oy
c3bce45120
added dilate texture fix by matricks
2015-02-18 13:05:16 +01:00
BeaR
291cdde544
Fix crc32 initial value
2015-01-28 14:41:33 +01:00
oy
2950804cfb
fixed a warning
2015-01-26 16:21:40 +01:00
oy
77daedc814
fixed last commit and removed some outdated stuff
2015-01-24 18:40:49 +01:00
BeaR
a2cb7d339a
Mark some return values as const
2015-01-24 18:19:38 +01:00
BeaR
a929a99fd9
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
2015-01-24 18:19:24 +01:00
oy
74dfee1aee
some cleanup
2015-01-24 18:07:03 +01:00
BeaR
718510e0b1
Removed unused directory
2015-01-24 17:44:59 +01:00
oy
fb85b582bf
load background map in the menu regarding current day or night time
2015-01-18 19:28:39 +01:00
oy
98b6510b9c
fixed loading of the background map
2015-01-18 19:07:28 +01:00
oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
dc827fa460
fixed quick rejoin check for localhosts. Closes #1140
2015-01-18 16:37:46 +01:00
oy
952cbd9d3b
removed dead code. Closes #1284
2015-01-18 16:10:25 +01:00
oy
5c83148fc6
added +/- for speed-up/slow-down in the demo player. Closes #1268
2015-01-18 15:57:26 +01:00
Henningstone
d4f749c88e
Add Spacebar for toggling Play/Pause
...
Closes #1268 ; Added spacebar for swiching between
play/pause in demoplayer
2015-01-18 15:28:53 +01:00
oy
6821703f95
fixed wrapping
2015-01-12 05:58:04 +01:00
BeaR
d4a752e446
Fix texture wrapping mode for menuimages
2015-01-12 05:55:07 +01:00
Learath
be1adf7e51
Scale was always 0 causing Kerning not to be applied
2014-12-21 19:05:59 +01:00
oy
75222892be
cleaned up few things
2014-12-21 18:57:30 +01:00
BeaR
d1ee52c372
Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
2014-12-21 18:48:44 +01:00
oy
dcd5ef27c0
Fixed overlapping exit message. Closes #1288
2014-12-21 13:46:57 +01:00
BeaR
3c4bf03783
Editor: Scale indicator for selected quads with zoomlevel
2014-12-21 13:35:03 +01:00
BeaR
008283c530
Fix newline
2014-12-21 13:22:10 +01:00
BeaR
bfb245c2bb
Add missing color.h
2014-12-21 13:22:03 +01:00
BeaR
551b21162f
Fix variable name formatting
2014-12-21 13:21:55 +01:00
BeaR
a5debee342
Move color conversion functions to seperate header and add variables to customize editor colors
2014-12-21 13:21:50 +01:00
BeaR
fee5f5ec9f
Fix menumap animations
2014-12-21 13:09:43 +01:00
BeaR
656b1e9071
Fix loading of menuimages and fix foreground mapanimations
2014-12-21 13:09:32 +01:00
BeaR
5ba116ad13
Remove code duplication (by heinrich5991)
2014-12-21 12:56:03 +01:00
BeaR
a030d7c494
Correctly retrieve the mouse position and adjust worldoffset
2014-12-21 12:55:55 +01:00
BeaR
90617421eb
Editor: Add feature to zoom to the current mouse position
2014-12-21 12:55:47 +01:00
BeaR
b34e455e4c
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
2014-12-21 12:52:28 +01:00
BeaR
de82ad7a26
Editor: Add texture coordinates to quad properties and fix wrong fxp conversion
2014-12-21 12:42:26 +01:00
BeaR
5f99e6841f
Fix image button darkening
2014-12-21 12:33:56 +01:00
BeaR
792900fb3d
Editor: Show if images are used by layers (originally by deen)
2014-12-21 12:33:48 +01:00
BeaR
26c3f11813
Editor: Hide screen sizes if tilepicker is active
2014-07-29 13:26:35 +02:00
oy
03c171d2e4
Merge pull request #1243 from cinaera/pr_fixes
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Cleanup: Fix code format, remove hardcoded value and add some documentat...
