Commit graph

6570 commits

Author SHA1 Message Date
ChillerDragon 6564b93a35 Fix unwanted dummy fire
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon 8a761bfedf Add commands for switching pages in console
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
def 626de24d65 Version 11.1.9 2018-05-29 22:10:33 +02:00
Ryozuki 21d6f4f39b use cstdint also in gamecontroller.h 2018-05-29 11:38:52 +02:00
Dennis Felsing 69667d4537 Also use cstdint on non-MSVC instead of stdint.h 2018-05-29 09:15:00 +02:00
Ryozuki d539331c64 use includes first in msc in eventhandler.h 2018-05-29 09:01:35 +02:00
Dennis Felsing ae3d91cf17 Set cl_refresh_rate to 0 by default to get higher fps and faster input processing 2018-05-28 08:03:31 +02:00
def 5726d5647c Version 11.1.8 2018-05-13 22:23:11 +02:00
bors[bot] eca23e45b7 Merge #1128
1128: Remove superfluous parameter from `CServer::NewClientNoAuthCallback` r=Learath2 a=heinrich5991

The `Reset` parameter was only ever set to true, at the only call site.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-05-12 15:47:29 +00:00
def 59675fe63c Rate-limit /lock (fixes #1122) 2018-05-11 22:05:32 +02:00
def a7b778977a Add sv_sql_validservernames (fixes #1123) 2018-05-11 21:57:47 +02:00
heinrich5991 9454dfbff9 Remove superfluous parameter from CServer::NewClientNoAuthCallback
The `Reset` parameter was only ever set to true, at the only call site.
2018-05-09 23:50:25 +02:00
def 121c3b8076 11.1.7 2018-05-09 22:07:03 +02:00
Dennis Felsing bffa406e2c Version 11.1.6 2018-05-09 09:10:46 +02:00
Dennis Felsing 44a8752929
Merge pull request #1126 from Jupeyy/master
Text fix
2018-05-09 08:53:05 +02:00
Dennis Felsing 05c41efcea Version 11.1.5 2018-05-07 08:29:27 +02:00
Dennis Felsing 722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
jupeyy 88acd47c99 reset font texture at window resize 2018-05-07 06:02:44 +02:00
jupeyy 62352a78dd respect text alpha channel correctly (fixes #1124) 2018-05-07 05:52:02 +02:00
bors[bot] 00dd1be3bf Merge #1120
1120: Allows low mousesens r=heinrich5991 a=ChillerDragon

Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207

I did some testing and found no bugs... but i wonder why it was set to 5. So maybe it had some reason i don't understand so please only merge if you know what you are doing ;p

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 19:15:33 +00:00
ChillerDragon e31f53f651 Fix ui for low mousesens 2018-05-01 17:51:36 +02:00
ChillerDragon 4fe6a23d0c Allow low mosesens in menu 2018-05-01 17:23:14 +02:00
bors[bot] 97ce07a1ab Merge #1118
1118: Add vote_ban rcon command r=heinrich5991 a=ChillerDragon

Works the same as muteid.
Vote banned players aren't allowed to start or participate in votes.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 15:04:27 +00:00
ChillerDragon d4b0ad462b Allow vote muted players to vote...
It is a feature not a bug lol. Vote muted players are still not able to call own votes but they now can vote yes or no.
2018-05-01 16:58:03 +02:00
heinrich5991 81aeb30654 Also add a console command to enable map compatibility mode 2018-05-01 12:38:33 +02:00
def 8225077d17 Explicit type conversion 2018-04-30 18:22:31 +02:00
def c594a59569 /timeout without parameter: Try to reclaim using already set timeout code 2018-04-29 16:01:01 +02:00
def 5473012a6d /showall: Only print message if state changed 2018-04-29 15:57:57 +02:00
def 6793acafc4 Allow longer server settings in editor 2018-04-27 21:36:29 +02:00
ChillerDragon 589749c2cf Allows low mousesens
Lower minimum mousesens value to avoid confusion. Responing to GG Kid's request:
https://forum.ddnet.tw/viewtopic.php?f=45&t=5807&p=58207&hilit=mousesens#p58207
2018-04-27 01:40:59 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
def 3f7b18322c Set up DB by default 2018-04-24 23:07:51 +02:00
ChillerDragon d6be41d7ab Fix style and imporve performance 2018-04-21 18:45:33 +02:00
ChillerDragon 32189f8485 Pointer naming convention 2018-04-19 11:51:10 +02:00
ChillerDragon c1952d3ff1 'VoteBan' -> 'VoteMute' 2018-04-19 11:49:18 +02:00
ChillerDragon 6b26751eba Fixes style and shows ban message only in console 2018-04-19 11:01:27 +02:00
ChillerDragon 835f560013 Add vote_ban rcon command 2018-04-18 19:26:49 +02:00
Edgar 2ece3f36b7
remove periods 2018-04-17 19:35:25 +02:00
Ryozuki 07bc652896 add showall message 2018-04-17 17:52:35 +02:00
def 160b4df81c Version 11.1.4 2018-04-15 20:15:13 +02:00
bors[bot] 73a65a7026 Merge #1116
1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy 5b4a889ae0 quad positioning to center of text 2018-04-15 19:35:56 +02:00
Jupeyy 27d9440751 don't create buffers, if OpenGL 3.3 is not used 2018-04-15 19:34:56 +02:00
def 666b1a9576 Another SDL GL try 2018-04-13 21:34:12 +02:00
def 920597d48e Revert "Revert "Don't use aio logging to stdout on Windows""
This reverts commit 26b3be58bf.
2018-04-13 20:04:40 +02:00
def d0bb180473 Only run glewInit when using OpenGL3.3 2018-04-13 20:03:51 +02:00
bors[bot] d77d18c98a Merge #1114
1114: Some text positioning r=def- a=Jupeyy

To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?

Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy 8cc0de8d31 Some text positioning 2018-04-11 12:19:30 +02:00
bors[bot] 23f560f3d2 Merge #1112
1112: Fix default dyncam values r=def- a=Jupeyy

Since dyncam is disabled by default:
these are default static values.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 09:35:40 +00:00
Jupeyy 3118ad4069 Fix default dyncam values 2018-04-11 11:27:30 +02:00
bors[bot] 73cc3a147b Merge #1110
1110: Fix killmessage flag render r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy 2a6050eaf4 use killer team not victim 2018-04-09 22:11:51 +02:00
Jupeyy 52ff132e56 reset color after text is drawn 2018-04-09 22:02:16 +02:00
heinrich5991 26b3be58bf Revert "Don't use aio logging to stdout on Windows"
This reverts commit 8f291ce528.
2018-04-09 15:02:34 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def b504ae60fb Improve wording in moderation messages 2018-04-07 16:51:17 +02:00
Jupeyy fbaedff1e6 reset color for the gameflags 2018-04-05 20:46:22 +02:00
def c95e1a61c6 More conservative config saving 2018-04-05 17:24:49 +02:00
Dennis Felsing f426fef7f5 Version 11.1.3 2018-04-05 13:48:38 +02:00
Dennis Felsing fc355797a5
Merge pull request #1101 from Jupeyy/pr_mem_fix
Make mem_alloc, mem_free thread safe (fixes #1087)
2018-04-05 09:10:55 +02:00
yangfl 46b7e4198b Allow specifying DATA_DIR by compiler option, retry #1042 2018-04-05 11:11:31 +08:00
Jupeyy a83a89703e change position of mutex lock 2018-04-05 04:42:03 +02:00
Jupeyy 1208bcc562 Make mem_alloc, mem_free thread safe (fixes #1087) 2018-04-05 04:17:21 +02:00
def bd1653a91b Editor: Fix debug client crash 2018-04-04 21:41:14 +02:00
def 6d3b8f2d36 fix2 2018-04-04 20:41:05 +02:00
def 03ee53eaf1 space 2018-04-04 20:11:24 +02:00
def 30679364f5 Fix 2018-04-04 20:03:05 +02:00
def 8d98bd4e9f Projectiles explode per team 2018-04-04 19:48:46 +02:00
Dennis Felsing 30588918c4
Merge pull request #1100 from Jupeyy/master
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Dennis Felsing e78c0b6085 Version 11.1.2 2018-04-04 08:39:13 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
def c8c4fd5617 Fix reconnect timer display... 2018-04-03 21:32:21 +02:00
def 910b507903 Version 11.1.1 2018-04-03 19:20:34 +02:00
def a9a71094dd Revert "Allow specifying DATA_DIR by compiler option"
This reverts commit 3c488ff5c7.
2018-04-03 19:18:27 +02:00
Dennis Felsing dbc8321c56
Merge pull request #1098 from Jupeyy/master
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def 07460ede9e cl_control_dummy -> cl_dummy_control 2018-04-03 18:12:27 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Jupeyy 15f0efc2bd fix text color if opengl3.3 is off 2018-04-03 17:40:21 +02:00
Ryozuki 722b003d6b
fix command typo 2018-04-03 16:28:02 +02:00
Dennis Felsing 43bb77af05 Version 11.1 2018-04-03 10:30:08 +02:00
Dennis Felsing 5a53e4c54d Fix compilation 2018-04-03 10:27:19 +02:00
Dennis Felsing f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing 256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
Add broadcast importance (fixes #669)
2018-04-03 10:15:01 +02:00
Dennis Felsing ed33557a97
Merge pull request #1081 from Jupeyy/master
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Dennis Felsing b3a8cef274
Merge pull request #1086 from QingGo/patch-1
Provide more controlable command for dummy
2018-04-03 10:10:35 +02:00
Jupeyy 53622f56b4 respect the area width in any case 2018-03-26 05:08:21 +02:00
heinrich5991 b9cdacbb37 Try to unfix the grenade bug for the map "Binary" 2018-03-24 14:01:01 +01:00
heinrich5991 4576dae6aa Add infrastructure for special-casing maps 2018-03-24 14:00:41 +01:00
Jupeyy abb9ba5572 use debug variable in a better way 2018-03-21 16:07:03 +01:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 887bcb52ff add window event listener for the client 2018-03-21 15:54:51 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
Jupeyy 16894155e5 add attributes for screen state check 2018-03-21 15:49:15 +01:00
Jupeyy 53a93c077e add window resize listener 2018-03-21 15:48:48 +01:00
Jupeyy 70c06be87e allow non pixel alignment rendering, instead fo changing texture filter
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy 9b8da90151 check screen state 2018-03-21 15:41:45 +01:00
heinrich5991 6d88a29910 Add LATIN SMALL LETTER L confusable
This makes `LATIN SMALL LETTER L` confusable with `LATIN SMALL LETTER I`
because `CYRILLIC SMALL LETTER PALOCHKA` "ӏ" (mapping to i) wasn't
confusable with `LATIN SMALL LETTER L` "l" (mapping to l) before.

Also add tests for `str_utf8_comp_confusable`.
2018-03-20 21:11:44 +01:00
heinrich5991 5be3e1ca84 Update confusable data to Unicode 11.0.0 2018-03-20 20:54:29 +01:00
bors[bot] 1e15b97543 Merge #1088
1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00