Dennis Felsing
40d3b4071d
Merge pull request #729 from Learath2/dd_pr_friendcoll
...
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath
9d2fb7dfda
Missed one check
2017-04-12 11:13:54 +02:00
Learath
ec1581f13a
Strict checking for friends. Fixes #539
2017-04-12 11:04:20 +02:00
Learath
47f405e160
Remove tees that don't belong
2017-04-12 10:33:02 +02:00
Dennis Felsing
d146b51189
Merge pull request #728 from Learath2/dd_pr_bindlen
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Allow arbitrary length binds
2017-04-12 10:12:05 +02:00
Learath
6895b5a180
Check if the allocation succeeded.
2017-04-12 10:05:22 +02:00
Learath
ae23924e81
Add arbitrary length binds. Fixes #642
2017-04-12 10:05:22 +02:00
Learath2
568b5e5603
Pointers should be set to NULL
2017-04-12 01:20:39 +02:00
Learath
389b432758
Take a blind stab at #718
2017-04-11 21:47:27 +02:00
Learath
d29f2306ef
Tees must be teamed up before loading
2017-04-11 21:18:26 +02:00
Learath
611b66e503
Fix a case reported in #723
2017-04-10 03:06:16 +02:00
Learath
45bc79b94b
Fix alignmend... Fixes #687
2017-04-09 03:46:02 +02:00
Learath
95690a1cf7
Reimplement sv_pause_frequency
2017-04-09 01:16:48 +02:00
Learath
5626259b27
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
Henritees
33cdfee821
Handle multi-line motd correctly in the console
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Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.
Closes #711 .
2017-04-03 12:29:31 +02:00
Learath2
079c53471c
Remove unnecessary check. Fixes #714
2017-04-02 19:39:22 +02:00
trml
1211746491
Don't use predicted position for the hook when spectating
2017-04-02 18:41:55 +02:00
HMH
4a0abf6747
Access the correct Flags variable for saving maplayers
2017-04-01 18:16:02 +02:00
Learath2
9d0e054a06
Remove heart from on reset messages. Fixes #710
2017-04-01 15:19:20 +02:00
east
bffb989a11
add generated rcon password as default auth key
2017-03-29 14:56:44 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
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This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2
ed30c0b636
Clear only on a dc. Let rcon work during map change
2017-03-28 14:24:53 +02:00
Learath2
b52ed30618
Reset input when server/map changes. Fixes #633
2017-03-28 14:24:53 +02:00
Learath2
93ac8a97b1
Only reset auth on server change
2017-03-28 01:47:24 +02:00
Learath2
80f9d7a2ca
Reset the username input on server/map change.
2017-03-28 01:47:24 +02:00
HMH
7ef108c818
Fix style in some places which the previous fix missed
2017-03-23 22:28:06 +01:00
Learath2
d3bf89d7d3
Handle double click on server browser correctly. Fixes #597
2017-03-22 23:14:09 +01:00
Learath2
6377355d4a
Use %g. Get rid of comparison
2017-03-22 23:11:03 +01:00
Learath2
625433ed42
Fix double slowdown. Display the correct speed. Fixes #607
2017-03-22 23:11:03 +01:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Learath2
55c5c3eac6
Properly calculate the width. Fixes #699
2017-03-22 12:10:22 +01:00
Learath2
2849e23003
Fix line width. Closes #687
2017-03-22 09:56:28 +01:00
heinrich5991
f5446ca3b0
Fix unsigned/signed comparison warning when interacting with freetype
2017-03-19 17:19:59 +01:00
def
125764815b
Update credits (I probably missed a few)
2017-03-16 19:17:24 +01:00
heinrich5991
b904822d57
Merge pull request #680 from necropotame/pr-i586-killborder
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Fix #586 (display the killing clipping rectangle)
2017-03-16 17:00:57 +01:00
necropotame
c63c54d68e
Changes after heinrich5991's review of #586 - Fix code alignment
2017-03-16 16:51:52 +01:00
necropotame
5ddf0a5421
Changes after heinrich5991's review of #586 - Fix some more comments
2017-03-16 16:41:58 +01:00
necropotame
9bae313929
Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping
2017-03-16 16:39:29 +01:00
heinrich5991
f7dde1e061
Partially revert #681
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The refactoring can cause a gameplay change, laws of associativity like
`x * (1 / z) == (x * 1) / z` don't hold for floating point numbers.
