def
|
5eb7a74558
|
Fix: Tunings and Tunezones with dummies
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2014-04-29 03:34:23 +02:00 |
|
HMH
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4a8011ced4
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determine tunings to send with the players viewpos
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2014-04-18 14:43:33 +02:00 |
|
HMH
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b9d72d5efe
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TuneZone enter msg also on spawn
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2014-04-18 14:43:33 +02:00 |
|
def
|
68980e7699
|
Fix: Ok, proper Jetpack prediction now
|
2014-04-14 10:56:14 +02:00 |
|
def
|
38b16ee5c0
|
Jetpack prediction (Thanks to v)
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2014-04-14 01:34:50 +02:00 |
|
def
|
29db455131
|
Multiline tune zone messages
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2014-04-13 19:27:08 +02:00 |
|
def
|
f8b15e1e62
|
Add hammer_strength tuning
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2014-04-13 19:11:21 +02:00 |
|
def
|
6e33858cab
|
Code cleanup
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2014-04-13 16:49:58 +02:00 |
|
def
|
83201c9003
|
More extended tunings
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2014-04-13 16:41:02 +02:00 |
|
def
|
7fd799f894
|
Timeouts, disconnects and game leaves no longer kill your entire locked team
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2014-04-12 12:08:20 +02:00 |
|
def
|
7ae973af0d
|
Make jetpack strength a tuning
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2014-04-12 11:12:29 +02:00 |
|
def
|
327aa4e196
|
Fake tunings for NPC and NPH and tuning cleanup
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2014-04-06 12:22:27 +02:00 |
|
def
|
8be0091d07
|
Add sv_teleport_hold_hook
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2014-04-05 00:35:18 +02:00 |
|
def
|
b8775d27c4
|
Revert "sv_pistol_damage"
This reverts commit a5449c9af0 .
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2014-04-02 19:55:42 +02:00 |
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def
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a5449c9af0
|
sv_pistol_damage
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2014-03-31 20:34:54 +02:00 |
|
HMH
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3d607eaf16
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fix: correct zone at spawn
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2014-03-27 01:48:21 +01:00 |
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HMH
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e393e966d0
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fix: send tunings on spawn not on death
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2014-03-27 01:33:37 +01:00 |
|
def
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a4580c4af0
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Add speedup prediction (by c)
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2014-03-25 01:13:46 +01:00 |
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HMH
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6b1b4f2bcb
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fix: correct tunezones for faketunings
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2014-03-24 21:07:10 +01:00 |
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HMH
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0177b8a4b5
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fix: stupid laser tunings + projectile security fix
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2014-03-23 17:10:49 +01:00 |
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HMH
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e25f0ba074
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added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
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2014-03-23 17:10:49 +01:00 |
|
def
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b72df908a1
|
Add faketunings for 0 jumps
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2014-03-01 14:29:14 +01:00 |
|
def
|
220f5269c4
|
Fix: Reset ninja properly to prevent it from autoshooting
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2014-02-25 21:51:10 +01:00 |
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def
|
6406e77e9c
|
Disable faketuning for freeze for now because it looks really weird in some situations
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2014-02-23 01:10:43 +01:00 |
|
def
|
e9db91e953
|
Add solo fake tunes
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2014-02-19 22:30:57 +01:00 |
|
def
|
40651924bf
|
Make Fake Tunings a bit nicer and less resource intensive
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2014-02-19 22:30:34 +01:00 |
|
def
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92e0b5fe3c
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Add fake tunings so that freeze prediction is correct (by HMH)
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2014-02-19 21:55:37 +01:00 |
|
def
|
99a086200f
|
Only keep holding hook, reset all other keys on /pause and chat
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2014-02-18 22:26:17 +01:00 |
|
def
|
1b76f57750
|
Allow /showothers on solo server
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2014-02-14 03:08:20 +01:00 |
|
def
|
4a2eaaf1cc
|
Less strict spam filtering
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2014-02-14 00:26:05 +01:00 |
|
def
|
334a739534
|
Fix penalty for teams
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2014-02-10 00:17:56 +01:00 |
|
def
|
42ed2807cb
|
Add penalty tile
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2014-02-09 23:31:29 +01:00 |
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def
|
823a04333a
|
Add /showall
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2014-02-02 19:56:10 +01:00 |
|
def
|
391232017a
|
Add evil checkpoint teleports
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2014-02-01 22:20:41 +01:00 |
|
def
|
7347afa5dc
|
Even Super has to die!
