera/mapitem
...
Remove outdated code and add some version enums for safety
2014-06-21 13:23:31 +02:00
oy
c92d430f4a
Merge pull request #1225 from cinaera/envelope_legacy
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Fix envelopes rendering (incorrect loading)
2014-06-21 13:10:00 +02:00
BeaR
aab36332d9
Improve the sensitivity of the demoplayer timeline and visually better match the seekbar slider with the actual position
2014-06-13 13:50:43 +02:00
BeaR
f3ca2403fd
Fix code formating
2014-06-11 16:37:38 +02:00
BeaR
04ee8b20a1
UI: Add alignment enums
2014-06-11 07:26:18 +02:00
BeaR
bbed4d73d3
Removed outdated maploading code
2014-06-10 10:34:33 +02:00
BeaR
6d75bcc89a
Add version enums to some mapitems for safety
2014-06-10 10:31:10 +02:00
BeaR
a56a14af72
Only load envelope points once at mapload
2014-06-04 17:51:03 +02:00
BeaR
65be3d8766
Fix envelopes rendering (incorrect loading of legacy ones)
2014-06-04 17:50:57 +02:00
BeaR
52faacc45e
Fix building (missing header)
2014-05-30 13:52:20 +02:00
BeaR
e8b6ce4288
Fix header inclusion
2014-05-26 12:02:54 +02:00
BeaR
2b36ae2baa
Correctly name functions, remove old code and fix bezier solver
2014-05-25 10:41:24 +02:00
BeaR
f3ca79315e
Remove unnecessary debug variable
2014-05-24 17:19:27 +02:00
BeaR
d5a7590e7c
Clamp bezier tangents and re-fix envelope preview
2014-05-24 17:12:39 +02:00
BeaR
09c2e8475f
Fix envelope editor scaling
2014-05-24 15:10:48 +02:00
BeaR
fe74ff4c0c
Fix some numerical issues at bezier envelopes
2014-05-24 12:34:15 +02:00
BeaR
3c99ba5228
Correctly preview the envelope curves
2014-05-23 15:48:37 +02:00
BeaR
a39a03e318
Fix envelope preview commit
2014-05-23 12:59:00 +02:00
BeaR
f209aea10e
Add cubic bezier-FCurves support for envelopes
2014-05-23 11:12:43 +02:00
BeaR
9e5daa446b
Add enum for envelope preview modes
2014-05-23 11:12:15 +02:00
oy
bb8a180358
Merge pull request #1204 from cinaera/clean_rendertools
...
Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy
68c58d1aae
Merge pull request #1148 from ghost91-/menumusic
...
snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
ghost91-
242ac2233a
snd_enable_musicnow controlls menu music.
...
don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus
92fbebf40a
generated files are now in build/ as well
...
also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991
c927b73a4c
Fix walking animation
...
Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR
2fcb898f5f
Remove redundant MapScreenToGroup() and declarate it in RenderTools
2014-03-11 10:24:37 +01:00
oy
32ba5bb5a5
added some missing localizations. Closes #1105
2014-02-27 22:17:13 +01:00
oy
c1778a5452
fixed problem with ninja movement while the powerup ends. #1152
2014-02-27 21:44:00 +01:00
oy
d9a18f112d
Merge pull request #1137 from KillaBilla/warmuphide
...
Minimize warmup message
2014-02-27 18:42:59 +01:00
oy
d6adb1efa7
Merge pull request #1139 from KillaBilla/settingsflashfix
...
Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy
3f958c3345
changed feet size. Closes #1181
2014-02-24 22:55:28 +01:00
oy
12ac0f3789
fixed a localization problem. Closes #1186
2014-02-24 22:50:33 +01:00
oy
6b69f94dc8
some type cleanup within vector functions
2014-02-22 19:38:18 +01:00
BeaR
7735557aa5
Add angle<->direction conversion functions to vector math (Cleanup)
2014-02-22 19:14:57 +01:00
oy
b668f7faab
some cleanup
2014-02-18 18:02:42 +01:00
oy
c66f646ae6
fixed using an image in quad and tile layer
2014-02-16 22:09:59 +01:00
oy
24397335be
fixed possible client crash on too many map images
2014-02-10 19:36:49 +01:00
oy
8d57c7ab55
fixed 3dtextures in menu maps
2014-02-10 19:27:36 +01:00
Magnus Auvinen
85f216d968
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
2014-02-10 18:53:47 +01:00
BeaR
2bfb848414
Cleanup quad creation: add i2fx to reduce confusion
2014-02-10 10:46:45 +01:00
oy
19912be97a
Merge pull request #1170 from SushiTee/vs12_fix
...
fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
BeaR
868e212871
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-07 20:16:11 +01:00
SushiTee
13a128ef8c
fixed compiling using visual studio 2013 by renaming the round function
2013-12-09 14:00:24 +01:00
oy
22fe75245c
Merge pull request #1111 from heinrich5991/pullreq_1111
...
Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr
bdd0663db0
Localize the flag capture's message
...
This string is presented to the user without translation, but would be nice if it could.
Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy
c9eb180a2e
Merge pull request #1104 from TsFreddie/patch-1
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Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
Speedy Consoles
0e14f32cd9
improved variable usage in CPickup::Tick()
2013-09-15 01:25:05 +02:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
...
removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
...
removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla
4746cf0488
made the settings menu close on escape press only if not online
2013-09-05 17:04:27 +02:00
KillaBilla
c90d40793c
Changed font color for warmup message
2013-09-04 19:55:16 +02:00
KillaBilla
dc089ef3c2
Minimize warmup message after 10 seconds if only one player present
2013-09-03 23:29:40 +02:00
heinrich5991
ca87b4b84b
removed weird if from the pure server/tune check
...
This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
Freddie Wang
b09dacf02f
Fix a spelling mistake "Spactating"->"Spectating"
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There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy
fe49818093
fixed tabs from last commit
2013-06-04 18:54:15 +02:00
oy
acaaa9723b
added optional context to a localization string to allow multiple translations. Closes #1082
2013-06-04 18:41:32 +02:00
oy
f7d436b398
made skin selector refresh on save and added delete functionality. Closes #1101
2013-06-02 12:49:27 +02:00
oy
22c14e9347
Made client/server check for correct map version on load. #1100
2013-06-01 15:26:22 +02:00
m!nus
7e971a514c
prevent map editor from crashing if loaded map is invalid
2013-06-01 13:18:16 +02:00
oy
2bee327302
Fixed removing tattoo/decoration in the skin creator. Closes #1099
2013-06-01 12:44:11 +02:00
oy
33efa4e512
Fixed a missing check if killer is alive in tdm
2013-04-26 16:52:14 +02:00
oy
2fe43c909e
decreased the tees feet size. Closes #1085
2013-04-02 23:36:18 +02:00
oy
48f43a7057
drop game messages when client isn't ingame. Closes #1081
2013-03-23 16:08:12 +01:00
oy
1d9611c1be
fixed client crash on removing friends. Closes #1077
2013-03-16 17:33:42 +01:00
oy
38b5d9987c
fixed frozen GUI caused by popups
2013-03-16 17:31:54 +01:00
oy
717162a9a2
fixed picker logic
2013-02-20 15:40:57 +01:00
BeaR
cc856152b5
Fixing the HSL-Picker:
...