2017-03-16 10:19:08 +01:00
Ryozuki
d0c317d7c7
Fix a typo and refactor the normalize function
2017-03-16 07:55:49 +01:00
necropotame
4027b3dc01
Add error message in case of invalid argument for /timer
2017-03-15 12:22:13 +01:00
necropotame
6f58c49f7d
Fix #586 (display the killing clipping rectangle)
2017-03-15 12:06:13 +01:00
necropotame
e4345307c1
Fix #662 (timer command displays the wrong state)
2017-03-15 11:11:01 +01:00
Dennis Felsing
32a1fa0c07
Merge pull request #672 from Learath2/dd_pr_hearts
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Forgot m_Friend isn't initialized, also align the messages
2017-03-13 12:04:47 +01:00
Learath2
3bd94b9ada
Forgot m_Friend isn't initialized, also align the messages
2017-03-12 22:32:05 +01:00
heinrich5991
54c5faa64c
Complete the refactor
2017-03-12 19:52:29 +01:00
Alexandre Díaz
3589ed0b0f
Start refactor...
2017-03-12 19:30:55 +01:00
heinrich5991
ccb9db9899
Merge pull request #652 from Learath2/dd_pr_invite
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Add /invite for locked teams. Fixes #647
2017-03-12 19:04:55 +01:00
Learath2
c81f53ab6b
Forgot CID can be -1
2017-03-12 17:37:16 +01:00
heinrich5991
d91cca728d
Partially revert warning-fixing, it caused warnings on other systems
2017-03-12 16:47:37 +01:00
heinrich5991
94e8e26f8d
Merge pull request #664 from Learath2/dd_pr_friends2
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Just color the heart preserving team information. Fixes #606
2017-03-12 15:18:04 +01:00
Ryozuki
84726547aa
Fix warning also for server.cpp, and fixed client.cpp
2017-03-12 14:49:18 +01:00
Ryozuki
79f5b26cf7
Moved _WIN32_WINNT to the top instead
2017-03-12 14:45:57 +01:00
Ryozuki
1614e59e8f
Fix some warnings
2017-03-12 12:12:39 +01:00
Learath2
9919173ceb
Just color the heart preserving team information. Fixes #606
2017-03-10 18:49:39 +01:00
Learath2
0b0783f13c
Fix styling issues, use uint for bitmask
2017-03-10 14:52:49 +01:00
Dennis Felsing
1d67e29c74
Merge pull request #663 from heinrich5991/pr_ddnet_fix_default_pws
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Fix handling of default passwords
2017-03-10 12:45:01 +01:00
heinrich5991
87596c30ac
Fix handling of default passwords
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It was horribly broken before. :) Only the first password set via
`sv_rcon*_password` worked, and that only due to a bug in `AddHashKey`
-- `AddHashKey` incorrectly assumed that only key slots greater than 0
are valid, but 0 is valid too.
Fix default passwords on password removal, fix no admin password being
generated if you only had `sv_rcon_mod_password` or
`sv_rcon_helper_password` set. Add an assert that would have caught our
mistake.
