.. |
entities
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Allow rescuing while falling down even when not frozen
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2020-05-28 12:59:45 +02:00 |
gamemodes
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
score
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Rename variables for consistency
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2020-05-26 21:49:58 +02:00 |
ddracechat.cpp
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Add sv_practice (fixes #2227)
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2020-05-28 13:28:10 +02:00 |
ddracechat.h
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Implement /practice for teams
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2020-05-27 17:33:26 +02:00 |
ddracecommands.cpp
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Use a consistent PRNG on all platforms
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2020-05-25 15:19:29 +02:00 |
entity.cpp
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Add a limit to GetNearestAirPos. Fix #1931
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2019-10-13 16:34:03 +02:00 |
entity.h
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remove unused telegun function
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2018-07-15 10:22:04 +02:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Use <stdint.h> instead of <cstdint>
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2018-06-24 17:00:21 +02:00 |
gamecontext.cpp
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Some formatting
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2020-05-27 20:03:11 +02:00 |
gamecontext.h
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Merge #2202
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2020-05-27 17:49:31 +00:00 |
gamecontroller.cpp
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Send DDNet version early in the connection process
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2020-05-22 17:58:41 +02:00 |
gamecontroller.h
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Remove unused vanilla code (closed #1658)
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2019-04-24 22:36:47 +02:00 |
gameworld.cpp
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Send DDNet version early in the connection process
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2020-05-22 17:58:41 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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Merge #2202
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2020-05-27 17:49:31 +00:00 |
player.h
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Merge #2202
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2020-05-27 17:49:31 +00:00 |
save.cpp
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Implement /practice for teams
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2020-05-27 17:33:26 +02:00 |
save.h
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Implement /practice for teams
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2020-05-27 17:33:26 +02:00 |
score.h
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Implement /load without params to show some info
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2020-05-23 19:46:12 +02:00 |
teams.cpp
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Merge #2218
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2020-05-28 16:21:01 +00:00 |
teams.h
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Implement /practice for teams
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2020-05-27 17:33:26 +02:00 |
teehistorian.cpp
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Merge #2202
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2020-05-27 17:49:31 +00:00 |
teehistorian.h
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Merge #2202
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2020-05-27 17:49:31 +00:00 |