As this method only renders and doesn't provide an interactive element, the naming `Render` as well as the placement in `CRenderTools` fits better.
This also allows the method to be used in the editor.
5490: Try to fix dump_local_console (fixes#5488) r=heinrich5991 a=def-
Untested, but my hunch is that by not cutting off the last part the text
file will be correctly recognized as valid utf8
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5495: Fix Android build r=heinrich5991 a=Jupeyy
- Video recorder off
- small fix in logger.cpp
Tested on Java-17
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5494: Be upfront about completeness of the autogenerated code documentation r=def- a=heinrich5991
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5492: Mention code browser in readme r=heinrich5991 a=def-
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5493: integration test: print log diff for easier result check r=heinrich5991 a=def-
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5491: Move twping to tools directory r=heinrich5991 a=def-
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5475: Revert "Build our own drmingw with mingw" r=def- a=def-
Pastoer reported on Discord that this causes warnings when closing client:
![Screenshot 2022-06-22 at 18 04 01](https://user-images.githubusercontent.com/2335377/175079972-787ec943-f27d-49eb-af54-883e8668c5b5.png)
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5484: Move libpng libraries to expected name for macOS r=heinrich5991 a=def-
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5474: pnglite -> libpng in readme r=heinrich5991 a=def-
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5485: Fix memory leak of OpenGL 2 buffer object data r=def- a=Robyt3
```
Direct leak of 216320 byte(s) in 3 object(s) allocated from:
#0 0x7f5e05924808 in __interceptor_malloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cc:144
#1 0x559b8ca66278 in CCommandProcessorFragment_OpenGL2::Cmd_CreateBufferObject(CCommandBuffer::SCommand_CreateBufferObject const*) src/engine/client/backend/opengl/backend_opengl.cpp:1901
#2 0x559b8ca47fe7 in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) src/engine/client/backend/opengl/backend_opengl.cpp:1107
#3 0x559b8cdf811b in CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) src/engine/client/backend_sdl.cpp:248
#4 0x559b8cdf4262 in CGraphicsBackend_Threaded::ThreadFunc(void*) src/engine/client/backend_sdl.cpp:77
#5 0x559b8dfc58a5 in thread_run src/base/system.cpp:721
#6 0x7f5e03bf6608 in start_thread /build/glibc-SzIz7B/glibc-2.31/nptl/pthread_create.c:477
```
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Co-authored-by: Robert Müller <robytemueller@gmail.com>
```
Direct leak of 216320 byte(s) in 3 object(s) allocated from:
#0 0x7f5e05924808 in __interceptor_malloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cc:144
#1 0x559b8ca66278 in CCommandProcessorFragment_OpenGL2::Cmd_CreateBufferObject(CCommandBuffer::SCommand_CreateBufferObject const*) src/engine/client/backend/opengl/backend_opengl.cpp:1901
#2 0x559b8ca47fe7 in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) src/engine/client/backend/opengl/backend_opengl.cpp:1107
#3 0x559b8cdf811b in CCommandProcessor_SDL_GL::RunBuffer(CCommandBuffer*) src/engine/client/backend_sdl.cpp:248
#4 0x559b8cdf4262 in CGraphicsBackend_Threaded::ThreadFunc(void*) src/engine/client/backend_sdl.cpp:77
#5 0x559b8dfc58a5 in thread_run src/base/system.cpp:721
#6 0x7f5e03bf6608 in start_thread /build/glibc-SzIz7B/glibc-2.31/nptl/pthread_create.c:477
```
5477: Upgrade Discord SDK to version 3.2.1 (incldues macOS arm64) r=heinrich5991 a=def-
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5437: Update Brazilian Portuguese translation (supersedes #5304) r=def- a=def-
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5480: Update spanish.txt r=def- a=n0Ketchp
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5479: Updated french translation r=def- a=Chairn
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5476: Remove pnglite shift ubsan r=def- a=ardadem
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