2017-03-10 12:33:34 +01:00
heinrich5991
f2b2eb8639
Allow easier login for passwords with spaces
2017-03-10 12:30:41 +01:00
Dennis Felsing
4e39aea2f7
Version 10.4.3
2017-03-09 14:23:40 +01:00
heinrich5991
72f2eb32ee
Fix wording in scripts/hash_passwords.py, fix brace in other file
2017-03-09 13:37:54 +01:00
Dennis Felsing
761c3c9be1
Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
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Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991
d98abf35db
Rename WEBSOCKETS
to CONF_WEBSOCKETS
2017-03-07 13:03:37 +01:00
heinrich5991
c201d7959c
Enable -Wdeclaration-after-statement for compat with MSVC
2017-03-07 13:02:37 +01:00
heinrich5991
5b63a33095
Merge pull request #639 from Learath2/dd_pr_rconauth2
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New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
heinrich5991
e08ca70b1f
Fix dummy input reset
2017-03-06 19:45:39 +01:00
Learath2
0d4499a027
Rename bind_print to dump_binds.
2017-03-06 18:06:55 +01:00
heinrich5991
c1e826e853
Fix key slot indices after removing a key
2017-03-06 18:02:19 +01:00
Learath2
759799953f
Remove dump_binds. Let bind_print dump all. Fixes #634
2017-03-06 15:32:11 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
b49c13e617
KeySlots are 0 indexed...
2017-03-06 14:14:45 +01:00
Learath2
a87edad978
Move to a cpp file
2017-03-06 14:04:09 +01:00
Learath2
cbb5891263
Introduce ugly workaround to allow empty usernames
2017-03-06 13:49:08 +01:00
Learath2
71fb030443
Fix a comparison. Hate backwards compatibility...
2017-03-06 13:46:02 +01:00
Learath2
4d0f036b4f
Forgot to negate the comparisons
2017-03-06 13:22:17 +01:00
Learath2
9800360340
Check the return from str_hex_decode. Remove comment
2017-03-06 12:59:47 +01:00
Learath2
3c6a21ace2
dbg_assert felt more appropriate
2017-03-06 12:58:49 +01:00
Learath2
c5a12e3eba
Fix the status command for logged out people
2017-03-06 12:35:37 +01:00
Learath2
6f1f348715
Fix c&p fail
2017-03-06 12:35:09 +01:00
Learath2
939a7f0d3f
This time actually add error checking to str_hex_decode
2017-03-06 12:33:29 +01:00
Learath2
9319a82c6e
Add /invite for locked teams. Fixes #647
2017-03-06 12:14:38 +01:00
Learath2
4101acd747
Add rcon_login
2017-03-06 10:31:05 +01:00
Learath2
5317be824e
Fix coloring of team chat. Fixes #648
2017-03-06 10:24:00 +01:00
def
de7587b8b5
Version 10.4.2
2017-03-05 20:19:46 +01:00
Learath2
95bb9894a7
Get rid of pw generation in CServer, Err out in CAuthManager instead
2017-03-04 23:16:02 +03:00
Learath2
3a22a4b62d
Fix some issues
2017-03-04 23:06:22 +03:00
Learath2
ed5824589c
Make str_hex_decode a little more friendly
2017-03-04 23:06:07 +03:00
heinrich5991
ba5af42b1f
Fix the brace style in some places
2017-03-04 15:43:49 +01:00
heinrich5991
a13cdc25b2
Merge pull request #632 from Learath2/dd_pr_friend
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Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2
cf9f3e3d38
Forgot one block
2017-03-04 10:58:02 +03:00
Learath2
d475eddb88
Add key ident to status command
2017-03-02 19:02:57 +03:00
Learath2
adfd6ca644
Enable the username prompt on client side
2017-03-02 18:16:50 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
necropotame
2c24fbce25
Fixed #636
2017-03-02 09:27:03 +01:00
Dennis Felsing
4c1053c6c4
Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
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Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991
b841fdc203
Bump version requirement for warmup race timer
2017-03-01 00:08:56 +01:00
heinrich5991
6517567e7e
Merge pull request #602 from necropotame/gametick
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Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991
305a67d492
Initialize variable in the demo recorder
2017-02-28 17:16:22 +01:00
heinrich5991
e3f2316106
Revert "Revert "Refactor dummy input and demo filtering""
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This reverts commit 187560c8c0
.
