Commit graph

980 commits

Author SHA1 Message Date
Alexander Akulich c2f276cee1 Port CConfig API from the upstream (0.7.5)
The old (g_Config) API is kept to not break the stuff.

See commits:
    de5859b371
    78076761eb
2021-01-10 17:10:19 +03:00
Alexander Akulich 476c2c60d7 Cleanup includes
See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich f16937b361 gamecontext.h: Remove unused player.h include
See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich 164cb9907a player.h: Remove unused character.h include
See the upstream commit 24bda2faa0
2021-01-10 14:25:12 +03:00
Alexander Akulich 80539245c8 GameContext: Extract SendMotd() and SendSettings() methods
Partial cherry-pick from upstream d8d259a166
2021-01-10 00:47:06 +03:00
hhh26459 ef2dd39cf5
typo in gamecontext.cpp
specators...
2021-01-06 18:16:30 +01:00
def 5a23bc1ab1 Fix veto 2020-12-28 12:01:35 +01:00
def e981d1b477 Fix veto vote, simplified logic
Also allow IPs to change their vote when multiple players are connected,
with 1 player it always worked.

Reported by Lenah on Discord
2020-12-23 10:51:51 +01:00
bors[bot] e708f3a1b1
Merge #3405
3405: Keep veto right after joining dummy with lower ID (fixes #3404) r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2020-12-22 11:15:46 +00:00
bors[bot] 8a15bc15d5
Merge #3417 #3419 #3432
3417: Notify about vote when authed r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


3419: Only assign aOldName when we need it r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


3432: Fix localization of version/game type/ping in server details r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2020-12-22 10:55:34 +00:00
def 7eb26c62d1 Remove redundant check for pPlayer->m_IsReady 2020-12-19 10:20:18 +01:00
def 4d3d9d7049 Only assign aOldName when we need it 2020-12-18 23:18:55 +01:00
def ea70c347a3 Keep veto right after joining dummy with lower ID (fixes #3404) 2020-12-13 17:58:24 +01:00
Zwelf b256250b7b Synchronize database thread via atomic_bool instead of use_count from shared pointer 2020-12-08 18:11:00 +01:00
bors[bot] 0848df797a
Merge #3315
3315: Remove annoying "added option" logging r=heinrich5991 a=def-

Fills our logs all the time

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2020-11-30 15:46:25 +00:00
def b32e421dff Remove annoying "added option" logging
Fills our logs all the time
2020-11-30 08:08:37 +01:00
Headshot 9b460750fa
fix typo "authroized" 2020-11-24 21:50:10 -04:00
def c3f6d89cac Fix random map vote reason to set stars
Caused by the hotfix for solo cheat

As reported by maggi323
2020-11-16 17:32:48 +01:00
def 7a9a67c5d7 Enable most clang-tidy misc-* checks 2020-11-05 12:03:14 +01:00
def 165857a5a8 Fix variable names manually 2020-11-02 22:40:40 +01:00
def b1f0fd8969 Enable modernize-loop-convert clang-tidy check
and run clang-format afterwards

https://clang.llvm.org/extra/clang-tidy/checks/modernize-loop-convert.html
2020-11-02 22:40:24 +01:00
bors[bot] a03df3a4d1
Merge #3141
3141: More hours (fixes #3140) r=heinrich5991 a=def-

Will also look into #3140 and fix here.

Co-authored-by: def <dennis@felsin9.de>
2020-10-26 12:00:13 +00:00
bors[bot] 499cbb254d
Merge #3128
3128: Add add_map_votes command for easier local map testing r=heinrich5991 a=def-

No need to tell new players how to manually add a vote or load a map from rcon

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2020-10-26 11:52:39 +00:00
Dennis Felsing 9b810017e1 str_truncate instead of str_copy 2020-10-26 12:49:19 +01:00
Dennis Felsing bb2f446802 Escape map in change_map 2020-10-26 11:28:04 +01:00
Dennis Felsing 23c005144b consistent formatting for dbg_msg
no capital letters, no spaces
2020-10-26 10:04:03 +01:00
bors[bot] 2709afb007
Merge #3095
3095: Disallow player name changes when the player is muted r=def- a=heinrich5991



Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-10-20 15:56:16 +00:00
def 67178b0ea0 Use str_time/str_time_float everywhere 2020-10-18 23:47:09 +02:00
def 81bc68d9d0 Add add_map_votes command for easier local map testing
No need to tell new players how to manually add a vote or load a map
from rcon
2020-10-18 00:06:43 +02:00
Learath2 ba7b95f7ad Revert #3066
This reverts commits:
	a2b3f45f8b
	26a07c804f
2020-10-17 17:32:52 +02:00
heinrich5991 6ff53358d3 Remove code for CRC in most places, except where needed for net compat
This should path the way to remove it altogether in the future.
2020-10-14 17:08:58 +02:00
heinrich5991 246d2ac3d6 Allow IServer users to check when client's names change
Use that available interface to process name change spam protection more
cleanly.
2020-10-14 16:42:35 +02:00
def a4f13ed4a8 Fix clang-analyzer-optin.portability.UnixAPI
and mark some false positives

/media/ddnet/src/engine/client/backend_sdl.cpp:329:30: warning: Call to 'malloc' has an allocation size of 0 bytes [clang-analyzer-optin.portability.UnixAPI]
2020-10-14 15:45:43 +02:00
heinrich5991 5b4c64005f Disallow player name changes when the player is muted 2020-10-14 01:19:41 +02:00
heinrich5991 a2b3f45f8b Reintroduce CMDFLAG_TEST
Add some more helpful messages for executing test/game commands.
2020-10-11 16:27:28 +02:00
Andrii 26a07c804f Disallow game-related commands unless testing is enabled 2020-10-11 16:02:10 +02:00
def 04b840f542 Consider as not-afk on emoticon, chat, vote,
call vote, spectator mode, info change
2020-10-07 23:24:50 +02:00
bors[bot] 4706b0f5be
Merge #3005
3005: Use rest instead of string in some commands r=heinrich5991 a=def-

where it makes sense, means you don't need to quote strings for those

Co-authored-by: def <dennis@felsin9.de>
2020-10-06 15:06:45 +00:00
def 5b06f54d06 censorlist without case 2020-10-05 10:55:32 +02:00
def 5ec702ad2f Use rest instead of string in some commands
where it makes sense, means you don't need to quote strings for those
2020-10-04 17:52:05 +02:00
def 04f2fc5d41 Censor string multiple times 2020-10-04 17:49:19 +02:00
Pure luck 9a89b6fc68 fix for a SixUp vote creator id which wasn't set 2020-09-30 18:01:50 +03:00
def 2deb8aa380 Fix Windows compilation 2020-09-27 11:05:54 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
bors[bot] 8b399ba1be
Merge #2861
2861: Implement censoring words on server r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-25 23:07:15 +00:00
Pure luck 3cd0f30d55 laser_damage bugfix styling 2020-09-25 17:41:17 +03:00
Pure luck e7d830a01e bugfix: laser_damage was removed from tunes of 0.7 protocol 2020-09-25 17:25:59 +03:00
nobody-mb 78040b31e5
automatically kick k-client (#2912) 2020-09-23 16:52:50 +02:00
def cfd32c357b Fix clang-format 2020-09-21 15:32:16 +02:00
def 35fc180559 Finish /showothers 2 implementation on server 2020-09-21 15:32:16 +02:00
12pm aa18dc1d88 remove for more info 2020-09-19 13:40:19 +02:00
12pm f3bef4919f mention rules 2020-09-19 13:28:30 +02:00
def f11679afb2 Implement censoring words on server 2020-09-18 19:18:08 +02:00
def 0ba18cd891 Inform client about failure to join because of invalid utf8 2020-09-03 20:34:05 +02:00
heinrich5991 31cfa9250d Fix server port in teehistorian
Official servers weren't affected because they didn't use the default of
`sv_port 0`.
2020-08-29 14:14:37 +02:00
Learath fbb498588c Missed a vote case 2020-08-27 19:48:19 +03:00
bors[bot] b06bea7c04
Merge #2465
2465: Sqlite3 support and prepared statements r=heinrich5991 a=Zwelf

This PR changes the abstraction layer of the score backend to thin abstractions over the MySQL and SQLite3 library. It executes all Queries in one worker thread making it easier to use the ddnet thread pool. This doesn't change much, because each the mysql-connection was locked with `m_SqlLock` beforehand, serializing writes and reads respectively.

