ddnet/src/game/editor
2022-01-26 20:41:08 +01:00
..
auto_map.cpp Skip the UTF-8 BOM on all read text files 2021-12-17 22:07:01 +01:00
auto_map.h Run clang-format 2020-09-26 21:50:15 +02:00
editor.cpp Use H/VSplitMid where possible 2022-01-26 20:41:08 +01:00
editor.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
explanations.cpp Revert of 2017464282 2022-01-18 00:07:52 +01:00
io.cpp Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
layer_game.cpp Editor Bug Fixed 2021-08-30 15:11:28 +04:30
layer_quads.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
layer_sounds.cpp Add m_PosEnv as index that must be offset when appended 2020-11-01 23:04:33 +01:00
layer_tiles.cpp Use ETextAlignment enum for UI 2022-01-21 16:26:19 +01:00
popups.cpp Add more readability checks 2022-01-22 17:45:25 +01:00