2017-02-28 10:08:14 +01:00
Dennis Felsing
45c27e8b10
Version 10.4.1
2017-02-28 08:16:08 +01:00
Dennis Felsing
187560c8c0
Revert "Refactor dummy input and demo filtering"
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This reverts commit 8375f4888e
.
2017-02-28 08:15:35 +01:00
necropotame
6a9406dc81
Fixed merge conflict
2017-02-28 07:31:39 +01:00
necropotame
b6548aa8cf
Fix wrong code convension, add enum for timer display type
2017-02-28 07:31:24 +01:00
necropotame
4cfe96801b
Send the race time using warmup timer
2017-02-28 07:31:24 +01:00
Learath2
7af41f6765
Actually use the color chosen
2017-02-28 01:23:10 +03:00
Learath2
fa22425f26
Add a checkbox to disable friend heart
2017-02-27 23:56:22 +03:00
Learath2
c783122301
Do not override the team color
2017-02-27 23:42:48 +03:00
Learath2
c76849c51a
Add sliders for friend chat color
2017-02-27 23:39:06 +03:00
Learath2
3b2d707f31
Add a second page to HUD page
2017-02-27 23:38:24 +03:00
Learath2
cd1f337bf5
Put hearts before friends names. Closes #606
2017-02-27 22:38:08 +03:00
Dennis Felsing
16f04d8989
Version 10.4
2017-02-27 16:33:10 +01:00
Dennis Felsing
eb36f421c5
Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
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Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991
8375f4888e
Refactor dummy input and demo filtering
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Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2
09552a6d9f
Get rid of trailing whitespaces
2017-02-21 19:11:43 +03:00
heinrich5991
1a103081b8
Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
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ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki
9af59fe8f3
tiny style changes
2017-02-18 09:02:29 +01:00
heinrich5991
0f50356e2d
Merge pull request #624 from Redix/pr_stats
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Statboard fix
2017-02-18 02:36:33 +01:00
Redix
abcb074dcc
Fixed statboard
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- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki
141a256cb3
Delete useless brackets
2017-02-14 17:06:51 +01:00
Ryozuki
ec957fc00e
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-14 17:00:50 +01:00
Learath2
9cd5fa53e5
Fix horrible indent.
2017-02-09 13:01:19 +01:00
heinrich5991
67062d8d84
Merge pull request #613 from marcelherd/feature/printbind
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New command bind_print
2017-02-02 14:32:03 +01:00
east
0acad1a28b
dnsbl fix: HostLookup check result properly
2017-02-01 12:13:50 +01:00
Marcel Herd
7737129ed6
Fixed code style
2017-01-28 18:34:24 +01:00
Marcel Herd
b09bcb90a3
Added check for unbound key
2017-01-28 17:02:39 +01:00
Marcel Herd
1f58595033
Added command bind_print
2017-01-28 16:29:03 +01:00
def
1f636fe875
Fix team for echo
2017-01-06 00:30:21 +01:00
def
224b9d5443
echo command for clients prints to chat instead of mostly useless console
2017-01-06 00:17:53 +01:00
Dennis Felsing
fd7561f869
Merge pull request #604 from necropotame/clipfix
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Skip clipped groups that are outside the screen
2017-01-05 18:11:40 +01:00
necropotame
b9e7728e2e
Skip clipped groups that are outside the screen
2017-01-05 10:24:52 +01:00
heinrich5991
b42a59f290
Fix a crash with semicolon handling and timeout codes
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Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991
80ea4c8590
Disallow usage of semicolons in chat commands
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This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.
Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991
e94c0260d7
Implement /rules in a less copy-and-pasty way
2017-01-03 13:57:22 +01:00
Dennis Felsing
57c04cf988
Version 10.3.5
2016-12-16 15:56:22 +01:00
Dennis Felsing
7296dd2b53
Merge pull request #590 from Redix/pr_finish_buffer
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Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
BannZay
c6e7ad5e45
map details button name fix
2016-11-27 20:55:05 +02:00
def
49127a251a
Initialize int to fix compiler warning
2016-11-19 01:42:20 +01:00
Kevin Mersch
22753c2026
fix laser rendering on high gameticks
2016-11-18 21:28:14 +01:00
heinrich5991
b510db9ee9
Add the VITAL flag to fastdownload packets
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This lets 0.6.4 clients connect to DDNet servers again. Instead of doing
our own resend logic, just always send `sv_map_window` packets ahead and
let the Teeworlds network deal with possible resends.
2016-11-18 15:12:48 +01:00
Redix
22e2489377
fixed buffer overflow in race recorder and ghost
2016-11-15 15:28:11 +01:00
Dennis Felsing
243ed93fdf
Merge pull request #578 from heinrich5991/pr_ddnet_better_confusables
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Implement the confusable algorithm from Unicode more closely
2016-11-15 13:43:26 +01:00
heinrich5991
ba8f2feb8b
Improve performance of str_utf8_skeleton
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Break out of the loop early if possible.
2016-11-07 21:42:19 +01:00
Dennis Felsing
c21399c4c5
Merge pull request #567 from d3fault/master
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dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing
dc18f16623
Cleanup
2016-11-07 10:19:32 +01:00
Dennis Felsing
b7cb4ee017
Merge pull request #573 from ddnet/pr-demo-speed
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Refactor demo speed setting, add 1.5x speed (fixes #568 )
2016-11-07 10:19:05 +01:00
Dennis Felsing
3bf925f5d7
Version 10.3.4
2016-11-04 13:27:01 +01:00
Dennis Felsing
ab6ed4c589
Discard invalid snaps
2016-11-04 13:26:46 +01:00
def
79c37ce0fe
Version 10.3.3
2016-11-03 22:13:37 +01:00
def
34531c0696
cleanup
2016-11-03 22:10:31 +01:00
heinrich5991
cd3b0ae855
Implement the confusable algorithm from Unicode more closely
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See UTS#39 "Unicode Security Mechanisms":
http://www.unicode.org/reports/tr39/
This means that characters with accents or other things around them are
now considered the confusable with the base character.
Fixes #557 . Fixes #575 .
2016-10-30 13:45:55 +01:00
Dennis Felsing
c92e10914a
Refactor demo speed setting, add 1.5x speed ( fixes #568 )
2016-10-28 09:31:22 +02:00
d3fault
d6b732113e
dummy copyMoves/hammer disabling when dummy connecting
2016-10-26 15:00:02 -07:00
BannZay
a96ebde93a
getting jetpack through remote
2016-10-10 15:18:06 +03:00
east
3b8c17d9d6
fixed VS compilation
2016-10-06 13:03:48 +02:00
east
823e330a76
Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
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Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
ChillerDragon
944752b78a
Fixed typo.
2016-10-04 20:08:39 +02:00
heinrich5991
fce9ec6cda
Replace UI elements for the timeout code
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Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
heinrich5991
89b6d0c3da
Fix C89 compilation and a copy&paste mistake
2016-10-03 12:31:11 +02:00
heinrich5991
7ca2697135
Generate server-specific timeout codes
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This way, servers can no longer hijack the timeout codes of clients.
Timeout codes are generated from md5(seed + dummy + server address).
If `cl_timeout_seed` is set to the empty string, the old config options
are used instead.
2016-10-02 11:36:42 +02:00
heinrich5991
e950351346
Put the password generation into base
2016-10-01 23:04:16 +02:00
Dennis Felsing
1db5d72879
Version 10.3.2
2016-09-29 13:50:51 +02:00
Dennis Felsing
67ef498573
Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
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Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
gjdaniel1999
142ae25e5d
Fix #267
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Fixes crashes caused by dns timeout.
