ddnet/src/game/client
Robert Müller c4d512d86e
Merge pull request #7687 from archimede67/editor-better-map-settings
Editor: better map settings input (autocomplete, validation)
2024-01-24 18:17:19 +00:00
..
components Show extra "Reset filter" button when no servers match filter 2024-01-23 20:20:32 +01:00
prediction Character: Incapsulate m_MoveRestrictions and m_Core 2024-01-21 20:59:50 +03:00
animstate.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
animstate.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
component.cpp Use curl-multi 2023-12-18 20:06:43 +01:00
component.h Use curl-multi 2023-12-18 20:06:43 +01:00
gameclient.cpp Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
gameclient.h Format and bump fake curl 2023-12-18 23:02:00 +01:00
laser_data.cpp Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
laser_data.h Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
lineinput.cpp Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
lineinput.h Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
pickup_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
pickup_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
race.cpp Use std::vector and std::deque instead of most std::lists 2023-07-01 15:44:35 +02:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp CRenderTools: Mark some methods static and (some) const 2023-12-26 19:37:21 +03:00
render.h CRenderTools: Mark some methods static and (some) const 2023-12-26 19:37:21 +03:00
render_map.cpp Differentiate between normal and checkpoint teles 2023-12-27 15:23:57 +01:00
skin.h Check for valid favorite skin name, add CSkin::IsValidName 2023-12-22 22:13:33 +01:00
ui.cpp Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
ui.h Better map settings input (autocomplete, validation) 2024-01-23 20:13:56 +01:00
ui_listbox.cpp Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_listbox.h Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_rect.cpp Add CUIRect::Margin with vec2 argument 2023-10-06 18:08:03 +02:00
ui_rect.h Add CUIRect::Margin with vec2 argument 2023-10-06 18:08:03 +02:00
ui_scrollregion.cpp Small cleanup: simplify member type and computation 2023-11-19 17:36:17 +01:00
ui_scrollregion.h Small cleanup: simplify member type and computation 2023-11-19 17:36:17 +01:00