12pm
01092a30c1
add sv_tele_others_auth_level
2020-06-14 19:21:12 +03:00
bors[bot]
3cd35de942
Merge #2236
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2236: Fix team rejoin logic for sv_team 3 r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-02 10:27:13 +00:00
d3fault
b9844ea6ec
Save active weapon with /rescue
2020-05-31 22:39:28 -07:00
d3fault
65906070b6
clarified /practice voting instructions
2020-05-30 20:58:01 -07:00
def
88b65b6def
Newly joined player should not immediately be subtracted from team 0
2020-05-31 00:34:29 +02:00
def
d3b6df97f8
Fix team rejoin logic for sv_team 3
2020-05-30 14:47:34 +02:00
Learath
6d019204f1
No point locking if teams are disabled
2020-05-30 14:07:30 +03:00
def
4cc1bc0cf8
Kill player when /practice is on and they get kicked out of team
2020-05-28 21:50:35 +02:00
bors[bot]
0cd40c61c3
Merge #2218
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2218: Practice mode fixes & improvements r=Learath2 a=def-
Thanks to NANAMAR for report.
Update: tested, works.
Co-authored-by: def <dennis@felsin9.de>
2020-05-28 16:21:01 +00:00
def
d17e74ee7d
Add sv_practice ( fixes #2227 )
2020-05-28 13:28:10 +02:00
def
b25c75b558
Allow rescuing while falling down even when not frozen
2020-05-28 12:59:45 +02:00
def
cacf17bd96
Save weapons as well with /rescue ( fixes #2225 )
2020-05-28 12:59:40 +02:00
def
c00759a0ed
Turn off practice mode and reset practice wishes when locked team dies
2020-05-28 12:59:31 +02:00
def
68132350b9
No cheating through noob filter with practice and then leaving team ( fixes #2224 )
2020-05-28 12:06:56 +02:00
def
fb90990d6d
Allow /rescue mid-flight
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Thanks to Skeith for the suggestion
2020-05-27 23:48:17 +02:00
def
3cbd75b840
Make /rescue work in deepfreeze
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Thanks to NANAMAR for report
2020-05-27 23:27:30 +02:00
heinrich5991
941d3aa8a0
Some formatting
2020-05-27 20:03:11 +02:00
heinrich5991
209726552b
Remove unused Sv_PlayerTime
game message
2020-05-27 20:03:11 +02:00
bors[bot]
92fc95d742
Merge #2202
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2202: Send DDNet version early in the connection process r=Learath2 a=heinrich5991
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 17:49:31 +00:00
bors[bot]
438dc519d6
Merge #2212
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2212: Use a consistent PRNG on all platforms r=Learath2 a=heinrich5991
I just used glibc's because that is what we use on all the servers. Based on https://www.mscs.dal.ca/~selinger/random/ .
Behavior change: The PRNG is actually seeded now.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-27 16:14:09 +00:00
def
6b95bc2636
Fix team save practice reset
2020-05-27 17:58:08 +02:00
def
e1849ad1bb
Implement /practice for teams
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As discussed on Discord today, can be enabled inside of teams on the fly
during each run on any server. Finishes don't count. I haven't tested
save/load yet, would do that live on the server if this can be merged.
2020-05-27 17:33:26 +02:00
Zwelf
fab1cde94e
Rename variables for consistency
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The following member variables:
* m_name to m_aName
* m_String to m_aString
* m_CpCurrent to m_aCpCurrent
* m_Switchers to m_pSwitchers
* SavedTees to m_pSavedTees
2020-05-26 21:49:58 +02:00
heinrich5991
c9c7f947b5
Use the PCG-XSH-RR PRNG instead
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This came from a long discussion comparing PCG-* against xoroshiro*. Do
not generate integers without bias because it doesn't affect us very
much and it is easier to reimplement with modulo.
2020-05-26 10:59:49 +02:00
heinrich5991
b488be018f
Actually seed the PRNG on each round
2020-05-25 15:19:29 +02:00
heinrich5991
2692f3c758
Use a consistent PRNG on all platforms
2020-05-25 15:19:29 +02:00
bors[bot]
64f78fced9
Merge #2205
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2205: Implement /unlock & clarify the /help lock text r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-05-24 20:24:02 +00:00
bors[bot]
f18c42c5ba
Merge #2208
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2208: Implement /load without params to show some info r=Learath2 a=def-
about your existing saves. Not the code of course, but only how many saves you have and when you last saved on this map.
Co-authored-by: def <dennis@felsin9.de>
2020-05-23 20:20:12 +00:00
bors[bot]
5cddef7efe
Merge #2209
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2209: singular player in team start message r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-05-23 20:12:36 +00:00
def
a412773e5a
Fix name schema for char-arrays
2020-05-23 21:55:22 +02:00
def
7c966bebc3
singular player in team start message
2020-05-23 21:53:12 +02:00
def
c45995a010
Implement /load without params to show some info
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about your existing saves. Not the code of course, but only how many
saves you have and when you last saved on this map.
2020-05-23 19:46:12 +02:00
def
37e0a33da2
Also introduce /unlock as an alias of /lock 0
2020-05-23 17:55:56 +02:00
def
d4452dd6e0
Clarify the /help lock text
2020-05-23 17:15:04 +02:00
heinrich5991
0d7872c79e
Send DDNet version early in the connection process
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This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
Zwelf
8bdf41c1b5
Break save/load string into multiple lines
2020-05-21 18:04:15 +02:00
Zwelf
71b687cbd6
Remove unused ConSaveTeam, ConLoadTeam declarations
2020-05-21 00:44:30 +02:00
Zwelf
61787168a6
Rename aGameUuid to m_aGameUuid for consistency
2020-05-20 22:22:02 +02:00
Zwelf
cd015c5e37
Fix storing incomplete game uuid on /save
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Previously the formatted game uuid was cut off after 15 bytes.
Therefore only 52 out of 128 bit of the uuid were stored.
introduced in 69fd7f1767
2020-05-20 22:18:14 +02:00
heinrich5991
044aee2846
Fix compilation with mysql enabled
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Caused by #2171 's 850f8e3f27
.
2020-05-18 00:29:15 +02:00
Dennis Felsing
898b4ce4b9
Merge pull request #2171 from Chairn/pr_loadsaveprintname
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Print name of requester when saving or loading team
2020-05-16 17:41:34 +02:00
Chairn
850f8e3f27
Store client name in CSqlTeamSave/Load to ensure correctness of requester's name
2020-05-16 16:36:16 +02:00
Learath
eacc56059b
Keep ticks going
2020-05-15 19:29:34 +03:00
Learath
5e02bb5a23
Extend antibot interface
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Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-05-13 23:39:40 +03:00
Dennis Felsing
7aa69188b5
Merge pull request #2172 from fokkonaut/master
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Fix #2162
2020-05-10 10:13:38 +02:00
fokkonaut
92927444d7
Fix #2162
2020-05-09 23:33:12 +02:00
Chairn
fdb275b2f9
Print name of requester when saving or loading team
2020-05-09 19:33:40 +02:00
def
7ae8988dd0
Don't load m_Ammo to fix loads (following #2086 )
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As reported by Konsti, thanks to heinrich5991 for remembering #2086
2020-05-01 23:51:01 +02:00
bors[bot]
bd3b72e493
Merge #2152
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2152: Fix whispering to players with quotes (fixes #2151 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-04-30 10:57:29 +00:00
Dennis Felsing
5e213a2619
Merge pull request #2086 from fokkonaut/master
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Remove setting ammo for freeze to 0
2020-04-30 12:44:40 +02:00