2016-09-28 10:48:51 +05:30
BannZay
d4ea20001c
tee size fix
2016-09-26 21:56:13 +03:00
def
3ed6692ad7
SQL string cleanup
2016-09-25 10:41:34 +02:00
heinrich5991
c08206dd96
Don't show player HUD during /pause
for vanilla clients
2016-09-20 21:40:40 +02:00
heinrich5991
f49d60945d
Don't show player HUD during /pause
2016-09-20 16:34:49 +02:00
Dennis Felsing
5a29fa8fca
Merge pull request #544 from east/dnsbl
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Basic DNSBL implementation
2016-09-19 11:57:07 +02:00
Dennis Felsing
98a2f459b6
Merge pull request #533 from BannZay/openCurrentMap
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Load Current Map button added
2016-09-05 18:27:54 +02:00
BannZay
66c44cea79
MAX_PATH_LENGTH instead of pure magick
2016-09-05 18:54:35 +03:00
east
c6efc85a80
dnsbl_status added
2016-09-05 14:05:07 +02:00
east
c9a50916b3
sv_dnsbl_vote option added
2016-09-05 11:53:26 +02:00
east
678a69bf5b
basic DNSBL implementation
2016-09-05 11:38:11 +02:00
Dennis Felsing
504e01fb74
Version 10.3.1
2016-09-05 09:30:56 +02:00
Dennis Felsing
2291625305
Merge pull request #542 from ACTom/master
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Fix lost first character when quickly input in chat
2016-09-05 09:28:36 +02:00
H-M-H
1a311585be
escape strings before applying FuzzyString
2016-09-03 18:28:11 +02:00
ACTom
3da2ba1f38
delete comment code
2016-09-01 21:17:27 +08:00
ACTom
c06e2d71cd
fix lost first character when quickly input in chat
2016-09-01 21:12:13 +08:00
Speedy Consoles
39704a04a7
made 1-tick unfreeze reliable
2016-08-27 18:03:50 +02:00
ACTom
363d0f81a4
Fix editor cannot input
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fix bug that press ctrl+shift+e enter editor and cannot input anything.
fixed by TsFreddie
2016-08-27 02:29:57 +08:00
Dennis Felsing
1b9c695652
Version 10.3
2016-08-24 11:11:20 +02:00
BannZay
6f99d05ef6
Merge remote-tracking branch 'upstream/master' into openCurrentMap
2016-08-23 14:40:13 +03:00
BannZay
c658411f15
Load Current Map button added
2016-08-23 14:29:53 +03:00
Dennis Felsing
d3f04a9470
Remove accidental code
2016-08-23 12:42:01 +02:00
Dennis Felsing
5b419914fa
Merge pull request #534 from BannZay/disabling-dCopyMoves-after-disconnect
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dCopyMoves disabling when Dummy disconnecting
2016-08-23 08:09:43 +02:00
def
c91ef1ea81
str_append instead of strcat
2016-08-21 21:14:41 +02:00
def
2aa3303884
Longer team ranks
2016-08-21 21:06:12 +02:00
BannZay
d78c565f8a
dCopyMoves disabling when Dummy disconnecting
2016-08-21 16:22:46 +03:00
BannZay
52d8efdfde
editor searchBar added
2016-08-21 03:06:01 +03:00
Freddie Wang
7aa7e463e0
fix keystroke hold after send the chat
2016-08-14 23:02:07 -07:00
Freddie Wang
e5f23cd87c
Added full IME support
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Now with display of editing text.
2016-08-14 22:16:06 -07:00
Freddie Wang
51a7b01190
temporary ime fix
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Fixed Asian IMEs which need to press enter to confirm candidate text.
Disabled keyinput while editing candidate in IME.