2014-07-12 13:20:46 +02:00
oy
7b9c75eda1
fixed an issue with the ammo regeneration. thx Ich
2014-07-12 13:15:14 +02:00
Sebastian Wick
2232a73d37
fix remaining bad include
2014-07-03 13:14:14 +02:00
Sebastian Wick
549e37537f
remove dead code, fix Mac OSX build, fix includes
2014-07-02 23:12:49 +02:00
Sebastian Wick
dac1c65ba5
call SDL_GL_SetSwapInterval after context creation
2014-07-02 18:56:00 +02:00
Sebastian Wick
013e19e497
windows fixes
2014-06-30 21:31:47 +02:00
Sebastian Wick
43a45cd2fa
remove InpGrab config, eliminate dead code, fix glu include for Mac
2014-06-30 13:52:42 +02:00
Sebastian Wick
f1272f6eb3
fix windows build, remove unnecessary include, more precise error message
2014-06-29 22:09:03 +02:00
Sebastian Wick
4a1733424b
fix mouse lag
2014-06-29 21:56:13 +02:00
Sebastian Wick
dcd4f9ae7a
moving to sdl2, mouse input lags; do not use!
2014-06-29 21:02:09 +02:00
Sebastian Wick
4d0e80e22b
moving to sdl2, input still broken; do not use!
2014-06-29 20:22:19 +02:00
Sebastian Wick
8e8b1516e2
moving to sdl2, input is broken, build is broken; do not use
2014-06-29 19:07:46 +02:00
BeaR
b99e4304ed
Cleanup: Fix code format, remove hardcoded value and add some documentation
2014-06-24 13:19:52 +02:00
oy
e7f1a8ab79
fixed faulty includes
2014-06-22 13:55:17 +02:00
oy
3dffd6bc9c
fixed last commit
2014-06-22 13:36:58 +02:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
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weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
456a1963be
removed some unused code
2014-06-22 12:29:53 +02:00
oy
2448ed14f0
fixed maximum chat message length on client-side. #1151
2014-06-22 12:28:31 +02:00
oy
27da041e00
Merge pull request #1072 from minus7/new-bam-file
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rewrote bam.lua to be cleaner
2014-06-21 19:59:28 +02:00
BeaR
2c4775cf5a
Prevent texture bleeding on quad rendering
2014-06-21 18:10:35 +02:00
oy
ffd9c7b0b3
Merge pull request #1231 from cinaera/demoplayer
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Improve the sensitivity of the demoplayer timeline and visually better m...
2014-06-21 13:37:44 +02:00
oy
de663a71f1
Merge pull request #1229 from cinaera/mapitem
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Remove outdated code and add some version enums for safety
2014-06-21 13:23:31 +02:00
oy
c92d430f4a
Merge pull request #1225 from cinaera/envelope_legacy
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Fix envelopes rendering (incorrect loading)
2014-06-21 13:10:00 +02:00
BeaR
aab36332d9
Improve the sensitivity of the demoplayer timeline and visually better match the seekbar slider with the actual position
2014-06-13 13:50:43 +02:00
BeaR
f3ca2403fd
Fix code formating
2014-06-11 16:37:38 +02:00
BeaR
04ee8b20a1
UI: Add alignment enums
2014-06-11 07:26:18 +02:00
BeaR
bbed4d73d3
Removed outdated maploading code
2014-06-10 10:34:33 +02:00
BeaR
6d75bcc89a
Add version enums to some mapitems for safety
2014-06-10 10:31:10 +02:00
BeaR
a56a14af72
Only load envelope points once at mapload
2014-06-04 17:51:03 +02:00
BeaR
65be3d8766
Fix envelopes rendering (incorrect loading of legacy ones)
2014-06-04 17:50:57 +02:00
BeaR
52faacc45e
Fix building (missing header)
2014-05-30 13:52:20 +02:00
BeaR
e8b6ce4288
Fix header inclusion
2014-05-26 12:02:54 +02:00
BeaR
2b36ae2baa
Correctly name functions, remove old code and fix bezier solver
2014-05-25 10:41:24 +02:00
BeaR
f3ca79315e
Remove unnecessary debug variable
2014-05-24 17:19:27 +02:00
BeaR
d5a7590e7c
Clamp bezier tangents and re-fix envelope preview
2014-05-24 17:12:39 +02:00
BeaR
09c2e8475f
Fix envelope editor scaling
2014-05-24 15:10:48 +02:00
BeaR
fe74ff4c0c
Fix some numerical issues at bezier envelopes
2014-05-24 12:34:15 +02:00
BeaR
3c99ba5228
Correctly preview the envelope curves
2014-05-23 15:48:37 +02:00
BeaR
a39a03e318
Fix envelope preview commit
2014-05-23 12:59:00 +02:00
BeaR
f209aea10e
Add cubic bezier-FCurves support for envelopes
2014-05-23 11:12:43 +02:00
BeaR
9e5daa446b
Add enum for envelope preview modes
2014-05-23 11:12:15 +02:00
oy
cd75606521
Merge pull request #1197 from heinrich5991/pullreq_1197
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Fix some of #1138
2014-05-11 21:01:21 +02:00
oy
bb8a180358
Merge pull request #1204 from cinaera/clean_rendertools
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Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy
68c58d1aae
Merge pull request #1148 from ghost91-/menumusic
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snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
Mohammad H. Hemeda
82f8b4bbdb
Fixed some typos
2014-04-30 05:18:57 +03:00
ghost91-
242ac2233a
snd_enable_musicnow controlls menu music.
