Commit graph

5061 commits

Author SHA1 Message Date
Robert Müller 289b7b08c7 Ensure finish info messages are initialized
Closes #7913.
2024-02-09 21:33:04 +01:00
Robert Müller cb0af02eae Extract CTeeRenderInfo::Valid function 2024-02-09 21:32:56 +01:00
Robert Müller 4cb0bb2744 Split CInfoMessages::OnMessage into separate functions
Improve readability by splitting long `OnMessage` function into separate functions for each individual message.
2024-02-09 21:32:48 +01:00
Robert Müller e350ceeb16 Extract SSkinTextures::Unload function 2024-02-09 21:32:44 +01:00
Robert Müller fbc4181809
Merge pull request #7937 from Peakies/switch_screen_pr
fix switch screen and blackscreen on opengl + window borderless
2024-02-09 19:47:42 +00:00
Robert Müller e4ea04950a Use generic client warning for failed sound init
Simplify code by using generic warning system instead of hard-coding the warning.
2024-02-07 23:55:00 +01:00
Robert Müller 272c8095d0 Show warnings after client close instead of preventing quitting
Instead of preventing the client from quitting/restarting while a warning is shown in the menus, add warnings that should be shown after quitting/restarting (i.e. the warning when the config could not be saved) to a separate list and show these warnings using an OS message box after the client has been closed. Otherwise, the client is prevented from closing if a warning is shown without being automatically hidden, which causes the client to hang indefinitely in the CI.

The message boxes for warnings must be shown after the client has already been completely shutdown, otherwise the regular shutdown with the Vulkan backend crashes because showing the message box has already partially deinitialized the backend.

The quitting/restarting client state is now checked after updating the FIFO component, so quitting/restarting initiated via FIFO is effective immediately, although this should have little effect in practice.

For completeness, a log message is added also for the case that the config was saved successfully.

The GitHub CI seems to automatically confirm/disable OS message boxes, so they should not block workflows.
2024-02-07 22:11:44 +01:00
Peakies d40038c679 remove unnecessary variables and loop 2024-02-07 02:31:06 +03:30
Peakies 6b7c8f1a28 fix switch screen and blackscreen on opengl + window borderless 2024-02-05 20:58:22 +03:30
Dennis Felsing 68ee8a758b
Merge pull request #7923 from Robyt3/Http-DDNet-Info-Sha-Check
Write DDNet info file only when it changed, initialize HTTP later on client launch, show message box on error, refactoring
2024-02-05 12:31:06 +00:00
Dennis Felsing 8214e26132
Merge pull request #7924 from furo321/keep-scroll-during-selection
Keep console scrolling position during text selection
2024-02-05 12:16:34 +00:00
Dennis Felsing e2d16e6f78
Merge pull request #7925 from dobrykafe/pr-appearance-nameplate
Name plate appearance tab cleanup
2024-02-05 12:15:17 +00:00
Dennis Felsing 5ddf6aefa1
Merge pull request #7926 from dobrykafe/pr-hud-teamlock
Add team-lock indicator to HUD
2024-02-05 10:22:50 +00:00
ChillerDragon 0a82a2e759 Add doc comment for CUIRect::Draw() 2024-02-05 16:43:52 +08:00
dobrykafe 01d87707ef add team-lock indicator to hud 2024-02-05 02:26:48 +01:00
dobrykafe 958bb7493e name plate appearance tab cleanup 2024-02-05 01:25:15 +01:00
furo b121734e6f Keep console scrolling position during text selection 2024-02-04 23:57:05 +01:00
Robert Müller f0deb129c0 Write DDNet info file only when it changed
Avoid many writes to disk each time the DDNet info is downloaded, i.e. each time the refresh button is pressed in the server browser, by first loading the DDNet info into memory and only writing it to disk when it differs from the current DDNet info based on the SHA256 hash.

The SHA256 is now also used to track whether the DDNet info was modified for the community filters and icons instead of using the current time for this purpose.