Behavior change (even though I tried to minimize them):

* `sv_use_sql` is used to determine if mysql server should be added
* `sv_sql_failure_file` is replaced by `sv_sqlite_file`
* `sv_sqlite_file` is either used as a backup server when `sv_use_sql` is enabled or as the primary read+write server when `sv_use_sql` is disabled
* `/load` now escapes the like-string

Since I am not good at designing config file commands, I would appreciate feedback on this part.

WIP:
* [x] rewrite SQL statements to work in both MySQL and SQLite (preferable just ANSI-SQL)
  * [x] create tables (`COLLATE BINARY` and encoding info)
  * [x] store rank (UPSERT for points)
  * [x] load birthday (different function in sqlite for time handling)
  * [x] `/mapinfo` (`convert(? using utf8mb4) COLLATE utf8mb4_general_ci`)
  * [x] `/map` (`convert(? using utf8mb4) COLLATE utf8mb4_general_ci`)
  * [x] store teamrank (`GROUP_CONCAT`)
  * [x] `/teamrank` (`GROUP_CONCAT`)
  * [x] ~`/top5team` (`GROUP_CONCAT`)~ doesn't contain GROUP_CONCAT
  * [x] `/times` (`UNIX_TIMESTAMP`)
  * [x] `/load` without any arguments (`UNIX_TIMESTAMP`)
* [x] all commits compiling, making future bisect easier
* [x] write a sqlite_to_mysql script
* [x] write an old_file_server to sqlite script
* [x] gracefully shutdown DbPool

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-08-09 23:30:08 +00:00
Learath 039139b836 Fix more sixup vote issues 2020-08-04 20:14:37 +03:00
Zwelf 2eb3d23ef4 Rewrite score using the new interface
delete file_score for now as it will be replaced by a sqlite backend
2020-08-03 12:58:52 +02:00
bors[bot] 38ea723d94
Merge #2433 #2505 #2506
2433: Fix votes for sixup r=heinrich5991 a=Learath2

I think this looks sane but I haven't tested it at all for idk how to even test this locally/alone

2505: Fix legacy 64 player serverinfo, don't send duplicate packets (fixes #2495) r=heinrich5991 a=def-

For legacy we sent the first packet once correctly, then the 2nd and 3rd
packet without the marker and token at the start, so they never worked.

For new 64 player serverinfo we sent all packets correctly but the 1st
packet twice.

Introduced in #1955.

2506: Prevent whisper spam from 0.7 (fixes #2504) r=heinrich5991 a=def-



Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
2020-07-12 22:58:23 +00:00
def 74197fc027 Prevent whisper spam from 0.7 (fixes #2504) 2020-07-13 00:28:47 +02:00
Learath dd010364ed Fix double messages 2020-07-12 10:34:36 +03:00
bors[bot] c4d5c8dfa2
Merge #2478 #2480
2478: Use (u)int64 from system.h instead of (u)int64_t from cstdint r=heinrich5991 a=def-

src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~

2480: Send zoom status for dummy too r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 18:31:32 +00:00
def f4344dc420 Use (u)int64 from system.h instead of (u)int64_t from cstdint
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~
2020-07-09 13:55:28 +02:00
Dennis Felsing 05ed51cf86
Update src/game/server/gamecontext.cpp
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-07-08 22:02:36 +02:00
Dennis Felsing 71bd706f2a
Update src/game/server/gamecontext.cpp
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-07-08 22:02:31 +02:00
def 66c7bf8851 Tell why DNSBL isn't allowing to vote (fixes #2466) 2020-07-07 23:12:55 +02:00
Learath fb09f8a6c6 "Translate" the vote message 2020-07-07 13:16:53 +03:00
Learath 95d363b42c Fix votes for sixup 2020-07-07 13:14:07 +03:00
bors[bot] 6da2f117cf
Merge #2425
2425: Fix doors not resetting on restart on solo server r=heinrich5991 a=Zwelf



Co-authored-by: Zwelf <zwelf@strct.cc>
2020-07-01 16:10:34 +00:00
def 1cb9454ab8 Rename showothers2 -> showothers
and the old showothers to legacy
2020-06-30 21:38:51 +02:00
def c3521572ea Add showothers2@netmsg.ddnet.tw
to support cl_show_others 2 properly
2020-06-30 21:38:14 +02:00
Zwelf b99bbccd24 Revert "Revert "Fix /save on solo server""
This reverts commit 59a7e1f187.
2020-06-30 20:22:17 +02:00
def 59a7e1f187 Revert "Fix /save on solo server"
This reverts commit 506602d472.
2020-06-30 18:41:22 +02:00
bors[bot] 5a41318cbd
Merge #2423
2423: Only SendChat to clients that exist. Initialize m_Sixup anyway r=def- a=Learath2

