Commit graph

6586 commits

Author SHA1 Message Date
Dennis Felsing ed33557a97
Merge pull request #1081 from Jupeyy/master
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Dennis Felsing b3a8cef274
Merge pull request #1086 from QingGo/patch-1
Provide more controlable command for dummy
2018-04-03 10:10:35 +02:00
Jupeyy 53622f56b4 respect the area width in any case 2018-03-26 05:08:21 +02:00
heinrich5991 b9cdacbb37 Try to unfix the grenade bug for the map "Binary" 2018-03-24 14:01:01 +01:00
heinrich5991 4576dae6aa Add infrastructure for special-casing maps 2018-03-24 14:00:41 +01:00
Jupeyy abb9ba5572 use debug variable in a better way 2018-03-21 16:07:03 +01:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 887bcb52ff add window event listener for the client 2018-03-21 15:54:51 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
Jupeyy 16894155e5 add attributes for screen state check 2018-03-21 15:49:15 +01:00
Jupeyy 53a93c077e add window resize listener 2018-03-21 15:48:48 +01:00
Jupeyy 70c06be87e allow non pixel alignment rendering, instead fo changing texture filter
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy 9b8da90151 check screen state 2018-03-21 15:41:45 +01:00
heinrich5991 6d88a29910 Add LATIN SMALL LETTER L confusable
This makes `LATIN SMALL LETTER L` confusable with `LATIN SMALL LETTER I`
because `CYRILLIC SMALL LETTER PALOCHKA` "ӏ" (mapping to i) wasn't
confusable with `LATIN SMALL LETTER L` "l" (mapping to l) before.

Also add tests for `str_utf8_comp_confusable`.
2018-03-20 21:11:44 +01:00
heinrich5991 5be3e1ca84 Update confusable data to Unicode 11.0.0 2018-03-20 20:54:29 +01:00
bors[bot] 1e15b97543 Merge #1088
1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991 08e2c843a1 Only count distinct client IP addresses for minimum player vote count 2018-03-18 20:53:05 +01:00
Chiller Dragon 74ecdea3ab Add assert on unimportant broadcasts to all players 2018-03-16 13:30:47 +01:00
Chiller Dragon cc70628a49 Static broadcast delay (10 sec) 2018-03-15 22:35:25 +01:00
Jupeyy 91b1699994 remove unused and check freetype version 2018-03-15 14:22:08 +01:00
Jupeyy 71a4a20812 team name position fix 2018-03-15 03:59:57 +01:00
Jupeyy da311d03c4 use a different texture filter instead of correcting text coordinates 2018-03-15 03:33:22 +01:00
heinrich5991 aa85c5b4a8 Add string and nameban tests with Unicode characters 2018-03-14 14:20:15 +01:00
清歌 06143eb273
Register more controlable command for dummy
Which is cl_control_dummy, cl_dummy_jump, cl_dummy_fire and cl_dummy_fire.
if i want to contol my dummy to jump, 
first, press f1 in game, and use "cl_control_dummy 0",
second, use "bind mouse1 +toggle cl_dummy_jump 1 0".
finally, i can contol my dummy to jump by pressing left mouse button.
2018-03-14 20:20:41 +08:00
清歌 c976e6d017
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot] c65ffeb4ae Merge #1082
1082: Fix a bug with name bans r=Learath2 a=heinrich5991

Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991 11304661db Put name ban stuff into a separate file
Fix a bug when overlong names could be used to circumvent name bans. Add
tests for name bans.
2018-03-14 02:35:31 +01:00
heinrich5991 d7f6cf2892 Fix some system.c insanity
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.

Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.

Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy c1a962b870 add ui fixes to work with new text renderer 2018-03-13 21:59:07 +01:00
Jupeyy 0930a3b7de buffer quads, and use the new backend system (+ fix a bug when
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy 790201f751 add buffering for the ingame visible components of the hud 2018-03-13 21:56:37 +01:00
Jupeyy db48a03898 add text buffering for nameplates and killmessages 2018-03-13 21:55:47 +01:00
Jupeyy 6919a9da40 add new sprite functions for easier sprite quad buffering, and add this
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
Jupeyy 59f9d021ce buffer ingame chat 2018-03-13 21:50:49 +01:00
Jupeyy 62c3074c88 add new text renderer engine to support text buffering, cursors, text
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy 75eddfec7a add new shader programs 2018-03-13 21:47:45 +01:00
Jupeyy 898af39311 add new functions to support the new backend layout and the new
rendering system
2018-03-13 21:47:07 +01:00
Jupeyy 35f3dd5bc2 add new shader programs in the backend 2018-03-13 21:44:58 +01:00
bors[bot] cc6449bcd6 Merge #1055
1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy

The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.

another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).

Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.

This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
Learath 729a42adec More style 2018-03-13 00:13:50 +01:00
Learath b7610901e3 Handle empty reason. Fix formatting 2018-03-12 23:29:46 +01:00
Learath 22c21f73ae Actually display the reason 2018-03-12 19:09:53 +01:00
Learath c1a7c30f0f Add reason to name bans 2018-03-12 19:05:49 +01:00
Jupeyy 3858a930a9 merge mac and linux impl into one 2018-03-12 17:10:11 +01:00
Jupeyy 5b56e5b2c4 move the keyboard state back into the gfx update 2018-03-12 16:51:31 +01:00
Jupeyy 72c38bca0c devide by the time_freq 2018-03-12 16:41:02 +01:00
Jupeyy c6a9aadbb0 add missing return statement 2018-03-12 16:21:21 +01:00
Jupeyy e0b8ecabe4 move time fetch to time_get_impl 2018-03-12 16:12:06 +01:00
Jupeyy 081057d6b9 style fixes and remove float cast 2018-03-12 15:43:31 +01:00
Jupeyy 5e1bee2760 clean up a bit to and descripe it better 2018-03-12 15:10:49 +01:00
VeH-c 748007d525
Fixed typo 2018-03-09 22:24:56 -08:00
heinrich5991 31a3e8d4c0 Add possibility to ban players by name
This uses the Unicode confusable data together with judging how close
two strings are by using the Levenshtein distance.

Adds the commands `name_ban`, `name_unban` and `name_bans`. Kicks
players who join using a banned name and doesn't allow ingame players to
change their names to the banned ones.
2018-03-09 20:30:27 +01:00
ChillerDragon 8d1e60d5a6 Fix code style 2018-03-07 18:10:57 +01:00
ChillerDragon ab2876743a Make broadcast importance delay configurable 2018-03-07 18:06:39 +01:00
ChillerDragon 052e67c541 Add broadcast importance (fixes #669) 2018-03-07 17:22:41 +01:00
ChillerDragon 57cb136c55 Remove teamkill message on solo teams
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
bors[bot] eef5131b0d Merge #1065
1065: Proper negative top5 calculation (fixes #1064) r=heinrich5991 a=def-
2018-03-05 11:00:57 +00:00
Dennis Felsing 93f0cd8933 Proper negative top5 calculation (fixes #1064) 2018-03-05 11:53:55 +01:00
bors[bot] fb69fa1815 Merge #1042
1042: Allow specifying DATA_DIR by compiler option r=heinrich5991 a=yangfl
2018-03-05 10:50:38 +00:00
bors[bot] e64919ddcb Merge #1058
1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-

- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
Jupeyy ced0ea3f82 set the gfx refresh rate limit higher for the console 2018-03-02 03:29:02 +01:00
Jupeyy cc7371c1cd set upper limit, for the case, if the refreshrate is smaller than the gameticks 2018-03-02 03:12:30 +01:00
def ad99c58528 Add /pausevoted and /specvoted
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991 1387ee9a3a Regenerate version file on git changes
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
Jupeyy 089cb1ea44 this must be inactive ofc 2018-03-01 08:25:34 +01:00
Jupeyy a808ee07d3 add accedentially removed cast 2018-03-01 08:07:48 +01:00
Jupeyy 3458ee0976 check if gfx_refresh_rate is non zero 2018-03-01 07:50:52 +01:00
Jupeyy 6f0509cfae the actual description to the problem 2018-03-01 07:44:22 +01:00
Jupeyy edaf632c04 Merge branch 'master' of https://github.com/ddnet/ddnet 2018-03-01 07:38:50 +01:00
Jupeyy 238c8847c0 keep track of lost frames and updates, to ensure FPS stability and
better CPU sleep times
2018-03-01 07:34:14 +01:00
Jupeyy 3dabb5c2bd ensure right internal image format, to prevent unsupported reformatting 2018-03-01 07:31:09 +01:00
ChillerDragon c1e3dec980 Remove unused teams function 2018-02-27 16:40:52 +01:00
heinrich5991 61c7e9307d Don't log out on sv_rcon{,_mod,_helper}_password if not changed 2018-02-26 18:01:02 +01:00
Dennis Felsing 03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing 4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath 7d1aaa735a A little more space for clan name. Fixes #724 2018-02-22 21:17:10 +01:00
Learath 4031e15fc8 Remove extra conditional
Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath 20cac1c2bb Fix dyncam confusion. Closes #783
Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath 1f2e398819 Add ctrl-delete to chat. Closes #1032 2018-02-22 20:11:56 +01:00
yangfl 3c488ff5c7 Allow specifying DATA_DIR by compiler option 2018-02-22 00:12:52 +08:00
heinrich5991 f7b7054152 Fix crash on startup due to sound initialization
Of course `WavpackOpenFileInputEx` is subtly incompatible to
`WavpackOpenFileInputEx64` in that it requires the userdata for the main
steam to be nonnull.