Closes #3941.
2024-02-04 23:29:11 +01:00
Robert Müller 48fad83681 Remove hard-coded commands from client-side
Both console and chat commands are sent to clients dynamically with respective messages, so the static lists of commands were only used for servers not making use of these messages. Instead of assuming potentially incorrect console and chat commands on those servers, the lists will now be empty for those servers.

Move the command registration from the `ddracecommands.h` and `ddracechat.h` header files to the `CGameContext::RegisterDDRaceCommands` and `CGameContext::RegisterChatCommands` functions and delete the header files. The `CHAT_COMMAND` and `CONSOLE_COMMAND` macros are removed, because they only add unnecessary indirection now. The strings `CHAT_COMMAND` and `CONSOLE_COMMAND` are simply replaced with `Console()->Register` and semicolons are added at the end of the lines.

Closes #7665.
2024-02-04 13:16:04 +01:00
Dennis Felsing f0da0aa4a0
Merge pull request #7915 from Robyt3/Browser-Community-Tabs
Add tabs for favorite communities, separate country/type filters
2024-02-03 23:08:24 +00:00
dobrykafe 71779385be allocate more space for DoLine_ColorPicker label 2024-02-03 22:47:29 +01:00
Robert Müller 7c9b1fbbb4 Add tabs for favorite communities, separate country/type filters
Support adding up to three communities as favorites in the server browser. Favorites can be changed with favorite buttons which are shown in the community filter on the Internet and Favorites tabs. The commands `add_favorite_community` and `remove_favorite_community` are added to change the favorite communities via the console and for saving the favorite communities to the config file. For the favorite communities, additional tabs using the communities' icons are shown in the server browser next to the Internet, LAN and Favorites tabs. Each community tab shows only the servers from the respective community, hence the community filters UI is not shown on the community tabs but only on the Internet and Favorites tabs. The country and type filters on community tabs cover only the countries and types from the respective community. Favorite communities are added from left to right. When more than three favorite communities are added, the oldest (leftmost) favorite community will be removed from the list.

When starting the client for the first time, i.e. with `cl_show_welcome 1`, the DDNet tab will be created as the only favorite community and selected initially. The community, country and type filters are unset when starting for the first time, so the Internet tab now shows all servers per default.

When starting with a `ui_page` for a favorite community that is not configured, the page is reset to the Internet tab. This also affects those who upgrade from versions with the old DDNet and KoG tabs. The server browser is now also correctly updated when changing `ui_page` via the console.

Track country and type filters for every community separately, to avoid filters resetting when switching between community tabs or changing the community filter. The commands `add_excluded_community`, `remove_excluded_community`, `add_excluded_country`, `remove_excluded_country`, `add_excluded_type` and `remove_excluded_type` are added to change the exclusion filters via the console and for saving the exclusion filters to the config file.

Render community filters above the toolbox (filter, info and friends) tabs when on the Internet and Favorites tab, so this setting is more visible and can be changed also when the other toolbox tabs are selected.

Add icon for the none community, based on the tee country flag color. This icon is hard-coded in the client, as the none community also is, so fetching the icon from the server would be inconvenient. Load community icons already when rendering the menu instead of only when rendering the server browser, so the icons are immediately available when using the start menu.

Find tutorial server by searching for community type "Tutorial" instead of searching for "(Tutorial)" in the server name.

Avoid cleaning favorite communities and filters when there are no communities, i.e. when the DDNet info failed to be loaded or does not contain any communities, to avoid losing all favorite communities and filters in this case.

Closes #7774.
2024-02-03 21:12:23 +01:00
Robert Müller 7d0e9e86c1 Extract CMenus::DoButton_Favorite function
To render star-icon favorite button like for favorite skins.
2024-02-03 20:00:03 +01:00
Dennis Felsing 739e104fbb
Merge pull request #7863 from furo321/hookcoll-inaccurate
Scale angles using MousePos with zoom
2024-02-03 07:45:31 +00:00
Robert Müller c40d809282 Refactor skin refreshing in gameclient, fix crash in skin settings
Add `CGameClient::RefreshSkins` function to refresh skins. This function reloads all skins by calling `CSkins::Refresh` and then notifies all gameclient components about the skins being refreshed by calling the new `CComponent::OnRefreshSkins` function, so the components can properly invalidate their current skin texture handles. The existing `RefindSkins` functions are changed to `OnRefreshSkins`.