Accurate displaying of the colors in the picker and the Lgt slider
2013-01-17 18:44:39 +01:00
oy
295eac63eb
added alternative HSL picker. Closes #1029
2012-12-23 00:27:53 +01:00
oy
f5c56c96d5
changed skin file format to json
2012-12-22 00:34:49 +01:00
oy
d08695b148
added automapper improvements by LordSk in a json based manner
2012-12-21 01:18:32 +01:00
oy
3329c549e6
fixed couple of warnings
2012-12-20 16:30:16 +01:00
oy
4337eb80f3
changed language file format to json
2012-12-19 00:30:01 +01:00
oy
f50b5d6059
changed format of the countryflags index file to json
2012-12-17 19:40:48 +01:00
oy
d39cdb9468
use json format within the language index file
2012-12-17 00:05:43 +01:00
oy
b99368e3d7
removed hookdir from snapshot data
2012-12-15 16:13:49 +01:00
oy
09ef13b9b9
some clean up
2012-12-15 16:13:03 +01:00
oy
8b8eb50961
fixed ninja skin and skin part selection on missing part
2012-12-09 20:26:40 +01:00
oy
1b6698a181
fixed size of the tee hands
2012-12-09 17:00:03 +01:00
oy
dd5c040a3b
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-12-09 16:15:28 +01:00
BeaR
639c7cf6a8
Envelope preview: make last point editable
2012-12-09 15:51:20 +01:00
BeaR
b8602f019b
Add OnReset for damage indication
2012-12-09 15:50:26 +01:00
SushiTee
aa03944cfb
Merge branch 'master' of git://github.com/teeworlds/teeworlds
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Conflicts:
src/game/client/components/menus_ingame.cpp
2012-11-15 10:19:20 +01:00
SushiTee
5845665ba6
started writing the friends browser page
2012-11-15 10:14:30 +01:00
oy
749dfa2af1
fixed server crash on team balance. Closes #1032
2012-11-10 19:15:41 +01:00
SushiTee
01c7a06c22
made overlay enterable
2012-11-07 17:59:05 +01:00
SushiTee
9fd796162a
gave info button a function
2012-11-07 17:15:03 +01:00
oy
444da4e341
fixed a typo and added some missing localisation markers
2012-11-04 16:42:59 +01:00
SushiTee
02648e14b2
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-11-04 12:47:41 +01:00
SushiTee
9f54a5c696
remade ingame join buttons
2012-11-04 12:47:10 +01:00
oy
082ee5c474
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-11-03 17:52:39 +01:00
SushiTee
c0f70eddc4
changed server browser
2012-10-21 19:59:20 +02:00
oy
ada8011a4c
fixed last commit
2012-10-21 14:49:26 +02:00
BeaR
70a648899d
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
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Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
oy
e29ced0741
fixed some compiler warnings and a line ending
2012-10-09 00:11:13 +02:00
oy
078390522e
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-10-08 23:56:41 +02:00
oy
57e28e5c88
made favorites support hostnames. Closes #55
2012-10-07 23:56:37 +02:00
oy
550c323eb4
made restart work in "wait for more players"-warmup. #999
2012-10-07 22:05:02 +02:00
oy
e2973652f7
added skill level to server info. #1000
2012-10-07 22:02:50 +02:00
oy
401697b35d
added a config var for the font filename. Closes #1003
2012-10-07 16:24:18 +02:00
oy
217a30bca0
save last reason within ingame cal vote tab. Closes #996
2012-10-07 15:55:06 +02:00
oy
7415514a72
play only one weapon no ammo sound per second. #993
2012-10-06 13:47:37 +02:00
SushiTee
8d427bea39
started working on server browser
2012-08-26 21:15:48 +02:00
SushiTee
98778a5be6
function for back button
2012-08-23 16:18:00 +02:00
SushiTee
e04a324634
-remade ingame buttons
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-make settings work ingame
2012-08-22 23:36:48 +02:00
SushiTee
c5cd2279f8
Merge branch 'master2' of git://github.com/Choupom/teeworlds
2012-08-22 21:14:45 +02:00
SushiTee
2db2ba4732
redesign of all popups
2012-08-22 20:34:57 +02:00
Choupom
3c4e7c116d
fixed skins settings gui
2012-08-22 18:19:31 +02:00
Choupom
f46512bc13
fixed some variables name/class
2012-08-22 17:56:27 +02:00
Choupom
203a03050e
made skin previews bigger
2012-08-22 15:19:56 +02:00
Choupom
b2f484a5f6
fixed skin part selection
2012-08-22 14:48:57 +02:00
Choupom
a63c5efa05
removed a useless enum
2012-08-22 14:31:42 +02:00
Choupom
a4817a2070
fixed some variables name
2012-08-22 13:45:20 +02:00
Choupom
b3b0464cfe
reverted some stuff
2012-08-22 13:41:50 +02:00
SushiTee
913a0bbee4
forgot to render the body shadow
2012-08-21 20:55:04 +02:00