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don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus
92fbebf40a
generated files are now in build/ as well
...
also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991
c927b73a4c
Fix walking animation
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Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR
2fcb898f5f
Remove redundant MapScreenToGroup() and declarate it in RenderTools
2014-03-11 10:24:37 +01:00
heinrich5991
fde797274a
Fix some spelling in src/base/system.h
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termineted -> terminated
2014-02-28 23:16:11 +01:00
heinrich5991
b9c4086382
Fix indentation and formatting of str_clean_whitespaces
2014-02-28 23:14:18 +01:00
oy
32ba5bb5a5
added some missing localizations. Closes #1105
2014-02-27 22:17:13 +01:00
oy
c1778a5452
fixed problem with ninja movement while the powerup ends. #1152
2014-02-27 21:44:00 +01:00
oy
191feb618f
fixed compiler warnings
2014-02-27 19:52:41 +01:00
oy
030443e55a
Merge pull request #1138 from KillaBilla/servernamecleanup
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Remove consecutive spaces in servername
2014-02-27 19:14:40 +01:00
oy
d9a18f112d
Merge pull request #1137 from KillaBilla/warmuphide
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Minimize warmup message
2014-02-27 18:42:59 +01:00
oy
d6adb1efa7
Merge pull request #1139 from KillaBilla/settingsflashfix
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Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy
eb0a2dfd11
Merge pull request #1117 from just-another-one-timmy/master
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Fixed spelling in src/engine/docs/snapshots.txt
2014-02-27 18:29:38 +01:00
oy
3f958c3345
changed feet size. Closes #1181
2014-02-24 22:55:28 +01:00
oy
12ac0f3789
fixed a localization problem. Closes #1186
2014-02-24 22:50:33 +01:00
oy
6b69f94dc8
some type cleanup within vector functions
2014-02-22 19:38:18 +01:00
BeaR
7735557aa5
Add angle<->direction conversion functions to vector math (Cleanup)
2014-02-22 19:14:57 +01:00
oy
752a38ccfe
consider the max 3d texture size on possible texture re-sampling
2014-02-22 18:58:17 +01:00
oy
9e67ac0b9e
fixed displaying invalid textures
2014-02-22 18:36:33 +01:00
oy
b668f7faab
some cleanup
2014-02-18 18:02:42 +01:00
oy
c66f646ae6
fixed using an image in quad and tile layer
2014-02-16 22:09:59 +01:00
oy
7a6e10d87b
fixed non-quality textures
2014-02-16 16:47:34 +01:00
oy
24397335be
fixed possible client crash on too many map images
2014-02-10 19:36:49 +01:00
oy
8d57c7ab55
fixed 3dtextures in menu maps
2014-02-10 19:27:36 +01:00
oy
5890072809
fixed 3dtexture usage on windows
2014-02-10 19:06:22 +01:00
Magnus Auvinen
85f216d968
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
2014-02-10 18:53:47 +01:00
BeaR
2bfb848414
Cleanup quad creation: add i2fx to reduce confusion
2014-02-10 10:46:45 +01:00
oy
19912be97a
Merge pull request #1170 from SushiTee/vs12_fix
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fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
oy
8e5733ff1c
Merge pull request #1190 from cinaera/fix_automapper
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Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-09 18:54:03 +01:00
oy
41b41ec451
fixed some warnings
2014-02-09 17:59:08 +01:00
oy
143c7b0a35
Merge pull request #1184 from cinaera/fix_vec
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Fix typo in vector2_base division operator
2014-02-09 16:59:20 +01:00
oy
c598e87ebe
fixed a server crash due to faulty offsets. #1173
2014-02-09 16:54:09 +01:00
BeaR
868e212871
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-07 20:16:11 +01:00
BeaR
be52fc28c6
Fix typo in vector2_base division operator
2014-02-05 19:19:49 +01:00
heinrich5991
9d3d8cc197
Fix vector2_base::operator!=
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Previously it compared the x coordinate of the one vector with the y coordinate
of the other vector.