Fixes #1041.
2018-02-18 12:45:03 +01:00
heinrich5991 73c03544b4 Support older wavpack versions 2018-02-17 01:35:07 +01:00
heinrich5991 99fe1d7bcf Revert "Fix bundled wavpack when system wavpack is available"
This reverts commit 0d9265b1fa.
2018-02-17 01:31:40 +01:00
def 0d9265b1fa Fix bundled wavpack when system wavpack is available 2018-02-15 19:30:40 +01:00
bors[bot] b14370e6ad Merge #1035
1035: Fix #1031 r=heinrich5991 a=Learath2

Not sure if this is the best way to do this though :D
2018-02-14 13:08:15 +00:00
heinrich5991 c2aaef2adf Remove vendored libwebsockets 2018-02-14 12:55:37 +01:00
def e9bc42a63c Update websockets implementation (fixes #1022)
seems to work with libwebsockets 2.4
2018-02-14 12:30:14 +01:00
Learath2 ff872b39cd Forgot to add GameID to the col-list 2018-02-14 01:17:40 +01:00
Learath2 61f0461d46 Style 2018-02-13 17:15:16 +01:00
bors[bot] 6338a05fd3 Merge #1025
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2

For statistic collecting purposes, don't merge before updating the SQL Schema.

    ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
    ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath2 8cfebaa0b2 Fix #1031 2018-02-13 03:45:43 +01:00
bors[bot] c0fa444f3a Merge #1034
1034: Try to find external GLEW, pnglite and Wavpack  r=Learath2 a=heinrich5991

Allow for newer versions of Wavpack, fixes #1023.

Fixes #1016.
2018-02-13 02:02:07 +00:00
heinrich5991 94818ec1f0 Try to find external GLEW, pnglite and Wavpack
Allow for newer versions of Wavpack, fixes #1023.

Fixes #1016.
2018-02-12 23:29:45 +01:00
heinrich5991 797581502a Remove spurious engine/server include in game 2018-02-12 23:29:45 +01:00
heinrich5991 9e9b57ec62 Move generated files to the CMake build directory 2018-02-12 23:29:45 +01:00
def 5587e6dc96 Remove unused inp_grab 2018-02-11 16:40:08 +01:00
bors[bot] 6283ad2012 Merge #1015
1015: Fix typo r=heinrich5991 a=yangfl
2018-02-07 16:22:48 +00:00
Learath bc11fc2a35 Add GameUuid to teamscore aswell
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
Dennis Felsing f62833b699 Always keep same resolution on macosx 2018-02-07 13:21:18 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
Dennis Felsing 4c8a770ba6 macosx highdpi try #123456789 2018-02-07 08:22:57 +01:00
Learath 94d98e833a Fix mistakes. Fix CREATE TABLE 2018-02-07 01:10:02 +01:00
Learath 0aeb912db2 Escape the UUID just in case 2018-02-07 00:44:03 +01:00
Learath 4a52bca55d Include the teehistorian uuid instead 2018-02-07 00:35:21 +01:00
def 864ff1ac74 Remove highdpi stuff
This reverts commit d234c55dfa.
2018-02-06 23:21:17 +01:00
Learath 4748d5f065 Add client version to the record 2018-02-06 20:07:42 +01:00
Dennis Felsing d234c55dfa Try macosx highdpi fix 2018-02-05 14:37:26 +01:00
def a00d4112a7 Version 11.0.3 2018-02-03 21:47:09 +01:00
def c73e2a7ba8 New year is on January 1, not February 1 2018-02-01 20:22:18 +01:00
bors[bot] 4b84d7558f Merge #1007
1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991

This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
bors[bot] 250dd81e2e Merge #1009
1009: Scrub more references to bam r=heinrich5991 a=Learath2
2018-01-29 13:23:02 +00:00
Learath2 98209fb0f4 Remove bam compatibility symlinks for osx 2018-01-28 22:53:51 +01:00
heinrich5991 1c3dc8c316 Record rcon authentication stuff into teehistorian
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991 a744fe53a2 Remove CPlayer::m_Authed
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot] f48a2a395b Merge #947
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991