Additionally, `OnRefreshSkins` is overridden in `CMenus` to set the flag so the skin list will be updated before it is rendered the next time, to fix the client crashing when changing skin related config variables via the console. Closes #7891.
2024-02-01 20:41:10 +01:00
Dennis Felsing 2ed899a259
Merge pull request #7890 from Robyt3/Voting-Hud-Improvement
Improve voting HUD, refactoring
2024-02-01 08:41:58 +00:00
Robert Müller 1955905a19 Improve voting HUD
Reduce height and empty space and make margins consistent. Slightly increase width for better round corner drawing and to support longer vote descriptions.

Auto-scale description and reason labels and show ellipsis if they don't fit.

Show circular progress indicator for remaining vote time.
2024-01-31 23:09:31 +01:00
Robert Müller fa62d3c360 Close voting HUD when remaining seconds are negative
Ensure voting HUD disappears when it should, in case the server does not announce that the vote has ended correctly.
2024-01-31 23:09:31 +01:00
Robert Müller dfc2e80701 Move voting rendering from CHud to CVoting 2024-01-31 23:09:31 +01:00
bencie 0972dc2bbe Move Show chat checkbox to Chat tab 2024-01-31 21:45:09 +01:00
bencie f34a583a4e Remove redundant Show kill messages checkbox 2024-01-31 21:44:16 +01:00
Robert Müller df95ca74ec Extract CVoting::RemoveOption function 2024-01-31 21:06:11 +01:00
Robert Müller c1549635c6 Cleanup CVoting::RenderBars function
The functionality to draw text on the voting bars is never used, so the parameter `Text` is always `false`.

Remove unused variable `PassArea`. The remaining area of the voting bars is unused.
2024-01-31 21:05:03 +01:00
Dennis Felsing 984457a48e
Merge pull request #7887 from furo321/add-conchain-skin-cmds
Add console chain for refreshing skins
2024-01-31 09:00:45 +00:00
furo 5179850dbd Add console chain for refreshing skins 2024-01-31 01:57:55 +01:00
Teero888 e3dc26a81b fix msvc complaining 2024-01-30 22:28:55 +01:00
Teero888 fda6a6760c remove redundant get() call on smart pointer 2024-01-30 22:05:44 +01:00
Teero888 cef4358560 CMenus::RandomSkin() adjustments
+ Dont randomise colors if UseCustomColor is false
+ Use all instead of only vanilla skins when randomising
2024-01-30 21:46:04 +01:00
heinrich5991 e3732928a9
Merge pull request #7862 from Robyt3/Menus-Refactoring-Various
Various minor refactoring of menus
2024-01-27 13:08:55 +00:00
Jupeyy 349eb38ebf
Merge pull request #7859 from Robyt3/Windows-ShellExecute-Fixes
Ensure client window is maximized and active after restarting, refactoring
2024-01-27 11:27:40 +00:00
furo e14123164b Scale angles using MousePos with zoom 2024-01-26 23:12:47 +01:00
Robert Müller 2b2d3b8dd2 Add enum EServerControlTab 2024-01-26 21:39:11 +01:00
Robert Müller 8982da4a32 Refactor usages of CMenus::DoButton_MenuTab
Use `IGraphics::CORNER_NONE` instead of `0`.

Use `nullptr` instead of `NULL`.

Remove arguments identical to defaults.