2014-01-19 19:23:39 +01:00
SushiTee
13a128ef8c
fixed compiling using visual studio 2013 by renaming the round function
2013-12-09 14:00:24 +01:00
oy
22fe75245c
Merge pull request #1111 from heinrich5991/pullreq_1111
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Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr
bdd0663db0
Localize the flag capture's message
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This string is presented to the user without translation, but would be nice if it could.
Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy
c9eb180a2e
Merge pull request #1104 from TsFreddie/patch-1
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Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy
2c73819a15
Merge pull request #1121 from east/ipv6_fix
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IPV6 fix
2013-11-25 11:27:33 -08:00
oy
1e1befc3ec
Merge pull request #1163 from Tolsi/master
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Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy
a5ab154547
Merge pull request #1165 from fisted/fix_netbsd
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support NetBSD
2013-11-25 11:24:11 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
oy
08d0af36c2
increased minimum required connect time for clients to 1 second. #1070
2013-11-25 19:57:40 +01:00
PsychoGod
40cdbf6c6a
window center position when windowed on Windows :3
2013-11-25 19:51:28 +01:00
oy
4e14dedd80
prevent quick join/quit flood. #1070
2013-11-25 19:27:57 +01:00
fisted
0e2a134c2a
support NetBSD
2013-11-17 00:52:31 +01:00
Sergey Tolmachev
d26039cc84
9th mouse key and its code was added
2013-10-29 01:52:23 +03:00
Sergey Tolmachev
e2727c8e1e
Adding support 9th mouse key
2013-10-29 01:50:47 +03:00
Sergey Tolmachev
e06a57d437
9th mouse key name was added
2013-10-29 01:49:40 +03:00
oy
30e6e0877b
fixed master server lookup for servers. #1047
2013-09-25 15:03:28 +02:00
Speedy Consoles
0e14f32cd9
improved variable usage in CPickup::Tick()
2013-09-15 01:25:05 +02:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
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removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
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removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla
c818afd1ea
changed str_clean_whitespace implementation to pkoerner's one
2013-09-08 13:11:43 +02:00
KillaBilla
4746cf0488
made the settings menu close on escape press only if not online
2013-09-05 17:04:27 +02:00
KillaBilla
c90d40793c
Changed font color for warmup message
2013-09-04 19:55:16 +02:00
KillaBilla
a9cc1e8de2
remove leading and trailing space from server name and forbit the use of multiple spaces
2013-09-04 16:47:24 +02:00
KillaBilla
dc089ef3c2
Minimize warmup message after 10 seconds if only one player present
2013-09-03 23:29:40 +02:00
east
1bd3d9e584
net_addr_from_str() fix
2013-08-05 09:39:43 +02:00
Iaroslav Tymchenko
d62eb8b637
Fixed spelling in src/engine/docs/snapshots.txt
2013-07-23 17:02:31 +03:00
heinrich5991
ca87b4b84b
removed weird if from the pure server/tune check
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This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
heinrich5991
3e9fadf908
added operator != to the vec? templates
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This fixes #1094 on GitHub.
2013-06-30 11:45:47 +02:00
Freddie Wang
b09dacf02f
Fix a spelling mistake "Spactating"->"Spectating"
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There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy
fe49818093
fixed tabs from last commit
2013-06-04 18:54:15 +02:00
oy
acaaa9723b
added optional context to a localization string to allow multiple translations. Closes #1082
2013-06-04 18:41:32 +02:00
oy
f7d436b398
made skin selector refresh on save and added delete functionality. Closes #1101
2013-06-02 12:49:27 +02:00
oy
22c14e9347
Made client/server check for correct map version on load. #1100
2013-06-01 15:26:22 +02:00