ddnet/src/game/client/components
Robert Müller c4dcdad5cc Fix crash when using goto_tele in map without tele layer
The check for `goto_switch` is added for completeness but not strictly necessary, as this is also checked in `GetSwitchNumber`.
2023-08-06 23:41:15 +02:00
..
background.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
background.h Replace all usages of C standard headers with C++ headers 2023-03-01 19:26:51 +01:00
binds.cpp Allow 'bind x' to be used like 'binds x' 2023-06-27 09:46:32 +02:00
binds.h Use const reference to pass CEvent objects 2023-04-21 18:44:48 +02:00
broadcast.cpp Simplify by calculating broadcast render offset in OnRender 2023-05-06 15:57:44 +02:00
broadcast.h Fade out broadcast in last second, use text container 2023-05-06 15:55:42 +02:00
camera.cpp Fix crash when using goto_tele in map without tele layer 2023-08-06 23:41:15 +02:00
camera.h Add `goto_switch and goto_tele` 2023-07-18 14:34:51 +02:00
chat.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
chat.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
console.cpp Add separate log levels for each output 2023-07-24 22:43:05 +02:00
console.h Add separate log levels for each output 2023-07-24 22:43:05 +02:00
controls.cpp Replace usages of C math functions 2023-03-01 19:26:53 +01:00
controls.h Huge variable naming format 2022-07-08 18:01:29 +02:00
countryflags.cpp Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
countryflags.h Improve usage of CCountryFlags::Render function 2023-06-07 19:04:53 +02:00
damageind.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
damageind.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
debughud.cpp Remove unused argument of Text/TextWidth/TextLineCount 2023-02-20 20:06:17 +01:00
debughud.h Player position, speed and angle can now be displayed in the HUD. 2022-04-14 13:42:19 +02:00
effects.cpp fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
effects.h fix nameplate related indicators opacity 2023-05-11 22:23:48 +02:00
emoticon.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
emoticon.h Move CRenderTools::DrawCircle to IGraphics::DrawCircle 2022-08-12 17:42:03 +02:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
freezebars.cpp do an int check for m_FreezeEnd instad of float, becuase it is int 2022-08-13 15:43:38 +02:00
freezebars.h add vertical ninja bar 2022-04-14 13:40:44 +02:00
ghost.cpp Merge #6035 2022-12-05 20:00:07 +00:00
ghost.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
hud.cpp Merge #6818 2023-07-07 18:45:19 +00:00
hud.h CHud: Refactor weapons rendering (1/3) 2023-07-07 20:56:50 +03:00
items.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
items.h Add DDNetLaser to have more info about a laser shot 2022-09-15 01:01:32 +02:00
killmessages.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
killmessages.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
mapimages.cpp Fix "Multiplication result converted to larger type" alerts 2023-07-24 20:06:08 +02:00
mapimages.h Merge most entity textures again 2023-01-13 15:25:38 +01:00
maplayers.cpp Fix ingame animations not using correct envelope points anymore 2023-07-18 12:43:31 +02:00
maplayers.h Reworked color system 2022-07-06 11:39:51 +02:00
mapsounds.cpp Add default argument to CDataFileReader/IMap::GetItem 2023-05-14 16:39:46 +02:00
mapsounds.h Use std::vector<CSourceQueueEntry> instead of array 2022-05-27 16:31:18 +02:00
menu_background.cpp Fix division by zero when using random theme with no themes 2023-05-08 14:04:22 +02:00
menu_background.h fix formatting and include array 2023-03-18 08:07:25 +01:00
menus.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus.h Initially keep server list scrolled to the top 2023-07-15 09:30:54 +00:00
menus_browser.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus_demo.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus_ingame.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus_settings.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus_settings_assets.cpp Add font index, support font family variants depending on language 2023-08-01 19:30:25 +02:00
menus_start.cpp Use FileExists/fs_is_file instead of opening file 2023-05-10 21:04:02 +02:00
motd.cpp Make text container index type-safe 2023-05-05 15:58:17 +02:00
motd.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
nameplates.cpp Use local inputs for direction arrows and aim line toggle 2023-07-22 22:57:20 -05:00
nameplates.h Make text container index type-safe 2023-05-05 15:58:17 +02:00
particles.cpp Fix heap-use-after-free when quitting/restarting 2023-05-14 18:12:47 +02:00
particles.h Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system 2022-06-15 22:05:40 +02:00
players.cpp Respect ALLOW_HOOK_COLL flag 2023-07-23 15:54:18 -05:00
players.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
race_demo.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
race_demo.h Add OnNewSnapshot to component hooks 2023-04-15 12:47:33 +02:00
scoreboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
scoreboard.h no goals hud when empty 2022-06-16 16:28:50 +02:00
skins.cpp Implement random skin button 2023-03-25 13:11:47 +01:00
skins.h Implement random skin button 2023-03-25 13:11:47 +01:00
sounds.cpp Suppress more events while skipping in demos: 2022-08-28 15:20:50 +02:00
sounds.h Add IsPlaying to sounds client component 2022-06-26 22:43:32 +02:00
spectator.cpp Minor improvements to Multi-View 2023-07-28 16:34:35 +02:00
spectator.h Improve Multi-View UX 2023-07-13 18:10:34 +02:00
statboard.cpp Add templated str_append function for arrays with fixed size 2023-06-14 00:04:01 +02:00
statboard.h Organize game-client includes 2022-05-29 21:24:43 +02:00
tooltips.cpp Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
tooltips.h Fix tooltips being active behind popups and outside clipping rects 2023-05-29 12:29:02 +02:00
voting.cpp Fix client crash with more than MAX_VOTE_OPTIONS vote options 2023-08-06 17:07:06 +02:00
voting.h Organize game-client and editor includes 2022-06-17 20:32:56 +02:00