Use loops for tab bars with several tabs.
2024-01-26 21:39:11 +01:00
Robert Müller 7854a277c7 Use IGraphics::CORNER_NONE for CUIRect::Draw function 2024-01-26 21:39:11 +01:00
Robert Müller f13888b2cc Move variable declarations closer to usages 2024-01-26 21:39:11 +01:00
Robert Müller 53b5b3bc98 Remove unused m_Spacer variable 2024-01-26 21:39:11 +01:00
Robert Müller eb2aea22b8 Remove redundant condition
The function `CMenus::RenderInGameNetwork` is only called when the client has `STATE_ONLINE` so this condition is always `true`.
2024-01-26 21:39:11 +01:00
Robert Müller 350c1fc860 Remove temporary variable and rename parameter 2024-01-26 21:39:11 +01:00
Robert Müller a49ee14cb0 Remove unused return value of menus render functions 2024-01-26 21:39:11 +01:00
Robert Müller bd7ee904c0 Remove unused PAGE_SYSTEM enum literal 2024-01-26 21:39:11 +01:00
heinrich5991 70743331de
Merge pull request #7861 from furo321/toggle-infomessages
Store info messages even if they aren't enabled
2024-01-26 19:45:46 +00:00
furo d94c0384a6 Store infomessages even if they aren't enabled 2024-01-26 20:20:20 +01:00
Robert Müller d5c7488480 Ensure client window is maximized and active after restarting
Add parameter to `shell_execute` to either start the process in the foreground or background on Windows. Previously, all processes were started in the background, because this is desired when starting the server from the client. However, this causes the graphics initialization to fail when restarting the client after updating or with the `restart` command when using Vulkan with windowed and windowed fullscreen mode.

Closes #6578.
2024-01-25 20:52:17 +01:00
Robert Müller 725ebc929e Remove duplicate if branch 2024-01-25 20:23:53 +01:00
Robert Müller c4d512d86e
Merge pull request #7687 from archimede67/editor-better-map-settings
Editor: better map settings input (autocomplete, validation)
2024-01-24 18:17:19 +00:00
Robert Müller 1f8a60b8e1 Show extra "Reset filter" button when no servers match filter
Render an additional "Reset filter" button below the "No servers match your filter criteria" message to make it more obvious for new players how to restore the original view of servers, especially when the filter tab is not currently selected.
2024-01-23 20:20:32 +01:00
Corantin H 9cc8a28305 Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
Robert Müller 9c66a6a147 Remove unused parameter of SetWindowParams function
The `bool AllowResizing` parameter is only passed to other `SetWindowParams` functions but never used in the end, as whether or not resizing is allowed is separately determined based on the value of the `int FullscreenMode` parameter.
2024-01-23 17:49:55 +01:00
Robert Müller 797db31aa1 Fix countries/types filters excluding all servers
Instead of cleaning the countries/types filters based on all available communities' countries/types, only consider the countries/types of currently selected communities. Ensure countries/types are always cleaned when updating the server browser filter in the UI. This fixes that countries/types which are not available for the selected communities were still affecting the server filtering, causing no servers to be shown in some cases.

Closes #7847.
2024-01-22 22:30:15 +01:00
Dennis Felsing 50dc9de991
Merge pull request #7839 from infclass/kaffeine/fix-move-restrictions-incapsulation
Character: Fix m_MoveRestrictions and m_Core incapsulation
2024-01-21 22:40:22 +00:00
Dennis Felsing fca6e0abe3
Merge pull request #7837 from Robyt3/Demo-Recorder-Improvements
Refactor demo recorder usage
2024-01-21 22:39:46 +00:00
Alexander Akulich d0f5ced546 Make http states a enum class and use it across the codebase 2024-01-22 01:06:59 +03:00
Robert Müller 9150f48562 Refactor demo recorder usage
To simplify the usage of the demo recorder, parameters are added to the `IDemoRecorder::Stop` function to control whether the demo file is removed or renamed when stopping the recording.

Ensure demo files of the replay recorder are always removed (except on crashes). The temporary replay demos were previously not removed when being disconnected from a server.