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2014-01-31 23:24:45 +01:00 |
|
def
|
3e7d077722
|
Fix: See other players on solo server
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2014-01-31 12:26:17 +01:00 |
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def
|
2f4820f9ae
|
Don't show players in solo part, even with /showothers
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2014-01-30 18:39:39 +01:00 |
|
def
|
d8533eea67
|
Proper Client Version numbers and more visible whispers
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2014-01-30 16:49:15 +01:00 |
|
def
|
bf652416d4
|
Don't send team state too often (causes lags when people kill)
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2014-01-24 15:12:46 +01:00 |
|
def
|
61b056f9f7
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Hold input while paused
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2014-01-22 14:04:46 +01:00 |
|
def
|
663da084db
|
Make players look sleepy if afk
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2014-01-22 01:46:15 +01:00 |
|
def
|
beb74082b3
|
Send initial team state
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2014-01-22 00:35:02 +01:00 |
|
def
|
d158267e92
|
Better broadcasting for spectators
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2014-01-13 17:00:49 +01:00 |
|
def
|
6126ad50c4
|
Fix range of team related bugs by actually removing people from team when they spectate
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2014-01-11 15:19:34 +01:00 |
|
def
|
2af9d9f423
|
Switchable ninjajetpack
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2014-01-11 13:59:20 +01:00 |
|
def
|
f4b961ecad
|
Final fix
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2014-01-11 13:39:35 +01:00 |
|
def
|
b768cb1e81
|
Fix: Solo server crash
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2014-01-11 00:52:13 +01:00 |
|
def
|
5d23a38f66
|
Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
|
def
|
7a3a8f1485
|
Fix doors in team 0 for solo server
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2014-01-09 21:57:44 +01:00 |
|
def
|
86468f2c06
|
Emote fix
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2014-01-09 19:51:26 +01:00 |
|
def
|
9770382007
|
New Jetpack animation
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2014-01-09 19:00:41 +01:00 |
|
def
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6af20de3e8
|
Also reset team 0
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2014-01-08 02:24:31 +01:00 |
|
def
|
37badd724b
|
Another go at the door opening bug
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2014-01-06 18:27:38 +01:00 |
|
def
|
8d4301b2e3
|
Next try to prevent DDRace problems
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2014-01-02 02:15:19 +01:00 |
|
def
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d9764a7638
|
Remove useless broadcast messages
|
2013-12-31 06:23:40 +01:00 |
|
def
|
3607218f12
|
Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
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def
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da2cdf7acd
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Fix: Reset switches when team is locked
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2013-12-30 22:30:07 +01:00 |
|
def
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605bd0f81c
|
Only show freeze indication once when still frozen
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2013-12-26 19:46:44 +01:00 |
|
def
|
3eaad43b6b
|
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
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2013-12-26 18:02:22 +01:00 |
|
def
|
d0d8aaa56c
|
Fix: Proper jetpack strength
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2013-12-23 20:40:43 +01:00 |
|
def
|
ec4a83eb1a
|
Fix: Don't change tune parameters
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2013-12-23 20:33:01 +01:00 |
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def
|
72bc639a0c
|
TeleOuts as pointer; Hopefully fixes Visual Studio crash
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2013-12-12 14:35:01 +01:00 |
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def
|
bfc6558a32
|
Indicate when ninja ends
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2013-12-09 13:53:26 +01:00 |
|
def
|
d1a584b4af
|
Add jetpack tile
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2013-11-22 15:10:55 +01:00 |
|
def
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eba45c4f0a
|
Add /lock
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2013-11-16 00:44:49 +01:00 |
|
def
|
0b305471d2
|
Add jetpack
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2013-11-13 13:25:26 +01:00 |
|
def
|
a4296f4bb7
|
Fix: Super can always jump
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2013-09-29 17:16:49 +02:00 |
|
def
|
1cc6977611
|
Fix jumping
|
2013-08-24 02:25:58 +02:00 |
|
def
|
6da8d2146c
|
New mapping entity: Specify number of jumps
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2013-08-24 01:03:45 +02:00 |
|
def
|
48d84b2784
|
More correct door reset
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2013-08-22 06:07:31 +02:00 |
|
def
|
40ff09be29
|
Revert visual studio fix
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2013-08-18 22:19:02 +02:00 |
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BeaR
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ee6192900c
|
fix previous commit
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2013-08-14 19:56:55 +02:00 |
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def
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af69765063
|
Revert "fix visual studio build"
This reverts commit 62409f740a .
