3947: Allow zooming to levels. Close#3923 r=def- a=Learath2
I guess no harm in adding this since it's such a trivial addition? If it's useful to someone might as well have it.
Closes#3923
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Co-authored-by: Learath2 <learath2@gmail.com>
3940: Avoid double free on m_pScore (fixes#3939) r=def- a=def-
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## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3946: Another MacOS -> macOS in translations r=Jupeyy a=def-
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## Checklist
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Co-authored-by: def <dennis@felsin9.de>
3913: Use C++ r=def- a=Jupeyy
Lets finally move to c++, there is no real disadvantage, but there are advantages:
- std::chrono
- no C89 limitations or whatever MSVC uses
- no functions with unspecified parameters
## Checklist
- [ ] Tested the change ingame
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- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
3942: Allow the antibot to get more insight into the network r=Learath2 a=heinrich5991
E.g. allow it to see the messages the server sends.
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3932: Reset relative mouse motion on toggle r=def- a=Jupeyy
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3935: Remove switch state from prediction, initialize m_Layer r=def- a=trml
I couldn't reproduce #3934, but I believe it was caused by uninitialized values in projectiles (m_Layer and m_Number), which should be fixed now. Also cleaned up the unused switch code (all except tiles with number 0).
## Checklist
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- [ ] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: trml <trml@users.noreply.github.com>
3938: Compare lower case strings respecting utf8 (fixes#3937) r=Jupeyy a=def-
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Co-authored-by: def <dennis@felsin9.de>
3933: Fix: Switch servers after player confirmed POPUP_DISCONNECT r=Jupeyy a=Scrumplex
When a player wants to switch servers in-game, but needs to confirm the
action because of cl_confirm_disconnect, the game used to not actually
connect to the new server.
This adds a way to still connect to that server, after the player
confirms.
## Screenshots
![POPUP_SWITCH_SERVER](https://scrumplex.rocks/img/1624708089.png)
## Checklist
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- [x] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: Sefa Eyeoglu <contact@scrumplex.net>
When a player wants to switch servers in-game, but needs to confirm the
action because of cl_confirm_disconnect, the game used to not actually
connect to the new server.
This adds a way to still connect to that server, after the player
confirms.
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
3930: Still allow lock/unlock/practice while sv_chat_initial_delay is set r=Jupeyy a=def-
Not sure if we should just allow them whenever someone is muted
Fixes#3929
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Co-authored-by: def <dennis@felsin9.de>
3927: Forbid votes while being muted r=def- a=heinrich5991
Fixes the problem of people abusing the vote reason for spamming.
Fixes#3926.
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [ ] Tested the change ingame
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- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3928: Properly export antibot DLL symbols on Windows r=def- a=heinrich5991
Supersedes #3917.
## Checklist
- [ ] Tested the change ingame
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- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
3924: sjon -> json r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
## Checklist
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Co-authored-by: Dennis Felsing <dennis@felsin9.de>
3921: Fix test.cpp compilation r=heinrich5991 a=def-
<!-- What is the motivation for the changes of this pull request -->
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Co-authored-by: def <dennis@felsin9.de>
3920: Add chuvash and greek into language index r=def- a=TsFreddie
Both look ok ingame.
## Checklist
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Co-authored-by: Freddie Wang <tsfreddiewang@gmail.com>
3918: Fix typo r=Jupeyy a=effyn
deactived -> deactivated
## Checklist
- [ ] Tested the change ingame
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- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: effyn <effyn@gmx.com>
3912: Use time_get_microseconds in CChoseMaster's job r=heinrich5991 a=Jupeyy
<!-- What is the motivation for the changes of this pull request -->
## Checklist
- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
3905: Init mouse diff floats in editor r=def- a=Jupeyy
I assume is the cause the cursor in editor often is gone, bcs when alt tab it moves the cursor based on uninitialized values
## Checklist
- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
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- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Jupeyy <jupjopjap@gmail.com>