Fix auto demos being stopped and restarted when enabling replays in the settings menu. Now only the replay recorder is stopped/started when necessary.

Fix replay recorder being restarted when setting `cl_replay` variable with console without changing the value.

Remove unnecessary `CClient::m_ButtonRender` variable. Demo rendering is already stopped correctly when reaching the end of the demo without this additional variable.

Remove unused `CDemoRecorder::m_pMapData` variable.
2024-01-21 22:21:56 +01:00
Alexander Akulich 386935f5cf Character: Incapsulate m_MoveRestrictions and m_Core
Instead of leaking the m_MoveRestrictions to all classes which needs to
adjust the Character velocity, add a setter which takes into account those
restrictions.

The shotgun bug replication requires an access to the Velocity without the
restrictions applied (so we have to have this dirty setter).

Expose only *const* CCharacterCore to force the setters usage and prevent
incorrect write.
2024-01-21 20:59:50 +03:00
Robert Müller b89e4e8770 Finish CHttpRequest::OnCompletion before updating State()
Ensure that the `CHttpRequest::OnCompletion` function has finished before updating the state which is visible to other threads. Otherwise, threads may try to access the result of a completed HTTP request, before the result has been initialized/updated in the `OnCompletion` function.

Fixes warning due to invalid texture width/height being shown for downloaded skins, because the texture was loaded before the image data was initialized. Closes #7818.

Regression from #7683. Before this, the `OnCompletion` function could also modify the HTTP request's state, which was used to check if loading the skin PNG failed. Instead of doing this, a separate check is added for the skin download task to check that the PNG was loaded successfully.
2024-01-21 14:53:33 +01:00
Robert Müller 93cbad485d
Merge pull request #7831 from BlaiZephyr/move-nameplate-button
moved nameplates from hud -> nameplates
2024-01-19 20:26:51 +00:00
melon 5361637a55 fixed placement & spacing 2024-01-19 21:09:56 +01:00
melon abe6c1c4b5 moved nameplates from hud -> nameplates 2024-01-19 20:44:31 +01:00
Robert Müller 4be76f0d08 Add time scale to debug graphs for constant scrolling speed
Store X value (time) for all graph entries in addition to the Y value (FPS, prediction margin etc.). The `CGraph::Add` function adds values to the graph at the current time. The `CGraph::InsertAt` function allows specifying arbitrary X values, as long as the values are inserted in increasing order.

The entries are kept in a ringbuffer and old entries are recycled when it's full. The size of the ringbuffer is configurable for each graph, as the FPS graph needs significantly more buffer because values are added more often.

The scrolling speed of the graphs is fixed by specifying the maximum size of the window of values which should be displayed. For this purpose, a parameter is added to the `CGraph::Scale` function to specify the size of the window which should be rendered in the `CGraph::Render` function. For the FPS graph only the last second is rendered, so small spikes are still noticeable. For prediction and gametime margin graphs the last five seconds are rendered, which should result in a similar scrolling speed as before this change. The debug tuning graph is a special case, where the X values set manually and fixed to 0-127, same as before, instead of being based on the current time.

The graph rendering is made much more efficient by precalculating when the vertex colors need to be updated, to avoid all unnecessary calls to `SetColorVertex`. Additionally, line items are bundled together in an array to avoid calling `LinesDraw` for every individual line item.
2024-01-17 20:43:19 +01:00
heinrich5991 626b7ca805
Merge pull request #7795 from Robyt3/Menus-Browser-Tab-Icons
Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers
2024-01-17 13:56:59 +00:00
heinrich5991 bb3bd57c0e
Merge pull request #7683 from Learath2/dd_pr_curlmultifinal
Use curl-multi. Supersedes #5842
2024-01-15 21:54:24 +00:00
Robert Müller d897573acc Fix chat background width calculation when scoreboard is open
The chat background width was too small when the scoreboard is open and the message text begins on a different line than the player name.
2024-01-13 22:41:50 +01:00
Robert Müller 4fded18644 Calculate chat message height using text render function 2024-01-13 22:41:42 +01:00
Robert Müller df12d586f4 Remove unnecessary default argument for TextEx 2024-01-13 22:41:38 +01:00
Robert Müller 5b2ef36fc3 Remove unnecessary temporary variables 2024-01-13 22:41:36 +01:00
Robert Müller 9b24820fd9 Fix potentially incorrect chat background for censored messages
The censored message was not being considered when calculating the size of chat messages.
2024-01-13 22:40:57 +01:00
Robert Müller 3e61d0dadc Extract local variable Line 2024-01-13 22:40:41 +01:00
Robert Müller 7544f97786 Use star icon for favorite servers, tweak favorite star color
Use yellow-orange star icon to mark favorite servers in the server browser instead of using the heart icon. The heart icon is now only used for servers with friends.

