ddnet/src/game/server/score
Romain Labolle c17d3cdeda Reworking teams to allow pausing in team
* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
..
file_score.cpp Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
file_score.h Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
sql_score.cpp Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00
sql_score.h Reworking teams to allow pausing in team 2011-06-07 16:48:48 +02:00