ddnet/src/game
heinrich5991 7aafc78622 Fix evolve limit
Mixed up previous and current. This did not show up in testing, because
these two were always true at the same time. I've now debugged it and
manually made specific conditions false to verify that it's working.

Sorry for the mess.
2022-02-07 14:29:49 +01:00
..
client Fix evolve limit 2022-02-07 14:29:49 +01:00
editor Use H/VSplitMid where possible 2022-01-26 20:41:08 +01:00
server Merge #4661 2022-02-06 12:50:04 +00:00
bezier.cpp Run clang-format 2020-09-26 21:50:15 +02:00
bezier.h Run clang-format 2020-09-26 21:50:15 +02:00
collision.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
collision.h Rename IsSwitch to GetSwitchType 2021-12-19 12:10:03 +01:00
ddracechat.h Add teleport/tp chat command to teleport yourself 2022-01-31 13:21:04 +01:00
ddracecommands.h Implement unmuteid, make it clearer that unmute uses ID from mutes 2021-12-18 11:28:54 +01:00
gamecore.cpp Add readability-container-size-empty 2022-01-22 13:54:25 +01:00
gamecore.h Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
layers.cpp Improve code style of InitTilemapSkip 2022-01-19 22:27:59 +01:00
layers.h Remove unnecessary trailing semicolons 2022-01-19 22:44:20 +01:00
localization.cpp Skip the UTF-8 BOM on all read text files 2021-12-17 22:07:01 +01:00
localization.h Run clang-format 2020-09-26 21:50:15 +02:00
mapbugs.cpp Add more readability checks 2022-01-22 17:45:25 +01:00
mapbugs.h Remove code for CRC in most places, except where needed for net compat 2020-10-14 17:08:58 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
mapitems.h Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
mapitems_ex.cpp Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex.h Run clang-format 2020-09-26 21:50:15 +02:00
mapitems_ex_types.h Run clang-format 2020-09-26 21:50:15 +02:00
prng.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
prng.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
teamscore.cpp Don't clamp team quietly, but crash on invalid team 2022-01-31 13:29:11 +01:00
teamscore.h Fix some more undefined behavior with super (fixes #4412) 2021-11-29 17:12:50 +01:00
tuning.h Add hammer_hit_fire_delay tune 2021-05-01 16:36:12 +02:00
variables.h Add some checksum functions to the client 2022-01-31 21:31:26 +01:00
version.h Version 15.8.1 2021-12-28 20:14:41 +01:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00