ddnet/src/game/server
Romain Labolle 3f2dc36151 Fixing Force-pause:
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
..
entities Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
gamemodes Adding a checkpoint system for teleporters : 2011-06-01 17:03:04 +02:00
score Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
ddracecommands.cpp Fixing Force-pause: 2011-06-07 16:49:36 +02:00
entity.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
entity.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
eventhandler.cpp fixed netevent struct names 2011-06-02 17:40:08 +02:00
eventhandler.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
gamecontext.cpp Fixing Force-pause: 2011-06-07 16:49:36 +02:00
gamecontext.h Fixing Force-pause: 2011-06-07 16:49:36 +02:00
gamecontroller.cpp Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
gamecontroller.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
gameworld.cpp Merge branch 'master' of git://github.com/oy/teeworlds 2011-05-09 18:36:13 +02:00
gameworld.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
player.cpp Fixing Force-pause: 2011-06-07 16:49:36 +02:00
player.h Adding vote to force-pause players (instead of just moving them to spectators). 2011-06-07 16:48:49 +02:00
score.h Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
teams.cpp Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
teams.h Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00