def
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b768cb1e81
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Fix: Solo server crash
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2014-01-11 00:52:13 +01:00 |
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def
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5d23a38f66
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Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
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def
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7a3a8f1485
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Fix doors in team 0 for solo server
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2014-01-09 21:57:44 +01:00 |
|
def
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86468f2c06
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Emote fix
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2014-01-09 19:51:26 +01:00 |
|
def
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9770382007
|
New Jetpack animation
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2014-01-09 19:00:41 +01:00 |
|
def
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6af20de3e8
|
Also reset team 0
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2014-01-08 02:24:31 +01:00 |
|
def
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37badd724b
|
Another go at the door opening bug
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2014-01-06 18:27:38 +01:00 |
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def
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8d4301b2e3
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Next try to prevent DDRace problems
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2014-01-02 02:15:19 +01:00 |
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def
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d9764a7638
|
Remove useless broadcast messages
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2013-12-31 06:23:40 +01:00 |
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def
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3607218f12
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
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def
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da2cdf7acd
|
Fix: Reset switches when team is locked
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2013-12-30 22:30:07 +01:00 |
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def
|
605bd0f81c
|
Only show freeze indication once when still frozen
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2013-12-26 19:46:44 +01:00 |
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def
|
3eaad43b6b
|
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
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2013-12-26 18:02:22 +01:00 |
|
def
|
d0d8aaa56c
|
Fix: Proper jetpack strength
|
2013-12-23 20:40:43 +01:00 |
|
def
|
ec4a83eb1a
|
Fix: Don't change tune parameters
|
2013-12-23 20:33:01 +01:00 |
|
def
|
72bc639a0c
|
TeleOuts as pointer; Hopefully fixes Visual Studio crash
|
2013-12-12 14:35:01 +01:00 |
|
def
|
bfc6558a32
|
Indicate when ninja ends
|
2013-12-09 13:53:26 +01:00 |
|
def
|
d1a584b4af
|
Add jetpack tile
|
2013-11-22 15:10:55 +01:00 |
|
def
|
eba45c4f0a
|
Add /lock
|
2013-11-16 00:44:49 +01:00 |
|
def
|
0b305471d2
|
Add jetpack
|
2013-11-13 13:25:26 +01:00 |
|
def
|
a4296f4bb7
|
Fix: Super can always jump
|
2013-09-29 17:16:49 +02:00 |
|
def
|
1cc6977611
|
Fix jumping
|
2013-08-24 02:25:58 +02:00 |
|
def
|
6da8d2146c
|
New mapping entity: Specify number of jumps
|
2013-08-24 01:03:45 +02:00 |
|
def
|
48d84b2784
|
More correct door reset
|
2013-08-22 06:07:31 +02:00 |
|
def
|
40ff09be29
|
Revert visual studio fix
|
2013-08-18 22:19:02 +02:00 |
|
BeaR
|
ee6192900c
|
fix previous commit
|
2013-08-14 19:56:55 +02:00 |
|
def
|
af69765063
|
Revert "fix visual studio build"
This reverts commit 62409f740a .
|
2013-08-14 17:31:15 +02:00 |
|
BeaR
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62409f740a
|
fix visual studio build
|
2013-08-13 14:06:29 +02:00 |
|
def
|
bf518df74d
|
New teleport entities
|
2013-08-13 04:59:25 +02:00 |
|
def
|
4987b26b7b
|
Fix prediction
|
2013-08-05 19:58:51 +02:00 |
|
def
|
111d5c7f10
|
Add entities to start and stop: Player collisions, Hooking, Infinite jump
|
2013-08-05 17:47:04 +02:00 |
|
def
|
02ac497531
|
Fix: No ninja in solo
|
2013-08-04 22:50:14 +02:00 |
|
def
|
e4201940cd
|
Fix: Don't reset doors for spectators
|
2013-08-04 04:46:26 +02:00 |
|
def
|
3cfe974092
|
Make ninja work only on team mebers
|
2013-08-02 21:10:43 +02:00 |
|
def
|
8f9a1c24fb
|
Remove iostream
|
2013-08-01 22:28:11 +02:00 |
|
def
|
6935a9678b
|
Fix: team 0 doesn't count players
|
2013-08-01 22:27:19 +02:00 |
|
def
|
796548ff65
|
Don't reset hook pos in red teleports, allow holding hook while going through tele
|
2013-07-22 18:03:32 +02:00 |
|
def
|
3a80c5f5fb
|
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
|
2013-07-22 17:37:14 +02:00 |
|
def
|
54b942fa7e
|
Make hooks go through teleporters
|
2013-07-19 00:27:17 +02:00 |
|
def
|
9c145fcc35
|
Don't try to reset doors when there are none
|
2013-07-11 02:06:15 +02:00 |
|
def
|
5e83eff2ce
|
Revert "Don't try to reset doors when there are none"
This reverts commit 7bf704a6ed .
|
2013-07-11 02:02:14 +02:00 |
|
def
|
7bf704a6ed
|
Don't try to reset doors when there are none
|
2013-07-11 01:56:03 +02:00 |
|
def
|
6d33fcc5a6
|
Fix door opening cheat
|
2013-06-23 02:51:04 +02:00 |
|
XXLTomate
|
8521e088fd
|
removed dbg_msg
|
2013-03-18 13:02:14 +01:00 |
|
XXLTomate
|
f91f3e61f9
|
fixed checkpoints
|
2013-03-18 12:58:29 +01:00 |
|
oy
|
7eddbe0dc9
|
play only one weapon no ammo sound per second. #993
|
2013-02-24 18:02:57 +01:00 |
|
Shereef Marzouk
|
b000c9e4e1
|
Fixed team blocking by disconnect (Closes #206)
|
2013-02-01 13:08:23 +02:00 |
|
aelio_ru
|
b68840b30b
|
Fixes inactive dragger after map change or server start, Fixes #181.
|
2012-08-26 09:23:11 +02:00 |
|
Ravomavain
|
cd5046a1a9
|
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
Reset velocity on resume to avoid other bugs.
|
2012-05-01 21:57:09 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|