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@ -46,13 +46,13 @@ const char *CEditor::Explain(int ExplanationID, int Tile, int Layer) //TODO: Add
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return "JUMP: Sets defined amount of jumps (default is 2).";
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break;
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case TILE_FREEZE:
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT)
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return "FREEZE: Freezes tees for 3 seconds.";
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if(Layer == LAYER_SWITCH)
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return "FREEZE: Freezes tees for defined amount of seconds.";
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break;
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case TILE_UNFREEZE:
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT || Layer == LAYER_SWITCH)
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if(Layer == LAYER_GAME || Layer == LAYER_FRONT)
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return "UNFREEZE: Unfreezes tees immediately.";
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break;
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case TILE_TELEINEVIL:
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