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Merge #3921
3921: Fix test.cpp compilation r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -3,11 +3,11 @@
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#ifndef GAME_VERSION_H
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#define GAME_VERSION_H
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#ifndef GAME_RELEASE_VERSION
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#define GAME_RELEASE_VERSION "15.5.3"
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#define GAME_RELEASE_VERSION "15.5.4"
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#endif
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#define GAME_VERSION "0.6.4, " GAME_RELEASE_VERSION
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#define GAME_NETVERSION "0.6 626fce9a778df4d4"
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#define GAME_NAME "DDNet"
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#define CLIENT_VERSIONNR 15053
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#define CLIENT_VERSIONNR 15054
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extern const char *GIT_SHORTREV_HASH;
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#endif
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#include <base/system.h>
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#include <engine/storage.h>
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#include <algorithm>
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CTestInfo::CTestInfo()
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{
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const ::testing::TestInfo *pTestInfo =
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