ddnet/src/game/client/components
bors[bot] 54b970b68b
Merge #3180
3180: Warn new players about name with points (fixes #3178) r=heinrich5991 a=def-

![screenshot-20201023@233252](https://user-images.githubusercontent.com/2335377/97056097-73f36a80-1588-11eb-8a43-dd42e4ef6e7d.png)

## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [x] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2020-11-02 20:34:49 +00:00
..
background.cpp Fix virtual call in Constructor 2020-10-10 12:16:27 +02:00
background.h Rename CURRENT to CURRENT_MAP 2020-10-02 16:21:18 +02:00
binds.cpp Only ignore ctrl+shift for press, not release 2020-10-04 12:14:16 +02:00
binds.h Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.cpp Run clang-format 2020-09-26 21:50:15 +02:00
broadcast.h Broadcast: Fix display time during demo replay 2019-04-02 23:28:13 +02:00
camera.cpp smooth camera 2020-10-14 08:43:30 +08:00
camera.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
chat.cpp Don't align text with scoreboard open 2020-11-01 04:56:50 +01:00
chat.h Revert "Disable Chat render on TAB and fix tee icon position" 2020-11-01 04:48:10 +01:00
console.cpp Fix IME stuck when 0-len TEXTEDITING event is missing. 2020-10-25 23:48:12 +08:00
console.h Run clang-format 2020-09-26 21:50:15 +02:00
controls.cpp Run clang-format 2020-09-26 21:50:15 +02:00
controls.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
countryflags.cpp Fix clang-analyzer-core.CallAndMessage 2020-10-14 15:45:47 +02:00
countryflags.h Use std::sort instead of bubble_sort 2020-10-08 08:00:01 +02:00
damageind.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
damageind.h Run clang-format 2020-09-26 21:50:15 +02:00
debughud.cpp Run clang-format 2020-09-26 21:50:15 +02:00
debughud.h Run clang-format 2020-09-26 21:50:15 +02:00
effects.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
effects.h Run clang-format 2020-09-26 21:50:15 +02:00
emoticon.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
emoticon.h fixed eyewheel (originally from Chairn) 2015-11-15 00:31:24 +01:00
flow.cpp Fix all Multiplication type alerts by CodeQL 2020-10-05 19:03:54 +02:00
flow.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.cpp Update ghost format to v6: Replace CRC with SHA256 2020-10-14 17:08:58 +02:00
ghost.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
hud.cpp Use str_time/str_time_float everywhere 2020-10-18 23:47:09 +02:00
hud.h Use NUM_DUMMIES for dummy array length 2020-10-18 23:15:25 +02:00
items.cpp Don't render invalid laser 2020-10-17 21:34:10 +02:00
items.h Run clang-format 2020-09-26 21:50:15 +02:00
killmessages.cpp Killmessages should reset screen 2020-10-22 16:58:49 +02:00
killmessages.h Run clang-format 2020-09-26 21:50:15 +02:00
mapimages.cpp clamp font size to atleast 2 (fixes #3145) 2020-10-19 14:18:23 +02:00
mapimages.h Add customization 2020-09-28 23:21:32 +02:00
maplayers.cpp Use pointer directly for tile layer building 2020-10-13 19:52:14 +02:00
maplayers.h Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.cpp Make animations more consistent with high float values 2020-10-05 02:32:50 +02:00
mapsounds.h Run clang-format 2020-09-26 21:50:15 +02:00
menu_background.cpp Fix offline client that is not in menu 2020-10-14 22:10:48 +02:00
menu_background.h Make menu background camera impl more robust 2020-10-13 15:37:34 +02:00
menus.cpp Merge #3180 2020-11-02 20:34:49 +00:00
menus.h Merge #3180 2020-11-02 20:34:49 +00:00
menus_browser.cpp Merge #3141 2020-10-26 12:00:13 +00:00
menus_demo.cpp Merge #3195 2020-10-26 12:08:34 +00:00
menus_ingame.cpp Rcon Panel looks just like before in call vote 2020-10-30 06:40:15 +03:00
menus_settings.cpp Merge #3077 2020-10-26 08:37:25 +00:00
menus_settings_assets.cpp Text alignment 2020-10-07 04:44:35 +02:00
menus_start.cpp Center update info text, add -DINFORM_UPDATE flag 2020-09-24 13:41:59 +02:00
motd.cpp Run clang-format 2020-09-26 21:50:15 +02:00
motd.h Run clang-format 2020-09-26 21:50:15 +02:00
nameplates.cpp UI Elements 2020-10-19 23:52:29 +02:00
nameplates.h Run clang-format 2020-09-26 21:50:15 +02:00
particles.cpp Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
particles.h Run clang-format 2020-09-26 21:50:15 +02:00
players.cpp Fix weapon muzzle texture cutoff 2020-10-25 15:40:22 +01:00
players.h Run clang-format 2020-09-26 21:50:15 +02:00
race_demo.cpp Use str_truncate more often 2020-10-26 12:56:21 +01:00
race_demo.h Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
scoreboard.cpp Use str_time/str_time_float everywhere 2020-10-18 23:47:09 +02:00
scoreboard.h Run clang-format 2020-09-26 21:50:15 +02:00
skins.cpp Fix NaN in LoadSkin 2020-10-17 17:59:18 +02:00
skins.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
sounds.cpp Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
sounds.h Add GUI & Game sound volume sliders 2020-10-11 10:16:38 +02:00
spectator.cpp Add box offset to align better on spec tab 2020-10-09 22:14:54 +03:00
spectator.h Don't change SpectatorID when not spectating, simplify code 2020-09-28 19:55:47 +01:00
statboard.cpp Fix clang-analyzer-deadcode.DeadStores 2020-10-14 15:45:47 +02:00
statboard.h Run clang-format 2020-09-26 21:50:15 +02:00
voting.cpp Run clang-format 2020-09-26 21:50:15 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00