Tweak color of the star icon used for skin favorites so it's slightly more orange instead of pure yellow.
2024-01-13 13:00:31 +01:00
Robert Müller 89802396a7 Use icons for Internet, LAN and Favorites server browser tabs
Free up space for up to three more server browser tabs of the same size (on 5:4 resolutions), i.e. tabs for configurable communities.

Remove the additional server browser icon tab on the right side. Remove the purely visual Demo and News tabs which were only shown when the respective page is already active. Instead, always show all server browser tabs when offline.
2024-01-13 12:47:11 +01:00
Learath2 6eb51239c9 Fix some clang-tidy issues and UB 2024-01-12 23:27:49 +03:00
Robert Müller 5e510cdbf4 Include limits instead of climits
Consistently use `std::numeric_limits` instead of `INT_MIN` and `INT_MAX`.
2024-01-11 22:24:37 +01:00
Robert Müller 80a52cae95 Avoid including zlib.h in header file
By adding `CDataFileWriter::ECompressionLevel` to replace usage of zlib internal compression levels in the `CDataFileWriter` API.

Use `std::numeric_limits<int>::max()` instead of `INT_MAX` in one case where the latter was only declared by the transitive zlib include. The `limits` header is already included and its use is more fitting for C++ code.
2024-01-09 19:36:41 +01:00
furo e025c184af Fix hook collision line being incorrect while paused. 2024-01-06 20:45:14 +01:00
Robert Müller abc7b602b2 Avoid copying texture memory when possible
Add separate `IGraphics::LoadTextureRawMove` function with non-`const` `void *pData` argument in addition to existing `LoadTextureRaw` function with `const void *pData` argument. The former function takes ownership of the data and avoids copying the texture data into an additional buffer, if the texture data is already in RGBA format. Non-RGBA texture data always needs to be converted and therefore also copied.

The `LoadTextureRaw` function is split into smaller functions to share common code with the `LoadTextureRawMove` function. Alternatively to this, a flag `TEXLOAD_MOVE_DATA` could have been added to the existing `LoadTextureRaw` function, which would have required the use of `const_cast` to free the texture data.
2024-01-03 23:03:04 +01:00
Robert Müller c99d77ab84 Fix wrong selection in vote menu when selected player leaves
The selection in the kickvote/specvote menu was reset to the first player when the previously selected player leaves or if the filter string does not match it. Now the selection is cleared in these cases, to prevent players from accidentally starting kickvotes/specvotes on the wrong player.

