Document which commands only work in initial config (fixes #2773)

This commit is contained in:
def 2020-09-07 12:30:58 +02:00
parent 31776c4c7a
commit 28cd437684
3 changed files with 4 additions and 4 deletions

View file

@ -3530,8 +3530,8 @@ int main(int argc, const char **argv) // ignore_convention
if(argc > 1) // ignore_convention
pConsole->ParseArguments(argc-1, &argv[1]); // ignore_convention
pConsole->Register("sv_test_cmds", "", CFGFLAG_SERVER, CServer::ConTestingCommands, pConsole, "Turns testing commands aka cheats on/off");
pConsole->Register("sv_rescue", "", CFGFLAG_SERVER, CServer::ConRescue, pConsole, "Allow /rescue command so players can teleport themselves out of freeze");
pConsole->Register("sv_test_cmds", "", CFGFLAG_SERVER, CServer::ConTestingCommands, pConsole, "Turns testing commands aka cheats on/off (setting only works in initial config)");
pConsole->Register("sv_rescue", "", CFGFLAG_SERVER, CServer::ConRescue, pConsole, "Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)");
pEngine->InitLogfile();

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@ -180,7 +180,7 @@ MACRO_CONFIG_INT(SvReservedSlots, sv_reserved_slots, 0, 0, 16, CFGFLAG_SERVER, "
MACRO_CONFIG_STR(SvReservedSlotsPass, sv_reserved_slots_pass, 32, "", CFGFLAG_SERVER, "The password that is required to use a reserved slot")
MACRO_CONFIG_INT(SvHit, sv_hit, 1, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Whether players can hammer/grenade/laser each other or not")
MACRO_CONFIG_INT(SvEndlessDrag, sv_endless_drag, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_GAME, "Turns endless hooking on/off")
MACRO_CONFIG_INT(SvTestingCommands, sv_test_cmds, 0, 0, 1, CFGFLAG_SERVER, "Turns testing commands aka cheats on/off")
MACRO_CONFIG_INT(SvTestingCommands, sv_test_cmds, 0, 0, 1, CFGFLAG_SERVER, "Turns testing commands aka cheats on/off (setting only works in initial config)")
MACRO_CONFIG_INT(SvFreezeDelay, sv_freeze_delay, 3, 1, 30, CFGFLAG_SERVER|CFGFLAG_GAME, "How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)")
MACRO_CONFIG_INT(ClDDRaceBinds, cl_race_binds, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Enable Default DDRace builds when pressing the reset binds button")
MACRO_CONFIG_INT(ClDDRaceBindsSet, cl_race_binds_set, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Whether the DDRace binds set or not (this is automated you don't need to use this)")

View file

@ -166,7 +166,7 @@ MACRO_CONFIG_STR(SvServerType, sv_server_type, 64, "none", CFGFLAG_SERVER, "Type
MACRO_CONFIG_INT(SvSendVotesPerTick, sv_send_votes_per_tick, 5, 1, 15, CFGFLAG_SERVER, "Number of vote options being send per tick")
MACRO_CONFIG_INT(SvRescue, sv_rescue, 0, 0, 1, CFGFLAG_SERVER, "Allow /rescue command so players can teleport themselves out of freeze")
MACRO_CONFIG_INT(SvRescue, sv_rescue, 0, 0, 1, CFGFLAG_SERVER, "Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)")
MACRO_CONFIG_INT(SvRescueDelay, sv_rescue_delay, 1, 0, 1000, CFGFLAG_SERVER, "Number of seconds between two rescues")
MACRO_CONFIG_INT(SvPractice, sv_practice, 1, 0, 1, CFGFLAG_SERVER, "Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.")