ddnet/src/game/client/components
2021-05-19 12:04:04 +02:00
..
background.cpp Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
background.h Rename CURRENT to CURRENT_MAP 2020-10-02 16:21:18 +02:00
binds.cpp Fix composed binds. Close #3771 2021-04-17 17:37:39 +02:00
binds.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
broadcast.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp Add set_view camera position command 2021-01-23 17:36:35 +01:00
camera.h Add set_view camera position command 2021-01-23 17:36:35 +01:00
chat.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
chat.h More colors from chat in console 2021-03-08 01:20:28 +01:00
console.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
console.h More colors from chat in console 2021-03-08 01:20:28 +01:00
controls.cpp Add dummy_reset and remove +resetdummy 2021-03-17 18:09:39 +03:00
controls.h Add dummy_reset and remove +resetdummy 2021-03-17 18:09:39 +03:00
countryflags.cpp Fix leak, initialize UI Element Rect 2020-11-25 13:11:34 +01:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp Add angle<->direction conversion functions to vector math (Cleanup) 2021-01-16 03:20:57 +03:00
damageind.h Run clang-format 2020-09-26 21:50:15 +02:00
debughud.cpp Don't crash with debug mode in demo 2020-11-12 22:56:50 +01:00
debughud.h hint for disabling debug mode 2020-11-03 15:06:31 +08:00
effects.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Add angle<->direction conversion functions to vector math (Cleanup) 2021-01-16 03:20:57 +03:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Add skin metrics 2020-11-08 10:28:47 +01:00
ghost.h Enable clang-tidy performance-* checks 2020-11-05 11:34:20 +01:00
hud.cpp Center more tees 2021-04-09 20:11:53 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp always use inferred tuning instead of current one 2021-04-23 13:53:54 +08:00
items.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00
killmessages.cpp Center more tees 2021-04-09 20:11:53 +02:00
killmessages.h Recreate kill messages if required 2020-12-13 01:08:34 +01:00
mapimages.cpp Add F-DDrace entities 2020-12-22 12:23:21 +01:00
mapimages.h Add F-DDrace entities 2020-12-22 12:23:21 +01:00
maplayers.cpp Don't render fully transparent quads 2020-12-29 14:59:17 +01:00
maplayers.h Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.h Run clang-format 2020-09-26 21:50:15 +02:00
menu_background.cpp Add New Year season theme by mind and use for 2 days 2020-12-28 17:45:04 +01:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Implement HSL sliders 2021-05-03 22:54:29 +02:00
menus.h Implement HSL sliders 2021-05-03 22:54:29 +02:00
menus_browser.cpp Fix out of list clip clickable/hoverable items 2021-04-01 16:48:38 +02:00
menus_demo.cpp Remove stack pointer for pID in UIs 2021-05-17 10:02:21 +02:00
menus_ingame.cpp Fix serverbrowser crash 2021-04-20 22:13:59 +02:00
menus_settings.cpp Remove alpha clamp 2021-05-19 12:04:04 +02:00
menus_settings_assets.cpp Remove stack pointer for pID in UIs 2021-05-17 10:02:21 +02:00
menus_start.cpp Support localizing discord link 2021-03-05 17:29:18 +01:00
motd.cpp More colors from chat in console 2021-03-08 01:20:28 +01:00
motd.h Run clang-format 2020-09-26 21:50:15 +02:00
nameplates.cpp Differentiate hook symbol 2021-01-12 10:22:39 +01:00
nameplates.h Run clang-format 2020-09-26 21:50:15 +02:00
particles.cpp Respect possible particle size increase, of worst case rotation 2020-12-29 15:58:05 +01:00
particles.h Only render visible particles 2020-12-23 14:55:49 +01:00
players.cpp Add hookcollision color changeable 2021-05-11 14:34:53 +02:00
players.h Run clang-format 2020-09-26 21:50:15 +02:00
race_demo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Center tees in more places 2021-03-12 21:23:29 +01:00
scoreboard.h Scoreboard same line height and font size for each team (fixes #3216, supersedes #3219) 2020-11-05 12:15:27 +01:00
skins.cpp Move PNG loading in SkinDL to fetch thread (fixes #3398) 2020-12-13 00:08:46 +01:00
skins.h Move PNG loading in SkinDL to fetch thread (fixes #3398) 2020-12-13 00:08:46 +01:00
sounds.cpp Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
sounds.h Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
spectator.cpp Center tees in more places 2021-03-12 21:23:29 +01:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Make statboard work with up to 32 players 2021-02-26 12:46:32 +01:00
statboard.h Run clang-format 2020-09-26 21:50:15 +02:00
voting.cpp Play highlight sound on vote too when authed 2020-12-18 18:38:12 +01:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00