Remove unnecessary `static` variable. Improve readability by not nesting post-increment in another statement.
2024-01-02 18:10:48 +01:00
heinrich5991 04553d6798
Merge pull request #7706 from Robyt3/Menus-Player-Tee-Settings-Improvement
Improve player and tee settings menus
2023-12-30 22:51:44 +00:00
Dennis Felsing ee2dd0ac1c
Merge pull request #7740 from Robyt3/UI-Mouse-Clamp
Fix mouse being outside of UI screen on right and bottom edges
2023-12-28 22:33:27 +00:00
dobrykafe 429b0c6fdb add restart button for restart warning label 2023-12-28 22:39:36 +01:00
Robert Müller 018529c683 Fix mouse being outside of UI screen on right and bottom edges
Ensure that the UI mouse position stays inside the UI screen rect. Previously, the mouse was not considered to be inside the UI screen when all the way at the right or bottom edge. This caused the map editor tooltip to not be shown when the mouse is all the way at the right side of the map editor view. This is a cleaner fix for #4553 which reverts the previous workaround from #6423.
2023-12-28 21:23:16 +01:00
Dennis Felsing dfb6967a47
Merge pull request #7722 from archimede67/autocomplete-console-refactor
Refactor argument autocompletion in console
2023-12-27 15:01:06 +00:00
Dennis Felsing a149d28649
Merge pull request #7728 from archimede67/editor-differentiate-cp-tele
Editor: differentiate between normal and checkpoint teles
2023-12-27 14:45:37 +00:00
Corantin H 42771ac42f Refactor argument autocompletion in console
Allows autocompletion of specific argument instead of the first argument only
2023-12-27 15:43:56 +01:00
Corantin H 84c2168650 Differentiate between normal and checkpoint teles 2023-12-27 15:23:57 +01:00
Robert Müller 6cc42aa58c Fix slightly incorrect color components shown in color pickers
The individual color components were rounded down when being displayed on their own in color pickers, whereas the components are rounded to the nearest integer when packing the colors into the hex string. This was causing minor discrepancies between the color being displayed/saved as hex and the individual components. Rounding the components when packing is necessary to reduce the error when converting between color spaces.
2023-12-27 13:47:03 +01:00
Robert Müller 04f4305165 Improve player and tee settings menus
Add tabs to player and tee settings pages to switch between player (main) and dummy settings instead of using a checkbox for this, to improve the usability.

Improve layout of tee settings page, especially with 5:4 resolutions, where the eye selector previously overlapped with other UI elements. Decrease size of eye selector and make better use of empty space overall. Use more space for skin selector instead of showing empty space when "Use custom colors" is disabled.

Show favorite skin buttons also when hovering list items to make it easier to discover the feature. Add small highlight color to favorite skin buttons when hovering them.
2023-12-27 11:56:35 +01:00
Robert Müller 4c2dfa24db Improve performance when rendering map overlay texts
The text color was previously set and reset for every individual number being rendered for non-empty tele, speedup, switch and tune tiles. The color is the same for all tiles from each entities layer, so most of these `TextColor` calls are unnecessary. Now the text color is only set and reset once when rendering each entities layer.
2023-12-27 11:51:18 +01:00
Dennis Felsing 453bc0f66a
Merge pull request #7720 from MrBlubberBut/patch-2
Fix automatic hammer on release when cl_dummy_control is set to 1
2023-12-27 09:01:45 +00:00
Dennis Felsing 9828da6f3e Fix formatting 2023-12-27 09:45:10 +01:00
Corantin H fcc095b675 Improve text rendering inside tele tiles in editor 2023-12-27 00:16:44 +01:00
MrBlubberBut 32e187f18e
Fix automatic hammer on release when cl_dummy_control is set to 1
Let's say you have this bind:

```bind x +toggle cl_dummy_hammer 1 0```

and you set cl_dummy_control to 1.

When you press the bind i mentioned above, and then release, the dummy will hammer where he is looking (not at you). So, in total, there will be two hammers. One hammer when you press down the button and the dummy hammers towards you, and then another hammer when you release the button and the dummy hammers where he is looking.

This fixes it, and also makes sure it does not conflict with cl_dummy_copy_moves (as if it is enabled and cl_dummy_control is enabled, the dummy will not copy fire, hook, or jump) so I made sure it keeps this functionality as it's pretty cool.

This does not fix any other bugs yet, maybe I will fix those in the future but we'll see. Any bug you may encounter with this change is also probably present in the main branch, such as resetonswitch not working perfectly with dummy_control, but if you do find something different then let me know.
2023-12-26 13:59:06 -05:00