This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def 4377c5d707 comma 2018-01-27 10:54:24 +01:00
def 3672efb6fe Can't change GAME_VERSION after all 2018-01-26 22:12:12 +01:00
def 151da9af97 Remove Emojis 2018-01-25 20:03:18 +01:00
Ryozuki 214a8ba10a fix votes 2018-01-25 19:36:40 +01:00
Dennis Felsing cb0209d6e3 Reapply "Only make grenades explode once (fix by timakro)" 2018-01-25 02:32:34 +01:00
Dennis Felsing f3256f0b6c Revert "Only make grenades explode once (fix by timakro)"
This reverts commit b9a93a18fb.
2018-01-24 07:50:15 +01:00
def dd7281ef86 Limit m_NumTimelineMarkers (reported by GG Kid) 2018-01-23 16:04:24 +01:00
def 39cb6ad8b7 Version 11.0.2 2018-01-22 20:55:24 +01:00
Tim Schumacher b3f7864ecf Don't change map release time when updating map stars/points 2018-01-22 20:47:26 +01:00
Dennis Felsing fac054275c
Merge pull request #992 from Jupeyy/master
RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Dennis Felsing 8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing b9a93a18fb Only make grenades explode once (fix by timakro) 2018-01-22 14:15:53 +01:00
def 3033fbb466 Also pass negative numbers 2018-01-21 19:13:20 +01:00
def a731482152 /top5, /top5team, /top5points, /times also show worst results with negative numbers 2018-01-21 19:08:52 +01:00
Ryozuki 79fedff12d add /modhelp chat command 2018-01-21 01:32:55 +01:00
Ryozuki 0f328d6c52
wrong side.. 2018-01-18 18:41:37 +01:00
Ryozuki e039145628
fix pointer naming 2018-01-18 18:30:38 +01:00
Ryozuki e59387a304 revision changes 2018-01-18 16:17:23 +01:00
Ryozuki 6413cab702 forgot newline 2018-01-18 07:58:22 +01:00
Ryozuki 1e88ad92a0 add vote_no command and show auth rank in force vote 2018-01-18 07:56:07 +01:00
Ryozuki 6bf4a6e2ee fix style in ddracecommands.h 2018-01-18 01:25:45 +01:00
Jupeyy 15cc8e2dc8 use type that can hold any pointer size 2018-01-16 10:18:14 +01:00
Jupeyy 99bb1cc7db add parentheses 2018-01-16 09:41:06 +01:00
Jupeyy e9a2fc1d6e reduce RAM allocation for map buffering, and fix forground layer count 2018-01-16 09:35:28 +01:00
def c295ffbb6f Version 11.0.1 2018-01-15 20:19:23 +01:00
Dennis Felsing d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
Ryozuki 05ece01690 Add more output to mutes and muteid 2018-01-15 19:31:14 +01:00
def 949bb2d9fc Fix crash in emoji on map change, clear emojis 2018-01-15 19:08:51 +01:00
def 9139737aa7 Minor style cleanup 2018-01-15 19:08:33 +01:00
Dennis Felsing 31bbbaf512 case sensitivity 2018-01-15 09:10:20 +01:00
Dennis Felsing 272e14357c Fix SQL code for points/top5points 2018-01-15 09:08:51 +01:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def 325371331d Version 11.0 2018-01-14 15:04:18 +01:00
def 2af80de4ea Teeworlds game version update 2018-01-14 13:57:57 +01:00
def 80cf5eff45 Update credits 2018-01-14 08:11:48 +01:00
def 9d5976a07d Fix version number... 2018-01-14 07:37:03 +01:00
def dee03a4f2e Version 11.0 2018-01-14 07:34:46 +01:00
def 48980efa2e Disable OpenGL 3 by default 2018-01-14 07:33:00 +01:00
bors[bot] 861849c924 Merge #981
981: Fix some bugs related to asynchronous IO r=Learath2 a=heinrich5991

Since `aio_thread` was crashing with #964 on an address that we didn't hand to `io_write`, I hope that this was just a bug with concurrently writing to stdout on Windows, and not a bug in the `aio` stuff.

Fixes #914. Fixes #964.
2018-01-14 02:20:29 +00:00
def 4bc0d176d3 More reverts.. 2018-01-13 22:22:55 +01:00
def 3ee76bc5ff Revert voting change 2018-01-13 21:40:29 +01:00
heinrich5991 8f291ce528 Don't use aio logging to stdout on Windows
This should fix #964.
2018-01-13 20:43:41 +01:00
heinrich5991 a5ab0faee7 Simplify aio stuff a little
This hopefully gets rid of the uninitialized writes CI and I sometimes
see.

