def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
5b27758650
Removed level stuff
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Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
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* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Sebastian Wojtowicz
60de0da1c3
Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank
2011-02-15 02:27:19 +02:00
GreYFoXGTi
c735384b52
If you Edit the Source Don't use the game mode DDRace
2011-02-08 18:35:48 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
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this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
071fb6a5a3
new Switch System //TODO Rendering Rotation
2010-11-14 02:39:04 +02:00
GreYFoXGTi
505a5b4172
Refactoring
2010-10-29 23:29:07 +02:00
GreYFoXGTi
cf08ccb597
Fixed Doors + Switches creation, Closes #77 .
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DDRace.cpp and gamecontext.cpp cleanup, old comments that are not needed
2010-10-07 15:22:03 +02:00
btd
538efe273b
Clean Tele Layer initialization and holding.
2010-10-04 23:17:56 +04:00
btd
3f7c5c4413
Fix crashing on Mo(2) map, Thanks him
2010-10-04 22:51:16 +04:00
btd
cdc2cfe220
Fix destructor
2010-10-04 22:43:25 +04:00
btd
6969851ca3
Clean up Doors and Teleport initialization.
2010-10-04 22:37:39 +04:00
btd
b1cadd2d4d
See this carefully
2010-10-04 11:59:16 +04:00
GreYFoXGTi
81eec1e6b8
Fix Crash Noob Mistake -.-"
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-28 17:54:50 +03:00
GreYFoXGTi
2a966fda05
Fixed crash on Reloading a map that has no telelayer
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 22:50:30 +03:00
GreYFoXGTi
31892f7475
of course delete[] makes problems for me with 2D array even when i loop on 1D 1st .... so here's my alternative
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 07:34:45 +03:00
GreYFoXGTi
526e36f8a0
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/client/components/menus.h
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi
5a6a508204
Teleport Randomness now works
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in the past if you have many tele out tiles only 1 was working
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-27 06:15:56 +03:00
GreYFoXGTi
ddb4c2e370
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
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Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
GreYFoXGTi
3df855df00
Moved Switch layer Initialization from CGameContext to GameControllerDDRace
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i Quote btd "gamecontext as a global rubbish" xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
btd
faf743b02a
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
2010-08-29 01:05:02 +04:00
btd
366e175983
Logic and scores seems done. Next will be collision
2010-08-29 00:53:42 +04:00
GreYFoXGTi
7f0fa6d6b1
Added Switch Layer and it Finally works like it should
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
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also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
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Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00