oy
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d7c106ca90
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fixed border function in the editor. Closes #117
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2010-06-11 13:44:28 +02:00 |
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xalduin
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22f11d6839
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Restore map focus on load map/new map
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2010-06-10 20:38:04 +08:00 |
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xalduin
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7fa21400d6
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Mouse wheel no longer moves layer/image scrollbar
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2010-06-09 20:41:00 +08:00 |
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Fujnky
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7ca5e0fbb1
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Fixed localizations, most german translation strings fit in buttons now.
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2010-06-07 16:17:40 +02:00 |
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Fujnky
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7cc7c8f84e
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Merged with master
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2010-06-07 16:00:01 +02:00 |
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xalduin
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2d99a0360f
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Images are now sorted on Append
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2010-06-05 18:47:30 -04:00 |
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xalduin
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80a7c53dec
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Issue #92 scrollbars added for layer/image toolbars
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2010-06-05 18:46:47 -04:00 |
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Fujnky
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34bd0a09b7
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minor typo fix
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2010-06-05 23:37:50 +02:00 |
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Fujnky
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bf68f803e3
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Internationalized editor and updated german localization
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2010-06-05 23:36:52 +02:00 |
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xalduin
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cc181cda5b
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Merge remote branch 'upstream/master'
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2010-06-02 15:21:31 -04:00 |
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oy
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7a1953e60b
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added fix for editor quad editing by ghost91 Closes #18
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2010-06-02 20:50:48 +02:00 |
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xalduin
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9e6c909624
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Removed unnecessary SortImages call in RenderImages
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2010-06-02 13:26:17 -04:00 |
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xalduin
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a99cbfc742
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Image sorting working, less hackish
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2010-06-02 12:12:32 -04:00 |
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xalduin
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f2920ea5d8
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Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
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2010-06-02 05:11:12 +08:00 |
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xalduin
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be5b6aa4de
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Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
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2010-06-01 16:49:35 -04:00 |
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Tom Adams
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54692ceaf1
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added fix for editor->append by xalduin
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2010-05-31 21:55:45 +00:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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878ede3080
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major update with stuff
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2009-10-27 14:38:53 +00:00 |
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Magnus Auvinen
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69511102de
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improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
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2009-06-13 08:22:37 +00:00 |
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Magnus Auvinen
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4bb1df3189
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moved 0.5 branch to trunk
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2009-05-31 09:44:20 +00:00 |
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Alfred Eriksson
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affb99fd2b
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added animation speed controllers to the editor
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2009-01-24 10:43:27 +00:00 |
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Alfred Eriksson
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5103c214bd
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use enter in editor file dialogs
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2009-01-11 18:29:41 +00:00 |
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Joel de Vahl
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2a7402dd6c
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use dmg for osx deliver, build universal binary, fix backspace being entered as a character
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2009-01-11 12:10:30 +00:00 |
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Alfred Eriksson
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d7b0da8a0b
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added mouse wheel scrolling in file dialogs
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2009-01-10 17:17:38 +00:00 |
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Dominik Geyer
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12127c0acd
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editor: use CTRL-key instead of ALT-key to move world/view; ticket #551
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2008-11-02 20:52:07 +00:00 |
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Alfred Eriksson
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41114313d6
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fixed the clipping of the file box
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2008-11-01 17:34:31 +00:00 |
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Alfred Eriksson
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74a5cabce3
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fixed #546
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2008-10-29 12:15:58 +00:00 |
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Magnus Auvinen
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bd5b2b9f85
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removed glfw and portaudio. SDL is now a requirement
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2008-10-23 16:18:33 +00:00 |
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Magnus Auvinen
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d15f0cfcf2
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fixed editor edit box function
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2008-10-21 18:43:07 +00:00 |
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Magnus Auvinen
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b49e4da20b
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fixed editor saving, open and append. note that you can only save maps to your user directory
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2008-10-21 18:40:46 +00:00 |
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Magnus Auvinen
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d15860e44f
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renamed gc_render* to render*
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2008-10-20 23:46:39 +00:00 |
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Dominik Geyer
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13513864cf
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fixed compiler warnings
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2008-10-18 15:09:53 +00:00 |
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Alfred Eriksson
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8c4cfd54b8
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added zoom by scroll
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2008-10-18 10:04:51 +00:00 |
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Dominik Geyer
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397b9a764b
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data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
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2008-10-01 17:16:22 +00:00 |
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Magnus Auvinen
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8f9e2031dc
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repaired the editor
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2008-09-23 13:28:57 +00:00 |
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Alfred Eriksson
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c3ff86330f
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merge from 0.4.3: lots of small stuff
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2008-09-07 08:30:49 +00:00 |
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Alfred Eriksson
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5c93ab7655
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merged from 0.4.3: screenshot by f10
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2008-09-01 18:38:08 +00:00 |
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Magnus Auvinen
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67aa042dcb
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compile fixes for windows
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2008-09-01 17:30:20 +00:00 |
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Magnus Auvinen
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432602c4ca
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renamed gc_ui.* to ui.*
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2008-08-30 21:31:01 +00:00 |
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Magnus Auvinen
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dfe499248f
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
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Magnus Auvinen
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d711dd190c
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continued with clean up
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2008-08-17 08:52:24 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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3705064b10
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renamed .h to .hpp in game because they are c++ headers
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2008-06-12 12:09:34 +00:00 |
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Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
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Magnus Auvinen
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ae71bff086
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some clean up and increased the size of a strings in the console
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2008-03-29 14:34:40 +00:00 |
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Magnus Auvinen
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1f246d9dcb
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fixed protection so that the fonts doesn't get resampled
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2008-03-29 11:55:42 +00:00 |
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Magnus Auvinen
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7a3874745c
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fixed loads of graphical optimizations
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2008-03-29 11:44:03 +00:00 |
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Magnus Auvinen
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119bb8a5f8
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fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor
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2008-03-23 12:51:14 +00:00 |
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Magnus Auvinen
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bede40f27d
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added shortcuts n,m for flipping tiles
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2008-03-22 11:13:21 +00:00 |
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Magnus Auvinen
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48d4aa0e89
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added the rifle to the maps and removed it from the starting inventory
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2008-03-21 19:05:35 +00:00 |
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