Fixes #914.
2018-01-13 19:17:33 +01:00
def 16117f74d7 People don't like my vote changes 2018-01-13 16:46:31 +01:00
def 4dc118c752 Mutes work independent of port, don't announce IP in chat (fixes #908) 2018-01-13 10:50:31 +01:00
def 4682eaff56 Add option to turn off emojis (fixes #936) and add options in settings menu 2018-01-13 10:37:24 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
heinrich5991 9d9bfee53f Move to ISO 8601-compliant timestamps
https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991 22080c840f Move teehistorian UUIDs into engine 2018-01-11 16:01:13 +01:00
heinrich5991 6c378b972b Add support for extra chunks in teehistorian
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def 2ebc993379 Oops 2018-01-11 15:26:41 +01:00
def e29de3295f Vote faster when all press yes 2018-01-10 23:46:14 +01:00
def 37b7f058b2 Fix voting 2018-01-10 23:44:40 +01:00
def 0cc4763a43 Fix crash: Switch tiles with number 0 are handled like non-switch tiles
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
bors[bot] 4a3b280fbb Merge #979
979: Add a missing call to `lock_wait` in test function r=Learath2 a=heinrich5991

This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-10 15:50:58 +00:00
Dennis Felsing d4f5b6ae69 Remove redundant code 2018-01-10 14:36:04 +01:00
Dennis Felsing ea85e0669a Keep vote running until everyone presses f3 or time runs out
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot] 94e43509cc Merge #977
977: Active moderator mode r=heinrich5991 a=Ryozuki

This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:

- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.

I also added `access_level moderate 1` to autoexec_server.cfg

If there are any spelling errors on the code tell me.

Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
bors[bot] 5b2a929bc1 Merge #976
976: fixed rand init error message r=heinrich5991 a=ChillerDragon

the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.

I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun 52a7f84583 code styling 2018-01-07 03:03:33 -08:00
def 4813a4b857 Add cl_shownotifications (fixes #949) 2018-01-05 20:20:39 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
def f1af7cff98 Still render chat input even when chat is disabled 2018-01-05 20:11:05 +01:00
def 3025ed35c9 Introduce cl_show_chat_system
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
heinrich5991 c9fc487c43 Add a missing call to lock_wait in test function
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-05 16:06:24 +01:00
Ryozuki d6eb604718 add rcon moderate mode 2018-01-05 15:23:08 +01:00
Chiller Dragun 654dd597fe fixed rand init error message 2018-01-04 06:33:21 -08:00
bors[bot] c15f52bf5f Merge #957
957: Add manual locking to `ASYNCIO` for transacted writes r=Learath2 a=heinrich5991

Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2018-01-02 15:31:09 +00:00
Learath2 8353701789 Add sv_rcon_vote. Fix punctuation.
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def 627291c510 /pause <name> always switches to watching name
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Emir Marincic 08d7fc173c
Merge pull request #967 from heinrich5991/pr_ddnet_address_logging
Add address logging server
2017-12-21 16:35:47 +01:00
Dennis Felsing be9a5fc8c8 Update save command description (by marcelherd) 2017-12-21 13:58:09 +01:00
heinrich5991 eb31a52b83 Add very basic test for Unix sockets 2017-12-20 16:56:44 +01:00
heinrich5991 1a236dbefc Send connection information to external server 2017-12-20 16:56:34 +01:00
bors[bot] 1d55bbda0e Merge #948
948: Remove deprecated multi commands r=Learath2 a=heinrich5991

You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
bors[bot] a2f010c1fe Merge #941
941: Add cross-compiled DMG archives r=Learath2 a=heinrich5991

Currently they only contain the client and the archives are a lot larger
than the current release artifacts.
2017-12-08 14:20:49 +00:00
Jupeyy 9228e632e9 remove spaces 2017-12-03 11:50:43 +01:00
Jupeyy e314802c9c Initialize m_LastLoad in Constructor and reset it when a new map is
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
Jupeyy 060f6fd36e Load shaders through IStorage class
Fixes #939.
2017-12-02 22:19:57 +01:00
ChillerDragon 3acb650a6f
removed unused comment 2017-12-02 18:26:53 +01:00
bors[bot] bad105c5e4 Merge #953
953: Overhauled job system r=Learath2 a=heinrich5991

The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991 8d47638a29 Add manual locking to ASYNCIO for transacted writes
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2017-11-27 01:04:55 +01:00
heinrich5991 fd36b8c8c8 Remove unused header file src/engine/shared/storage.h 2017-11-27 00:58:30 +01:00