#2421 

Co-authored-by: Learath <learath2@gmail.com>
2020-06-30 16:25:47 +00:00
Learath 8d8f1d7208 Only SendChat to clients that exist. Initialize m_Sixup anyway 2020-06-30 18:58:44 +03:00
bors[bot] a79b1265df
Merge #2401
2401: Client tells server its zoom level (fixes #2087) r=heinrich5991 a=def-

and server adapts the visible distance to it

Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
Zwelf 506602d472 Fix /save on solo server
Fixes #2404
2020-06-29 19:34:21 +02:00
def 1782d95d99 Client tells server its zoom level (fixes #2087)
and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
Zwelf a8abc3937b Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
Learath 581904d849 Fix SendChatTarget demo recording 2020-06-24 19:22:41 +03:00
Learath e122462ae8 Ugly fix for SendChatTarget(-1...). Closes #2337 2020-06-24 18:54:27 +03:00
Learath b6fb304508 Name change hack for 0.7. Close #2330 2020-06-24 18:14:15 +03:00
Learath 3a9fa693f2 Set LastChangeInfo on a Sixup skin change 2020-06-24 16:25:35 +03:00
Learath 5293f78f22 Translate the emoticon message 2020-06-23 12:25:04 +03:00
bors[bot] 6384ebf13f
Merge #2321
2321: Use the 0.7 race features better r=def- a=Learath2

Mostly tested, couldn't test the diffs though as I don't have score set up. It looks good to me though.

Co-authored-by: Learath <learath2@gmail.com>
2020-06-22 16:04:18 +00:00
Learath 287e3e2a45 Use 0.7 finish messages 2020-06-22 18:08:08 +03:00
def 79cb7d14eb Don't log preprocess nullptr return 2020-06-22 10:06:55 +02:00
bors[bot] 39eae1935b
Merge #2312
2312: Fix crash when player voting random_map leaves and vote passes r=def- a=Zwelf

Closes #2310 

Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-22 05:47:46 +00:00
Zwelf b96d8673f3 Fix crash when player voting random_map leaves and vote passes
Closes #2310
2020-06-22 00:47:49 +02:00
def b1ff7d3ef2 Handle invalid packets more gracefully 2020-06-22 00:13:16 +02:00
Learath ea3772ce2a Don't send redundant commands. Remove /team on clientside. 2020-06-21 17:28:02 +03:00
Learath b032eddcb4 Fix votes called from 0.7 2020-06-20 14:22:46 +03:00
bors[bot] 4a810091b1
Merge #2284
2284: Remove sv_spectator_votes r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-20 10:46:03 +00:00
def c53528b92f Allow spectators to start votes 2020-06-20 11:20:54 +02:00
heinrich5991 e294da41ba teehistorian: Track whether clients join via the 0.7 protocol 2020-06-19 22:06:39 +02:00
Learath 623ba68c19 Fix an oversight on skin conversion and some UB 2020-06-19 20:28:55 +03:00
Learath ddaea93e60 Implement the new Chat Commands protocol 2020-06-19 20:28:55 +03:00
Learath 1d4ea6c41b Drop clients properly 2020-06-19 20:28:55 +03:00
Learath df42ce8b16 Send gameinfo correctly 2020-06-19 20:28:55 +03:00
Learath 32fb6718dd Allow joining TEAM_SPECTATOR 2020-06-19 20:28:55 +03:00
Learath 4067e711ef More template magic. Cleans up 'send-to-all-sixup' 2020-06-19 20:28:55 +03:00
Learath 9e2434c65d Better skin colors. Better game message translation 2020-06-19 20:28:55 +03:00
Learath 9dc1a0357a Get /spec working 2020-06-19 20:28:55 +03:00
Learath e81c718180 Rework netobjs, fix chat 2020-06-19 20:28:55 +03:00
Learath eff28c658a Fix server messages 2020-06-19 20:28:55 +03:00
Learath 939b45a0aa Actually remove duplicate message 2020-06-19 20:28:55 +03:00
Learath 465fd570e0 Implement whispers 2020-06-19 20:28:55 +03:00
Learath 25664da121 Remove duplicate message 2020-06-19 20:28:55 +03:00
Learath 03070d0567 Fix many issues 2020-06-19 20:28:52 +03:00
Learath 807c92f1a4 Generate the 0.7 protocol 2020-06-19 20:27:15 +03:00
Learath b0e5a37fa9 Do message translation differently 2020-06-19 20:27:15 +03:00
Learath 5000b248bb Fix things 2020-06-19 20:27:15 +03:00
Tim Schumacher 442148a194 Begin work on 0.7 support 2020-06-19 20:27:15 +03:00
Zwelf f1b2ff086c Clean up thread safe SQL refactor 2020-06-17 21:15:07 +02:00
Zwelf 7f4dc2bb4e Thread safe /map 2020-06-15 11:14:15 +02:00
Zwelf dbf6ac88f6 Thread save loading of player time and birthday 2020-06-15 11:14:15 +02:00
Zwelf a990acc512 Remove existing CRandomMapResult to simplify IScore interface 2020-06-15 11:12:57 +02:00
Zwelf 8a22cce031 Start of sql refractor
* Use atomic integer in thread count for thread safety
2020-06-15 10:59:46 +02:00
Zwelf 2d7886bf33 Small cleanup 2020-06-15 10:59:46 +02:00
heinrich5991 941d3aa8a0 Some formatting 2020-05-27 20:03:11 +02:00
heinrich5991 209726552b Remove unused Sv_PlayerTime game message 2020-05-27 20:03:11 +02:00
bors[bot] 92fc95d742
Merge #2202
2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991

