ddnet/src/game/server
2020-05-23 21:53:12 +02:00
..
entities Keep ticks going 2020-05-15 19:29:34 +03:00
gamemodes Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
score Fix compilation with mysql enabled 2020-05-18 00:29:15 +02:00
ddracechat.cpp Add trafilaw to credits 2020-04-07 07:22:38 +02:00
ddracechat.h Move /list to ddracechat 2020-01-06 17:29:31 +01:00
ddracecommands.cpp Fix compiling error 2020-03-31 03:29:45 +02:00
entity.cpp Add a limit to GetNearestAirPos. Fix #1931 2019-10-13 16:34:03 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
gamecontext.cpp Extend antibot interface 2020-05-13 23:39:40 +03:00
gamecontext.h Remove unused ConSaveTeam, ConLoadTeam declarations 2020-05-21 00:44:30 +02:00
gamecontroller.cpp Rename rifle to laser 2019-11-22 15:37:18 +01:00
gamecontroller.h Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
gameworld.cpp Revert "Support shotgun_speed 0" 2019-12-09 14:59:10 +01:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
player.h Mark players as afk initially. Fix #1797 2019-10-13 17:13:03 +02:00
save.cpp Break save/load string into multiple lines 2020-05-21 18:04:15 +02:00
save.h Rename aGameUuid to m_aGameUuid for consistency 2020-05-20 22:22:02 +02:00
score.h Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
teams.cpp singular player in team start message 2020-05-23 21:53:12 +02:00
teams.h Make timestamp consistent in scores 2019-04-02 20:18:40 +02:00
teehistorian.cpp Use unsigned integers for colors 2019-05-15 18:05:19 +02:00
teehistorian.h Remove /modhelp (fixes #1401) 2018-12-12 10:05:44 +01:00