Magnus Auvinen
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a554203943
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fixed so the game doesn't crash when the soundsystem cound't init
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2007-09-25 20:38:33 +00:00 |
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Joel de Vahl
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aca6dd808b
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new mixer and ppc fixes
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2007-09-25 19:48:52 +00:00 |
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Magnus Auvinen
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06c341be51
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dynamic map change
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2007-09-23 22:54:31 +00:00 |
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Magnus Auvinen
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e55ba53ba7
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fixed remote console
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2007-09-23 21:00:57 +00:00 |
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Magnus Auvinen
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ebbe51718e
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loads of changes. better prediction. line drawing. some nice graphs :)
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2007-09-23 18:27:04 +00:00 |
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Magnus Auvinen
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632debf46a
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updated the client prediction. a bit smoother now
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2007-09-09 21:47:25 +00:00 |
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Magnus Auvinen
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3f4587ede8
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a lot of changes. client side prediction added
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2007-09-09 18:21:14 +00:00 |
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Magnus Auvinen
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c919da6640
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made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
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2007-08-30 07:15:26 +00:00 |
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Magnus Auvinen
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89ccbd4f7b
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compressed map support. begun to fix things for ctf
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2007-08-25 08:48:24 +00:00 |
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Magnus Auvinen
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ab37902543
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added snapshot crc handling
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2007-08-22 21:21:20 +00:00 |
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Magnus Auvinen
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0320d20a47
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fixed network hash versioning
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2007-08-22 21:13:33 +00:00 |
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Magnus Auvinen
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01fa2a14a2
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minor bug fixes
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2007-08-22 18:40:31 +00:00 |
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Magnus Auvinen
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8b3c16e615
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major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
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2007-08-22 07:52:33 +00:00 |
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Jakob Fries
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abf0729015
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no more wv loaded spam
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2007-08-15 12:26:56 +00:00 |
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Jakob Fries
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4650ff09ad
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dynamic camera option, screenshot button, emoticon button
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2007-08-15 10:25:09 +00:00 |
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Jakob Fries
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a49f78b66b
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improved emoticon selector
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2007-08-15 10:18:01 +00:00 |
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Magnus Auvinen
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acd2b1beb8
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merge error, snapshot got applied twice
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2007-08-14 22:16:40 +00:00 |
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Magnus Auvinen
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2cde04ddce
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merged over all stuff from 0.2 to trunk
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2007-08-14 18:37:16 +00:00 |
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Jakob Fries
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77b0c51bbf
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now with ingame settings
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2007-08-10 12:43:27 +00:00 |
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Jakob Fries
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20ede63088
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windows now gets correct newlines in config
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2007-08-10 11:22:47 +00:00 |
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Jakob Fries
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3d0c6b7f98
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generic line wrapping
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2007-08-10 11:03:16 +00:00 |
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Jakob Fries
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bf3efbc586
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sounds are now WavPack instead of Wav
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2007-08-09 14:55:11 +00:00 |
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Jakob Fries
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204a66b610
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dissapearing sounds and effects are no longer dissapearing
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2007-08-08 23:30:55 +00:00 |
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Johan Althoff
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0c7e1fc6ab
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fixed window focusing stuff, much better now.
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2007-08-07 18:28:51 +00:00 |
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Johan Althoff
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f38f0f49d5
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fixed so that the client doesn't spam screenshots
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2007-08-07 18:07:34 +00:00 |
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Johan Althoff
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85ca9f7123
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added support to auto select bitdepth when windowed
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2007-08-07 18:03:36 +00:00 |
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Joel de Vahl
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53b25fdab4
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fixed endian problams in server list
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2007-08-06 17:52:17 +00:00 |
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Joel de Vahl
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ffcdc63ded
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stupid missed return
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2007-08-05 23:05:38 +00:00 |
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Joel de Vahl
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313781b365
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scroll wheel for weapon switch
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2007-08-05 23:00:32 +00:00 |
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Magnus Auvinen
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0130688715
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updated versions to development
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2007-08-05 16:57:10 +00:00 |
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Jakob Fries
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b9d98efc0b
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~ resolved at config save
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2007-08-05 15:58:26 +00:00 |
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Jakob Fries
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e4829981b1
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2007-08-05 15:56:32 +00:00 |
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Jakob Fries
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6ec3e70bab
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config is now stored in ~/teewars on macs
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2007-08-05 15:23:23 +00:00 |
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Magnus Auvinen
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640b2bd953
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made so that you can bind the server to a specific address
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2007-08-05 14:19:13 +00:00 |
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Magnus Auvinen
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4e9bc6ecfc
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fixed error message on server when trying to start without a proper map
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2007-08-05 11:25:29 +00:00 |
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Magnus Auvinen
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421300ffb8
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many small changes everywhere
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2007-08-05 08:59:38 +00:00 |
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Magnus Auvinen
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3cc63d611c
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increased from 8 to 32 channels
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2007-08-04 22:59:32 +00:00 |
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Magnus Auvinen
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43ceec0f9c
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removed some debug keys
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2007-08-04 22:02:38 +00:00 |
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Magnus Auvinen
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9c26231221
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fixed so connections errors are propagated out to the gui
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2007-08-04 21:32:52 +00:00 |
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Magnus Auvinen
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1eadf9942a
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fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
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2007-08-04 18:23:26 +00:00 |
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Magnus Auvinen
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c2b65c73de
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added screenshot button to F10
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2007-08-04 09:20:59 +00:00 |
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Magnus Auvinen
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3c1d46c048
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made everything as const on the client so its more clear that you shouldn't change the snapshots
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2007-07-31 06:23:24 +00:00 |
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Magnus Auvinen
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3014707fe5
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fixed problem with server and client getting out of sync
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2007-07-30 22:57:35 +00:00 |
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Magnus Auvinen
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f826bc6cac
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larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
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2007-07-30 19:46:31 +00:00 |
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Magnus Auvinen
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3cbaf193c7
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fixed so that vital packets acctually works
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2007-07-29 22:46:26 +00:00 |
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Magnus Auvinen
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8233a44b60
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an update :D
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2007-07-29 22:09:15 +00:00 |
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Magnus Auvinen
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7699e4b400
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removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
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2007-07-29 15:55:04 +00:00 |
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Magnus Auvinen
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b1f65c46ed
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oops, we shouldn't always downsample the textures :D
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2007-07-29 15:39:49 +00:00 |
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Magnus Auvinen
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dc612d4fe4
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fixed better downsampling
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2007-07-29 15:38:20 +00:00 |
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Magnus Auvinen
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f8d037ee48
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added options for crappy gfxcards
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2007-07-29 15:21:25 +00:00 |
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