This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
heinrich5991 c9c7f947b5 Use the PCG-XSH-RR PRNG instead
This came from a long discussion comparing PCG-* against xoroshiro*. Do
not generate integers without bias because it doesn't affect us very
much and it is easier to reimplement with modulo.
2020-05-26 10:59:49 +02:00
heinrich5991 b488be018f Actually seed the PRNG on each round 2020-05-25 15:19:29 +02:00
heinrich5991 2692f3c758 Use a consistent PRNG on all platforms 2020-05-25 15:19:29 +02:00
def a412773e5a Fix name schema for char-arrays 2020-05-23 21:55:22 +02:00
heinrich5991 0d7872c79e Send DDNet version early in the connection process
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
Learath 5e02bb5a23 Extend antibot interface
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
def 65a4eb775b Fix whispering to players with quotes (fixes #2151) 2020-04-28 08:54:24 +02:00
heinrich5991 d50547ea42 Revert "Fix AntibotDestroy being called twice"
This reverts commit efb3106b71.
2020-03-24 15:07:01 +01:00
heinrich5991 efb3106b71 Fix AntibotDestroy being called twice
The resource deallocation needs to happen in symmetry with the
allocation, otherwise we get unmatched dealloctions leading to crashes.

Allocations happened in `CAntibot::Init`, but it was not guaranteed that
this was called before the destructor.
2020-03-23 15:35:16 +01:00
heinrich5991 2574c060e4 Fix antibot crash after map change 2020-03-14 01:44:57 +01:00
heinrich5991 a3163c5b9c Add support for dynamically loading an antibot module
Support for this feature is turned off by default. This feature allows
to integrate with noby's anticheat feature.
2020-03-11 01:58:50 +01:00
def 31ae4c4d5a use pid in file names of temporary files
to prevent race conditions with multiple clients running when saving
maps, config on quit, during upgrade
2020-02-12 23:14:30 +01:00
ChillerDragon 928e5407eb Style 'void foo() {' -> 'void foo()\n{' 2019-12-21 14:35:09 +01:00
Dennis Felsing 785ec3d345 Expire server info on connected/drop events 2019-11-04 15:45:55 +01:00
Learath2 79e4651d5b Only update serverinfo when needed 2019-11-03 01:07:10 +01:00
12pm 3b1dcc8793 Handle 0 star random map votes 2019-08-27 18:33:37 +02:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
def f7e642bbbe Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
fokkonaut e471d4796e Remove the unused Skinstealaction 2019-06-04 17:23:29 +02:00
fokkonaut 14c7bf550a
fixed typo 2019-05-26 22:47:02 +02:00
heinrich5991 096c87bd1d Hack around the race condition in random maps selection
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Learath 57f58cc9c7 Refactoring mishap 2019-05-01 22:57:14 +03:00
Learath 689c7b29be Don't check dnsbl when alone 2019-05-01 14:54:51 +03:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
ChillerDragon ad7a2cdef2 Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00