def
28cd437684
Document which commands only work in initial config ( fixes #2773 )
2020-09-07 12:31:00 +02:00
def
b7c3a6dfd8
Allow different timeouts for different downloads
2020-09-04 19:58:32 +02:00
def
92766b796c
Update cl_nameplates_friendmark documentation
2020-09-04 12:16:28 +02:00
Andrii
e0616b38d7
add cl_nameplates_friendmark 2
2020-08-30 14:54:42 +03:00
Andrii
90d1a93f40
add friend nameplate marks
2020-08-30 02:06:31 +03:00
bors[bot]
f2cb651075
Merge #2615
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2615: Use player name from the Steam API as fallback r=def- a=heinrich5991
Fixes #2605 .
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-08-25 15:23:42 +00:00
heinrich5991
bfe7b3cbeb
Use player name prefixed with "[D] " for the dummy name
2020-08-25 16:22:03 +02:00
def
d5045ce691
Enable "Switch weapon on pickup" by default
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As voted in Discord
2020-08-23 10:33:49 +02:00
def
c458ee52b0
Remove need for custom certificate
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in anticipation of using CloudFlare
2020-08-19 17:54:05 +02:00
def
7be7160d9b
Remove unlicensed skins ( fixes #2518 )
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and mention skin licenses (fixes #2544 )
Still missing: Which skin is by btd?
2020-08-09 15:07:08 +02:00
sirius
a6181ce8d3
Merge branch 'master' of https://github.com/ddnet/ddnet
2020-07-16 21:07:04 +08:00
sirius
edab0d097d
add variable to adjust size of health and armor nameplate
2020-07-08 15:41:44 +08:00
sirius
00c4adf05b
add function to show health and armor in nameplates (only when client can get the health and armor data)
2020-07-08 13:34:24 +08:00
def
defe2439bd
Add cl_smooth_zoom_time
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as requested on Discord by nils & fokkonaut
2020-07-07 22:59:20 +02:00
def
dc92626a3b
Support cl_show_hook_coll_own/other 2 to always show ( fixes #2383 )
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hook collision, without broadcasting to other players.
Removed cl_show_hook_coll_always in return
Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency
2020-06-26 23:58:07 +02:00
def
42ab24794f
Remove unused cl_show_spec_tee config ( fixes #2378 )
2020-06-26 08:07:34 +02:00
Edgar
f3466e05ba
Show /spec tees with a dashed skin
2020-06-21 17:48:33 +02:00
def
5676e8842a
Improve quality default, persist video recorder settings when running other DDNet client
2020-06-06 00:04:42 +02:00
12pm
e4b3559c95
add cl_nameplates_ids
2020-05-30 12:37:42 +02:00
def
d17e74ee7d
Add sv_practice ( fixes #2227 )
2020-05-28 13:28:10 +02:00
def
e1849ad1bb
Implement /practice for teams
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As discussed on Discord today, can be enabled inside of teams on the fly
during each run on any server. Finishes don't count. I haven't tested
save/load yet, would do that live on the server if this can be merged.
2020-05-27 17:33:26 +02:00
def
76eda61c99
cl_showchat 2 to always show large chat area ( fixes #2153 )
2020-04-28 22:35:56 +02:00
trml
a4a0b6e9ed
Add config flag for dummy prediction and fix compilation
2020-04-18 23:28:40 +02:00
sirius
b5c931279f
add option to pause video rendering when demo playing pause
2020-02-27 18:50:18 +08:00
sirius
779afcb771
crf and preset can be set by variables
2020-01-05 11:18:51 +08:00
sirius
7710b88670
Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2
2020-01-01 18:36:49 +08:00
ChillerDragon
0f76c89d8a
Save selected UI settings page
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Inspired by @SushiTee's teeworlds commit:
65cc8f7fd9
2019-11-17 18:11:33 +01:00
Sirius
45263ebdd0
Merge branch 'master' into demo_render2
2019-10-31 22:08:49 +08:00
d3fault
ecf48a89e9
Add cl_dummy_resetonswitch 2
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Idea by ChillerDragon:
Only resets the active tee. So if you hold right and switch your
dummy keeps walking. But if you switch back you don't have
to press right twice to walk again.
Fix #1854
2019-10-24 18:11:42 -07:00
sirius
b175a6fd42
add button to use sound when rendering video
2019-10-17 13:38:00 +08:00
sirius
d9d6569580
add button to set whether show chat when rendering video
2019-10-13 20:29:55 +08:00
sirius
4f3f3d2a61
add two video settings: showhookcollother and showdirection
2019-10-02 13:33:55 +08:00
sirius
9467bef192
add button to set whether show hud when rendering video
2019-10-02 13:11:58 +08:00
ChillerDragon
ff49500659
Fix max menu tabs ( closed #1893 )
2019-08-16 00:58:06 +02:00
FallenKN
b2d3df8f75
Remove ClAfkMark option & rename it to ClAfkEmote
2019-07-30 20:19:46 +02:00
FallenKN
b804d3e1f2
Enhance ClAfkMark with another option
2019-07-29 14:46:21 +02:00
bors[bot]
dc41bb9649
Merge #1821
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1821: Add afk marks r=def- a=ardadem
This is final state (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.
If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png )
Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda
43c94c3d30
Add afk marks
2019-07-13 13:25:54 +03:00
ChillerDragon
1703e9d94c
Cfg to keep hammer after hammerfly ( closed #1816 )
2019-07-10 18:04:54 +02:00
trml
011d9aa26f
Add option to use new/old antiping for grenades (cl_antiping_gunfire)
2019-07-01 00:42:02 +02:00
Dennis Felsing
1e74502e66
Revert "Merge pull request #1736 from sirius1242/master"
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This reverts commit e8362f1727
, reversing
changes made to 0f99605ab1
.
Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
Dennis Felsing
bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
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Store colors unsigned
2019-06-11 12:26:28 +02:00
bors[bot]
cffd9b0ba6
Merge #1774
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1774: Remove the unused Skinstealaction r=heinrich5991 a=fokkonaut
As far as I know it was never in use and the only punishment is to force pinky skin, which doesnt really seem useful. Skin stealing is a very harmless kind of 'bots', which doesnt need punishment imo
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-06-04 22:03:18 +00:00
fokkonaut
e471d4796e
Remove the unused Skinstealaction
2019-06-04 17:23:29 +02:00
sirius
f62f6d2207
show play time move to a new function
2019-05-17 21:57:00 +08:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Learath2
86fd363822
Keep the old default
2019-05-10 01:22:22 +02:00
Andrew
0fffd7705f
Cl_text_entities_size ( #1632 )
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* new command added
* fix code duplication after merge
* merge #1632 suggestions
* align the texture to the center vertically
* refactor
* fix RenderSwitchOverlay
* Update src/engine/client/text.cpp
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
* Apply suggestions from code review
Co-Authored-By: BannZay <bannzay3@gmail.com>
* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
Learath
a451bb15c5
Dummy colors are also colors
2019-05-01 14:19:38 +03:00
Learath
b16c0b8aaf
Lighten the default authed color
2019-05-01 14:15:00 +03:00