ddnet/src/game/client/components
bors[bot] f63ff6237b
Merge #6809
6809: Fix text alignment in large confirmation popups with long text, increase buffer size for generic popup message  r=edg-l a=Robyt3

Closes #6806.

The message can contain a filename, so it should be large enough to contain that and the message itself.

Screenshots:
- Before: 
![screenshot_2023-07-04_18-09-12](https://github.com/ddnet/ddnet/assets/23437060/39cd4761-8cd0-4ac1-a24a-5115c8eed8c9)
- After:
![screenshot_2023-07-04_21-43-45](https://github.com/ddnet/ddnet/assets/23437060/c8f05f83-3f32-445a-8451-3a8be14a6007)
- Before (filename is truncated): 
![screenshot_2023-07-04_21-49-49](https://github.com/ddnet/ddnet/assets/23437060/16dfade5-f330-45b8-ac2f-1bc0d9a3fda1)
- After (full filename is shown):
![screenshot_2023-07-04_21-49-33](https://github.com/ddnet/ddnet/assets/23437060/eae1d789-f8e4-45c4-853e-ba655ab98168)

There is a separate issue with the text wrapping not working correctly with this long Unicode filename, which is causing the font size to decrease instead. See #6810.

## Checklist

- [X] Tested the change ingame
- [X] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Robert Müller <robytemueller@gmail.com>
2023-07-04 20:06:14 +00:00
..
background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
background.h Replace all usages of C standard headers with C++ headers 2023-03-01 19:26:51 +01:00
binds.cpp Allow 'bind x' to be used like 'binds x' 2023-06-27 09:46:32 +02:00
binds.h Use const reference to pass CEvent objects 2023-04-21 18:44:48 +02:00
broadcast.cpp Simplify by calculating broadcast render offset in OnRender 2023-05-06 15:57:44 +02:00
broadcast.h Fade out broadcast in last second, use text container 2023-05-06 15:55:42 +02:00
camera.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
camera.h Move src/game/bezier.cpp/h to src/base/bezier.cpp/h 2022-09-24 20:53:59 +02:00
chat.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
chat.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
console.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
console.h Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
controls.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
countryflags.h Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
damageind.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
damageind.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
debughud.cpp Remove unused argument of Text/TextWidth/TextLineCount 2023-02-20 20:06:17 +01:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
effects.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
emoticon.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Merge #6035 2022-12-05 20:00:07 +00:00
ghost.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
hud.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
hud.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
items.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
killmessages.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
mapimages.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
mapimages.h Merge most entity textures again 2023-01-13 15:25:38 +01:00
maplayers.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Fix division by zero when using random theme with no themes 2023-05-08 14:04:22 +02:00
menu_background.h fix formatting and include array 2023-03-18 08:07:25 +01:00
menus.cpp Fix text alignment in large confirmation popups with long text 2023-07-04 21:40:47 +02:00
menus.h Increase buffer size for generic popup message 2023-07-04 21:41:53 +02:00
menus_browser.cpp Fix online clan friends not being removable via UI 2023-07-04 18:16:18 +02:00
menus_demo.cpp Support selecting storage location in demo browser 2023-07-03 20:06:40 +02:00
menus_ingame.cpp Use DoLabel instead of Text/TextEx in menus 2023-06-11 21:54:46 +02:00
menus_settings.cpp Refactor CMenus::RenderSettings 2023-06-11 21:55:36 +02:00
menus_settings_assets.cpp Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
menus_start.cpp Use FileExists/fs_is_file instead of opening file 2023-05-10 21:04:02 +02:00
motd.cpp Make text container index type-safe 2023-05-05 15:58:17 +02:00
motd.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
nameplates.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
nameplates.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
particles.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
players.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
scoreboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Implement random skin button 2023-03-25 13:11:47 +01:00
skins.h Implement random skin button 2023-03-25 13:11:47 +01:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
spectator.h Integrate joystick with game controls and menus/editor UI 2022-06-13 20:40:37 +02:00
statboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
tooltips.h Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
voting.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00