2016-08-14 21:01:31 -07:00
Dennis Felsing
1990707d68
Merge pull request #527 from heinrich5991/pr_no_compressed_control
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Disallow compressed control messages
2016-08-13 00:39:42 +02:00
heinrich5991
884ad25204
Disallow compressed control messages
2016-08-12 18:41:03 +02:00
def
320c299b68
Fix laser code
2016-08-07 22:38:45 +02:00
def
28f50e4440
Revert "Implement comma in search and exclude queries to separate search terms"
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This reverts commit 3341e18d13
.
2016-08-07 00:52:00 +02:00
def
5b19be992d
C89 fix
2016-08-03 00:24:58 +02:00
def
c308c348cb
Merge branch 'Display tee position in editor proof'
2016-08-03 00:11:10 +02:00
def
3341e18d13
Implement comma in search and exclude queries to separate search terms
2016-08-02 22:16:02 +02:00
def
3b4381cf8e
Version 10.2.1
2016-07-26 20:29:02 +02:00
def
af250dd74e
Fix colors in tele number selection
2016-07-26 20:28:30 +02:00
def
e8dac3346a
Fix veto
2016-07-20 20:56:22 +02:00
Tim Schumacher
a99a9fecfc
Display tee position in editor proof
2016-07-18 08:55:35 +02:00
H-M-H
a4a841c0f9
fix timer on macOS
2016-07-10 16:07:21 +02:00
def
aab3beb3b0
Veto right for start and join time
2016-07-08 18:28:33 +02:00
Dennis Felsing
8b10d15845
Merge pull request #509 from timakro/pr_no_disconnect_timeout
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Don't send disconnect on timeout
2016-07-08 17:25:43 +02:00
Tim Schumacher
46b75886c9
Don't send disconnect on timeout
2016-07-08 17:00:47 +02:00
def
0688229f0d
Forbid names starting with /, as they can be abused to make people write chat commands
2016-07-08 16:38:05 +02:00
def
d5a2df5e63
Version 10.2
2016-07-03 23:33:53 +02:00
Dennis Felsing
3960dc36d8
Merge pull request #497 from BannZay/Int_step_edition
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PROPTYPE_INT_STEP mixed to PROPTYPE_INT_STEP + PROPTYPE_INT_SCROLL
2016-07-03 23:31:12 +02:00
Dennis Felsing
45bf601570
Merge pull request #495 from heinrich5991/pr_ddnet_smaller_dummy_map
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Reduce dummy map size from 549 bytes to 191 bytes
2016-07-03 23:26:42 +02:00
Dennis Felsing
d68672009a
Merge pull request #511 from heinrich5991/pr_ddnet_osx_monotonic
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Use the monotonic clock on OS X
2016-07-03 23:25:39 +02:00
def
992c148dce
Fix messages a bit
2016-07-03 23:23:33 +02:00
Dennis Felsing
c323e178d9
Merge pull request #510 from timakro/pr_unlock_team_tile_msg
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Send chat message when team is unlocked by a tile
2016-07-03 23:22:51 +02:00
def
866ffe8ef2
Fix mouse when opening editor with cl_editor 1
2016-07-03 23:16:43 +02:00
heinrich5991
d8e27027f8
Use the monotonic clock on OS X
2016-07-03 12:56:29 +02:00
Tim Schumacher
96d05e3370
Send chat message when team is unlocked by a tile
2016-06-30 17:55:34 +02:00
def
4681f69b1b
Introduce cached ticks for client again, this time with workaround for
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particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
def
071822d281
Use clock_gettime(CLOCK_MONOTONIC) instead of gettimeofday().