|
2013-08-14 17:31:15 +02:00 |
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BeaR
|
62409f740a
|
fix visual studio build
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2013-08-13 14:06:29 +02:00 |
|
def
|
bf518df74d
|
New teleport entities
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2013-08-13 04:59:25 +02:00 |
|
def
|
4987b26b7b
|
Fix prediction
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2013-08-05 19:58:51 +02:00 |
|
def
|
111d5c7f10
|
Add entities to start and stop: Player collisions, Hooking, Infinite jump
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2013-08-05 17:47:04 +02:00 |
|
def
|
02ac497531
|
Fix: No ninja in solo
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2013-08-04 22:50:14 +02:00 |
|
def
|
e4201940cd
|
Fix: Don't reset doors for spectators
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2013-08-04 04:46:26 +02:00 |
|
def
|
3cfe974092
|
Make ninja work only on team mebers
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2013-08-02 21:10:43 +02:00 |
|
def
|
8f9a1c24fb
|
Remove iostream
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2013-08-01 22:28:11 +02:00 |
|
def
|
6935a9678b
|
Fix: team 0 doesn't count players
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2013-08-01 22:27:19 +02:00 |
|
def
|
796548ff65
|
Don't reset hook pos in red teleports, allow holding hook while going through tele
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2013-07-22 18:03:32 +02:00 |
|
def
|
3a80c5f5fb
|
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
|
2013-07-22 17:37:14 +02:00 |
|
def
|
54b942fa7e
|
Make hooks go through teleporters
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2013-07-19 00:27:17 +02:00 |
|
def
|
9c145fcc35
|
Don't try to reset doors when there are none
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2013-07-11 02:06:15 +02:00 |
|
def
|
5e83eff2ce
|
Revert "Don't try to reset doors when there are none"
This reverts commit 7bf704a6ed .
|
2013-07-11 02:02:14 +02:00 |
|
def
|
7bf704a6ed
|
Don't try to reset doors when there are none
|
2013-07-11 01:56:03 +02:00 |
|
def
|
6d33fcc5a6
|
Fix door opening cheat
|
2013-06-23 02:51:04 +02:00 |
|
XXLTomate
|
8521e088fd
|
removed dbg_msg
|
2013-03-18 13:02:14 +01:00 |
|
XXLTomate
|
f91f3e61f9
|
fixed checkpoints
|
2013-03-18 12:58:29 +01:00 |
|
oy
|
7eddbe0dc9
|
play only one weapon no ammo sound per second. #993
|
2013-02-24 18:02:57 +01:00 |
|
Shereef Marzouk
|
b000c9e4e1
|
Fixed team blocking by disconnect (Closes #206)
|
2013-02-01 13:08:23 +02:00 |
|
aelio_ru
|
b68840b30b
|
Fixes inactive dragger after map change or server start, Fixes #181.
|
2012-08-26 09:23:11 +02:00 |
|
Ravomavain
|
cd5046a1a9
|
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
Reset velocity on resume to avoid other bugs.
|
2012-05-01 21:57:09 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
Learath2
|
d5dcfa3c4f
|
Fixed obligatory Teams (sv_team 2).
|
2012-04-11 16:16:30 +02:00 |
|
Learath2
|
50b2d85abb
|
Fixed according the comment of GreYFoX.
|
2012-02-14 22:38:06 +02:00 |
|
Learath2
|
d64e1796aa
|
Simplifys the usage of timer commands. Fixes new year happy spawn.
|
2012-02-14 20:25:34 +02:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|