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Seems to work fine. (The initial bugs I had with this were caused by my
system's clock being wrong)
2016-06-28 23:30:35 +02:00
def
19feacb2ad
Revert "Cache time on client as well"
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This reverts commit 987fad55cd
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Broke too many graphics animations, couldn't find a fix
2016-06-28 02:51:26 +02:00
def
987fad55cd
Cache time on client as well
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- Fixes FPS for me after suspend from 40 to 500 fps
- Should generally improve performance
- Might lead to a few problems where we need to call set_new_tick() in a
few more positions, so test please
2016-06-28 02:16:55 +02:00
H-M-H
35bd378a62
fixed RandomUnfinishedMap
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do not execute this function several times even after success
2016-06-22 02:00:29 +02:00
def
aeec3c6396
Add support for mousewheelleft and mousewheelright
2016-06-21 15:31:28 +02:00
def
8753620e42
Also use cl_reconnect_timeout on 'Too weak connection'
2016-06-19 02:17:23 +02:00
def
e518a701a3
Clean up sql dbg_msg calls
2016-06-15 11:52:40 +02:00
def
3740deb89c
Merge branch 'master' of github.com:ddnet/ddnet
2016-06-10 03:05:55 +02:00
def
e0ec97174a
Try to fix broken /map
2016-06-10 03:05:47 +02:00
heinrich5991
0244640aca
Also don't send the token magic to unsupported clients
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Since only the client can initiate the secure session, there's basically
no reason to send this magic to clients which didn't advertise the
feature.
2016-06-08 09:57:17 +02:00
Dennis Felsing
3dd2f23d45
Merge pull request #499 from heinrich5991/pr_ddnet_no_tokens_for_vanilla
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Don't send token to harmless vanilla clients
2016-06-07 16:22:29 +02:00
heinrich5991
a2e64f0a16
Don't send token to harmless vanilla clients
2016-06-07 15:52:57 +02:00
def
eef3980b18
Revert "Highlight own whispers in F1"
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This reverts commit 8d081140b0
.
2016-06-03 22:47:38 +02:00
def
f1cdbe8696
More accurate ping by refreshing servers on second frame instead of first (might be caused by intial font rendering)
2016-06-03 19:50:49 +02:00
def
d137d0c19d
Merge branch 'master' of github.com:ddnet/ddnet
2016-06-03 11:30:33 +02:00
def
097b6cabf3
Fix cut off names in scoreboard (still overlap with clan though)
2016-06-03 11:30:20 +02:00
Andrew
e6eb607cc8
PROPTYPE_ANGLE_SCROLL mixed
2016-06-02 17:53:52 +03:00
Andrew
a624db90b4
editeable proptype_int_step
2016-06-02 14:50:06 +03:00
HMH
bb9d23bb73
sql-save: forgot a line
2016-05-31 12:32:09 +02:00
HMH
28d116217b
fixed resetting of saving-state of teams (was not reset always)
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destructor of CSqlTeamSave takes care of that now
while doing so the allocation of CSaveTeam has been moved to the stack
2016-05-31 00:03:28 +02:00
H-M-H
ada3b9a5db
Merge pull request #378 from H-M-H/sqlmasters
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separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
rbmz
8d081140b0
Highlight own whispers in F1
2016-05-27 08:33:43 -03:00
heinrich5991
4d6657e3f1
Fix CRC of dummy map
2016-05-26 11:06:56 +02:00
heinrich5991
b075f1ff1b
Use a dummy map with background
2016-05-25 23:47:34 +02:00
heinrich5991
702ed7e023
Reduce dummy map size from 549 bytes to 191 bytes
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Also include a tool to generate said map; the map is generated without
any hacks. It could likely be made smaller using a few tricks.
2016-05-24 01:47:04 +02:00
heinrich5991
e353aa80b2
Don't send uninitialized memory over the network
2016-05-23 11:48:23 +02:00
def
63b92b729e
Fix completion rendering on new input
2016-05-22 21:31:35 +02:00
def
0217a76771
accept input when opening, but not at first frame to discard the input that caused the console to open ( fixes #443 again)
2016-05-22 21:23:33 +02:00
def
d1770e4aa5
Version 10.1.1
2016-05-22 12:17:59 +02:00
def
c437170856
Fix cl_showhud_score
2016-05-22 12:12:02 +02:00
def
f193099f94
Version 10.1
2016-05-22 02:20:51 +02:00